Editing Diddy Kong

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{{character infobox
{{character-infobox
|image=[[File:MK8D_BCP_Diddy_Kong_Artwork.png{{!}}250px]]<br>Artwork for the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]''
|image=[[File:DiddyKong2.png{{!}}250px]]<br>Diddy Kong's artwork in ''[[Super Mario Party]]''.
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|species=[[Kong]]
|species=[[Kong]]
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[WarioWare: Get It Together!]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' (cameo) ([[List of games by date#2024|2024]])
|latest_portrayal=[[Katsumi Suzuki]] (2004–present)
|latest_portrayal=[[Katsumi Suzuki]] (2004–present)
}}
}}
{{quote|I am the brave Diddy Kong. Show yourself, if you are friendly. If not, then get ready for the fight of your life!|Diddy Kong|[[Donkey Kong Country (novel)|Donkey Kong Country]]}}
{{quote2|I am the brave Diddy Kong. Show yourself, if you are friendly. If not, then get ready for the fight of your life!|Diddy Kong|[[Donkey Kong Country (novel)|Donkey Kong Country]]}}
'''Diddy Kong''' is a [[Kong]] introduced in ''[[Donkey Kong Country]]''. He is the best friend and sidekick of [[Donkey Kong]], assisting him on several of his journeys and appearing commonly in spin-off games of the ''[[Super Mario (franchise)|Super Mario]]'' franchise starting with ''[[Mario Golf: Toadstool Tour]]'', effectively taking the role of [[Donkey Kong Jr.]] Diddy Kong sports a red shirt with yellow stars and a red hat with the Nintendo logo and has a tail, unlike most Kongs. "{{iw|wiktionary|diddy|Diddy}}" is a slang word in some parts of northern England for "small," as Diddy Kong is. Diddy Kong occasionally pairs up with his girlfriend, [[Dixie Kong]]. Diddy is the starring character of the racing game, ''[[Diddy Kong Racing]]'', and its [[reissue|remake]], ''[[Diddy Kong Racing DS]]''.
 
'''Diddy Kong''', also known simply as '''Diddy''', is the deuteragonist of the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] and [[Donkey Kong]]'s sidekick. He is a creation of the British company [[Rare Ltd.]], which produced many successful ''Donkey Kong'' games that Diddy Kong either starred or co-starred in, but after Rare lost their rights to the ''Donkey Kong'' franchise due to {{wp|Microsoft}} purchasing the company from [[Nintendo]], who kept the rights of all ''Donkey Kong'' series characters, including Diddy Kong, he went on to become a regular character in spin-off [[Mario (franchise)|''Mario'' franchise]] titles.
 
Diddy sports a red shirt with yellow stars and a red hat with the Nintendo logo printed on it. The name "Diddy" is a slang word used in some parts of northern England for "small," as Diddy Kong is. Diddy Kong has gone on many adventures by himself, occasionally with his girlfriend [[Dixie Kong]], and has even starred in [[Diddy Kong Racing|his own racing game]] for the [[Nintendo 64]] and later in its [[Diddy Kong Racing DS|remake]] for the [[Nintendo DS]].
 
==Concept and creation==
==Concept and creation==
[[File:DKC concept Diddy Kong Junior.jpg|thumb|Diddy Kong's original look]]
[[File:DKC concept Diddy Kong Junior.jpg|thumb|Diddy Kong's original look]]
During the development of ''[[Donkey Kong Country]]'', the designers wanted the player to be capable of taking multiple hits, but they also aimed for the screen to be as "clutter-free" as possible, thereby forbidding the usage of a health bar. Having noted the "[[Super Mario (form)|big Mario]] to [[small Mario]]" system used in the ''[[Super Mario (series)|Super Mario]]'' games, Rare created Diddy Kong as a visual "extra hit." The design for the character was originally intended to be a redesign of [[Donkey Kong Jr.]], but Nintendo felt that its design was too different and insisted that Rare either make the design for Junior closer to his original appearance or make the new design an entirely different character. Rare, feeling that the design fit the "updated" Donkey Kong universe that the company was aiming to create, had decided to keep its design. During the process of naming the character, several names were suggested by Rare employees, including "Diet DK," "DK Lite," and "Titchy Kong." The name "Dinky Kong" was chosen, but it was later changed to "Diddy" due to legal considerations<ref>{{cite|deadlink=y|archive=web.archive.org/web/20120316134452/http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html|title=''The Making Of Donkey Kong Country''|publisher=NowGamer|accessdate=June 24, 2024}}</ref> with {{wp|Dinky Toys}},<ref>{{cite|author=Shesez|date=November 21, 2019|timestamp=14:03|url=www.youtube.com/watch?v=TwWHzilbQ34&t=843s|title=The Donkey Kong Country 25th Anniversary Interview Documentary|publisher=YouTube|accessdate=August 8, 2023}}</ref> although the name would eventually be used as [[Kiddy Kong]]'s Japanese name.
During the development of ''[[Donkey Kong Country]]'', the designers wanted the player to be capable of taking multiple hits, but they also aimed for the screen to be as "clutter-free" as possible, thereby forbidding the usage of a health bar. Having noted the "Big Mario to small Mario" system used in the ''Super Mario'' games, Rare created Diddy Kong as a visual "extra hit". The design for the character was originally intended to be a redesign of [[Donkey Kong Jr.]], but Nintendo felt that their design was too different, and insisted that Rare either make the design for Junior be his original appearance or make the new design an entirely different character. Rare, feeling that the design fit the "updated" Donkey Kong universe that they were aiming to create, had decided to keep their design. During the process of naming the character, several names were suggested by Rare employees, including "Diet DK," "DK Lite" and "Titchy Kong". The name "Dinky Kong" was chosen, but was later changed to "Diddy" due to legal considerations, although the name would eventually be used as [[Kiddy Kong]]'s Japanese name<ref>[http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html The Making Of Donkey Kong Country - NowGamer] (accessed February 20 2012)</ref>.


==History==
==History==
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
Diddy Kong made his debut appearance in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, having appeared in every game. The only game where he is not playable is ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Diddy has had more playable appearances in this series than [[Donkey Kong]] has.
====''Donkey Kong Country''====
====''Donkey Kong Country''====
[[File:Diddy Kong DKC.png|thumb|left|Artwork from ''Donkey Kong Country'', showing Diddy Kong's first depiction]]
[[File:Diddy Kong DKC.png|thumb|left|121px|The original render of Diddy Kong]]
Diddy Kong is a playable character in ''[[Donkey Kong Country]]'' as well as both its [[Donkey Kong Country (Game Boy Color)|first]] and [[Donkey Kong Country (Game Boy Advance)|second remake]]. He assists Donkey Kong as the second player and sidekick, similarly but not identically to [[Luigi]]'s relation to [[Mario]]'s. Diddy is described as being a "Donkey Kong wannabe," [[Fourth wall|wanting to be a video game hero]] like Donkey Kong.<ref>{{cite|quote=Although he would never admit it, Diddy Kong is a [[Donkey Kong]] wannabe. His ambition in life is to be a video game hero just like the big guy. And although Donkey Kong would never say it to Diddy’s face, the kid has potential. He’s fast, agile, and has the heart to be a world class video game hero. He just needs a little more experience and, of course, exposure!|language=en-us|date=1994|publisher=Nintendo of America|title=''[[Donkey Kong Country]]'' ([[Super Nintendo Entertainment System|SNES]]) instruction manual|page=14}}</ref> Diddy is inside the first [[DK Barrel]] in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinx]], after the [[Kremling Krew]] raids the [[banana hoard]],<ref name=kremlingkrew group=note>The perpetrator of Diddy's defeat is inconsistent. The manual associated with the original version states that Diddy is defeated by Klump, though the opening cutscene of the Game Boy Advance remakes shows Krusha defeating him.</ref> overpower him.<ref>{{cite|language=en-us|date=1994|publisher=Nintendo of America|title=''[[Donkey Kong Country]]'' ([[Super Nintendo Entertainment System|SNES]]) instruction manual|page=4-7}}</ref><ref>{{cite|date=2000|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' ([[Game Boy Color|GBC]]) instruction manual|page=2-3}}</ref><ref>{{cite|language=en-us|title=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' ([[Game Boy Advance|GBA]]) instruction manual|page=6-7|date=2003|publisher=Nintendo of America}}</ref> Donkey and Diddy Kong have the same basic abilities, such as [[jump]]ing, [[dash|running]], and rolling. Diddy has his own rolling move, [[Cartwheel Attack]], which he can use to defeat enemies or briefly in midair to gain some momentum. Compared to Donkey Kong, Diddy is more agile, capable of jumping higher, moves faster, and holds a barrel in front of him rather than above his head. However, Diddy is weaker, not only from throwing barrels a shorter distance, but because he cannot defeat [[Krusha]]s and [[Klump]]s by [[stomp]]ing them, and he has to stomp an [[Army]] twice to defeat it.
Diddy Kong first appears in ''[[Donkey Kong Country]]'', as the co-star of the game with Donkey Kong. Here, he is still Donkey Kong's apprentice and an "in-training video-game star". On one night, Diddy Kong is given the task of guarding Donkey Kong's [[banana hoard]]. However, the [[Kremling Krew]] attacks Diddy and traps him inside of a [[DK Barrel]]. After being released, he and Donkey Kong set off across [[Donkey Kong Island]] to save the banana hoard and drive off the Kremlings. At the end of their journey, the Kongs go aboard the [[Gang-Plank Galleon]] to fight [[King K. Rool]], whom they manage to defeat and reclaim the stolen bananas from.


If the player achieves a completion rating of 90% or higher in the second remake, they unlock the "Hero Mode," where Diddy is the only player character, though with a yellow cap and shirt.
In the game, Donkey Kong and Diddy Kong have the same basic abilities such as jumping, running, and rolling. Diddy is the weaker Kong, which makes him unable to defeat [[Krusha]]s or [[Klump]]s by a jump attack, unlike Donkey Kong. Diddy is more agile and can jump higher and move faster than Donkey Kong. When Diddy picks up a barrel, he holds it in front, protecting himself from an enemy. He cannot throw a barrel as far as Donkey Kong.
 
In the [[Game Boy Advance]] remake, if the player gets 90% or higher when completing a game, they unlock the "Hero Mode", where they only play as Diddy throughout the levels.
{{br}}


====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
Diddy is a playable character in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and its [[Donkey Kong Country 2 (Game Boy Advance)|remake]]. He retains his abilities from ''Donkey Kong Country'', though he is now the first player rather than the second, with Dixie now taking that role. Diddy and Dixie Kong can do a [[team up]] move, allowing one of the Kongs to pick each other up and throw another to get across obstacles or reach higher elevations. Diddy has his own time attack mode in the remake, titled [[Diddy's Dash]], where he is controlled through levels without the aid of Dixie.
[[File:Diddy4.jpg|thumb|120px|Diddy Kong in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'',  Diddy Kong is the main hero. The Kremling Krew kidnaps Donkey Kong and sends him away to their own island, [[Crocodile Isle]]. K. Rool, who is now Kaptain K. Rool, threatens to keep Donkey Kong as prisoner unless the Kongs give the banana hoard to him. Diddy refuses, so he and Dixie travel through Crocodile Isle. At the end, they manage to rescue Donkey Kong from [[King K. Rool|Kaptain K. Rool]]. After Diddy and Dixie defeat K. Rool in the Lost World, the entire Crocodile Isle sinks underwater, which Diddy, Dixie, and Donkey Kong watch from a distance.


In the game's story, the Kremling Krew kidnaps Donkey Kong and sends him away to their island, [[Crocodile Isle]]. K. Rool, now Kaptain K. Rool, threatens to keep Donkey Kong as a prisoner unless the Kongs give the banana hoard to him. Diddy refuses, so he and Dixie travel through Crocodile Isle. Whenever the player visits the [[Monkey Museum]], Cranky chastises him and Dixie, believing them not to be actual video game heroes,<ref>{{cite|quote=Oh, it's you again. I thought it might be a real video game hero...|author=[[Cranky Kong]]|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''|publisher=[[Rare Ltd.]]|language=en|date=November 21, 1995|accessdate=January 3, 2024}}</ref><ref>{{cite|quote=Diddy, I thought you were a cheap character in [[Donkey Kong Country|DKC]], but [[Dixie Kong|Dixie]]'s even worse! It should be me on my own, that it should!|author=[[Cranky Kong]]|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''|publisher=Rare Ltd.|date=November 21, 1995|accessdate=January 3, 2024}}</ref><ref>{{cite|quote=Well, well, well, if it isn't our trainee hero! I didn't expect you to find this [[Lost World (Donkey Kong Country 2)|place]], sonny. You must have got luck. Now that you're here, I'd better tell you about it.|author=[[Cranky Kong]]|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''|publisher=Rare Ltd.|date=November 21, 1995|accessdate=January 3, 2024}}</ref> hence the inclusion of [[Cranky's Video Game Heroes]], an awards ceremony in which Cranky tallies up who has collected the most [[DK Coin|Video Game Hero Coins]], for which he hid in every level.
In the game, Diddy retains his abilities from ''Donkey Kong Country''. In the Game Boy Advance remake, Diddy is featured in a time attack mode, [[Diddy's Dash]], where the player controls Diddy through individual levels without the aid of Dixie, similar to the Hero Mode from ''Donkey Kong Country''{{'}}s Game Boy Advance remake.


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
Diddy is a non-playable character in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' He and Donkey Kong both have a smaller role, though the events begin with them exploring the [[Northern Kremisphere]].<ref>{{cite|quote=Dear [[Dixie Kong|Dixie]]<br>Gone exploring [[Northern Kremisphere|the islands]] with [[Donkey Kong|DK]], Back tomorrow!<br>--Diddy|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=5|date=1996|publisher=Nintendo of America}}</ref> Since the two had not returned from their trip, Dixie goes to look for them, with her cousin, [[Kiddy Kong]]. In gameplay, Diddy and Donkey are seen only in [[Kastle Kaos]], where after defeating [[King K. Rool|Baron K. Roolenstein]], it is revealed that the two were trapped inside of [[KAOS]]. Additionally, the [[Donkey Kong Country 3 (Game Boy Advance)|remake]] adds Diddy as one of the Kongs to defend from [[Kremling]]s in the [[Funky's Rentals (minigame)|Funky's Rentals]] challenge "Protect."
Diddy has a smaller role in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. In the backstory, Donkey and Diddy go on a fishing trip to the [[Northern Kremisphere]]. The Kongs did not return from their fishing trip, so Dixie and [[Kiddy Kong]] go on an adventure to save them. In [[Kastle Kaos]], after Dixie and Kiddy defeat [[King K. Rool|Baron K. Roolenstein]], it is revealed that Donkey and Diddy were contained within [[KAOS]], who they were freed from, presumably having their brain energy used as a power source.
 
In the [[Game Boy Advance]] remake, Diddy appears in the [[Funky's Rentals (minigame)|Funky's Rentals]] mission "Protect", as one of the Kongs that Dixie and Kiddy must protect from the Kremlings.


====''Donkey Kong Country Returns''====
====''Donkey Kong Country Returns''====
[[File:DiddyKCR.png|thumb|upright=0.85|Artwork from ''Donkey Kong Country Returns'']]
[[File:DiddyKCR.png|thumb|upright=0.85|left|Diddy Kong in ''Donkey Kong Country Returns'']]
Diddy Kong is a playable character in ''[[Donkey Kong Country Returns]]'' and [[Donkey Kong Country Returns 3D|its remake]]. Diddy is first seen in the opening cutscene, where he is the first to notice the banana hoard being stolen and attempts to retrieve it from the animals controlled by the [[Tiki Tak Tribe]] to steal them. Diddy is unsuccessful and forced into a DK Barrel. After being freed, Diddy and Donkey Kong go on a journey similar to ''Donkey Kong Country'' where they travel through the various regions of the island while fighting the operatives in each of them. In single player mode, Diddy stays on Donkey Kong's back, and Diddy can use his [[Barrel Jet]] to make both of them hover temporarily. Diddy is always controlled by the second player in multiplayer, with the added option of controlling him individually. Diddy has more agility than Donkey Kong, and he can still control the [[Barrel Jet]] in midair and stun enemies using his [[Popgun|Peanut Popgun]]. Diddy has different roles after defeating [[Tiki Tong]] in the final battle. If he and Donkey Kong are together, the explosion of Tiki Tong sends them into space, where Diddy panics before DK knocks the moon out of orbit to hit Tiki Tong Tower. If Donkey Kong completes the battle alone, Diddy appears unexpectedly to save him from a large fall. If Diddy completes the battle alone, his Barrel Jet malfunctions as he tries to break from the gravitational pull of the moon; as a result, Diddy crashes into the moon headfirst, knocking it out of orbit and onto Tiki Tong Tower, before falling unconsciously and awakening in DK's hands.
Diddy Kong reappears as one of the two playable characters in ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] remake, ''[[Donkey Kong Country Returns 3D]]''.
 
