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{{game infobox
{{game infobox
|image=[[File:Diddysracing.jpg|300px]]
|image=[[File:Diddysracing.jpg|300px]]
|developer=[[Rare]]ware
|developer=[[Rare Ltd.|Rareware]]
|publisher=Rareware (publication)<br>[[Nintendo]] (distribution)
|publisher=Rareware (publication)<br>[[Nintendo]] (distribution)
|release={{flag list|Europe|November 21, 1997|Japan|November 21, 1997|USA|November 24, 1997}}
|release={{flag list|Europe|November 21, 1997|Japan|November 21, 1997|USA|November 24, 1997}}
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}}
}}
{{Quote|A Wild Racing Adventure|Slogan}}
{{Quote|A Wild Racing Adventure|Slogan}}
'''''Diddy Kong Racing''''' is a [[Genre#Racing games|racing]]/adventure game developed and published by [[Rare]]ware for the [[Nintendo 64]]. Featuring gameplay elements similar to those in the ''[[Mario Kart (series)|Mario Kart]]'' series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode and a multiplayer mode. Most of the game's playable characters besides the titular [[Diddy Kong]] are original characters, though two characters who would go on to be the main characters of their own franchises, [[Banjo]] and [[Conker]], first appeared in ''Diddy Kong Racing'' while their own games were still in development.
'''''Diddy Kong Racing''''' is a [[Genre#Racing games|racing]]/adventure game developed and published by [[Rare Ltd.|Rareware]] for the [[Nintendo 64]]. Featuring gameplay elements similar to those in the ''[[Mario Kart (series)|Mario Kart]]'' series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode and a multiplayer mode. Most of the game's playable characters besides the titular [[Diddy Kong]] are original characters, though two characters who would go on to be the main characters of their own franchises, [[Banjo]] and [[Conker]], first appeared in ''Diddy Kong Racing'' while their own games were still in development.


''Diddy Kong Racing'' sold 4.5 million copies upon release<ref name="makingof">{{cite|url=www.timeextension.com/features/the-making-of-diddy-kong-racing-the-game-that-overtook-mario-kart|title=The Making Of Diddy Kong Racing, The Game That Overtook Mario Kart|author=Watts, Martin|date=October 8, 2022|publisher=Time Extension|accessdate=May 23, 2024}}</ref> and was recognized by ''[[Guinness World Records]]'' as the fastest-selling game of the time, with 800,000 copies sold before Christmas 1997. The game was even successful enough to become a [[Player's Choice]] title.
''Diddy Kong Racing'' sold 4.5 million copies upon release<ref name="makingof">{{cite|url=www.timeextension.com/features/the-making-of-diddy-kong-racing-the-game-that-overtook-mario-kart|title=The Making Of Diddy Kong Racing, The Game That Overtook Mario Kart|author=Watts, Martin|date=October 8, 2022|publisher=Time Extension|accessdate=May 23, 2024}}</ref> and was recognized by ''[[Guinness World Records]]'' as the fastest-selling game of the time, with 800,000 copies sold before Christmas 1997. The game was even successful enough to become a [[Player's Choice]] title.
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[[File:Windmill Plains.png|thumb|left|One of ''Diddy Kong Racing''{{'}}s main mechanics is the use of different vehicles. For example, [[Diddy Kong|Diddy]] is riding a [[plane]].]]
[[File:Windmill Plains.png|thumb|left|One of ''Diddy Kong Racing''{{'}}s main mechanics is the use of different vehicles. For example, [[Diddy Kong|Diddy]] is riding a [[plane]].]]
''Diddy Kong Racing'' features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: [[car]]s for land, [[hovercraft]]s for water or land, and [[plane]]s for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, [[Krunch]] normally has low steering, but his steering is higher in a hovercraft due to that vehicle's emphasis on weight.
''Diddy Kong Racing'' features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: [[car]]s for land, [[hovercraft]]s for water or land, and [[plane]]s for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, [[Krunch]] normally has low steering, but his steering is higher in a hovercraft due to that vehicle's emphasis on weight.
In the Adventure mode, the player is placed on [[Timber's Island]] and tasked with collecting [[Golden Balloon]]s to access various challenges. There is a total of five worlds that can be accessed from the main Timber's Island hub, and each has four main racetracks, a [[trophy]] championship, a boss track, and—aside from the last one—a special battle minigame. Different vehicles are sometimes required for different tracks, and the player can change them at any time by speaking with [[Taj]], located in the center of the Timber's Island map. Each of the smaller worlds, meanwhile, instead has [[T.T.]] walking around the hub, and he tells the player's progress when approached.


In races, [[banana]]s can be picked up to increase speed, while [[Weapon Balloon]]s provide items to use in the race. The color of the Weapon Balloon determines what item it will be, and collecting multiple of the same color in sequence improves the item's effects by up to a total of three levels. Collecting a balloon of another color cancels it out and replaces it with the new item.
In races, [[banana]]s can be picked up to increase speed, while [[Weapon Balloon]]s provide items to use in the race. The color of the Weapon Balloon determines what item it will be, and collecting multiple of the same color in sequence improves the item's effects by up to a total of three levels. Collecting a balloon of another color cancels it out and replaces it with the new item.
===Adventure Mode===
[[File:Diddy Kong Racing Overworld.png|200px|thumb|The overworld for adventure mode.]]
Adventure mode is the main mode of the game. While exploring [[Timber's Island]], the players must find a number of [[Golden Balloon]]s to access various challenges and to defeat Wizpig. There is a total of five worlds that can be accessed from the main Timber's Island hub, and each has four main racetracks, a [[trophy]] championship, a boss track, and—aside from the last one—a special battle minigame. Different vehicles are sometimes required for different tracks, and the player can change them at any time by speaking with [[Taj]], located in the center of the Timber's Island map. Each of the smaller worlds, meanwhile, instead has [[T.T.]] walking around the hub, and he tells the player's progress when approached. If the players beats the boss of the world they are given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player faces the boss again. After beating the boss again, the racer receives a piece of [[Wizpig amulet]], and the player can participate in a world's Grand Prix mode, the [[Trophy Race]], which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.


