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Diddy Kong is a playable character in ''[[Donkey Kong Country Returns]]'', ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]''. Diddy is first seen in the opening cutscene, where he is the first to notice the banana hoard being stolen by the animals controlled by the [[Tiki Tak Tribe]] and runs ahead of Donkey Kong to stop them. As such, he and Donkey Kong travel across Donkey Kong Island to fight the Tikis and retrieve the hoard.  
Diddy Kong is a playable character in ''[[Donkey Kong Country Returns]]'', ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]''. Diddy is first seen in the opening cutscene, where he is the first to notice the banana hoard being stolen by the animals controlled by the [[Tiki Tak Tribe]] and runs ahead of Donkey Kong to stop them. As such, he and Donkey Kong travel across Donkey Kong Island to fight the Tikis and retrieve the hoard.  


In single player mode, Diddy Kong is reinterpeted as a power-up of sorts for Donkey Kong. Once freed from a DK Barrel, he stays on Donkey Kong's back. He takes damage instead of Donkey Kong, making him a maximum health increase until he is defeated. Until he is defeated, he allows Donkey Kong to hover for a short time using the [[Barrel Jet]]. In multiplayer mode, Diddy Kong is always controlled by the second player and can move on his own. Diddy has more agility than Donkey Kong, and retains access to the Barrel Jet. In addition, he can use the [[Popgun|Peanut Popgun]] in the air to stun enemies from a distance. This game introduces the [[Popgun Pound]] as Diddy Kong's version of the [[Hand Slap|ground pound]]. Diddy Kong can also climb onto Donkey Kong's back, ceding control of movement, most attacks, and the Barrel Jet to Donkey Kong but allowing him to shoot the Peanut Popguns on the ground or in the air. Diddy Kong can dismount Donkey Kong at any point. Multiplayer mode also changes the game's opening, having Diddy Kong loop back to be available right as the game begins. The game's more difficult Mirror Mode prevents Diddy Kong from appearing, which also means it cannot be played in multiplayer.
In single player mode, Diddy Kong is reinterpeted as a power-up of sorts for Donkey Kong. Once freed from a DK Barrel, he stays on Donkey Kong's back. He takes damage instead of Donkey Kong, making him a maximum health increase until he is defeated. Until he is defeated, he allows Donkey Kong to hover for a short time using the [[Barrel Jet]]. In multiplayer mode, Diddy Kong is always controlled by the second player and can move on his own. Diddy has more agility than Donkey Kong, and retains access to the Barrel Jet. In addition, he can use the [[Popgun|Peanut Popgun]] in the air to stun enemies from a distance. This game introduces the [[Popgun Pound]] as Diddy Kong's version of the [[Hand Slap|ground pound]]. Diddy Kong can also climb onto Donkey Kong's back, ceding control of the all movement and the Barrel Jet to Donkey Kong but allowing him to shoot the Peanut Popguns on the ground or in the air. Multiplayer mode also changes the game's opening, having Diddy Kong loop back to be available right as the game begins. The game's more difficult Mirror Mode prevents Diddy Kong from appearing, which also means it cannot be played in multiplayer.


All of the game's cutscenes account for Diddy Kong's possible presence, usually having him move around on his own then climb back onto Donkey Kong's back once gameplay resumes. The game's ending has different cutscenes based on if Diddy Kong is present in the final battle. If he is present, he helps Donkey Kong with a gambit to punch the [[moon]] into [[Tiki Tong Tower]] to destroy it by boosting them down with the Barrel Jet, then carries the both of them safely to the ground. If he is not present, he still appears after the moon punch to rescue Donkey Kong from the fall. In multiplayer, it is possible to complete the game while Donkey Kong is defeated, leading to a third variant where Diddy Kong tries to avoid crashing into the moon with the Barrel Jet, only for it to malfunction and propel him into the moon. This has the same effect as punching the moon, but knocks Diddy Kong unconscious. Donkey Kong catches Diddy Kong just before he collides with the ground. Following all three versions, the two celebrate their victory.
All of the game's cutscenes account for Diddy Kong's possible presence, usually having him move around on his own then climb back onto Donkey Kong's back once gameplay resumes. The game's ending has different cutscenes based on if Diddy Kong is present in the final battle. If he is present, he helps Donkey Kong with a gambit to punch the [[moon]] into [[Tiki Tong Tower]] to destroy it by boosting them down with the Barrel Jet, then carries the both of them safely to the ground. If he is not present, he still appears after the moon punch to rescue Donkey Kong from the fall. In multiplayer, it is possible to complete the game while Donkey Kong is defeated, leading to a third variant where Diddy Kong tries to avoid crashing into the moon with the Barrel Jet, only for it to malfunction and propel him into the moon. This has the same effect as punching the moon, but knocks Diddy Kong unconscious. Donkey Kong catches Diddy Kong just before he collides with the ground. Following all three versions, the two celebrate their victory.

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