He is the first to notice the banana hoard being stolen by animals who are hypnotized by the [[Tiki Tak Tribe]], and attempts to pursue them to retrieve it. However, Diddy fails, and he is shoved into a barrel. After he is freed, he and Donkey Kong go on another quest to reclaim the banana hoard by traversing through the various regions of the island while fighting the operatives in each of them. After defeating [[Tiki Tong]], he and Donkey Kong get the banana hoard back from the Tiki Tak Tribe.  
 
Diddy has different roles after the final battle. If he is with his big buddy at the end, they are ejected from the lair by the explosion of Tiki Tong to space. While Diddy panics, DK comes up with a plan and they knock the moon out of its orbit onto Tiki Tong Tower. Even without Diddy, Donkey Kong still frees the bananas, only to realize he is falling at alarming speed. Fortunately, Diddy Kong returns out of nowhere to save his friend. Should Diddy triumph on his own, he tries to break free from the moon's gravitational pull with his barrel jet. However, it malfunctions and he crashes headfirst into the moon, the impact knocking it out of orbit and onto Tiki Tong Tower. The unconscious Diddy plummets from the sky, only to land and awaken in DK's hands. Either way, the Kongs celebrate at bananas' freedom.
 
In single player mode, once Diddy is freed from a DK Barrel, he stays on Donkey Kong's back. If Donkey Kong jumps into the air, Diddy can use his [[Barrel Jet]] to hover for a few seconds. In two player mode, the second player is Diddy, whom they can control individually, as well as keep Diddy on Donkey Kong's back. Diddy still remains more agile than Donkey Kong, and he can still control the [[Barrel Jet]] in midair and use his [[Popgun|Peanut Popgun]] to stun enemies.


====''Donkey Kong Country: Tropical Freeze''====
====''Donkey Kong Country: Tropical Freeze''====
Diddy Kong is a playable character in ''[[Donkey Kong Country: Tropical Freeze]]'' and [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its port]]. He is first seen during the game's opening cutscene, appearing to celebrate DK's birthday with Dixie and [[Cranky Kong|Cranky]], only for the four to be interrupted by the [[Snowmads]] and blown away to the [[Lost Mangroves]]. Diddy can be released from from DK Barrels specially marked with two blue "DD"s. Diddy retains his moves from ''Donkey Kong Country Returns'', but with added underwater exploration, Diddy can perform the Jet Blast underwater, giving him and Donkey Kong a speed boost, and both of them can use the [[Kong POW]] move together to turn every enemy into [[Red Balloon]]s.
Diddy Kong is one of the four playable characters (five in the Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]], due to [[Funky Kong]] being an additional playable character) in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch port of the same name. Donkey Kong can release him from a DK Barrel marked with a blue "DD". Diddy retains his ability to use his Barrel Jet to hover and the Peanut Popgun from ''Donkey Kong Country Returns''. While underwater, Diddy can use his Barrel Jet to perform the Jet Blast, giving him and Donkey Kong a speed boost. The two Kongs can use the [[Kong POW]] move to replace every nearby enemy into [[Red Balloon]]s.
 
In the game's opening cutscene, Diddy was celebrating DK's birthday along with him, Dixie, and [[Cranky Kong|Cranky]], until the [[Snowmad]]s appeared and blew the Kongs away to the [[Lost Mangroves]] to conquer [[Donkey Kong Island]]. Diddy joins the other Kongs on an adventure to return to Donkey Kong Island.
{{br}}


===''Club Nintendo''===
===''Club Nintendo''===
===="Donkey Kong Country"====
===="Donkey Kong Country"====
[[File:DKC CN3.jpg|thumb|left|A scene from the "[[Donkey Kong Country (comic)|Donkey Kong Country]]" comic where Diddy and Donkey attack King K. Rool]]
[[File:DKC CN3.jpg|thumb|Diddy and Donkey attacking King K. Rool in the "[[Donkey Kong Country (comic)|Donkey Kong Country]]" comic]]
Diddy is one of the protagonists in the ''[[Club Nintendo (German magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]," based on the identically titled game. Diddy is put on duty to watch over the banana hoard, though is discovered by King K. Rool and forced into a barrel. After being discovered and rescued by Donkey Kong, the two track down King K. Rool to defeat him. When King K. Rool is fought, Donkey Kong attacks by throwing Diddy up onto K. Rool.
Diddy also appears in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]", serving a similar role as in the eponymous game. Diddy's task is to watch over the banana hoard. King K. Rool finds Diddy and puts him into a barrel. Donkey Kong soon discovers him, and they track down King K. Rool to defeat him. In the fight against King K. Rool, Donkey Kong throws Diddy up onto K. Rool to attack, unlike the method used in-game.


===="Super Mario in Die Nacht des Grauens"====
===="Super Mario in Die Nacht des Grauens"====
Diddy lives in a [[Wolkenkratzer|skyscraper]] in [[Brooklyn]] with many other Nintendo characters in "[[Super Mario in Die Nacht des Grauens]]." During the monsters' invasion of the building, Diddy and Donkey are watching TV, but are interrupted by [[Chuckie]], terrifying them, though Mario, [[Link]] and [[Kirby]] come to save them.
In the comic "[[Super Mario in Die Nacht des Grauens]]", published in the same magazine, Diddy Kong lives in a [[Nintendo Skyscraper|skyscraper]] in [[Brooklyn]] with many other Nintendo characters. Due to a contract signed by [[Wario]], the skyscraper is invaded by several monsters. One of them, [[Chuckie]], invades the Kongs' room while Diddy and Donkey are watching TV. They are terrified by the evil doll, but they are rescued by Mario, [[Link]] and [[Kirby]].


===="Donkey Kong in: Banana Day 24"====
===="Donkey Kong in: Banana Day 24"====
Diddy is one of the Kongs who goes on an expedition to save [[Earth]] from freezing as a giant U.F.O pulls it away from the sun in "[[Donkey Kong in: Banana Day 24]]." When it is revealed that the aliens mistook the planet as being a giant {{iw|wikipedia|coconut}}, Diddy decides to give [[banana]]s to the aliens, who promise to return the Earth to its original position.
In the Club Nintendo comic "[[Donkey Kong in: Banana Day 24]]", the Kongs have to save the world from freezing, since a giant U.F.O, is pulling the [[Earth]] away from the sun. Diddy joins Donkey, Dixie, Kiddy and Cranky into a space shuttle and flies into space to confront the aliens. The aliens explain that they mistook the Earth for a giant [[coconut]]. Diddy decides to give [[banana]]s to the aliens, and in return they promise to return the Earth to its original position.


===''Donkey Kong Land'' series===
===''Donkey Kong Land'' series===
Diddy Kong is a playable character in the first two games of the ''[[Donkey Kong Land (series)|Donkey Kong Land]]'' series: ''[[Donkey Kong Land]]'' and ''[[Donkey Kong Land 2]]''. The events of the former game start when Diddy and DK are bet by [[Cranky Kong]] that they cannot recover the [[banana hoard]] from King K. Rool on an [[Game Boy|8-bit handheld]],<ref>{{cite|language=en|date=1995|page=2-3|title=''Donkey Kong Land'' instruction booklet|publisher=Nintendo of America}}</ref> though the two characters manage to travel their way through four [[world]]s and defeat King K. Rool and the Kremlings once more. The events of ''Donkey Kong Land 2'' are a retelling of ''Donkey Kong Country 2: Diddy's Kong Quest''{{'}}s,<ref>{{cite|language=en|date=1996|publisher=Nintendo of America|title=''Donkey Kong Land 2'' instruction booklet}}</ref> so Diddy has the same role and abilities as before.
====''Donkey Kong Land''====
[[File:Rope Ravine.png|thumb|upright=0.9|Diddy Kong climbing a rope in ''Donkey Kong Land'']]
Diddy Kong and Donkey Kong are tricked into a bet by [[Cranky Kong]] in ''[[Donkey Kong Land]]'', and the two travel again to reclaim Donkey's [[banana hoard]] from King K. Rool. After traveling through four lands, Diddy and Donkey Kong manage to defeat King K. Rool and his Kremling Krew again.


Diddy does not appear in ''[[Donkey Kong Land III]]'', but he and Donkey Kong start the game's events when they enter a contest to discover the [[Lost World (Donkey Kong Land III)|Lost World]],<ref>{{cite|language=en|date=1997|publisher=Nintendo of America|title=''Donkey Kong Land III'' instruction booklet|quote=DK and Diddy were one of the first to get caught up in the craze.}}</ref> leaving Dixie and Kiddy Kong behind, both of whom decide to journey as well.
====''Donkey Kong Land 2''====
[[File:DKL2 Pirate Panic 1.png|thumb|left|upright=0.9|A [[Klomp]] walking away from Diddy Kong in ''Donkey Kong Land 2'']]
In ''[[Donkey Kong Land 2]]'', which is a retelling of ''Donkey Kong Country 2: Diddy's Kong Quest'', Diddy retains his abilities and his role as the main character.
{{br|left}}


===''4koma Gag Battle''===
====''Donkey Kong Land III''====
Diddy Kong appears throughout the ''[[4koma Gag Battle]]'' manga adaptations of: ''[[Donkey Kong Country]]'', ''[[Diddy Kong Racing]]'' and ''[[Donkey Kong 64]]''.
In ''[[Donkey Kong Land III]]''{{'}}s manual, Diddy and Donkey Kong enter a contest to find the [[Lost World (Donkey Kong Land III)|Lost World]], while leaving Dixie and Kiddy Kong behind. Despite having an integral role in the story, Diddy and Donkey Kong do not appear in the game, and it is unknown where the two Kongs are during the events of the game.
 
===''4-koma Gag Battle''===
Diddy Kong appears throughout the ''[[4-koma Gag Battle]]'' manga adaptations of: ''[[Donkey Kong Country]]'', ''[[Diddy Kong Racing]]'' and ''[[Donkey Kong 64]]''.


===''Super Mario-kun''===
===''Super Mario-kun''===
Diddy Kong appears in the fourteenth volume of the ''[[Super Mario-kun]]'' manga. In the ''Donkey Kong Country'' part of the volume, Diddy and [[Donkey Kong]] are asked by [[Cranky Kong]] to fight [[King K. Rool]], while in the ''Donkey Kong Country 2: Diddy's Kong Quest'' part, Diddy and his girlfriend, [[Dixie Kong]], have to battle Kaptain K. Rool.
Diddy Kong appears in the fourteenth volume of the ''[[Super Mario-kun]]'' manga comics. Even though a majority of the volume is based on ''[[Super Mario World 2: Yoshi's Island]]'', the end of it contains ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' content. In the ''Donkey Kong Country'' part of the volume, [[Cranky Kong]] asks Diddy and [[Donkey Kong]] to battle [[King K. Rool]]. He also appears with his girlfriend, [[Dixie Kong]] to battle [[Kaptain K. Rool]] in the ''Donkey Kong Country 2: Diddy's Kong Quest'' part.


===''Donkey Kong Country: Rumble in the Jungle''===
===''Donkey Kong Country: Rumble in the Jungle''===
[[File:Rumble Jungle Artwork - Donkey Diddy.png|thumb|upright=0.85|Artwork of Donkey Kong with Diddy Kong from ''[[Donkey Kong Country: Rumble in the Jungle]]'']]
[[File:Rumble Jungle Artwork - Donkey Diddy.png|thumb|upright=0.85|Artwork of Donkey Kong with Diddy Kong from ''[[Donkey Kong Country: Rumble in the Jungle]]'']]
In ''[[Donkey Kong Country: Rumble in the Jungle]]'', Donkey Kong introduces his "buddy" Diddy Kong to [[Funky Kong]], who offers Diddy a ride in his [[barrel plane]] around [[Donkey Kong Island]]. During the flight, Diddy Kong notices smoke coming from [[Big Ape City]], which was believed to have been abandoned. Hoping for an adventure, he is willing to investigate, although Funky Kong prefers to not "go looking for trouble". Returning to his treehouse after the flight, Diddy Kong realizes that he still has Funky Kong's walkie talkie, and trying to contact him reveals that his plane is being attacked by "[[Hogwash the Flying Pig|flying pigs]]" over [[Big Ape City]]. Diddy Kong immediately agrees to travel with Donkey Kong to the city, joined by a reluctant [[Cranky Kong]].
In the 1995 children's novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', Donkey Kong introduces his "buddy" Diddy Kong to [[Funky Kong]], who offers Diddy a ride in his [[barrel plane]] around [[Donkey Kong Island]]. During the flight, Diddy Kong notices smoke coming from [[Big Ape City]], which was believed to have been abandoned. Hoping for an adventure, he is willing to investigate, although Funky Kong prefers to not "go looking for trouble". Returning to his treehouse after the flight, Diddy Kong realizes that he still has Funky Kong's walkie talkie, and trying to contact him reveals that his plane is being attacked by "[[Hogwash the Flying Pig|flying pigs]]" over [[Big Ape City]]. Diddy Kong immediately agrees to travel with Donkey Kong to the city, joined by a reluctant [[Cranky Kong]].


On the edge of the forest in [[Tree Top Town]], the Kongs encounter a group of [[Kremling]]s. Diddy Kong performs several [[Cartwheel Attack|cartwheel attack]]s, which is true to his abilities as a playable character in the ''Donkey Kong Country'' and ''Donkey Kong Land'' series of games. Upon reaching Big Ape City, Diddy Kong is eager to find a way to infiltrate the factory, despite the high numbers of Kremling security guards. Overhearing some guards speaking, the Kongs discover that Funky Kong is being kept in the factory. After locating and breaking open Funky's cell, Diddy Kong assists Donkey Kong in clearing some Kremling guards using [[barrel]]s. Upon inspecting his damaged plane, Funky draws a map for Diddy, explaining where to find the factory's supply room for a replacement waterpump. Diddy Kong traverses over several catwalks to reach the store room, where he encounters a [[Klaptrap|Klap Trap]]. Diddy Kong lodges a barrel into the Klap Trap's large mouth, allowing him time to escape with the water pump.
On the edge of the forest in [[Tree Top Town]], the Kongs encounter a group of [[Kremling]]s. Diddy Kong performs several [[Cartwheel Attack|cartwheel attack]]s, which is true to his abilities as a playable character in the ''Donkey Kong Country'' and ''Donkey Kong Land'' series of games. Upon reaching Big Ape City, Diddy Kong is eager to find a way to infiltrate the factory, despite the high numbers of Kremling security guards. Overhearing some guards speaking, the Kongs discover that Funky Kong is being kept in the factory. After locating and breaking open Funky's cell, Diddy Kong assists Donkey Kong in clearing some Kremling guards using [[barrel]]s. Upon inspecting his damaged plane, Funky draws a map for Diddy, explaining where to find the factory's supply room for a replacement waterpump. Diddy Kong traverses over several catwalks to reach the store room, where he encounters a [[Klaptrap|Klap Trap]]. Diddy Kong lodges a barrel into the Klap Trap's large mouth, allowing him time to escape with the water pump.
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===''Donkey Kong Country'' television series===
===''Donkey Kong Country'' television series===
[[File:CartoonDiddy.jpg|thumb|left|Diddy Kong in the ''Donkey Kong Country'' television series]]
[[File:CartoonDiddy.jpg|thumb|121px|left|Diddy Kong in ''[[Donkey Kong Country (show)|Donkey Kong Country animated series]]'']]
Diddy Kong is one of the main characters in the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]]. Most of the episodes involve Diddy usually watching over the [[Crystal Coconut]] with Donkey Kong. Diddy Kong resembles his appearance in ''Donkey Kong Country'', since his shirt lacks the yellow stars and his hat lacks the [[Nintendo]] logo. Diddy was voiced by [[Andrew Sabiston]] during the entire run of the series.
Diddy Kong is featured as a main character on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]]. In most of the episodes, Diddy usually is seen watching over the [[Crystal Coconut]] with his buddy, Donkey Kong. Diddy Kong's physical appearance in the show is very similar to his appearance in ''Donkey Kong Country'', as his shirt lacks the yellow stars on it and his hat does not have the Nintendo logo on it. Diddy was voiced by [[Andrew Sabiston]] during the entire run of the series. Sabiston had previously voiced [[Yoshi]] on the [[Super Mario World (television series)|''Super Mario World'' television series]] seven years earlier.
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===''Diddy Kong Racing'' / ''Diddy Kong Racing DS''===
===''Donkey Kong Racing'' series===
[[File:Diddywrench.png|thumb|Artwork from ''Diddy Kong Racing'', showing Diddy with a wrench and a wheel]]
====''Diddy Kong Racing'' / ''Diddy Kong Racing DS''====
Diddy is the starring character of ''[[Diddy Kong Racing]]'' and [[Diddy Kong Racing DS|its remake]]. In the prologue, Diddy gets a letter from [[Timber]], who asks Diddy to help save [[Timber's Island]] from [[Wizpig]],<ref>{{cite|title=''Diddy Kong Racing'' instruction booklet|date=1997|language=en|publisher=Nintendo of America|page=5}}</ref> which the remake makes an opening cutscene out of. At the end, Diddy, Timber, and their friends manage to expel Wizpig and free the Timber's Island guardians from his mind control. Diddy has average acceleration and handling but below-average top speed, his vehicle number is 1, and his top speed without [[banana]]s is 56 mph. Diddy has a blue vehicle color in the original ''Diddy Kong Racing'' only.
[[File:Diddy Kong Racing Overworld.png|thumb|Diddy's appearance in ''Diddy Kong Racing''.]]
[[File:DKRDS Diddy Kong.jpg|thumb|left|120px|Diddy Kong in ''Diddy Kong Racing DS'']]
Diddy appears as the main and titular character of ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. In the prologue, Diddy gets a letter from [[Timber]], who asks for Diddy's help with saving [[Timber's Island]] from [[Wizpig]]. By the game's conclusion, Diddy, Timber, and their friends manage to expel Wizpig and free the Timber's Island guardians from his mind control. As a racer, Diddy has balanced stats.
 