Golden Balloons can be found scattered on Timber's Island or won from races, either from tracks or from Taj on the island. All of the standard tracks have two Golden Balloons available: one from a standard race, and one from completing a [[Silver Coin]] collection challenge. The standard races must be completed first to race the world's boss, who then challenges the player to complete the Silver Coin races; after they are completed as well, the player can rematch the boss for a piece of the [[Wizpig amulet]]. The boss then challenges the player to complete the Trophy Race championship. Each of the first four worlds has a [[Wish Key|key]] hidden in one track that opens a gate to the respective world's battle minigame, which awards a piece of the [[T.T. amulet]].
Golden Balloons can be found scattered on Timber's Island or won from races, either from tracks or from Taj on the island. All of the standard tracks have two Golden Balloons available: one from a standard race, and one from completing a [[Silver Coin]] collection challenge. The standard races must be completed first to race the world's boss, who then challenges the player to complete the Silver Coin races; after they are completed as well, the player can rematch the boss for a piece of the [[Wizpig amulet]]. The boss then challenges the player to complete the Trophy Race championship. Each of the first four worlds has a [[Wish Key|key]] hidden in one track that opens a gate to the respective world's battle minigame, which awards a piece of the [[T.T. amulet]].


When all four pieces of the Wizpig amulet are gathered, the player is able to race Wizpig in [[Wizpig's First Strike]], accessed by flying into the giant stone Wizpig mouth in the central hub. Upon losing, he throws a tantrum and retreats to his own planet, [[Future Fun Land]], which is accessed by driving to where the lighthouse used to be on the beach To race him again, the player must complete all races and Silver Coin challenges, requiring every Golden Balloon in the game, and collecting all four pieces of the T.T. amulet from the Challenge levels. The adventure is complete once Wizpig is defeated here.
When all four pieces of the Wizpig amulet are gathered, the player is able to race Wizpig himself to banish him from the island. Upon losing, he throws a tantrum and retreats to his own planet (the final world), and the player must have all four trophies to reach it. To race him again, the player must complete all races and Silver Coin challenges in this last world (itself requiring every Golden Balloon in the game) and collect all four pieces of the T.T. amulet from the Challenge levels. The adventure is complete once Wizpig is defeated here.


====Taj's challenges====
The game also has a time trial mode, where the player needs to race to beat T.T.'s best times. This is optional in the main game, but it is required to unlock T.T. himself. Additionally, "magic codes" can be used to affect the game in various ways, with one being told to the player after they complete the adventure.
[[File:DKR TajRace.png|thumb|left|TipTup racing Taj in a plane]]
After the player collects enough Golden Balloons in Adventure Mode, Taj will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).
 
Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.
 
Hovercraft Challenge is the second of Taj's races and is somewhat more difficult than the Car Challenge. The track is mostly in water and begins next to the bridge which leads to Dino Domain. In the race the player will hover into a waterfall that is on the far east of the river. Here, they will be in a cave leading to Snowflake Mountain and eventually fall down two small waterfalls taking them to the ocean. Going east will take the player back on shore where they need to go through a small tunnel leading to the finish line.
 
Plane Challenge is considered to be the hardest of Taj's three races and a plane is used in it. This race begins at the same place where the Car Challenge begins. From the start the player must fly up to the tunnel leading to Snowflake Mountain and then move east, going over a long river. From there, the player must glide to the beach and go east again. After going through a small tunnel, the player should end up at the finish line.
 
===Adventure Two Mode===
Adventure Two is played the same as the standard Adventure Mode, but harder. The balloons are silver, the tracks are flipped (very similar to [[Mirror Mode]] in the [[Mario Kart (series)|''Mario Kart'' series]]), and the locations of the silver coins are different, often in hard to reach places. It is unlocked by defeating Wizpig at Future Fun Land in Adventure Mode.
 
===Tracks Mode===
Players can freely play all the race tracks unlocked. Tracks with a Taj symbol are completed tracks, and players can choose any vehicle that is compatible with the track. Tracks with a Wizpig symbol have not been cleared, and players will be unable to play that track at all. The tracks are listed in the order they appear in Trophy Races, not in the order they are unlocked in Adventure Mode. At the start of the game, only the first of the tracks (as ordered by the Trophy Race) can be played from each of the main four worlds. Time Trial mode is also accessed here, where the player needs to race to beat T.T.'s best times. This is optional in the main game, but it is required to unlock T.T. himself. Additionally, "magic codes" can be used to affect the game in various ways, with one being told to the player after they complete the adventure.
 
Trophy Races and Challenge levels are also accessible through Tracks mode, however players always use each track's default vehicle, regardless if a Taj symbol is present.
 
If Adventure Mode progress is deleted via the Save Options menu, the Tracks Mode also resets its status.