The Nintendo DS remake includes a newly rendered introduction where Diddy, Tiny Kong and Dixie Kong are seen running through the woods to recruit friends to fight Wizpig.
 
In the [[Nintendo 64]] original, Diddy's vehicle color is blue, and his top speed without [[banana]]s is 56 mph.
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====''Donkey Kong Barrel Blast''====
[[File:Normal diddy.jpg|thumb|120px|Diddy Kong in ''Donkey Kong Barrel Blast'']]
Diddy Kong makes another appearance as a playable character in the racing game, ''[[Donkey Kong Barrel Blast]]''. Diddy is one of the six default racers that are playable from the start of the game. Diddy has low speed but a good boost and handling. His rival is [[Kip]].
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===''Mario no Bōken Land''===
===''Mario no Bōken Land''===
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===''Donkey Kong 64''===
===''Donkey Kong 64''===
{{quote|He's back again and about time too<br>And this time he's in the mood|DK Rap}}
[[File:Diddy8.jpg|thumb|120px|Artwork from ''Donkey Kong 64'']]
[[File:Diddy8.jpg|thumb|x150px|left|Artwork from ''Donkey Kong 64'']]
Diddy is one of the five playable Kongs in ''[[Donkey Kong 64]]''. In the opening introduction, [[King K. Rool]] attempts to attack [[DK Isles]] with the [[Blast-o-Matic]], which gets damaged after [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]] crashes into a small island. To buy time to repair his weapon, K. Rool has the [[banana hoard]] stolen and some of the Kongs kidnapped, with Diddy being one of them.
Diddy is a playable character in ''[[Donkey Kong 64]]''. He and a few other Kongs are held hostage by King K. Rool after his [[Blast-o-Matic]] is damaged accidentally. Diddy is freed by Donkey Kong in [[Jungle Japes]]. Diddy can collect red bananas and [[Banana Coin|coins]]. Besides being the only Kong who can [[Double Jump (consecutive)|Double Jump]], Diddy has three of his own moves that he can learn at [[Cranky's Lab]], including [[Chimpy Charge]], [[Rocketbarrel Boost]], and [[Simian Spring]]. Diddy's musical instrument is the [[Guitar Gazump|electric guitar]], which he obtains from [[Candy's Music Shop]]. His weapon is the popguns, which he obtains from [[Funky's Store]]. Diddy has two of his own [[Bonus Level|Bonus Stage]]s to complete in [[Hideout Helm]] to deactivate the red current flowing within the Blast-o-Matic. Diddy is later selected as the second Kong to fight [[King K. Rool|King Krusha K. Rool]] in the [[boxing arena]], where he uses his Rocketbarrel Boost to shoot two targets on each of the light fixtures until one gets stuck on K. Rool's head, ending the round.


Diddy has three alternate color schemes in Monkey Smash, which include yellow, green, and blue.
Early on in his journey, Donkey Kong frees Diddy from captivity in [[Jungle Japes]]. Diddy can collect red bananas and [[Banana Coin|coins]]. Diddy can perform the [[Simian Slam]] like the other Kongs, and he can learn a few unique moves from [[Cranky's Lab]], including [[Chimpy Charge]], [[Rocketbarrel Boost]], and [[Simian Spring]]. He is the only Kong who can [[Double Jump (consecutive)|Double Jump]]. Diddy's musical instrument is the [[Guitar Gazump|electric guitar]], which he obtains from [[Candy's Music Shop]], and his weapon is the popguns, which he obtains from [[Funky's Store]].
 
In [[Hideout Helm]], Diddy can complete two [[Bonus Level|Bonus Stage]]s to deactivate the red current flowing within the Blast-o-Matic. In the final boss battle at the [[boxing arena]], Diddy is the second Kong to fight against [[King Krusha K. Rool]]. During the round, Diddy must use his Rocketbarrel Boost to fly up to the four light fixtures and shoot two targets on them so that they drop on K. Rool's head; Diddy's round ends when the last of the light fixtures is shot down and stuck to K. Rool's head.
 
In the Monkey Smash multiplayer mode, Diddy has three alternate color schemes (aside from his default red color): yellow, green, and blue.


===''Mario Golf'' series===
===''Mario Golf'' series===
====''Mario Golf: Toadstool Tour''====
====''Mario Golf: Toadstool Tour''====
Diddy Kong is a playable character in ''[[Mario Golf: Toadstool Tour]]''. He is first seen briefly in the opening scene. For his par animation, Diddy nods and gives a thumbs up. When getting a birdie, Diddy jumps joyfully and gives two thumbs-ups. When achieving an eagle or a higher rating, Diddy performs a handstand with one arm and then flips before giving a thumbs up. If he gets a bogey, Diddy moans shamefully. If Diddy gets a double bogey or a lower rating he jumps and flails erratically in midair before stopping in midair and crashing neck-first back to the ground.
[[File:Diddy Kong MGTT.png|thumb|left|122px|Diddy Kong swinging his golf club]]
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Even though he has always been connected to [[Mario (franchise)|''Mario'']] through [[Donkey Kong]], ''[[Mario Golf: Toadstool Tour]]'' is the first game in the ''Mario'' series to feature Diddy Kong. He is a playable character in the game, appearing as Donkey Kong's partner. Diddy Kong briefly appears in the opening of this game.
 
When Diddy gets a par, he nods and gives a thumbs up, and when he gets a birdie, he jumps in joy and then gives two thumbs-ups. His eagle or better animation show him doing a one arm handstand, flips, and then gives a thumbs up. If he gets a bogey, Diddy looks scared and moans in shame. If he gets a double bogey or worse, Diddy gets so frustrated that he jumps and flails erratically in midair. When he stops, he crashes neck-first back to the ground.
 
====''Mario Golf: World Tour''====
====''Mario Golf: World Tour''====
[[File:Diddy albatross.jpg||thumb|Screenshot from ''Mario Golf: World Tour'', showing Diddy in Earth's atmosphere after getting an Albatross.]]
Diddy Kong returns as a playable character in ''[[Mario Golf: World Tour]]''. In the Castle Club's Royal Room, he is seen looking at a bowl of bananas. Golf clubs and a ball based on him are available at the shop, and so are clothes themed after him, where Miis can purchase them from there or by participating in tournaments. His costume can be unlocked if all Star Coin challenges in the [[Sky Island]] course are completed. Some of his voice clips are recycled from ''[[Donkey Kong 64]]''.
Diddy Kong is a playable character in ''[[Mario Golf: World Tour]]''. He is seen looking at a bowl of bananas in the Castle Club's Royal Room. The shop has golf clubs, a ball, and clothes based on Diddy available for purchase, though the clothes can be received also by participating in tournaments. Diddy's costume can be unlocked by completing every Star Coin challenge in the [[Sky Island]] course. Some of Diddy's voice clips are recycled from ''[[Donkey Kong 64]]''. For his par animation, Diddy flips and strikes a pose. When achieving a birdie, Diddy puts on his [[Barrel Jet]] and flies in victory. His animation for achieving an eagle or a higher rating show Diddy flying so high on his Barrel Jet out of joy that he ends up in [[Earth]]'s atmosphere next to space, leaving him [[Fourth wall|staring at the camera]] completely shocked and baffled. If he gets a bogey, he lies down in frustration while eating a banana. If he gets a double bogey or worse, he lies down in frustration while eating a banana, then tosses the peel and tries to get up, only to slip on the peel in the process.
 
[[File:Diddy albatross.jpg||thumb|Diddy Kong in Earth's atmosphere after getting an Albatross.]]
When Diddy Kong gets a par, he flips and strikes a pose, and when he gets a birdie, he puts on his [[Barrel Jet]] and flies in victory. His eagle or better animation show him flying so high on his Barrel Jet out of joy that he ends up in [[Earth]]'s atmosphere next to space, leaving him [[Fourth wall|staring at the camera]] completely shocked and baffled. If he gets a bogey, he lies down in frustration while eating a banana. If he gets a double bogey or worse, he lies down and eats a banana, then tosses the peel and tries to get up, only to slip on the peel in the process.


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart 64''====
Diddy Kong makes a cameo appearance in ''[[Mario Kart 64]]'', where his silhouette is seen driving a bus in [[N64 Toad's Turnpike|Toad's Turnpike]].
====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
[[File:Donkey Kong and Diddy - Mario Kart Double Dash.png|thumb|left|Artwork from ''Mario Kart: Double Dash!!'', showing Diddy and his partner, Donkey Kong, riding the [[DK Jumbo]] together]]
[[File:Donkey Kong and Diddy - Mario Kart Double Dash.png|thumb|122px|Diddy Kong, along with Donkey Kong, in ''Mario Kart: Double Dash!!'']]
Diddy Kong is a playable character in ''[[Mario Kart: Double Dash!!]]'' Diddy is a lightweight character. He is partnered with Donkey Kong by default. Both characters have the [[Giant Banana]] as their [[Special Item (Mario Kart series)|special item]]. Diddy's personal [[kart]] is the [[Barrel Train]].
Diddy Kong debuts in the ''[[Mario Kart (series)|Mario Kart]]'' series in ''[[Mario Kart: Double Dash!!]]'' He is a lightweight character, along with [[Baby Mario]], [[Baby Luigi]], [[Koopa Troopa]], [[Koopa Paratroopa]], [[Bowser Jr.]], [[Toad]], and [[Toadette]]. His special weapon is the [[Giant Banana]], which is shared with his partner [[Donkey Kong]]. His personal kart is the [[Barrel Train]].


====''Mario Kart Arcade GP'' subseries====
====''Mario Kart Arcade GP''====
Diddy makes a cameo appearance in ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]''. In both games, he appears in [[Bananan Ruins]], cheering within the crowd whenever the player character crosses the [[Finish line (object)|finish line]].
In the arcade game, ''[[Mario Kart Arcade GP]]'', Diddy Kong makes a cameo appearance. He appears in a course from the [[Donkey Kong Cup|DK Cup]], [[Bananan Ruins]]. When the player crosses the finish line to start a new lap or to finish the race, Diddy can be seen in the crowd cheering.
 
====''Mario Kart Arcade GP 2''====
Diddy Kong makes a cameo in the arcade game, ''[[Mario Kart Arcade GP 2]]'', where he can be seen cheering in the crowd in the same way as the previous game.


====''Mario Kart Wii''====
====''Mario Kart Wii''====
Diddy is an unlockable playable character in ''[[Mario Kart Wii]]''. He is classified as a middleweight character. Diddy is unlocked by either winning the 50cc [[Lightning Cup]] or by playing 450 races. He features a small acceleration and drift bonus while getting a strong mini-turbo bonus. Diddy Kong is a staff ghost for the course [[Wii Maple Treeway|Maple Treeway]]. There is both a [[list of Mario Kart Wii trading cards|normal and foil trading card]] of Diddy, and the back of his card has spelling error saying "...he his{{sic}} one fun driver."
[[File:MKW Diddy Kong Artwork.png|thumb|left|Diddy Kong in ''Mario Kart Wii'']]
Diddy returns as a playable character in ''[[Mario Kart Wii]]''. He appears as an unlockable, playable character. Diddy is classified as a middleweight character. He is unlocked by winning the 50cc Lightning Cup or by playing 450 races. Diddy Kong is a staff ghost for the course [[Wii Maple Treeway|Maple Treeway]]. Diddy features a small acceleration and drift bonus while getting a strong mini-turbo bonus. Diddy Kong is one of three [[Kong]]s who appear in this game. The other two are Donkey Kong and [[Funky Kong]].
 
Diddy Kong, Funky Kong, and [[Birdo]] are the only playable characters in ''Mario Kart Wii'' to not return as playable characters in ''[[Mario Kart 8 Deluxe]]''.


====''Mario Kart Tour''====
====''Mario Kart Tour''====
[[File:Diddy Kong Mario Kart Tour.jpg|thumb|150px|Screenshot from ''Mario Kart Tour'']]
[[File:Diddy Kong Mario Kart Tour.jpg|thumb|Diddy Kong in ''Mario Kart Tour'']]
Diddy Kong is a playable character of the Super type in ''[[Mario Kart Tour]]''. His special item is the [[Banana Barrels]], which he shares with [[Funky Kong]] and the [[Mii|Light Green Mii Racing Suit]].
Diddy Kong reappears in ''[[Mario Kart Tour]]'' as a playable character, where he is classified as a Super character. His [[Special Item (Mario Kart series)|special item]] is the [[Banana Barrels]], which he shares with [[Funky Kong]].


====''Mario Kart 8 Deluxe''====
===''Donkey Konga'' series===
Diddy Kong was added to ''[[Mario Kart 8 Deluxe]]'' as a playable character through the sixth and final wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', alongside Funky Kong, [[Pauline]], and [[Peachette]].<ref name=Wave6>{{cite|language=en-us|author=Nintendo of America|date=September 14, 2023|url=youtu.be/BiJ7IoeuhXE|title=''Mario Kart 8 Deluxe'' - Booster Course Pass Wave 6 - Nintendo Switch 9.14.2023|publisher=YouTube|accessdate=September 14, 2023}}</ref> He is among the lightest middleweight characters, sharing statistics with [[Cat Mario|Cat Peach]], [[Inkling|Inkling Girl]], and female [[Villager]]. A CPU controlled Diddy Kong uses the same kart combination options as [[Toad]].
[[File:Diddy Konga.jpg|thumb|93px|left|Diddy Kong playing [[bongo]]s]]
Diddy, along with Donkey Kong appears in ''[[Donkey Konga]]''. In this game, he and [[Donkey Kong]] find a pair of [[bongo]]s. With Diddy worrying that it could be King K. Rool's trap, he and Donkey Kong take them to [[Cranky Kong]]. Diddy tries to play it while Donkey Kong claps. The two leave, and continue to play their bongos. Diddy is also a playable character in the game. Diddy Kong appears as a playable character in the sequel, ''[[Donkey Konga 2]]'', where Diddy, his girlfriend, [[Dixie Kong]], and Donkey Kong are the three playable characters.


===''Donkey Konga'' series===
Diddy reappears in the Japan-only sequel, ''[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku]]''. He returns as a playable character, along with Donkey Kong, Dixie Kong, and [[Funky Kong]].
Diddy, along with Donkey Kong appears in ''[[Donkey Konga]]''. In this game, he and [[Donkey Kong]] find a pair of [[bongo]]s. With Diddy worrying that it could be King K. Rool's trap, he and Donkey Kong take them to [[Cranky Kong]]. Diddy tries to play it while Donkey Kong claps. The two leave, and continue to play their bongos. Diddy is also a playable character in the game. Diddy Kong appears as a playable character in the sequel, ''[[Donkey Konga 2]]'', where Diddy, his girlfriend, [[Dixie Kong]], and Donkey Kong are the three playable characters. All of them return in ''[[Donkey Konga 3 JP]]'', with [[Funky Kong]] being added as the fourth player.
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario Power Tennis'' / ''New Play Control! Mario Power Tennis''====
====''Mario Power Tennis'' / ''New Play Control! Mario Power Tennis''====
Diddy is first seen in the opening cutscene of ''[[Mario Power Tennis]]'', knocking back Bob-ombs thrown by [[Wario]], [[Waluigi]], and [[Bowser]]. He is also in various trophy ceremonies. For his own, Diddy arrives at the stadium, starts walking around Luigi, then flips the trophy with his tail in the air and catches while he celebrates his victory with Donkey Kong. Diddy is first seen in Koopa Troopa's trophy ceremony eating bananas and discarding a banana peel, which the Koopa trips over by accident before receiving his trophy. Diddy also causes [[Wiggler]] to trip in the latter's trophy ceremony, from a tennis ball, which Diddy also trips on accidentally, landing onto both Luigi and Wiggler, ending with the latter chasing Diddy and Luigi angrily. As a playable character, Diddy is billed a Speed type. His [[Power Shot (Mario Tennis series)|Offensive Power Shot]] is [[Acrobatic Banana]], and his [[Power Shot (Mario Tennis series)|Defensive Power Shot]] is [[Barrel Jet]]. He is partnered in doubles matches with [[Donkey Kong]] by default.
[[File:Diddy Kong Artwork - Mario Power Tennis.png|thumb|Diddy Kong hitting a tennis ball]]
In his ''[[Mario Tennis (series)|Mario Tennis]]'' series debut in ''[[Mario Power Tennis]]'', Diddy Kong is a speedy character, and is usually paired with [[Donkey Kong]]. His [[Offensive Power Shot]], [[Acrobatic Banana]], makes him hit the ball in a curved trajectory while standing on his head. Any opponents that return his power shot have their controls reversed and a banana picture shows the effect. His [[Defensive Power Shot]], [[Barrel Jet]], allows him to return any balls that are out of his reach. Diddy's ''Mario Power Tennis'' trophy animation begins with Luigi and Peach waiting on stage with Donkey Kong. Diddy then goes on stage and starts walking around Luigi, much to his and Peach's curiosity, asking, "Hey, where are you going?" Then Diddy flips the trophy with his tail in the air and catches while he celebrates his victory with Donkey Kong. In Koopa Troopa's cutscene, he is seen eaten bananas while Luigi, [[Mario]], and Peach are congratulating Koopa Troopa for his victory. He then throws a banana peel on Koopa Troopa's path; unaware of where he is walking and with Koopa Troopa not paying attention to where he is going. In Wiggler's Trophy cutscene, Diddy accidentally rolls a tennis ball which causes [[Wiggler]] to trip. After Wiggler calms down, Diddy trips on the same tennis ball, losing his footing and falling onto both Luigi and Wiggler. This causes Wiggler to turn red with fury and chases after Diddy and Luigi. This is the first game where [[Katsumi Suzuki]] voices Diddy and has voiced as him ever since.