==Characters==
==Characters==
===Playable characters===
===Playable characters===
[[File:Character Selection DKR.png|thumb|All of ''Diddy Kong Racing''{{'}}s playable characters unlocked]]
[[File:Character Selection DKR.png|thumb|All of ''Diddy Kong Racing''{{'}}s playable characters unlocked]]
There are 10 playable characters in ''Diddy Kong Racing'', with eight available from the start and two being unlockable. All of these characters except [[Diddy Kong]] debut in this game. Some characters have discrepancies depending on the vehicle they use; [[Tiptup|TipTup]] and [[Pipsy]] have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while [[T.T.]] has the same speed and acceleration as [[Krunch]] on a plane.<ref>{{cite|author=William5000000|date=February 25, 2017|url=www.youtube.com/watch?v=LkeqPxKQ_Tk|title=''Diddy Kong Racing'' - Character Stats|language=en|publisher=YouTube|accessdate=April 5, 2020}}</ref> This is the first game to introduce [[Banjo]], [[Tiptup|TipTup]] (later renamed Tiptup), and [[Conker]], three characters who appear in other [[Rare]] games with Banjo being one of the main characters in ''[[jiggywikki:Banjo-Kazooie|Banjo-Kazooie]]'' and Tiptup appearing as a minor character, returning in the sequel ''[[jiggywikki:Banjo-Tooie|Banjo-Tooie]]''. Conker would appear in ''Conker's Pocket Tales'' and would've appeared in ''Twelve Tales: Conker 64'' until it was reworked into the adult-oriented title, ''Conker's Bad Fur Day''. Banjo and Conker would be removed in ''[[Diddy Kong Racing DS]]'', replaced by [[Tiny Kong]] and [[Dixie Kong]] respectively. However, Tiptup still appears in both versions.
There are 10 playable characters in ''Diddy Kong Racing'', with eight available from the start and two being unlockable. All of these characters except [[Diddy Kong]] debut in this game. Some characters have discrepancies depending on the vehicle they use; [[Tiptup|TipTup]] and [[Pipsy]] have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while [[T.T.]] has the same speed and acceleration as [[Krunch]] on a plane.<ref>{{cite|author=William5000000|date=February 25, 2017|url=www.youtube.com/watch?v=LkeqPxKQ_Tk|title=''Diddy Kong Racing'' - Character Stats|language=en|publisher=YouTube|accessdate=April 5, 2020}}</ref> This is the first game to introduce [[Banjo]], [[Tiptup|TipTup]] (later renamed Tiptup), and [[Conker]], three characters who appear in other [[Rare Ltd.|Rare]] games with Banjo being one of the main characters in ''[[jiggywikki:Banjo-Kazooie|Banjo-Kazooie]]'' and Tiptup appearing as a minor character, returning in the sequel ''[[jiggywikki:Banjo-Tooie|Banjo-Tooie]]''. Conker would appear in ''Conker's Pocket Tales'' and would've appeared in ''Twelve Tales: Conker 64'' until it was reworked into the adult-oriented title, ''Conker's Bad Fur Day''. Banjo and Conker would be removed in ''[[Diddy Kong Racing DS]]'', replaced by [[Tiny Kong]] and [[Dixie Kong]] respectively. However, Tiptup still appears in both versions.
{{br}}
{{br}}
====Default characters====
====Default characters====
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|align=left|"''Regarded as a hero after all his adventures in Kong country, the young primate is a long-time friend of Timber and doesn't think twice about responding to his call for help. With his family tending to their guests, he even manages to sneak off without their interference.''"
|align=left|"''Regarded as a hero after all his adventures in Kong country, the young primate is a long-time friend of Timber and doesn't think twice about responding to his call for help. With his family tending to their guests, he even manages to sneak off without their interference.''"
|-
|-
|data-sort-value=Bumper|[[File:Bumper DKR art.png|100px]]<br>[[Bumper (character)|Bumper]]
|data-sort-value=Bumper|[[File:Bumper DKR art.png|100px]]<br>[[Bumper]]
|'''{{color|green|Middle}}'''
|'''{{color|green|Middle}}'''
|2.5/5
|2.5/5
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===Other important characters===
===Other important characters===
{|style="text-align:center"class="wikitable dk sortable"
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:1258px; background:wheat"
!Name
|-
!Bio
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!{{text outline|<big>{{color-link|white|Taj}}}}</big>
|-
|style="background:white"|[[File:Taj Walking.png|300x250px]]
|-
!style="background:burlywood"|Bio:
|-
|style="height:128px"|"''Evicted from his mountain home and cut off from his lamp, this ancient Genie isn't exactly pleased with the despicable Wizpig. Now, he's in search of a champion racer to go up against the uninvited guest and hopefully teach him a lesson in manners!''"
|}
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!{{text outline|<big>{{color-link|white|Wizpig}}}}</big>
|-
|style="background:white"|[[File:Wizpig.jpg|300x250px]]
|-
!style="background:burlywood"|Bio:
|-
|style="height:128px"|"''The big bad bully himself, a spiteful space traveler who hops from planet to planet looking for good places to drop in and cause havoc until there's nothing left there to amuse him. Nobody's ever managed to kick him out before he got bored, but there has to be a first time...''"
|}
 
|}
 
===Bosses===
''Diddy Kong Racing'' has five bosses, all of which are raced twice. The first four, the Island Guardians, have been enchanted by the final boss, [[Wizpig]], into racing on his behalf. For the Island Guardians, the only difference between the first and second race is a slight increase in difficulty, though Wizpig's races are completely different from each other. Each boss cheats by beginning before the starting countdown ends, with this becoming more and more obvious the further into the game it happens.
 
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:1258px; background:wheat"
|-
!style="background:#000000; color:white;"|<span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span> Bosses <span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span>
|-
!style="background:saddlebrown; color:white"|Island Guardians
|-
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!{{text outline|<big>{{color-link|white|Tricky}}}}</big>
|-
|style="background:white"|[[File:DKR Trickythetriceratops.png|300x250px]]
|-
|[[Dino Domain]] - [[Car]]
|-
|style="height:128px"|Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|}
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!{{text outline|<big>{{color-link|white|Bluey}}}}</big>
|-
|style="background:white"|[[File:Bluey Artwork - Diddy Kong Racing.png|300x250px]]
|-
|[[Snowflake Mountain]] - [[Hovercraft]]
|-
|style="height:128px"|Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|}
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!{{text outline|<big>{{color-link|white|Bubbler}}}}</big>
|-
|style="background:white"|[[File:Bubbler DKR.png|300x250px]]
|-
|[[Sherbet Island]] - [[Hovercraft]]
|-
|style="height:128px"|Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.
|}
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!<big>{{text outline|{{color-link|white|Smokey}}}}</big>
|-
|style="background:white"|[[File:Smokey DKR.png|300x250px]]
|-
|[[Dragon Forest]] - [[Plane]]
|-
|style="height:128px"|Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.
|}
 
|-
!style="background:saddlebrown; color:white"|Wizpig
|-
 
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!<big>{{text outline|{{color-link|white|Wizpig|Wizpig - 1}}}}</big>
|-
|style="background:white"|[[File:WizpigPink.png|300x250px]]
|-
|[[Timber's Island]] - [[Car]]
|-
|style="height:128px"|For Wizpig's first race, he runs and floats three laps through a stormy flooded canyon. He does not use any offensive abilities here, but moves extremely fast.
|}
 
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!<big>{{text outline|{{color-link|white|Wizpig|Wizpig - 2}}}}</big>
|-
|style="background:white"|[[File:Wizpig 2.png|300x250px]]
|-
|[[Future Fun Land]] - [[Plane]]
|-
|style="height:128px"|Wizpig's second race takes place on his homeworld, where he rides on a giant silver rocket three laps around his kingdom. Many obstacles appear here, such as floating asteroids, random laser blasts, attacking spaceships, and giant arcs of electricity.
|}
 
|}
 
==Vehicles==
There are three different vehicles:
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
!Vehicle
!Description
|-
|-
|[[File:Taj Walking.png|100px]]<br>[[Taj]]
|align=center|[[File:DKR Car.png|150px]]<br>[[Car]]
|align=left|"''Evicted from his mountain home and cut off from his lamp, this ancient Genie isn't exactly pleased with the despicable Wizpig. Now, he's in search of a champion racer to go up against the uninvited guest and hopefully teach him a lesson in manners!''"
|The car is a simple-to-control vehicle, and it can drift. It is affected by off-road, however, and water slows it to a crawl.
|-
|-
|[[File:Wizpig.jpg|100px]]<br>[[Wizpig]]
|align=center|[[File:DKR Hovercraft.png|130px]]<br>[[Hovercraft]]
|align=left|"''The big bad bully himself, a spiteful space traveler who hops from planet to planet looking for good places to drop in and cause havoc until there's nothing left there to amuse him. Nobody's ever managed to kick him out before he got bored, but there has to be a first time...''"
|The hovercraft has slippery controls, requiring players to hop to turn. The hovercraft, however, is not affected by off-road, and it can ride on water and lava without losing speed.
|-
|-
|align=center|[[File:DKR Plane.png|130px]]<br>[[Plane]]
|Planes can fly over any terrain. They can turn the most sharply and players can perform stunts with them. If players are hit by items or bump into obstacles, however, the plane crashes into the ground, losing speed and altitude, making them more costly than hits on a car or hovercraft.
|}
|}