====''Mario Tennis Open''====
====''Mario Tennis Open''====
Diddy is a playable character in ''[[Mario Tennis Open]]''. He is billed a speedy player. Diddy is typically paired with Donkey Kong. A tennis outfit and racket based on Diddy can be bought from the Tennis Gear Store. A Mii costume in Diddy's likeness is unlocked by meeting 20 Mii characters via {{iw|nwiki|StreetPass}}.
In ''[[Mario Tennis Open]]'', Diddy Kong reappears as a speedy character. He is usually paired with Donkey Kong again. His gameplay is based on acrobatic moves, like in the previous tennis game. Like the other characters of the game, he has a tennis outfit and racket based on himself, available for purchase in the Tennis Gear Store, and also his own Mii costume, which is unlocked by meeting 20 Mii characters via Streetpass.


====''Mario Tennis Aces''====
====''Mario Tennis Aces''====
[[File:MTA Models Diddy.png|thumb|100px|Artwork from ''Mario Tennis Aces'']]
[[File:MTA Models Diddy.png|thumb|100px|Diddy Kong as he appears in ''Mario Tennis Aces'']]
Diddy Kong is a playable character in ''[[Mario Tennis Aces]]''. He was available as a participation prize for the September online tournament, or as of October 1, 2018. Diddy is a speedy character. His [[Trick Shot]]s are "Acrobatics" for forwards and "Diddy Roll" for sideways. His [[Special Shot (Mario Tennis Aces)|Special Shot]] is the "Jungle Swing".
Diddy Kong appears in ''[[Mario Tennis Aces]]'' as a playable character, where he was available as a participation prize for the September online tournament, or from October 1, 2018. He is a speedy character. His [[Trick Shot]]s are "Acrobatics" for forwards and "Diddy Roll" for sideways. His [[Special Shot]] is referred to as the "Jungle Swing".


===''DK'' series===
===''DK'' series===
====''DK: King of Swing''====
====''DK: King of Swing''====
[[File:Diddy Kong DKKoS art.png|thumb|92px|left|Diddy Kong in ''DK: King of Swing'']]
[[File:Diddy Kong DKKoS art.png|thumb|92px|left|Diddy Kong in ''DK: King of Swing'']]
Diddy is a playable character in [[Jungle Jam]] and the unlockable Diddy Mode in ''[[DK: King of Swing]]''. The Diddy Mode is unlocked by collecting 24 [[Medal (DK: King of Swing)|medal]]s as Donkey Kong. Diddy is one of the playable characters in the [[Jungle Jam]], where he can jump high but has a weak attack.
In ''[[DK: King of Swing]]'', Diddy Kong is the star of the Diddy Mode, which the player can unlock collecting 24 [[Medal (DK: King of Swing)|medal]]s with Donkey Kong. Diddy is one of the playable characters in the [[Jungle Jam Tournament]], where he can jump high but has a weak attack.


====''DK: Jungle Climber''====
====''DK: Jungle Climber''====
Diddy Kong is the sidekick of Donkey Kong in ''[[DK: Jungle Climber]]''. He can be launched by DK to hit objects and reach areas that are otherwise inaccessible. Diddy is required when using either the Hammer, Wings, or Torch. powerups. Diddy is raced at the start and in one of the minigames.
[[File:Diddy Kong - DK Jungle Climber.png|thumb|Diddy Kong in ''DK: Jungle Climber'']]
Diddy Kong appears in ''[[DK: Jungle Climber]]'' as well. In this game, DK can use him as a launch to hit objects and reach areas where DK cannot reach. Diddy is also required to use three powerups: Hammer, Wings, and Torch. The player has to race Diddy at the start of the game, and in one of the minigames, the player also has to race Diddy. Diddy plays a role in the plot as Donkey Kong's sidekick, as usual.
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===''Yakuman DS''===
===''Yakuman DS''===
Diddy Kong is a computer-controlled opponent in ''[[Yakuman DS]]''. He is one of twenty-one opponents.
Diddy Kong appears in the Japan-only mahjong game ''[[Yakuman DS]]'' as an opponent. Unlike in most other ''Mario'' games he appears in, he appears only as a computer opponent. Diddy is one of twenty-one opponents and his best friend, [[Donkey Kong]], appears as an opponent, too.


===''Mario Baseball'' series===
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
====''Mario Superstar Baseball''====
Diddy Kong is first seen in the opening cinematic of ''[[Mario Superstar Baseball]]'', where he hits a pitch thrown from Wario with a bunt, and lastly in the closing cinematic, where he greets Mario at the baseball field before Bowser arrives on scene and challenges Mario's team to a baseball game. As a playable character, Diddy has fast running and good fielding whilst having average pitching and weak batting. Diddy is a member of Donkey Kong's team in Challenge mode. His special ball is the [[Boomerang Ball]], which launches the ball out like a Boomerang to trick the other team. It can be used when the player purchases the [[Chimp Banana]] in the store from challenge mode. His other special moves are [[Clamber]] and [[Super Catch]]. He shares good chemistry with Donkey Kong, Goomba, and Dixie Kong, and does not share bad chemistry with any character.
[[File:MSB Diddy Kong Artwork.jpg|thumb|left|125px|Diddy Kong in ''[[Mario Superstar Baseball]]'']]
In ''[[Mario Superstar Baseball]]'', Diddy Kong is once again a playable character. He has fast running, good fielding, average pitching, and weak batting. He is a Team Captain in Exhibition Mode, and a Sub-Captain in Challenge Mode. During Challenge Mode, Diddy plays on Donkey Kong's team. His special ball is the [[Boomerang Ball]], which launches the ball out like a Boomerang to trick the other team. It can be used when the player purchases the [[Chimp Banana]] in the store from challenge mode. His other special moves are [[Clamber]] and [[Super Catch]]. He shares good chemistry with Donkey Kong, Goomba, and Dixie Kong, and does not share bad chemistry with any character.


====''Mario Super Sluggers''====
====''Mario Super Sluggers''====
[[File:DiddyKong MSS.jpg|thumb|Artwork from ''Mario Super Sluggers'']]
[[File:DiddyKong MSS.jpg|thumb|Diddy Kong juggling three baseballs from ''Mario Super Sluggers'']]
Diddy Kong is first seen in the opening cutscene of ''[[Mario Super Sluggers]]'', where he is saved by Donkey Kong from being crushed by a giant barrel in [[DK Jungle (baseball stadium)|DK Jungle]], and in the cutscene shown after defeating Bowser's team in Challenge Mode, Diddy is one of the characters who celebrates before leaving. Diddy is both a playable character and captain, having a team name of Diddy Monkeys; his star swing is the [[Banana Swing]]; and his star pitch is the [[Banana Ball]]. Diddy received slightly improved batting, a good fielding boost, and a lowered running stat. Diddy shares good chemistry with all the Kongs, bad chemistry with the Kritters and King K. Rool, and is the only character with no good chemistry with any of the [[Mii]] colors. Diddy is a member of [[DK Wilds]] in Challenge mode, also guarding the statue that once held the stone tablet while the protagonists search for the missing pieces. Diddy joins the team in Challenge mode when Bowser Jr. is revealed to be holding [[Tiny Kong]] hostage. A game against the DK Wilds can be played once the team is assembled and the player talks to Diddy, who explains their strength and defense.
Diddy Kong also appears as a captain in ''[[Mario Super Sluggers]]''. In challenge mode, he is on Donkey Kong's team, the [[DK Wilds]]. His team name is the Diddy Monkeys. Diddy's star swing is the [[Banana Swing]] and his star pitch is the [[Banana Ball]]. His batting has slightly improved, has a good fielding boost, his running has decreased, and his pitching is unchanged. He shares good chemistry with all the Kongs, bad chemistry with the Kritters and King K. Rool and is the only character not to share good chemistry with any Mii color. He also appears in the opening cutscene where he catches the baseball coming from a [[Warp Pipe]] at [[DK Jungle (baseball stadium)|DK Jungle]]. He then yells in fear when he sees a giant barrel rolling towards him. Donkey Kong then rescues Diddy Kong by smashing the giant barrel, much to Diddy Kong's relief.
 
In Challenge Mode, Diddy watches over the statue that once held the stone tablet while Donkey Kong, Mario, and the others search for the its pieces broken up by Bowser Jr. He gives them hints on where to find the other two pieces; suggesting they follow one of Bowser Jr.'s minions and look near the waterfall. After the stone tablet is restored, the bridge to the ballpark is raised back into place. When Bowser Jr. is revealed to be holding [[Tiny Kong]] hostage, Diddy joins the team to rescue her.
 
Once the DK Wilds are assembled, the player can play a game against them by talking to Diddy, who explains their strength and defense.  
{{br}}


===''Mario Hoops 3-on-3''===
===''Mario Hoops 3-on-3''===
Diddy Kong is a playable character in ''[[Mario Hoops 3-on-3]]''. He is billed a part of the Speedy class. His [[Special Shot (Mario Hoops 3-on-3 and Mario Sports Mix)|Special Shot]] is the [[Jet Shot]], which summons a jet pack that takes Diddy to the basket.
[[File:MHDiddy.jpg|thumb|125px|Diddy Kong playing basketball]]
Diddy Kong is playable in ''[[Mario Hoops 3-on-3]]''. Diddy Kong is a default player, and is a part of the speedy class. His [[Special Shot]] is the [[Jet Shot]], which summons a jet pack, and attaches to Diddy Kong's back. He then flies towards the basket.
 
===''Mario Strikers Charged''===
[[File:Diddy Kong MSC artwork.jpg|thumb|left|120px|Diddy Kong kicking a soccer ball from ''Mario Strikers Charged'']]
Diddy Kong is also an unlockable captain in ''[[Mario Strikers Charged]]''. He is unlocked when the player beats Diddy Kong in the Crystal Cup. Diddy Kong is a Playmaker Captain, and he is very swift and agile. His [[Super Ability]] is [[Red Card!]], which summons a beam of light that pulls any player, except for Diddy Kong, into the skies for fifteen seconds. A new trait of Diddy Kong in this game is that he does not smile very often, with the exception of his victory scenes, as do most other players; another exception is Diddy having a more deep human-like voice on certain occasions such as getting shoved by an opponent, being affected by Wario's "[[Gas Mask!]]" ability, and getting electrocuted. In the intro, he gets sucked into some cyclone in the sky during a match against [[Yoshi]]. It is later revealed that he somehow survived it, as shown when he receives the ball, and jumps into the air, smashing all of Yoshi's Dry Bones in the process and makes a great kick.
 
Diddy Kong gains some new abilities in this game. He is shown to have super natural powers, as seen with Red Card!, which summons a beam of light to take players out of the field, and his [[Mega Strike]]. When he uses his Mega Strike, he launches in the air, moves into a Buddha position, and touches it with the tip of his tail which makes the ball go flying.
 
His theme music when he scores a point and makes his home entrance is Hindustani classical music. One of his winning animations involves him doing a victory dance and grinning sheepishly, while two of his losing animations show Diddy moping around with a very depressed look on his face, while another scene shows him pounding his fists to the ground out of fury.
 
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
Although Diddy Kong does not appear in ''[[Mario & Sonic at the Olympic Winter Games]]'', there is a suit based on him that the player can purchase from the boutique for [[Mii]]s to wear.
 
====''Mario & Sonic at the London 2012 Olympic Games''====
Like the previous game, Diddy Kong does not appear in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', but there is a suit based on him that the player can unlock for Miis to wear. It is unlocked after playing against a friend 20 times in Single Event mode.


===''Donkey Kong Barrel Blast''===
====''Mario & Sonic at the Sochi 2014 Winter Olympic Games''====
Diddy Kong is a playable character in ''[[Donkey Kong Barrel Blast]]''. He has low speed but a good boost and handling. His rival is [[Kip]].
As in the previous game, an unlockable suit for Miis based on Diddy Kong appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''. It is unlocked after completing 3 areas in Legend Showdown.


===''Mario Strikers'' series===
====''Mario & Sonic at the Rio 2016 Olympic Games''====
====''Mario Strikers Charged''====
Diddy Kong makes his first playable appearance in the ''Mario and Sonic'' series in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. In the 3DS version, he is only playable in the [[110m Hurdles (Mario & Sonic at the Rio 2016 Olympic Games)|110m Hurdles]] event, while in the Wii U version, he is exclusive to the [[Rugby Sevens]] event. Oddly, Diddy Kong has brown eyes instead of black as in the ''Super Smash Bros.'' series, and does not have the "Nintendo" name on his cap, possibly due to the game being developed by SEGA.
Diddy Kong is first seen in the intro of ''[[Mario Strikers Charged]]'', where he gets sucked into some cyclone, though Diddy managed to survive it, as shown when he receives the ball and jumps into the air, smashing all of Yoshi's Dry Bones in the process and making a great kick. Diddy is an unlockable captain who can be unlocked by defeating him in the [[Crystal Cup]]. He is a Playmaker Captain who is very swift and agile. Diddy Kong appears to have supernatural powers, as seen with his [[Super Ability]], [[Red Card!]], which summons a beam of light to take players out of the field, and his [[Mega Strike]], in which he launches in the air, moves into a Buddha position, and touches the ball with the tip of his tail, sending it flying. Diddy has more of a human-like voice on certain occasions, such as when shoved by an opponent, being affected by Wario's "[[Gas Mask!]]" ability, and getting electrocuted. Diddy's theme music for scoring and making his home entrance is Hindustani classical music. One of Diddy's winning animations involves him performing a victory dance, grinning sheepishly, whilst two of Diddy's losing animations show him moping around, and another where he pounds his fists into the ground angrily.


====''Mario Strikers: Battle League''====
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
[[File:MSBL Diddy Kong artwork.png|thumb|Artwork from ''Mario Strikers: Battle League'']]
[[File:Tokyodiddyhead.png|80px|thumb|left|Diddy Kong's head icon in ''Mario & Sonic at the Olympic Games Tokyo 2020'']]
Diddy Kong returns as a playable character in ''[[Mario Strikers: Battle League]]'', added through the version 1.2.0 update alongside [[Pauline]].<ref name=Update2>{{cite|author=Nintendo|date=September 13, 2022|url=youtu.be/w_Pl2V8hckE|title=''Mario Strikers: Battle League'' 2nd Free Update – Nintendo Direct 9.13.22 – Nintendo Switch|publisher=YouTube|accessdate=September 13, 2022}}</ref> In this game, his best attributes are his speed and passing, while he has weaker strength and shooting. In his [[Hyper Strike]], Barrel Boom, he shoots himself from a [[Blast Barrel]] towards the ball.
Diddy Kong reappears as a playable character in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''. He is a Technique character, being playable in Rugby Sevens.


===''Mario Party'' series===
===''Mario Party'' series===
{{new subject|section=y}}
====''Mario Party DS''====
[[File:MPSR Artwork - Diddy Kong.png|thumb|left|Artwork from ''Mario Party: Star Rush'', his first playable appearance in the ''Mario Party'' series]]
[[File:DiddyKongFigureMPDS.png|thumb|The unlockable figure of Diddy Kong from ''Mario Party DS'']]
Diddy Kong is a non-playable character in the Story Mode of ''[[Mario Party DS]]'', where the characters help Diddy free Donkey Kong from being a statue that [[Dry Bones]] had turned into, and Diddy happily rewards the characters with the third [[Sky Crystal]]. Diddy is similarly non-playable in ''[[Mario Party 9]]'', being the mid-boss for [[DK's Jungle Ruins]].
Diddy Kong has a non-playable role in ''[[Mario Party DS]]''. In the third stage of Story Mode, Donkey Kong is transformed into a statue by a [[Dry Bones]]. Mario and friends help him recover Donkey Kong, and soon defeat the Dry Bones. After its defeat, Diddy hands Mario and friends the third Sky Crystal, while Donkey Kong heads off to Bowser's Castle. Diddy Kong also appears as one of the unlockable figures and badges.
 
====''Mario Party 9''====
Diddy Kong makes another non-playable appearance in ''[[Mario Party 9]]''. This time, he is the mid-boss for [[DK's Jungle Ruins]].
 
====''Mario Party 10''====
A statue resembling Diddy Kong mounted on Donkey Kong can be seen on the southern side of the [[Donkey Kong Board]] in ''[[Mario Party 10]]''. It is based on another statue seen on the file select screen of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''.


Diddy does not physically appear in ''[[Mario Party 10]]'', but a statue resembling him mounted on Donkey Kong is on the southern side of the [[Donkey Kong Board]]. Diddy is not physically present in ''[[Mario Party: The Top 100]]'', though his name is mentioned when scanning the Diddy Kong amiibo, giving them ten coins.
====''Mario Party: Star Rush''====
Diddy Kong makes his first playable appearance in the ''Mario Party'' series in ''[[Mario Party: Star Rush]]''. He can be unlocked by earning enough party points to reach level 11 or by scanning a Diddy Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins, and his [[Triple 7 Dice Block]] has a 50% chance of rolling either a 0 or a 7. In Coinathlon, if a Diddy Kong amiibo is used, Diddy Kong always starts out with two [[Double Medal]]s, sharing this trait with Donkey Kong.


Diddy Kong is an unlockable character in ''[[Mario Party: Star Rush]]''. He can be unlocked by earning enough party points to reach level 11 or by scanning a Diddy Kong [[amiibo]]. Diddy can break barrels in Toad Scramble to earn coins, and his [[Triple 7 Dice Block]] has half a chance of rolling either a 0 or a 7. Using a Diddy Kong amiibo in Coinathlon causes Diddy to always begin two [[Double Medal]]s. Diddy Kong retains his unlockable status in ''[[Super Mario Party]]'', now having to be unlocked by completing [[Chestnut Forest]]. Diddy's special [[Dice Block]] in the game has one face that gives him two coins only, without moving any steps; two faces that display 0s; and three faces that display 7s.
====''Mario Party: The Top 100''====
Diddy Kong doesn't appear physically in ''[[Mario Party: The Top 100]]''; however, his name is mentioned when the player scan the Diddy Kong amiibo, giving them ten coins, and as such an extra life, when the player has lost all their lives.


Though Diddy Kong is not playable in ''[[Super Mario Party Jamboree]]'', artwork of him can appear in the minigame [[Big-Top Quiz]]. He is the only playable character from ''Super Mario Party'' to not physically reappear in this game.
====''Super Mario Party''====
Diddy Kong returns as an unlockable playable character in ''[[Super Mario Party]]'', unlocked by completing the second world of Challenge Road, Chestnut Forest.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{SSB fighter infobox
{{SSB Infobox
|color=red
|color=green
|emblem=DK_Emblem.png
|emblem=DK_Emblem.png
|image=DiddyKong_SSBU.png
|image=DiddyKong_SSBU.png
Line 185: Line 273:
|entrance=Diddy Kong explodes out of a [[DK Barrel]].
|entrance=Diddy Kong explodes out of a [[DK Barrel]].
}}
}}
{{main-wiki|SmashWiki|Diddy Kong}}
{{main-external|SmashWiki|Diddy Kong}}
Diddy Kong is first mentioned in Donkey Kong's character biography and trophy in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. He has become a playable {{iw|smashwiki|fighter}} in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] since ''[[Super Smash Bros. Brawl]]''. He is swift, agile, and very acrobatic. Diddy Kong has a {{iw|smashwiki|weight}} value of 93 units in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS / Wii U'', later decreased to 90 units in ''Super Smash Bros. Ultimate''. Diddy has realistic monkey voices, akin to Donkey Kong's gorilla-like noises, replacing their usual cartoony noises.
Diddy Kong joins the [[Super Smash Bros. (series)|''Super Smash Bros.'']] series as a playable character in ''[[Super Smash Bros. Brawl]]'', and returns in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. He is swift, agile, and very acrobatic, just like how he is in the ''Donkey Kong'' franchise. Diddy Kong's weight is 93 units in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS / Wii U''; in ''Super Smash Bros. Ultimate'', his weight is decreased to 90 units.
 
For the ''Super Smash Bros.'' series, Diddy Kong is given a realistic monkey voice instead of the cartoonish voice he is commonly given in the ''Mario'' series titles.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{main-wiki|SmashWiki|Diddy Kong (SSBB)}}
{{main-external|SmashWiki|Diddy Kong (SSBB)}}
As a playable character in ''Super Smash Bros. Brawl'', Diddy's {{iw|smashwiki|special move}}s are [[Popgun#Super Smash Bros. series|Peanut Popgun]], which lets him shoot peanuts at his opponents; [[Monkey Flip]], which lets him leap forward and pummel (or kick) his opponents; [[Rocketbarrel Boost]], which can be charged to fly through the air; and [[Banana Peel (move)|Banana Peel]], which when thrown, makes his opponents [[trip]]. His [[Final Smash]] is [[Rocketbarrel Barrage]], a combination of his Peanut Popgun and Rocketbarrel Boost. Diddy is referred to by {{iw|smashwiki|Snake (SSBB)|Snake}} in his associated {{iw|smashwiki|Codec Conversations|Codec Conversation}} as a "chimpanzee in a Nintendo hat."
Diddy Kong makes his playable ''Super Smash Bros.'' debut in ''Super Smash Bros. Brawl'', having only been mentioned in Donkey Kong's character biography and trophy in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.  


Diddy Kong's special moves are [[Popgun#Super Smash Bros. series|Peanut Popgun]], which lets him shoot peanuts at his opponents; [[Monkey Flip]], which lets him leap forward and pummel (or kick) his opponents; [[Rocketbarrel Boost]], which can be charged to fly through the air; and [[Banana Peel (move)|Banana Peel]], which when thrown, makes his opponents [[trip]]. His [[Final Smash]] is [[Rocketbarrel Barrage]], and it combines two of his special moves, Peanut Popgun and Rocketbarrel Boost, together.
In Diddy's codec conversation, Snake refers to him as a "chimpanzee in a Nintendo hat", despite the fact neither chimps nor any ape species have prominent tails.
=====The Subspace Emissary=====
[[File:SubspaceIntro-DiddyKong.png|200px|thumb|left|Diddy Kong's snapshot in the Subspace Emissary]]
[[File:SubspaceIntro-DiddyKong.png|200px|thumb|left|Diddy Kong's snapshot in the Subspace Emissary]]
In the events of {{iw|smashwiki|Adventure Mode: The Subspace Emissary}}, Diddy is first encountered within Donkey Kong in [[the Jungle]], helping him recover bananas stolen from the [[Bowser's Minions]]. Diddy is later knocked away to safety by Donkey Kong before he is transformed into a [[Trophy (Super Smash Bros. series)|trophy]] by [[Bowser]]'s {{iw|smashwiki|Dark Cannon}}. At {{iw|smashwiki|the Lake}}, Diddy encounters {{iw|bulbapedia|Rayquaza (Pokémon)|Rayquaza}} and forces {{iw|smashwiki|Fox (SSBB)|Fox}} to help him fight Rayquaza. As the two characters reach the {{iw|smashwiki|the Swamp}} later on, Bowser successfully turns Diddy into a trophy and clones him into {{iw|smashwiki|False character#False Diddy Kong|False Diddy Kong}} with {{iw|smashwiki|Shadow Bug}}s, eventually multiplying in size. After Diddy is revived, he defeats the clone and teams up with {{iw|smashwiki|Falco (SSBB)|Falco}}, again by force. Upon discovering that Donkey is being taken to the {{iw|smashwiki|Isle of the Ancients}}, Falco drops Diddy for the Kong to rescue him. After receiving help from {{iw|smashwiki|Captain Falcon (SSBB)|Captain Falcon}} and {{iw|smashwiki|Olimar (SSBB)|Olimar}} to fend off the [[Subspace Army]], the four characters end up at {{iw|smashwiki|the Subspace Bomb Factory}}. Upon meeting {{iw|smashwiki|Samus (SSBB)|Samus}} and {{iw|smashwiki|Pikachu (SSBB)|Pikachu}}, [[R.O.B.]] reveals himself just before they are forced to evacuate the island as it is drawn into {{iw|smashwiki|Subspace}}. In Subspace, {{iw|smashwiki|Tabuu}} turns Diddy and the other gathered heroes into trophies. However, Diddy is among the fighters rescued by {{iw|smashwiki|King Dedede (SSBB)|King Dedede}} and the others with him before they all head into {{iw|smashwiki|the Great Maze}} to defeat Tabuu and save the {{iw|smashwiki|World of Trophies}}.
In [[the Jungle]], Diddy Kong helps [[Donkey Kong]] recover bananas stolen from the [[Koopa Troop]], only to have [[Bowser]] appear and attempt to use his [[Dark Cannon]] on the [[Kong]]s. Donkey knocks Diddy away to safety before anything happens, however, although at the cost of Donkey Kong being turned into a trophy in the process. At [[the Lake]], Diddy encounters [[Rayquaza]], teams up with [[Fox McCloud]] by force, and fights [[False Character|False Bowser]], but they end up fleeing from the real Bowser. As they reach [[the Swamp]], Bowser successfully attacks Diddy, turns into a static trophy and clones him into False Diddy Kong with shadowbugs. After Diddy is revived, he defeats the clone and teams up with [[Falco Lombardi]], again by force.
 
Upon discovering that Donkey is being taken to the [[Island of the Ancients]], Falco drops Diddy for the little Kong to rescue him. After receiving help from [[Captain Falcon]] and [[Captain Olimar]] to fend off the [[Subspace Army]], all four of them end up at [[the Subspace Bomb Factory]]. Upon meeting [[Samus]] and [[Pikachu]], [[R.O.B.]] reveals himself just before they are forced to evacuate the island as it is sucked into [[Subspace (Super Smash Bros. Brawl)|Subspace]].
 
In Subspace, [[Tabuu]] turns all of the gathered heroes, including Diddy, into trophies. However, Diddy is among the fighters rescued by [[King Dedede]] and his team before they all head into [[the Great Maze]] to defeat Tabuu and save the world, with help from [[Sonic the Hedgehog]].


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
{{main-wiki|SmashWiki|Diddy Kong (SSB4)}}
{{main-external|SmashWiki|Diddy Kong (SSB4)}}
Diddy Kong is a playable character in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. He was originally confirmed to be added on February 21, 2014, the day that ''[[Donkey Kong Country: Tropical Freeze]]'' released in anglophone regions. Diddy received improvements with his mobility. He was given longer limbs, giving his attacks more {{iw|smashwiki|range}}. Many of Diddy's attacks deal significantly more {{iw|smashwiki|knockback}}, although his {{iw|smashwiki|damage}} output had been lowered.
Diddy Kong was revealed for ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' on February 21, 2014, the day of the North American/European release of ''[[Donkey Kong Country: Tropical Freeze]]''. Diddy Kong's mobility has been improved; his limbs are longer, giving his attacks more range; and many of his attacks deal much more knockback. However, his damage output is lower overall.
 
Early on in the game's lifetime, Diddy became notorious in competitive play for his very powerful and easy-to-use throw combos, leading to some of his moves being slightly weakened in later balance patches.


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-wiki|SmashWiki|Diddy Kong (SSBU)}}
{{main-external|SmashWiki|Diddy Kong (SSBU)}}
[[File:Diddy-kong-3.png|thumb|left|Screenshot from ''Super Smash Bros. Ultimate'']]
Diddy Kong reappears in ''Super Smash Bros. Ultimate'', having new monkey voice clips alongside those from previous games. Diddy Kong benefits from universal changes: his mobility is even faster; his short hop timing is shortened; the landing lag in his aerials is reduced; he can directionally air dodge; and he can use any ground attack out of a run, or any aerial attack on ladders. Diddy Kong's damage output has been further decreased. Lastly, his weight has been reduced to 90 units, while Monkey Flip and Rocketbarrel Boost cover much less distance.
Diddy Kong appears in ''[[Super Smash Bros. Ultimate]]''. He benefits from universal changes, including faster mobility, decreased {{iw|smashwiki|short hop}} timing, reduced {{iw|smashwiki|landing lag}} with his {{iw|smashwiki|aerial attack}}s; the ability to directionally {{iw|smashwiki|air dodge}}; and using any {{iw|smashwiki|ground attack}} out of a {{iw|smashwiki|run}}, or any aerial attack on {{iw|smashwiki|ladder}}s. Diddy Kong's damage output has been further decreased. Diddy's Monkey Flip and Rocketbarrel Boost moves cover a lot less distance.


In the opening cutscene of {{iw|smashwiki|Adventure Mode: World of Light}}, Diddy is among the fighters who attempt to escape from Galeem's beams of light; Diddy himself attempts to flee using the Rocketbarrel Pack alongside [[Rosalina]] & [[Luma]], but ultimately is consumed and used to create puppet fighters. Diddy is found in the sub-area in the Light Realm resembling the first world of the original ''Donkey Kong Country'', with Diddy himself serving as the "boss" of that area.
Owing to [[King K. Rool]]'s ties to Donkey Kong, Diddy Kong appears alongside Donkey Kong in K. Rool's debut trailer for ''Super Smash Bros. Ultimate''. Specifically, Diddy Kong lounges lazily in Donkey Kong's treehouse on a tire swing, only to be startled by quakes before looking outside with Donkey to investigate. They then see an ominous and familiar shadow, only for it to be revealed to be [[King Dedede]] wearing a cape and King K. Rool's mask, to their surprise. King Dedede then proceeds to laugh at the practical joke he played on them, only for him to be smacked upside the head and knocked away by the actual King K. Rool, much to Diddy and Donkey Kong's horror, with King K. Rool roaring. In the ending of the trailer, Diddy, alongside Donkey Kong, has their foot and fist, respectively, make contact with King K. Rool's fist with enough force as to cause a shockwave to be emitted throughout the jungle. He also appears in Banjo & Kazooie's trailer.


Owing to [[King K. Rool]]'s ties to Donkey Kong, Diddy Kong appears alongside Donkey Kong in K. Rool's introduction trailer. Specifically, Diddy Kong lounges lazily in Donkey Kong's treehouse on a tire swing, only to be startled by quakes before looking outside with Donkey to investigate. They then see an ominous shadow, revealed to be {{iw|smashwiki|King Dedede (SSBU)|King Dedede}} wearing a cape and King K. Rool's mask, to their surprise. King Dedede laughs at his joke before being smacked upside the head and knocked away by King K. Rool. In the ending of the trailer, Diddy, alongside Donkey Kong, has their foot and fist, respectively, make contact with King K. Rool's fist with enough force as to cause a shockwave to be emitted throughout the jungle. Diddy also makes an appearance in Banjo & Kazooie's trailer.
In the opening cutscene to "World of Light", Diddy is among the fighters who attempt to escape from Galeem's beams of light; Diddy himself attempts to flee using the Rocketbarrel Pack alongside [[Rosalina]] & [[Luma]], but ultimately is consumed and used to create puppet fighters. Diddy is found in the sub-area in the Light Realm resembling the first world of the original "Donkey Kong Country", with Diddy himself serving as the "boss" of that area.