==Modes==
===Adventure Mode===
[[File:Diddy Kong Racing Overworld.png|200px|thumb|The overworld for adventure mode.]]
Adventure mode is the main mode of the game. While exploring [[Timber's Island]], the players must find a number of golden balloons to defeat Wizpig. In order to find them, they must win races. After the players win all the races in one of the five worlds, they will race a boss. If the players beats the boss they will be given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player will face the boss again. After beating the boss again, the racer receives a piece of [[Wizpig amulet]], and the player can participate in a world's Grand Prix mode, the [[Trophy Race]], which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.
===Adventure Two Mode===
Adventure Two is played the same as the standard Adventure Mode, but harder. The balloons are silver, the tracks are flipped (very similar to [[Mirror Mode]] in the [[Mario Kart (series)|''Mario Kart'' series]]), and the locations of the silver coins are different, often in hard to reach places. It is unlocked by defeating Wizpig at Future Fun Land in Adventure Mode.
===Tracks Mode===
Players can freely play all the race tracks unlocked. Tracks with a Taj symbol are completed tracks, and players can choose any vehicle that is compatible with the track. Tracks with a Wizpig symbol have not been cleared, and players will be unable to play that track at all. The tracks are listed in the order they appear in Trophy Races, not in the order they are unlocked in Adventure Mode. At the start of the game, only the first of the tracks (as ordered by the Trophy Race) can be played from each of the main four worlds.
Trophy Races and Challenge levels are also accessible through Tracks mode, however players will always use each track's default vehicle, regardless if a Taj symbol is present.
If Adventure Mode progress is deleted via the Save Options menu, the Tracks Mode will also reset its status.
==Types of races and other challenges==
===Normal races===
During standard races, eight characters travel three laps around the track in the same type of vehicle as each other. Each world has four standard race tracks, and a [[Golden Balloon]] is the prize for winning.
===Boss races===
Races against bosses are always one-on-one, and depending on the track layout may be three laps or a single end-to-end run. The four Island Guardians must be raced twice, once after each normal race and once after each Silver Coin challenge in their world is completed; winning the second race earns a piece of the [[Wizpig amulet|amulet]] needed to reach the first [[Wizpig]] race. Both Wizpig races lead to endings when completed.
===Silver Coin challenges===
Silver Coin challenges are much like normal races, except that the eight [[Silver Coin]]s scattered across the track must be collected before winning. For the first four worlds, they are recommended after the boss is defeated the first time and are necessary to rematch them. In Future Fun Land, they are simply done after all the normal races with no boss race in between. As with normal races, a Golden Balloon is earned by beating them.
===Trophy races===
Trophy Races are a grand prix-style challenge where the player goes through all four of a world's normal tracks back-to-back (sometimes in an order different from unlocking), trying to get a higher ranking than the opponents. Winning within the top three earns a different trophy for each placement. Collecting a trophy in each of the first four worlds is necessary to reach the final world.
===Challenge levels===
[[File:DKR BattleStageDoor.png|thumb|A key unlocks a door leading to a Challenge level]]
Challenge levels are challenges that appear in each of the four main worlds. Each world has a single Challenge level that matches the world's theme, and has a unique objective and layout. Each Challenge level's door can be unlocked by a [[Wish Key|key]] located a specific course of that world. The player obtains a part of the [[T.T. amulet]] when they win at a challenge.
====Fire Mountain====
In [[Fire Mountain (battle course)|Fire Mountain]], the players, using planes, complete to be the first to gather three dinosaur eggs from the center of the arena into their respective nest.
====Icicle Pyramid====
In [[Icicle Pyramid]], players, using cars, battle each other directly using items, with each player getting four hit points (represented by a total of eight bananas). It is functionally equivalent to the [[Battle Mode#Balloon Battle|Balloon Battle]] from the ''[[Mario Kart (series)|Mario Kart]]'' games.
====Darkwater Beach====
The gameplay in [[Darkwater Beach]] is identical to Icicle Pyramid, but uses hovercrafts instead of cars.
====Smokey Castle====
In [[Smokey Castle]], players, using cars, complete to gather ten bananas into their respective treasure chest, with only two at a time being able to be carried.
===Taj's challenges===
[[File:DKR TajRace.png|thumb|left|TipTup racing Taj in a plane]]
After the player collects enough Golden Balloons in Adventure Mode, Taj will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).
Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.
Hovercraft Challenge is the second of Taj's races and is somewhat more difficult than the Car Challenge. The track is mostly in water and begins next to the bridge which leads to Dino Domain. In the race the player will hover into a waterfall that is on the far east of the river. Here, they will be in a cave leading to Snowflake Mountain and eventually fall down two small waterfalls taking them to the ocean. Going east will take the player back on shore where they need to go through a small tunnel leading to the finish line.
Plane Challenge is considered to be the hardest of Taj's three races and a plane is used in it. This race begins at the same place where the Car Challenge begins. From the start the player must fly up to the tunnel leading to Snowflake Mountain and then move east, going over a long river. From there, the player must glide to the beach and go east again. After going through a small tunnel, the player should end up at the finish line.
{{br|left}}
{{br|left}}


==Worlds==
==Worlds==
''Diddy Kong Racing'' contains twenty race tracks split between five worlds as well as five separate challenge levels. In Adventure Mode, players can access them by driving to specific areas marked with large doors, requiring a set amount of Golden Balloons to access them. In Track Mode, racers are able to choose what type of vehicle to bring into the race if available, which can affect the paths in the course they are able to take.
''Diddy Kong Racing'' contains twenty race tracks split between five worlds as well as five separate challenge levels. In Adventure Mode, players can access them by driving to specific areas marked with large doors, requiring a set amount of Golden Balloons to access them. In Track Mode, racers are able to choose what type of vehicle to bring into the race if available, which can affect the paths in the course they are able to take. For some races, there are vehicles that are not able to be taken into it (marked with a red X). Every race also has a default vehicle type to use (marked with a D), which is the ones players play with in Adventure Mode.


Challenge levels are unlocked when players find hidden [[Wish Key|keys]] in one track of each world. Challenge levels involve players completing tasks in an arena-like map similar to the ''Mario Kart'' series' [[Battle Mode]], and in Adventure Mode, if they are won in, pieces of the [[T.T. amulet]] are rewarded. In addition, [[Trophy Race]]s are unlocked for each world after the second boss race has been cleared. These races are played consecutively with the four race tracks of each world, and players are awarded points for their standing, making it similar to Grand Prix modes of other racing games. Trophy Races feature harder AI racers than the single races. If the players get first place overall, they win a trophy depending on their placement, with third place being a bronze T.T. trophy, second being a silver Taj trophy, and first being a gold Wizpig trophy.
Challenge levels are unlocked when players find hidden [[Wish Key|keys]] in one track of each world. Challenge levels involve players completing tasks in an arena-like map similar to the ''Mario Kart'' series' [[Battle Mode]], and in Adventure Mode, if they are won in, pieces of the [[T.T. amulet]] are rewarded. In addition, [[Trophy Race]]s are unlocked for each world after the second boss race has been cleared. These races are played consecutively with the four race tracks of each world, and players are awarded points for their standing, making it similar to Grand Prix modes of other racing games. Trophy Races feature harder AI racers than the single races. If the players get first place overall, they win a trophy depending on their placement, with third place being a bronze T.T. trophy, second being a silver Taj trophy, and first being a gold Wizpig trophy.
Vehicle availability is marked as available ([[File:Check mark.svg|x27px|Yes]]) and unavailable ([[File:X mark.svg|x27px|No]]). An asterisk (*) next to the check mark indicates that the player uses this vehicle in races in Adventure Mode and Trophy Race.


===Dino Domain===
===Dino Domain===
The [[Dino Domain]] is a prehistoric area full of [[dinosaur]]s and [[pterodactyl]]s. It is accessed across the bridge in the central part of Timber's Island and requires one balloon to enter.
[[Dino Domain]] is a prehistoric area full of [[dinosaur]]s and [[pterodactyl]]s. It is accessed across the bridge in the central part of Timber's Island and requires one balloon to enter.


====Tracks====
====Tracks====
{|style="text-align:center"class="wikitable dk sortable" width=70%
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:Car DKR art.png|76x38px|Car|link=Car]]
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]
!class=unsortable|Unlock requirements
!class=unsortable|Unlock requirements
|-
|-
|data-sort-value=Ancient Lake|[[File:DKR-AncientLake.png|200px]]<br>[[Ancient Lake]]
|data-sort-value=Ancient Lake|[[File:DKR-AncientLake.png|200px]]<br>[[Ancient Lake]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
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|-
|-
|data-sort-value=Fossil Canyon|[[File:DKR-FossilCanyon.png|200px]]<br>[[Fossil Canyon]]
|data-sort-value=Fossil Canyon|[[File:DKR-FossilCanyon.png|200px]]<br>[[Fossil Canyon]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
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|-
|-
|data-sort-value=Fossil Canyon|[[File:DKR-JungleFalls.png|200px]]<br>[[Jungle Falls (Diddy Kong Racing)|Jungle Falls]]
|data-sort-value=Fossil Canyon|[[File:DKR-JungleFalls.png|200px]]<br>[[Jungle Falls (Diddy Kong Racing)|Jungle Falls]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
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|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|
|
*Default: {{DKR balloons|5}}
*Default: {{DKR balloons|5}}
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|[[File:DKR Trickythetriceratops.png|100px]]<br>[[Tricky]]
|[[File:DKR Trickythetriceratops.png|100px]]<br>[[Tricky]]
|[[File:Tricky's Course DKR.png|200px]]<br>[[Tricky Challenge]]
|[[File:Tricky's Course DKR.png|200px]]<br>[[Tricky Challenge]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|[[File:Car DKR art.png|76x38px|Car|link=Car]]
|align=left|Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|align=left|Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|}
|}
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|-
|-
|[[File:DKR-FireMountain.png|200px]]<br>[[Fire Mountain (battle course)|Fire Mountain]]
|[[File:DKR-FireMountain.png|200px]]<br>[[Fire Mountain (battle course)|Fire Mountain]]
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]
|align=left|The objective of this challenge level is to obtain eggs from the central lava pit, carry them to their nest, and wait for the eggs to hatch. Other players may attempt to sabotage the effort by stealing eggs or using missiles against them. The first player who hatches three eggs wins.
|align=left|The objective of this challenge level is to obtain eggs from the central lava pit, carry them to their nest, and wait for the eggs to hatch. Other players may attempt to sabotage the effort by stealing eggs or using missiles against them. The first player who hatches three eggs wins.
|}
|}
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{|style="text-align:center"class="wikitable dk sortable" width=70%
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:Car DKR art.png|76x38px|Car|link=Car]]
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]
!class=unsortable|Unlock requirements
!class=unsortable|Unlock requirements
|-
|-
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|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|
|
*Default: {{DKR balloons|2}}
*Default: {{DKR balloons|2}}
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|-
|-
|data-sort-value=Walrus Cove|[[File:DKR-WalrusCove.png|200px]]<br>[[Walrus Cove]]
|data-sort-value=Walrus Cove|[[File:DKR-WalrusCove.png|200px]]<br>[[Walrus Cove]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
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|-
|-
|data-sort-value=Snowball Valley|[[File:DKR-SnowballValley.png|200px]]<br>[[Snowball Valley]]
|data-sort-value=Snowball Valley|[[File:DKR-SnowballValley.png|200px]]<br>[[Snowball Valley]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
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|-
|-
|data-sort-value=Snowball Valley|[[File:DKR-FrostyVillage.png|200px]]<br>[[Frosty Village]]
|data-sort-value=Snowball Valley|[[File:DKR-FrostyVillage.png|200px]]<br>[[Frosty Village]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
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|[[File:Bluey Artwork - Diddy Kong Racing.png|100px]]<br>[[Bluey]]
|[[File:Bluey Artwork - Diddy Kong Racing.png|100px]]<br>[[Bluey]]
|[[File:Bluey's Course.png|200px]]<br>[[Bluey Challenge]]
|[[File:Bluey's Course.png|200px]]<br>[[Bluey Challenge]]
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
|align=left|Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|align=left|Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|}
|}
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|-
|-
|[[File:DKR-IciclePyramid.png|200px]]<br>[[Icicle Pyramid]]
|[[File:DKR-IciclePyramid.png|200px]]<br>[[Icicle Pyramid]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|[[File:Car DKR art.png|76x38px|Car|link=Car]]
|align=left|The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.
|align=left|The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.
|}
|}
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{|style="text-align:center"class="wikitable dk sortable" width=70%
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:Car DKR art.png|76x38px|Car|link=Car]]
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]
!class=unsortable|Unlock requirements
!class=unsortable|Unlock requirements
|-
|-
|data-sort-value=Whale Bay|[[File:DKR-WhaleBay.png|200px]]<br>[[Whale Bay]]
|data-sort-value=Whale Bay|[[File:DKR-WhaleBay.png|200px]]<br>[[Whale Bay]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|
|
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|-
|-
|data-sort-value=Crescent Island|[[File:DKR-CrescentIsland.png|200px]]<br>[[Crescent Island]]
|data-sort-value=Crescent Island|[[File:DKR-CrescentIsland.png|200px]]<br>[[Crescent Island]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
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|data-sort-value=Pirate Lagoon|[[File:DKR-PirateLagoon.png|200px]]<br>[[Pirate Lagoon]]
|data-sort-value=Pirate Lagoon|[[File:DKR-PirateLagoon.png|200px]]<br>[[Pirate Lagoon]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|
|
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|-
|-
|data-sort-value=Pirate Lagoon|[[File:DKR-TreasureCaves.png|200px]]<br>[[Treasure Caves]]
|data-sort-value=Pirate Lagoon|[[File:DKR-TreasureCaves.png|200px]]<br>[[Treasure Caves]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
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|[[File:Bubbler DKR.png|100px]]<br>[[Bubbler]]
|[[File:Bubbler DKR.png|100px]]<br>[[Bubbler]]
|[[File:Bubbler's Course.png|200px]]<br>[[Bubbler Challenge]]
|[[File:Bubbler's Course.png|200px]]<br>[[Bubbler Challenge]]
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
|align=left|Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.  
|align=left|Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.  
|}
|}