Diddy Kong's {{iw|smashwiki|Classic Mode (SSBU)|Classic Mode}} route is titled "Hey, Little Buddy!", which involves him fighting alongside characters who generally have sidekicks at their side during adventures. Diddy engages in the battles in the following order:
=====Classic Mode route=====
#A {{iw|smashwiki|Team Battle}} allied with [[Mario]] against [[Bowser]] and [[Bowser Jr.]] on [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]]
Diddy Kong's Classic Mode has him fight alongside characters who generally have sidekicks at their side during adventures. The penultimate battle has Diddy fight alongside Donkey Kong against King K. Rool, their biggest nemesis.
#A Team Battle allied with {{iw|smashwiki|Zero Suit Samus (SSBU)|Zero Suit Samus}} against {{iw|smashwiki|Meta Ridley}} and {{iw|smashwiki|Dark Samus (SSBU)|Dark Samus}} or {{iw|smashwiki|Norfair}}
{| class="wikitable" style="margin: auto;"
#A Team Battle allied with {{iw|smashwiki|Zelda (SSBU)|Zelda}} against {{iw|smashwiki|Ganondorf (SSBU)|Ganondorf}} on {{iw|smashwiki|Unova Pokémon League}}
!colspan="5"|Hey, Little Buddy!
#A Team Battle allied with {{iw|smashwiki|Pokémon Trainer (SSBU)|Pokémon Trainer}} against {{iw|smashwiki|Mewtwo (SSBU)|Mewtwo}} on {{iw|smashwiki|Spear Pillar}}
|-
#A Team Battle allied with {{iw|smashwiki|Kirby (SSBU)|Kirby}} against {{iw|smashwiki|King Dedede (SSBU)|King Dedede}} and {{iw|smashwiki|Meta Knight (SSBU)|Meta Knight}} on the {{iw|smashwiki|Fountain of Dreams}}
!width=20px|Round
#A Team Battle allied with Donkey Kong against [[King K. Rool]] on [[Jungle Japes (stage)|Jungle Japes]]
!width=150px|Opponent(s)
#A boss fight against {{iw|smashwiki|Master Hand}} and {{iw|smashwiki|Crazy Hand}} while allied with Donkey Kong on {{iw|smashwiki|Final Destination (SSBU)|Final Destination}}
!width=150px|Rule
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Bowser]], [[Bowser Jr.]]
|Team Battle<br>('''Ally:''' [[Mario]])
|[[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]]
|King Bowser - Super Mario Bros. 3
|-
!2
|[[Ridley|Meta Ridley]], [[Dark Samus]]
|Team Battle<br>('''Ally:''' [[Zero Suit Samus]])
|[[Norfair]]
|Nemesis Ridley
|-
!3
|[[Ganondorf]]
|Team Battle<br>('''Ally:''' [[Princess Zelda|Zelda]])
|[[Unova Pokémon League]] (Battlefield)
|Death Mountain
|-
!4
|[[Mewtwo]]
|Team Battle<br>('''Ally:''' [[Pokémon Trainer]])
|[[Spear Pillar]]
|Battle! (Dialga/Palkia) / Spear Pillar
|-
!5
|[[King Dedede]], [[Meta Knight]]
|Team Battle<br>('''Ally:''' [[Kirby]])
|[[Fountain of Dreams]]
|King Dedede's Theme <small>(Brawl)</small>
|-
!6
|[[King K. Rool]]
|Team Battle<br>('''Ally:''' [[Donkey Kong]])
|[[Jungle Japes (stage)|Jungle Japes]]
|King K. Rool / Ship Deck 2
|-
!Final
|[[Master Hand]], [[Crazy Hand]]
|Team Battle<br>('''Ally:''' Donkey Kong)
|[[Final Destination]]
|Master Hand / Crazy Hand
|}


===''WarioWare'' series===
===''Mario Sports Mix''===
Diddy appears in a few [[microgame]]s of the [[WarioWare (series)|''WarioWare'' series]]. In [[DK Country]] of ''[[WarioWare: D.I.Y. Showcase]]'', Diddy is shot out of a moving [[Bonus Barrel]], with the goal being to collect two rows of bananas while avoiding a red [[Zinger]]. In [[Donkey Kong Country Returns (microgame)|Donkey Kong Country Returns]] of ''[[WarioWare: Get It Together!]]'', Diddy is sometimes seen after completing the microgame.
[[File:MSMart5.png|thumb|left|Diddy Kong stealing a basketball from [[Donkey Kong]]]]
 
Diddy Kong appears in ''[[Mario Sports Mix]]'' as a playable character. He is a speedy character that has a slightly higher technique stat countered with a slightly lower power stat, along with other three speedy characters, [[Bowser Jr.]], [[Toad]], and [[Cactuar]]. His Special Shot has him throwing a banana that acts like a boomerang, attempting to stun any players that try to counter his shot.
===''Mario & Sonic'' series===
Diddy's first three appearances in the [[Mario & Sonic (series)|''Mario & Sonic'' series]] are in the form of an unlockable [[Mii]] outfit. In ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' for the Wii, the suit based on him can be purchased from the boutique. In ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' for the Wii, the suit is unlocked after playing against a friend 20 times in Single Event mode. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', the Diddy suit is unlocked after completing 3 areas in Legend Showdown.
[[File:Tokyodiddyhead.png|80px|thumb|Diddy Kong's head icon in ''Mario & Sonic at the Olympic Games Tokyo 2020'']]
In more recent installments, Diddy has begun to appear as a playable character. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Diddy makes his playable debut in the series, although he can only be played in the [[110m Hurdles (Mario & Sonic at the Rio 2016 Olympic Games)|110m Hurdles]] event. In the Wii U [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|version]], Diddy is only playable in the [[Rugby Sevens]] event. Oddly, for ''Mario & Sonic at the Rio 2016 Olympic Games'', Diddy has brown eyes instead of black like in the ''Super Smash Bros.'' series, and he does not have the Nintendo logo on his cap, possibly because [[Sega]] developed the games. In ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', Diddy is a Technique character, and he is only playable in Rugby Sevens.


===''Mario Sports Mix''===
In Volleyball, Diddy Kong can give his full power shots an added curve, which is something that is typically seen with the Technical characters.
Diddy Kong is a playable character in ''[[Mario Sports Mix]]''. He is billed a speedy character. Diddy has a slightly higher technique stat countered with a slightly lower power stat. For his Special Shot, Diddy throws a banana in the manner of a boomerang, attempting to stun anyone who tries to counter his shot. Diddy Kong can give his full power shots an added curve in Volleyball.


===''Fortune Street''===
===''Fortune Street''===
Diddy Kong is a playable character in ''[[Fortune Street]]''. He ranked at Level D, alongside [[Birdo]], [[Donkey Kong]], [[Slime (Dragon Quest)|Slime]], and [[Yangus]].
Diddy Kong appears as a playable character in the Wii follow-up to ''Itadaki Street DS'', ''[[Fortune Street]]''. He is a Level D character, alongside [[Birdo]], [[Donkey Kong]], [[Slime (Dragon Quest)|Slime]], and [[Yangus]].
 
===''Super Mario'' series===
====''Super Mario Maker''====
Diddy Kong is a [[Mystery Mushroom]] [[Costume Mario|costume]] in the ''[[Super Mario Bros.]]'' style of ''[[Super Mario Maker]]'', unlockable by scanning his [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]] or randomly after clearing the 100 Mario Challenge. The costume is an 8-bit rendition of him, and its sounds are taken from ''Donkey Kong Country''.


====''Super Mario Odyssey''====
===''Super Mario Maker''===
[[File:SMO Mario Diddy.png|200px|thumb|The "Diddy Kong Suit" from ''Super Mario Odyssey'']]
While one is playing ''[[Super Mario Maker]]'', one can place Diddy Kong's [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]] and scan it to reveal a [[Mystery Mushroom]] in the game. This mushroom offers the player's character the possibility to transform into Diddy, once it is collected. Diddy Kong is only rendered in 8-bit, since it is only possible to play as him in the ''[[Super Mario Bros.]]'' style of the game. His motion is based on the one from ''Donkey Kong Country'', whence he comes from.
Diddy Kong is referenced in ''[[Super Mario Odyssey]]'', with one of the billboards in [[Metro Kingdom|New Donk City]] reading "Diddy's Mart," and there is a purchasable costume of Diddy Kong that can be bought after either completing the game and collecting enough Power Moons or using his amiibo through [[Uncle amiibo]].


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
Diddy Kong is a playable character in ''[[Mario Sports Superstars]]''. Diddy is a Speed type character in most sports, a quality shared with [[Baby Mario]], [[Baby Luigi]], and [[Bowser Jr.]] Diddy has a default drive of 216 yards in golf and makes shots that travel slightly high in a draw trajectory; some of Diddy's voice clips from ''[[Donkey Kong 64]]'' are also recycled for the Golf gameplay.
Diddy Kong appears as a starter, playable captain-type character in ''[[Mario Sports Superstars]]''. Through most sports, he is a Speed type character, sharing the quality with [[Baby Mario]], [[Baby Luigi]], and [[Bowser Jr.]] In golf, his default drive is 216 yards, and his shots travel slightly high in a draw trajectory. Some of his voice clips from ''[[Donkey Kong 64]]'' are also recycled for the Golf Gameplay.


===''Dr. Mario World''===
===''Dr. Mario World''===
[[File:DrMarioWorld - Sprite Diddy Kong.png|thumb|left|Diddy Kong's mugshot in ''Dr. Mario World'']]
[[File:DrMarioWorld - SpriteDiddyKong.png|50px|thumb|Diddy Kong's mugshot in ''Dr. Mario World'']]
Diddy Kong, under the name '''Dr. Diddy Kong''', was added to ''[[Dr. Mario World]]'' as a playable character on October 31, 2019. Dr. Diddy Kong is a reward in [[World 9 (Dr. Mario World)|World 9]]'s special stage since version 1.2.0, though beating the stage prior to the update will allow him to be obtainable through the doc box.
Diddy Kong, under the name '''Dr. Diddy Kong''', was added to ''[[Dr. Mario World]]'' as a playable character on October 31, 2019. Dr. Diddy Kong is a reward in [[World 9 (Dr. Mario World)|World 9]]'s special stage since version 1.2.0, though beating the stage prior to the update will allow him to be obtainable through the doc box.


Dr. Diddy Kong's skill is to change full-sized [[capsule]]s into two half-capsules, represented by his Peanut Popgun being fired and a peanut being overlaid on a capsule and being snapped into two. In stage mode, this affects the next four capsules, but in versus, this affects the next three capsules in level 1 and the next six capsules starting from level 2 (higher levels have a faster skill meter charge). When the changed capsule is brought into the stage, it works like a full-sized capsule in that both move simultaneously, but when control of the capsule is released, both halves of the capsule operate individually. Half-sized rainbow capsules are unaffected by this effect. In version 2.3.0, the first capsule affected by this effect are turned into rainbow capsules (half-sized rainbow capsules are still unaffected), which applies to both stage mode and versus.
Dr. Diddy Kong's skill is to change full-sized [[capsule]]s into two half-capsules, represented by his Peanut Popgun being fired and a peanut being overlaid on a capsule and being snapped into two. In stage mode, this affects the next four capsules, but in versus, this affects the next three capsules in level 1 and the next six capsules starting from level 2 (higher levels have a faster skill meter charge). When the changed capsule is brought into the stage, it works like a full-sized capsule in that both move simultaneously, but when control of the capsule is released, both halves of the capsule operate individually. Half-sized rainbow capsules are unaffected by this effect. In version 2.3.0, the first capsule affected by this effect are turned into rainbow capsules (half-sized rainbow capsules are still unaffected), which applies to both stage mode and versus.
{{br|left}}


===''The Super Mario Bros. Movie''===
===Other appearances===
[[File:TSMBM Diddy Kong.png|thumb|220px|Diddy Kong's appearance in ''The Super Mario Bros. Movie''.]]
[[File:SMO Mario Diddy.png|200px|thumb|The "Diddy Kong Suit" from ''Super Mario Odyssey'']]
Diddy Kong can be seen in the audience behind Donkey Kong on [[:File:TSMBM poster DK.jpg|a poster]] for ''[[The Super Mario Bros. Movie]]'' with [[Swanky Kong]], [[Dixie Kong]], and [[Cranky Kong]], among various other generic [[Kong]]s. He has been given a slight redesign, with his eyes being separated and his tank top lengthened to cover his legs and show part of his chest along with yellow trimming. His hat has also been redesigned slightly, with the Nintendo logo being absent and a pin with Donkey Kong's emblem on it. He is also the only Kong other than Donkey Kong and Cranky Kong whose name is mentioned in the film.
Diddy was to star in both ''[[Diddy Kong Pilot]]'' and ''[[Donkey Kong Racing]]'' as a main character and a sidekick, respectively, but these games were canceled before they could be released when [[Rare Ltd.]] moved to Microsoft.


In the film, he is seen in the crowd at the [[Great Ring of Kong]] for Mario and Donkey Kong's fight, cheering for the latter with Dixie and [[Chunky Kong]] sitting next to him. He continues to cheer even after Cranky silences the crowd until he tells him to be quiet, causing Diddy to sheepishly apologize. He is voiced by [[Eric Bauza]].
In 1998, despite not yet being part of the ''Mario'' series, he was featured alongside [[Mario]], [[Yoshi]] and [[Koopa Troopa]] in a {{wp|Pez}} dispenser set. Diddy Kong also appears in [[Nintendo Monopoly]], where he costs $260, and took the role of Ventnor Avenue.


===Unused appearances===
The 2009 [[WiiWare]] game ''[[WarioWare: D.I.Y. Showcase]]'' featured a [[microgame]] entitled [[DK Country]], which is based after the [[Game Boy Advance]] version of ''Donkey Kong Country 2''. The player takes control of a moving [[Bonus Barrel]], from which Diddy gets shot into the air. The monkey must avoid an energic red [[Zinger]] and collect two rows of [[banana]]s, in order to win the game.
Diddy was to star in both ''[[Diddy Kong Pilot]]'' and ''[[Donkey Kong Racing]]'' as a main character and a sidekick, respectively, but these games were canceled before they could be released when Nintendo sold [[Rare Ltd.]] to Microsoft.
 
===Other appearances===
In 1998, Diddy was featured alongside [[Mario]], [[Yoshi]] and [[Koopa Troopa]] in a {{wp|Pez}} dispenser set.
 
Diddy appears in ''[[Nintendo Monopoly]]'', costing $260 and taking the role of Ventnor Avenue, as well as being a "Power Pack" expansion figure for ''[[Monopoly Gamer]]''.


Diddy Kong appears in the game ''[[Skylanders: SuperChargers]]'' as part of the SuperCharged version of Donkey Kong's vehicle, the [[Barrel Blaster]]. He is also the basis of Donkey Kong's Soul Gem [[Diddy You Call?]], where after being summoned he can fly around in his Rocketbarrel Pack and attack enemies with his Peanut Popguns, similar to his Final Smash in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.
Diddy Kong appears in the game ''[[Skylanders: SuperChargers]]'' as part of the SuperCharged version of Donkey Kong's vehicle, the [[Barrel Blaster]]. He is also the basis of Donkey Kong's Soul Gem [[Diddy You Call?]], where after being summoned he can fly around in his Rocketbarrel Pack and attack enemies with his Peanut Popguns, similar to his Final Smash in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.


In the Super Mario Mash-up in ''[[Minecraft]]'', Diddy Kong appears as a playable skin.
In the Super Mario Mash-up in ''[[Minecraft]]'', Diddy Kong appears as a playable skin.
In ''[[Super Mario Odyssey]]'', one of the billboards in [[Metro Kingdom|New Donk City]] mentions a "Diddy's Mart". Diddy's outfit also appears as a purchasable costume for Mario after completing the game and collecting enough Power Moons or using his amiibo through [[Uncle amiibo]].
Diddy Kong is a playable character in ''[[Monopoly Gamer]]''. He is sold separately as a "Power Pack" expansion figure.
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===Physical appearance===
===Physical appearance===
[[File:MPDS Diddy Kong Artwork.png|thumb|Diddy Kong, holding his red hat with the Nintendo logo on it]]
[[File:MPDS Diddy Kong Artwork.png|thumb|Diddy Kong, holding his red hat with the Nintendo logo on it]]
Diddy Kong appears to be designed after a {{iw|wikipedia|spider monkey}}.<ref>{{cite|author=FulgoreAndMore|date=January 29, 2019|url=x.com/FulgoreAndMore/status/1090289667944124417|title=I think we actually ‘pencilled him in’ as a Spider Monkey because we wanted the tail to be his main tool when climbing around. But, let’s just say he’s a monkey. Or a chimpney.|publisher=X|language=en|accessdate=June 24, 2024}}</ref> He has versatile feet, and a prehensile tail (the only Kong to possess one), which he uses most of the time to hold certain small items or also hang on objects. Diddy Kong's face is somewhat similar to [[Donkey Kong]]; however, Diddy Kong has big eyes and a less frowned space between the eyebrows, covered in fur, as opposed to Donkey Kong's. His ears are a bit big, the same size of his eyes. Diddy Kong's eyes are usually depicted as black, although ''[[Diddy Kong Racing]]'' and ''[[Donkey Kong 64]]'' depict him with blue eyes. On the other hand, ''[[Super Smash Bros. Brawl]]'' gives him brown eyes. The color of his eyelids varies depending on his appearances; sometimes they are either brown (like in ''[[Donkey Kong 64]]'' and ''[[Diddy Kong Racing DS]]'') or tan (like in ''[[Donkey Kong Country]]'', ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]) and mostly he has no eyelids at all (though he still blinks but his eyes remain open). Upon creation, he originally had four fingers. After the Microsoft acquisition of Rare Ltd., Nintendo now had exclusive rights to Diddy Kong, and altered his look to now have five fingers, starting with ''Mario Golf: Toadstool Tour''.
Diddy Kong shares several traits to a {{wp|spider monkey}}. He has versatile feet, and a prehensile tail (the only Kong to possess one), which he uses most of the time to hold certain small items or also hang on objects. Diddy Kong's face is somewhat similar to [[Donkey Kong]]; however, Diddy Kong has big eyes and a less frowned space between the eyebrows, covered in fur, as opposed to Donkey Kong's. His ears are a bit big, the same size of his eyes. Diddy Kong's eyes are usually depicted as black, although ''[[Diddy Kong Racing]]'' and ''[[Donkey Kong 64]]'' depict him with blue eyes. On the other hand, ''[[Super Smash Bros. Brawl]]'' gives him brown eyes. The color of his eyelids varies depending on his appearances; sometimes they are either brown (like in ''[[Donkey Kong 64]]'' and ''[[Diddy Kong Racing DS]]'') or tan (like in ''[[Donkey Kong Country]]'', ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]) and mostly he has no eyelids at all (though he still blinks but his eyes remain open). Upon creation, he originally had four fingers. After the Microsoft acquisition of Rare Ltd., Nintendo now had exclusive rights to Diddy Kong, and altered his look to now have five fingers, starting with ''Mario Golf: Toadstool Tour''.
 
Diddy Kong's clothing consists of a red cap showing the logo of [[Nintendo]] on its front, and a red tank top, with yellow [[Star]]s on it (the details on his clothes were first introduced in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'').


Diddy Kong's clothing consists of a red cap showing the logo of [[Nintendo]] on its front, and a red tank top, with yellow [[star]]s on it (the details on his clothes were first introduced in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'').
====Alternate outfits====
====Alternate outfits====
In ''[[Donkey Kong Country]]'', an alternate Diddy Kong's clothing was a yellow tank top and a yellow cap. It appeared when two players wished to play independently. In ''Donkey Kong Country 2: Diddy's Kong Quest'', Diddy Kong appears with another alternate costume as well. In the sequel, Diddy Kong wears a blue costume. In ''[[Mario Strikers Charged]]'', Diddy Kong wears armor, protecting him against hazards set in the game. He wears a pair of wristbands, shoulder-pads, and a cuirasse over his tank top to protect his chest. The armor is mainly yellow, but it turns to purple in case that his opponents wear a similar color scheme. Later in ''[[Donkey Kong Country Returns]]'', when the [[Super Guide]] mode is activated and [[Super Kong]] breaks a [[DK Barrel]], Super Diddy Kong appears. Super Diddy Kong has white fur instead of brown, and his red cap and tank top have become blue.
In ''[[Donkey Kong Country]]'', an alternate Diddy Kong's clothing was a yellow tank top and a yellow cap. It appeared when two players wished to play independently. In ''Donkey Kong Country 2: Diddy's Kong Quest'', Diddy Kong appears with another alternate costume as well. In the sequel, Diddy Kong wears a blue costume. In ''[[Mario Strikers Charged]]'', Diddy Kong wears armor, protecting him against hazards set in the game. He wears a pair of wristbands, shoulder-pads, and a cuirasse over his tank top to protect his chest. The armor is mainly yellow, but it turns to purple in case that his opponents wear a similar color scheme. Later in ''[[Donkey Kong Country Returns]]'', when the [[Super Guide]] mode is activated and [[Super Kong]] breaks a [[DK Barrel]], Super Diddy Kong appears. Super Diddy Kong has white fur instead of brown, and his red cap and tank top have become blue.
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===Speech===
===Speech===
In the early ''Donkey Kong Country'' games, as well as the ''Donkey Kong Land'' series, there was no voice acting, though Diddy Kong did have a few realistic monkey sounds provided by Mark Betteridge. However, the games' respective instruction manuals showed Diddy Kong being able to speak full sentences. Diddy Kong was able to speak intelligently in the comic ''Rumble in the Jungle'' and the ''Super Mario Kun'' manga. Diddy Kong first received voice acting in [[Donkey Kong Country (TV series)|the 1998 computer-animated ''Donkey Kong Country'' series]], where he was portrayed by [[Andrew Sabiston]]. In the GameCube-era ''Super Mario'' and ''Donkey Kong'' games, Diddy was voiced by [[Chris Sutherland]], who provided him with a mixture of cartoonish monkey noises and actual words/phrases, such as "Uh-oh!" and "Come on!" From 2004 onwards, Diddy Kong has been voiced by [[Katsumi Suzuki]], who solely provided him with a cartoonish monkey voice. In cases where Diddy Kong is intended to speak in full sentences, there is in-game text to show what he is actually saying. The only time in the games where Diddy Kong actually speaks is in ''Diddy Kong Racing'', when he says, "I'm Diddy!" whenever the player selects him to play as him. Most of the time, his speech is in parentheses, thus implying that characters other than Donkey Kong and the other Kongs still have difficulty understanding what he is saying. In the ''Super Smash Bros.'' series, Diddy Kong receives realistic monkey noises.
In the early ''Donkey Kong Country'' games, as well as the ''Donkey Kong Land'' series, there was no voice acting, though Diddy Kong did have a few realistic monkey sounds. However, the games' respective instruction manuals showed Diddy Kong being able to speak full sentences. Diddy Kong was able to speak intelligently in the comic ''Rumble in the Jungle'' and the ''Super Mario Kun'' manga. Diddy Kong first received voice acting in [[Donkey Kong Country (TV series)|the 1998 computer-animated ''Donkey Kong Country'' series]], where he was portrayed by [[Andrew Sabiston]]. In the GameCube-era ''Mario'' and ''Donkey Kong'' games, Diddy was voiced by [[Chris Sutherland]], who provided him with a mixture of cartoonish monkey noises and actual words/phrases, such as "Come on!" From 2004 onwards, Diddy Kong has been voiced by [[Katsumi Suzuki]], who solely provided him with a cartoonish monkey voice. In cases where Diddy Kong is intended to speak in full sentences, there is in-game text to show what he is actually saying. The only time in the games where Diddy Kong actually speaks is in ''Diddy Kong Racing'', when he says, "I'm Diddy!" whenever the player selects him to play as him. Most of the time, his speech is in parentheses, thus implying that characters other than Donkey Kong and the other Kongs still have difficulty understanding what he is saying. In the ''Super Smash Bros.'' series, Diddy Kong receives realistic monkey noises.


===Powers and abilities===
===Powers and abilities===
[[File:Diddy Cartwheel DKC2.png|thumb|left|110px|Diddy Kong using his cartwheel attack from ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[File:Diddy Cartwheel DKC2.png|thumb|left|110px|Diddy Kong using his cartwheel attack from ''Donkey Kong Country 2: Diddy's Kong Quest'']]
In almost every appearance he makes, Diddy Kong has been shown to be quick and nimble to offset Donkey Kong's great strength. As a result, Diddy, while more agile, has more trouble defeating larger enemies. In many games he has appeared, such as in ''Donkey Kong Country'' and ''Donkey Kong 64'', he is able to use his [[Cartwheel Attack|cartwheel]] to attack opponents but also to jump farther in ''Donkey Kong Country''. Diddy Kong is shown to have a strong skull; he has a special dashing ability in ''Donkey Kong 64'' called ''[[Chimpy Charge]]'' where he ram into switches, walls, and gongs with a head-first charge and in ''[[Donkey Kong Country Returns]]'', after defeating [[Tiki Tong]], he brings the moon down with just his head.
In almost every appearance he makes, Diddy Kong has been shown to be quick and nimble to offset Donkey Kong's great strength. As a result, Diddy, while more more agile, has more trouble defeating larger enemies. In many games he has appeared, such as in ''Donkey Kong Country'' and ''Donkey Kong 64'', he is able to use his [[Cartwheel Attack|cartwheel]] to attack opponents but also to jump farther in ''Donkey Kong Country''. Diddy Kong is shown to have a strong skull; he has a special dashing ability in ''Donkey Kong 64'' called ''[[Chimpy Charge]]'' where he ram into switches, walls, and gongs with a head-first charge and in ''[[Donkey Kong Country Returns]]'', after defeating [[Tiki Tong]], he brings the moon down with just his head.


While teamed up with Dixie Kong during the events of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', Diddy Kong is able to pick up his partner and throw her to high areas or enemies. He can also throw her at collectibles that float above pits.
While teamed up with Dixie Kong during the events of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', Diddy Kong is able to pick up his partner and throw her to high areas or enemies. He can also throw her at collectibles that float above pits.


[[File:DiddyDKCR.png|thumb|Diddy Kong with his Barrel Jet]]
[[File:DiddyDKCR.png|thumb|right|Diddy Kong with his Barrel Jet]]
In some games, Diddy Kong can also use his [[Barrel Jet]] to fly to hard-to-reach areas. However, in ''Donkey Kong 64'', it is only given to him after entering one of [[Cranky's Kong Barrel]]s, and it can only be used in certain areas. During the time Diddy Kong uses his Barrel Jet, he is also equipped with [[Peanut Popgun]]s, which allow him to defeat or stun distant enemies and activate switches. During ''Donkey Kong Country Returns'', Diddy Kong can use his Barrel Jet in order to carry Donkey Kong over pits. It's revealed in ''Donkey Kong Country 2: Diddy's Kong Quest'', that Diddy Kong has a prehensile tail due to the fact he can hang onto hooks with it. Additionally, in ''Donkey Kong 64'' he is able to use his tail to attack enemies or use it as a spring to reach higher areas. In ''Super Smash Bros. Brawl'', he is able to combine his Rocketbarrel Pack and Peanut Popgun for his [[Final Smash]].
In some games, Diddy Kong can also use his [[Barrel Jet]] to fly to hard-to-reach areas. However, in ''Donkey Kong 64'', it is only given to him after entering one of [[Cranky's Kong Barrel]]s, and it can only be used in certain areas. During the time Diddy Kong uses his Barrel Jet, he is also equipped with [[Peanut Popgun]]s, which allow him to defeat or stun distant enemies and activate switches. During ''Donkey Kong Country Returns'', Diddy Kong can use his Barrel Jet in order to carry Donkey Kong over pits. It's revealed in ''Donkey Kong Country 2: Diddy's Kong Quest'', that Diddy Kong has a prehensile tail due to the fact he can hang onto hooks with it. Additionally, in ''Donkey Kong 64'' he is able to use his tail to attack enemies or use it as a spring to reach higher areas. In ''Super Smash Bros. Brawl'', he is able to combine his Rocketbarrel Pack and Peanut Popgun for his [[Final Smash]].


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===Personality===
===Personality===
Diddy Kong is a friendly and adventurous character, willing to help out his friends during times of need, evidenced by the ''Donkey Kong Country'' series. Diddy Kong is somewhat of a peace seeker, which is an offset to Donkey Kong's more aggressive behavior against his enemies, since he asks a [[Kremling]] to "show himself if he was friendly" in ''Donkey Kong Country''. Diddy Kong's defining personality trait is his energy and gaiety, to the point of childishness (in a similar vein to [[Toad]], though he is less humble than the mushroom himself). Diddy Kong always shows excitement in various competitive sports (the ''Mario Golf'', ''Mario Tennis'', and ''Mario Baseball'' series) and [[Mario Kart (series)|kart races]], as evidenced by his idle and victory animations, which see him cartwheeling, backflipping, sideflipping, jumping up and down, or clapping his hands while yelling and screeching in happiness and enjoyment. Diddy's boisterous, slap-happy personality comes into play in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', where he is constantly smiling or showing toothy grins. Diddy Kong's victory animations show him holding his head with both his hands, or firing a peanut from the [[Popgun|Peanut Popgun]], further showing how excitable he is. In ''The Subspace Emmissary'', he is fearless to the point that he does not consider the danger; eager to fight Bowser while Donkey Kong and [[Fox|Fox McCloud]] knew this was too dangerous when he had a Dark Cannon at his disposal. Despite his energetic, excitable nature, Diddy Kong becomes sad when he loses to a boss in the ''Donkey Kong Country'' games or his opponents in various ''Super Mario'' spin-offs and ''Super Smash Bros.'' games, thus showing that he does not like to face defeat. In the television show, Diddy has a more snarky than go-lucky attitude.
Diddy Kong is a friendly and adventurous character, willing to help out his friends during times of need, evidenced by the ''Donkey Kong Country'' series. Diddy Kong is somewhat of a peace seeker, which is an offset to Donkey Kong's more aggressive behavior against his enemies, since he asks a [[Kremling]] to "show himself if he was friendly" in ''Donkey Kong Country''. Diddy Kong's defining personality trait is his energy and gaiety, to the point of childishness (in a similar vein to [[Toad]], though he is less humble than the mushroom himself). Diddy Kong always shows excitement in various competitive sports (the ''Mario Golf'', ''Mario Tennis'', and ''Mario Baseball'' series) and [[Mario Kart (series)|kart races]], as evidenced by his idle and victory animations, which see him cartwheeling, backflipping, sideflipping, jumping up and down, or clapping his hands while yelling and screeching in happiness and enjoyment. Diddy's boisterous, slap-happy personality comes into play in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', where he is constantly smiling or showing toothy grins. Diddy Kong's victory animations show him holding his head with both his hands, or firing a peanut from the [[Popgun|Peanut Popgun]], further showing how excitable he is. In ''The Subspace Emmissary'', he is fearless to the point that he doesn't consider the danger; eager to fight Bowser while Donkey Kong and [[Fox McCloud]] knew this was too dangerous when he had a Dark Cannon at his disposal. Despite his energetic, excitable nature, Diddy Kong becomes sad when he loses to a boss in the ''Donkey Kong Country'' games or his opponents in various ''Mario'' spin-offs and ''Super Smash Bros.'' games, thus showing that he does not like to face defeat. In the television show, Diddy has a more snarky than go-lucky attitude.