====Darkwater Beach====
====Icicle Pyramid====
{|style="text-align:center"class="wikitable dk" width=70%
{|style="text-align:center"class="wikitable dk" width=70%
!Course
!Course
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|-
|-
|[[File:DKR-DarkwaterBeach.png|200px]]<br>[[Darkwater Beach]]
|[[File:DKR-DarkwaterBeach.png|200px]]<br>[[Darkwater Beach]]
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
|[[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
|align=left|The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.
|align=left|The objective of this challenge level is to eliminate foes by using weapons against them. Bananas represent a drivers' health and if they run out, they are eliminated. The last player standing wins the challenge.
|}
|}
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{|style="text-align:center"class="wikitable dk sortable" width=70%
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:Car DKR art.png|76x38px|Car|link=Car]]
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]
!class=unsortable|Unlock requirements
!class=unsortable|Unlock requirements
|-
|-
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|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|
|
*Default: {{DKR balloons|16}}
*Default: {{DKR balloons|16}}
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|-
|-
|data-sort-value=Greenwood Village|[[File:DKR-GreenwoodVillage.png|200px]]<br>[[Greenwood Village]]
|data-sort-value=Greenwood Village|[[File:DKR-GreenwoodVillage.png|200px]]<br>[[Greenwood Village]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
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|data-sort-value=Boulder Canyon|[[File:DKR-BoulderCanyon.png|200px]]<br>[[Boulder Canyon]]
|data-sort-value=Boulder Canyon|[[File:DKR-BoulderCanyon.png|200px]]<br>[[Boulder Canyon]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
|
|
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|-
|-
|data-sort-value=Haunted Woods|[[File:DKR-HauntedWoods.png|200px]]<br>[[Haunted Woods]]
|data-sort-value=Haunted Woods|[[File:DKR-HauntedWoods.png|200px]]<br>[[Haunted Woods]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
Line 446: Line 599:
|[[File:Smokey DKR.png|100px]]<br>[[Smokey]]
|[[File:Smokey DKR.png|100px]]<br>[[Smokey]]
|[[File:Smokey's Course.png|200px]]<br>[[Smokey Challenge]]
|[[File:Smokey's Course.png|200px]]<br>[[Smokey Challenge]]
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]
|align=left|Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.   
|align=left|Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.   
|}
|}
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|-
|-
|[[File:DKR-SmokeyCastle.png|200px]]<br>[[Smokey Castle]]
|[[File:DKR-SmokeyCastle.png|200px]]<br>[[Smokey Castle]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|[[File:Car DKR art.png|76x38px|Car|link=Car]]
|align=left|The objective of this challenge level is to collect bananas and store them in large treasure chests in the central area. Players can disrupt other players' efforts by using weapons against each other. The first racer who puts ten bananas in their treasure chest wins.
|align=left|The objective of this challenge level is to collect bananas and store them in large treasure chests in the central area. Players can disrupt other players' efforts by using weapons against each other. The first racer who puts ten bananas in their treasure chest wins.
|}
===Wizpig Head===
After the Wizpig amulet has been completed by obtaining all four pieces, players can face off against Wizpig for the first time in Timber's Island. His boss fight can be accessed by flying into the mouth of the giant stone Wizpig head, which will now be open.
====Wizpig's First Strike====
{|style="text-align:center"class="wikitable dk" width=70%
!Boss
!Course
!Vehicle
!Description
|-
|[[File:Wizpig.jpg|100px]]<br>[[Wizpig]]
|[[File:Wizpig's First Strike.png|200px]]<br>[[Wizpig's First Strike]]
|[[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
|align=left|Wizpig's first race takes place on a stormy road, where he runs on foot three laps around the circuit. Water is the primary obstacle here, and the player needs to make use of various Zippers to drive through the terrain.
|}
|}


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{|style="text-align:center"class="wikitable dk sortable" width=70%
{|style="text-align:center"class="wikitable dk sortable" width=70%
!Course
!Course
![[File:Car DKR art.png|76x38px|Car|link=Car]]<br>Car
![[File:Car DKR art.png|76x38px|Car|link=Car]]
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]<br>Hovercraft
![[File:DKR Hovercraft.png|76x38px|Hovercraft|link=Hovercraft]]
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
![[File:DKR Plane.png|76x38px|Plane|link=Plane]]
!class=unsortable|Unlock requirements
!class=unsortable|Unlock requirements
|-
|-
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|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|
|
*Default: {{DKR balloons|39}}
*Default: {{DKR balloons|39}}
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|-
|-
|data-sort-value=Darkmoon Caverns|[[File:DKR-DarkmoonCaverns.png|200px]]<br>[[Darkmoon Caverns]]
|data-sort-value=Darkmoon Caverns|[[File:DKR-DarkmoonCaverns.png|200px]]<br>[[Darkmoon Caverns]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:X mark.svg|x27px|No]]
|[[File:X mark.svg|x27px|No]]
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|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|
|
*Default: {{DKR balloons|41}}
*Default: {{DKR balloons|41}}
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|-
|-
|data-sort-value=Spaceport Alpha|[[File:DKR-StarCity.png|200px]]<br>[[Star City]]
|data-sort-value=Spaceport Alpha|[[File:DKR-StarCity.png|200px]]<br>[[Star City]]
|[[File:Check mark.svg|x27px|Yes]]*
|[[File:DKR D.png|Default]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
|[[File:Check mark.svg|x27px|Yes]]
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|[[File:Wizpig 2.png|100px]]<br>[[Wizpig]]
|[[File:Wizpig 2.png|100px]]<br>[[Wizpig]]
|[[File:Wizpig Strikes Back.png|200px]]<br>[[Wizpig Strikes Back]]
|[[File:Wizpig Strikes Back.png|200px]]<br>[[Wizpig Strikes Back]]
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]<br>Plane
|[[File:DKR Plane.png|76x38px|Plane|link=Plane]]
|align=left|Wizpig's second race takes place on his homeworld, where he rides on a giant silver rocket three laps around his kingdom. Many obstacles appear here, such as floating asteroids, random laser blasts, attacking spaceships, and giant arcs of electricity.
|align=left|Wizpig's second race takes place on his homeworld, where he rides on a giant silver rocket three laps around his kingdom. Many obstacles appear here, such as floating asteroids, random laser blasts, attacking spaceships, and giant arcs of electricity.
|}
|}
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{|class="wikitable dk" style="text-align:center"
{|class="wikitable dk" style="text-align:center"
|-
|-
!colspan=3 style="background:saddlebrown; color:white"|[[File:TT-CSS-DKR.png]]<br>{{color link|white|T.T.}}'s ghosts
!colspan=3 style="background:saddlebrown; color:white"|[[File:TT-CSS-DKR.png]]<br>{{color-link|white|T.T.}}'s ghosts
|-
|-
!Course
!Course
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|Flags mark the path around [[Timber's Island]] during [[Taj]]'s races.
|Flags mark the path around [[Timber's Island]] during [[Taj]]'s races.
|-
|-
|align=center|[[File:Golden Balloon DKR64.png]] [[File:Silver Balloon DKR64.png]] <br>[[Golden Balloon|Golden Balloon / Silver Balloon]]
|align=center|[[File:Golden Balloon DKR64.png]] [[File:DKR Golden Balloon small.png]] [[File:Silver Balloon DKR64.png]] [[File: DKR Silver Balloon small.png]]<br>[[Golden Balloon|Golden Balloon / Silver Balloon]]
|Golden Balloons are the key items in the game. The player must collect a specified amount access each course and world. After the player's character wins at a race, [[Taj]] gives them a Golden Balloon. A total of 47 Golden Balloons appear in the game. In Adventure Two, they are replaced by Silver Balloons, which function identically in this Adventure, differing only in physical appearance.
|Golden Balloons are the key items in the game. The player must collect a specified amount access each course and world. After the player's character wins at a race, [[Taj]] gives them a Golden Balloon. A total of 47 Golden Balloons appear in the game. In Adventure Two, they are replaced by Silver Balloons, which function identically in this Adventure, differing only in physical appearance.
|-
|-
|align=center|[[File:DKR Wish Key model.png|40px]]<br>[[Wish Key|Key]]
|align=center|[[File:DKR Wish Key model.png|40px]]<br>[[Wish Key|Key]]
|The game features four keys. One is hidden in a race course of each world. Their purpose is to unlock the door to the Challenge level in the corresponding world's hub, where the racer can compete against CPUs or other players. A key appears in [[Ancient Lake]] of the [[Dino Domain]], [[Snowball Valley]] of [[Snowflake Mountain]], [[Crescent Island]] of [[Sherbet Island]], and, lastly, [[Boulder Canyon]] of [[Dragon Forest]].
|The game features four keys. One is hidden in a race course of each world. Their purpose is to unlock the door to the Challenge level in the corresponding world's hub, where the racer can compete against CPUs or other players. A key appears in [[Ancient Lake]] of [[Dino Domain]], [[Snowball Valley]] of [[Snowflake Mountain]], [[Crescent Island]] of [[Sherbet Island]], and lastly, [[Boulder Canyon]] of [[Dragon Forest]].
|-
|-
|align=center|[[File:DKR Silver Coin.png]]<br>[[Silver Coin]]
|align=center|[[File:DKR Silver Coin.png]]<br>[[Silver Coin]]
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==Canceled sequels==
==Canceled sequels==
Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to [[Rare]]'s sale to {{wp|Microsoft}} in 2002, among other reasons.
Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to [[Rare Ltd.|Rare]]'s sale to {{wp|Microsoft}} in 2002, among other reasons.
{|class="wikitable dk"style="vertical-align:center;width:100%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:100%;margin:auto"
!Game
!Game
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ディディーコングレーシング
|Jap=ディディーコングレーシング
|JpnR=Didī Kongu Rēshingu
|JapR=Didī Kongu Rēshingu
|JpnM=Diddy Kong Racing
|JapM=Diddy Kong Racing
}}
}}


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[[Category:1997 games]]
[[Category:1997 games]]
[[Category:Player's Choice]]
[[Category:Player's Choice]]
[[Category:Rare Ltd. games]]
[[de:Diddy Kong Racing]]
[[de:Diddy Kong Racing]]
[[it:Diddy Kong Racing]]
[[it:Diddy Kong Racing]]

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