===Relationships===
===Relationships===
====Friends====
====Friends====
[[File:DKC-DKDiddy.png|thumb|left|200px|Donkey Kong and Diddy Kong giving each other a high five]]
[[File:DKC-DKDiddy.png|thumb|left|200px|Donkey Kong and Diddy Kong giving each other a high five]]
Donkey Kong is Diddy Kong's best friend and idol. Although they are designed after different species, Diddy Kong has been called a relative of Donkey Kong's in a handful of material mostly in the late 90's. One of the earliest instances appears to be the December 1997 issue of the ''Official UK Nintendo Magazine'', referring to him as Donkey Kong's son.<ref>{{cite|date=December 1997|title=''Official UK Nintendo Magazine'' Issue 63|page=31|quote='''KING KONG!''' Even though Donkey Kong began life at the dawn of videogames, his son, Diddy, has only been around since tea time. He first appeared in Donkey Kong Country, one of the best games to grace the Super NES. His dad, on the other hand, has been swinging about for donkey’s years. He began life in 1981 in the arcade hit, Donkey Kong. Since then he’s been in many a battle with our favourite plumber, notably in Mario Kart and on those little Game & Watch handhelds back in the ‘80s. He even appeared as a breakfast cereal and became a Saturday morning cartoon favourite when the CBS-TV Network in the US brought him to life.|publisher=EMAP|language=en-gb}}</ref> He has also been called Donkey Kong's nephew in 1999, specifically in the English version of ''Super Smash Bros.'',<ref>{{cite|quote=In the past few years, other members of the Kong family have cashed in on DK’s fame as well, including his favorite nephew, Diddy.|author={{iw|smashwiki|List of character profiles#Donkey Kong|Characters}} profile of Donkey Kong|title=''Super Smash Bros.''}}</ref> once on Rare's website,<ref>{{cite|author=Rare|deadlink=y|archive=web.archive.org/web/20010606030858/http://rareware.com/recent/games/dk64/castlist|title=''Donkey Kong 64'' Cast List|language=en-gb|publisher=Rarewhere|accessdate=June 24, 2024|quote=Long-established second half of the big Kong double act, DK's nephew Diddy makes ever-bigger leaps and bounds towards fully-fledged videogame hero status with his part in each successful overthrow of K. Rool's hordes.}}</ref> and the ''Donkey Kong 64'' [[Nintendo Power|Player's Guide]],<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' [[Nintendo Power|Player's Guide]]|page=1|date=1999|publisher=Nintendo of America|language=en-us|quote=Cold-blooded reptile K. Rool has once again invaded the DK Isles, but if he thinks he can seize them, he’s a monkey’s uncle. And K. Rool’s definitely not one of those. But Donkey Kong is, and with him and the help of his nephew Diddy, a barrelful of new simian superstars and Nintendo Power’s know-how, you’ll make monkeys out of all the Kremlings. So stop dragging your knuckles and turn the page—it’s time to get down to monkey business.}}</ref> as well as by Diddy's creator [[Kevin Bayliss]];<ref>{{cite|author=Kev_Bayliss|date=November 21, 2021|language=en|url=x.com/Kev_Bayliss/status/1462518984734121988|title=DK & Nephew Diddy fending off Riptor! #DiddyKongRacing #KillerInstinct #DonkeyKongCountry|publisher=X|accessdate=January 27, 2024}}</ref> however, non-international releases of ''Super Smash Bros.'' do not refer to Diddy as DK's nephew,<ref>{{cite|language=ja|quote=「パックにはディディーを始め、ユニークなコングファミリーが控えている。」(''Starting with Diddy of the pack, a unique Kong Kamily awaits.'')|url=www.youtube.com/watch?v=X08MC9rLiDA&t=2m45s|date=August 15, 2013|author=Japancommercials4u|timestamp=02:45|title=''Super Smash Bros.'' (Japanese) Playthrough Part 1|publisher=YouTube|accessdate=June 24, 2024}}</ref> [[Leigh Loveday]] himself uses uncertain language,<ref>{{cite|author=Rare|deadlink=y|archive=web.archive.org/web/20020423180638/http://www.rareware.com/the_site/talk_to_us/scribes/sep16_99/sep16_99.html|title=Scribes - September 16, 1999|publisher=Rarewhere|accessdate=June 24, 2024|quote=P.S. Diddy's DK's nephew, I think, and Dixie's Diddy's, er, 'friend'. They're all linked in some bizarre way or another. Anyway, they're probably plotting to get Cranky institutionalised as we speak.|language=en-gb}}</ref> and the ''Donkey Kong 64'' instruction booklet only considers him "Donkey's little nephew wannabe."<ref>{{cite|language=en-us|date=1999|publisher=Nintendo of America|title=''Donkey Kong 64'' instruction booklet|page=7}}</ref> The [[Prima Games]] guide for the 2003 [[Game Boy Advance]] version of ''Donkey Kong Country'' vaguely refers to them as cousins,<ref>{{cite|author=Hodgson, David S. J.|publisher=[[Prima Games]]|date=June 17, 2003|title=''Donkey Kong Country'' Prima's Official Strategy Guide|language=en-us|page=12|isbn=0-7615-4334-1|quote=Donkey's massive frame allows him to tear through opponents with greater ease than his shrimpy cousin Diddy; use Donkey to take on bigger foes.}}</ref> and so do the Italian instruction booklets of both the [[Game Boy Color]] and Game Boy Advance remakes of ''Donkey Kong Country''.<ref>{{cite|date=2000|language=it|publisher=Nintendo of Europe|quote=La massima aspirazione di Diddy è quella di diventare una stella dei videogiochi, proprio come suo cugino. (''Diddy's aspiration is to become a star of videogames, just like his cousin.'')|title=''Donkey Kong Country'' for Game Boy Color instruction booklet|page=112}}</ref><ref>{{cite|date=2003|language=it|publisher=Nintendo of Europe|title=''Donkey Kong Country'' for Game Boy Advance instruction booklet|quote=La massima aspirazione di Diddy è quella di diventare una stella dei videogiochi, proprio come suo cugino. (''Diddy's aspiration is to become a star of videogames, just like his cousin.'')|page=106}}</ref> The Italian ''[[Club Nintendo (Italian magazine)|Club Nintendo]]'' magazine defines him as the youngest member of the Kong family.<ref>{{cite|url=archive.org/details/ClubNintendo-1994-6/page/n3/mode/2up|title=''Club Nintendo'' - 6th issue of 1994|page=4|accessdate=April 10, 2024|quote=Infine c'è Diddy Kong, il membro più a giovane della famiglia. (''Lastly there's Diddy Kong, the youngest member of the family.'')}}</ref> In ''[[Super Mario-kun]]'' [[Super Mario-kun Volume 12|Volume 12]], Diddy's introductory description states that he is "Donkey's admirer and otōtobun",<ref>{{cite|title=''Super Mario-kun'' Volume 12|publisher=[[Shogakukan]]|language=ja|isbn=4-09-142242-X|page=178|date=March 28, 1995|quote=<big>ディディーコング</big>ドンキーコングにあこがれている、ドンキーの弟分。(''<big>Diddy Kong</big> Donkey Kong's "younger brother" and admirer.'')}}</ref> a term that refers to a friend that is treated/seen as a younger brother. Most subsequent sources drop the notion of Donkey Kong and Diddy Kong being related, but the ''Donkey Kong Country Returns'' [[List of Donkey Kong Country Returns image extras names in other languages#Kong Gallery|Kong Gallery]] refers to one image of Donkey Kong and Diddy Kong as a "Family Portrait" in every language except Japanese. According to [[Gregg Mayles]], the Kong characters of ''Donkey Kong Country'' were set to be related to each other, but the notion was left ambiguous after deeming design quirks such as Diddy's tail nonsensical.<ref>{{cite|author=GameXplain|date=November 16, 2019|timestamp=27:06|url=www.youtube.com/watch?v=jX3g9Z3JF9k&t=1626s|title=Talking with Rare's Creative Director for DKC's 25th Anniversary! (Cut Content, Wario Plot, & More)|publisher=YouTube|accessdate=March 31, 2023}}</ref>
Donkey Kong is Diddy Kong's best friend and idol. Diddy Kong does not appear to be related to Donkey Kong since they are different species, but he has been called Donkey Kong's nephew on occasion, such as in the English version of ''Super Smash Bros.''<ref>[http://www.themushroomkingdom.net/images/ssb_dk.png]</ref> and once on Rare's website;<ref>http://web.archive.org/web/20020819225350/www.rareware.com/the_site/rare_games/new_games_digest/dk64_digest/dk64_cl_copy.html</ref> however, the Japanese version of ''Super Smash Bros.'' does not call him DK's nephew,<ref>http://www.youtube.com/watch?v=X08MC9rLiDA&t=2m45s</ref> [[Leigh Loveday]] himself uses uncertain language,<ref>http://web.archive.org/web/20020603041359/www.rareware.com/the_site/talk_to_us/scribes/sep16_99/sep16_99.html</ref> and the ''Donkey Kong 64'' instruction booklet only considers him "Donkey's little nephew wannabe."<ref>''Donkey Kong 64'' instruction booklet, page 7.</ref> The idea was soon dropped, and the usual story returned to them just being close friends.


Cranky Kong considers himself to be a "grandpappy" of sorts to Diddy Kong (as well as Dixie Kong), and while he complains about Diddy Kong receiving a starring role in ''Donkey Kong Country 2: Diddy's Kong Quest'' while he was stuck in a gloomy shed, he also calls him a true [[Cranky's Video Game Heroes|video game hero]] and comments that he must take after himself and Donkey Kong. Incidentally, in the episode "[[Ape Foo Young]]" of the ''Donkey Kong Country'' television series, Diddy Kong tries to pass off [[Baby Kong]] as Donkey Kong's nephew, while Cranky Kong states that he does not have one.
Cranky Kong considers himself to be a "grandpappy" of sorts to Diddy Kong (as well as Dixie Kong), and while he complains about Diddy Kong receiving a starring role in ''Donkey Kong Country 2: Diddy's Kong Quest'' while he was stuck in a gloomy shed, he also calls him a true [[Cranky's Video Game Heroes|video game hero]] and comments that he must take after himself and Donkey Kong.


Dixie Kong began a relationship with Diddy Kong after the events of ''Donkey Kong Country'',<ref>{{cite|date=November 1996|title=''Nintendo Magazine System'' (UK) #50|publisher=EMAP|language=en-gb|page=53|quote='''THE LOVE OF MY LIFE!''' Since returning from his first adventure, Diddy has been fending off unwanted women. However, one stuck around and soon became the love of his life. Her name is Dixie, a daredevil babe who’s not afraid to help out her colleague in these times of trouble.}}</ref> and has accompanied her boyfriend on a few adventures and sports outings, including ''Diddy Kong Racing DS'', in which Donkey Kong does not appear. Their romantic relationship is not often touched upon in the games themselves, but is utilized in the ''Donkey Kong Country'' television series. Diddy is shown to be good friends with her sister Tiny Kong in rare interactions, as Diddy freed Tiny in ''Donkey Kong 64'' and Tiny joins his group in ''Diddy Kong Racing DS''.
Dixie Kong began a relationship with Diddy Kong after the events of ''Donkey Kong Country'',<ref>''Nintendo Magazine System'' (UK) #50, page 53. "'''''THE LOVE OF MY LIFE!''' Since returning from his first adventure, Diddy has been fending off unwanted women. However, one stuck around and soon became the love of his life. Her name is Dixie, a daredevil babe who’s not afraid to help out her colleague in these times of trouble.''"</ref> and has accompanied her boyfriend on a few adventures and sports outings, including ''Diddy Kong Racing DS'', in which Donkey Kong does not appear. Their romantic relationship is not often touched upon in the games themselves, but is utilized in the ''Donkey Kong Country'' television series. Diddy is shown to be good friends with her sister Tiny Kong in rare interactions, as Diddy freed Tiny in ''Donkey Kong 64'' and Tiny joins his group in ''Diddy Kong Racing DS''.


====Enemies====
====Enemies====
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==Portrayals==
==Portrayals==
*[[Mark Betteridge]] (DK's voice clips recycled and higher-pitched from 1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|timestamp=51:12|title=The Donkey Kong Country 25th Anniversary Interview Documentary|publisher=YouTube|accessdate=January 17, 2023}}</ref>
*[[Chris Sutherland]] (formerly)
*[[Chris Sutherland]] (1997-2017)<ref>[[Media:DKR_Diddy_voice_confirmation.png|Twitter confirmation by former Rare employee Graeme Norgate]]</ref>
*[[Andrew Sabiston]] (''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' television series)
*[[Andrew Sabiston]] (''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' television series)
*[[Katsumi Suzuki]] (current; 2004-present)
*[[Katsumi Suzuki]] (current; 2004-present)
*[[Eric Bauza]] (''[[The Super Mario Bros. Movie]]'')


==Quotes==
==Quotes==
{{Main|List of Diddy Kong quotes}}
*''"Ahhh... delicious delicious bananas..."'' &ndash; ''[[Donkey Kong Country]]'' (SNES instruction booklet)
*"''Ahhh... delicious delicious bananas...''" &ndash; ''[[Donkey Kong Country]]'' (SNES instruction booklet)
*''"W-w-who goes there?!" Diddy challenged the sounds in the darkened, dripping foliage.'' &ndash; ''[[Donkey Kong Country]]'' (SNES instruction booklet, with narration)
*"''“W-w-who goes there?!Diddy challenged the sounds in the darkened, dripping foliage.''" &ndash; ''[[Donkey Kong Country]]'' (SNES instruction booklet, with narration)
*''"W-w-who goes there?!?" Diddy called.'' &ndash; ''[[Donkey Kong Country]]'' (GBA instruction booklet, with narration)
*"''“W-w-who goes there?!?Diddy called.''" &ndash; ''[[Donkey Kong Country]]'' (GBA instruction booklet, with narration)
*''"Kremlings!" Diddy gasped in horror.'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (Instruction booklets, with narration)
*"''“Kremlings!Diddy gasped in horror.''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (Instruction booklets, with narration)
*''"After all we did to get them back last time? [[Donkey Kong]] would go crazy if he lost his bananas again!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet)
*"''After all we did to get them back last time? [[Donkey Kong]] would go crazy if he lost his bananas again!''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet)
*''"We've got to rescue him, of course!" said Diddy and Dixie together.'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet, with narration)
*"''“We’ve got to rescue him, of course!said Diddy and Dixie together.''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet, with narration)
*''"What about me?!" asked Diddy, stamping his foot. "I went with Donkey on his last adventure! Why can't I do it?!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet, with narration)
*"''“What about me?!asked Diddy, stamping his foot. “I went with Donkey on his last adventure! Why can't I do it?!''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet, with narration)
*''"DK would never forgive us! We've got to rescue him!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]'' (GBA instruction booklet)
*"''DK would never forgive us! We've got to rescue him!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]'' (GBA instruction booklet)
*''"What about me?!" demanded Diddy. "I went with Donkey on his last adventure! I'll do it!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]'' (GBA instruction booklet)
*"''What about me?!" demanded Diddy. "I went with Donkey on his last adventure! I’ll do it!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]'' (GBA instruction booklet)
*''"But it's dangerous!" he protested.'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (Instruction booklets, with narration)
*"''“But it’s dangerous!he protested.''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (Instruction booklets, with narration)
*''"Of course I'm not!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (Instruction booklets)
*"''Of course I’m not!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (Instruction booklets)
*''"I'll bring him back, you'll see!" he declared.'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet, with narration)
*"''“I'll bring him back, you’ll see!he declared.''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (SNES instruction booklet, with narration)
*''"We'll bring him back, you'll see!"'' &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]'' (GBA instruction booklet)
*"''We'll bring him back, you'll see!''" &ndash; ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]'' (GBA instruction booklet)
*''"Hey, DK! Hellllp!"'' &ndash; ''[[Donkey Kong 64]]''
*"''Hey, DK! Hellllp!''" &ndash; ''[[Donkey Kong 64]]''
*''"YIPEE! Way to go, DK!"'' &ndash; ''[[Donkey Kong 64]]''
*"''YIPEE! Way to go, DK!''" &ndash; ''[[Donkey Kong 64]]''
*''"Now that I'm free, I can help you by collecting red bananas."'' &ndash; ''[[Donkey Kong 64]]''
*"''Now that I'm free, I can help you by collecting red bananas.''" &ndash; ''[[Donkey Kong 64]]''
*''"I'll just go and wait in the Tag Barrel until you need me."'' &ndash; ''[[Donkey Kong 64]]''
*"''I'll just go and wait in the Tag Barrel until you need me.''" &ndash; ''[[Donkey Kong 64]]''
*''"Mmm... I wonder if I'll need Cranky's help in here?"'' &ndash; ''[[Donkey Kong 64]]''
*"''Mmm... I wonder if I'll need Cranky's help in here?''" &ndash; ''[[Donkey Kong 64]]''
*''"Uh-oh!"'' &ndash; ''[[Donkey Kong 64]]''
*"''Uh-oh!''" &ndash; ''[[Donkey Kong 64]]''
*''"AAAAH, EEEEE-EEEK!!!"'' &ndash; ''[[Donkey Kong 64]]''
*"''Come on!''" &ndash; ''[[Donkey Kong 64]]'', ''[[Mario Power Tennis]]''
*''"Wheeee! Catch me if you can!"'' &ndash; ''[[Donkey Kong 64]]''
*"''AAAAH, EEEEE-EEEK!!!''" &ndash; ''[[Donkey Kong 64]]''
*''"Okay, you two morons, here's your chance..."'' &ndash; ''[[Donkey Kong 64]]''
*"''Wheeee! Catch me if you can!''" &ndash; ''[[Donkey Kong 64]]''
*''"I'm Diddy! Hoo-hoo!"'' &ndash; ''[[Mario Power Tennis]]''
*"''Okay, you two morons, here's your chance...''" &ndash; ''[[Donkey Kong 64]]''
*''"Come on!"'' &ndash; ''[[Mario Power Tennis]]''
*"''How could [[Donkey Kong|you]] think about [[bananas]] now?''" &ndash; ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' (television series) ("[[Ape Foo Young]]")
*''"(Heya! That was some show you put on out there. Real high-level play, and in a preliminary no less! Man, Rugby Sevens is just the best! I guess there were a lot of people here watching Rugby Sevens for the first time, but everyone got really fired up! Especially me!)"'' &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*"''Come on!'' (Is that the right club?)" &ndash; ''[[Mario Golf: Toadstool Tour]]''
*''"(The arrow markers that appear by your feet during Rugby Sevens point toward the middle of the goalpost. If you kick the ball in the direction of the arrow, it'll make it easier to score a drop goal. This is all good info if you want to rack up points!)"'' &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*"''I'm Diddy! Hoo-hoo!''" &ndash; ''[[Mario Power Tennis]]''
*''"(The crowd adores you guys, and I do too&ndash;I'd love a chance to face you in Rugby Sevens! I'll even let you know how to improve once I beat you.)"'' &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*"''(Heya! That was some show you put on out there. Real high-level play, and in a preliminary no less! Man, Rugby Sevens is just the best! I guess there were a lot of people here watching Rugby Sevens for the first time, but everyone got really fired up! Especially me!)''" &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*''"(Boy, I never thought I'd lose like that! That's what I get for thinking you were small bananas. Heckuva match, though. Thanks!)"'' &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*"''(The arrow markers that appear by your feet during Rugby Sevens point toward the middle of the goalpost. If you kick the ball in the direction of the arrow, it'll make it easier to score a drop goal. This is all good info if you want to rack up points!)''" &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*''"Ook ook ook! (I'm not going down easy!)"'' &ndash; ''[[Super Mario Party]]''
*"''(The crowd adores you guys, and I do too&ndash;I'd love a chance to face you in Rugby Sevens! I'll even let you know how to improve once I beat you.)''" &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*''"Ook ookoook ook! (You're lucky we weren't climbing trees!)"'' &ndash; ''[[Super Mario Party]]''
*"''(Boy, I never thought I'd lose like that! That's what I get for thinking you were small bananas. Heckuva match, though. Thanks!)''" &ndash; ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)]]''
*''"Ook ook ook! (Next time we meet, I won't lose!)"'' &ndash; ''[[Super Mario Party]]''
*"''Ook ook ook! (I'm not going down easy!)''" &ndash; ''[[Super Mario Party]]''
*''"Oook ook! Oook ook ook! (Nice meeting you! I'm Diddy Kong!)"'' &ndash; ''[[Super Mario Party]]''
*"''Ook ookoook ook! (You're lucky we weren't climbing trees!)''" &ndash; ''[[Super Mario Party]]''
*''"Oook ook! Oook oooook? (Mind if I come along with you?)"'' &ndash; ''[[Super Mario Party]]''
*"''Ook ook ook! (Next time we meet, I won't lose!)''" &ndash; ''[[Super Mario Party]]''
*''"Oook? Oook ook! (Any tree-climbing to do? I'm the best at that!)"'' &ndash; ''[[Super Mario Party]]''
*"''Oook ook! Oook ook ook! (Nice meeting you! I'm Diddy Kong!)''" &ndash; ''[[Super Mario Party]]''
{{stub|section=yes}}
*"''Oook ook! Oook oooook? (Mind if I come along with you?)''" &ndash; ''[[Super Mario Party]]''
*"''Oook? Oook ook! (Any tree-climbing to do? I'm the best at that!)''" &ndash; ''[[Super Mario Party]]''


==List of appearances==
==Game appearances==
{|class="wikitable sortable" width=100%
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
|-
!width=40%|Title
!width=40%|Title
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|1996
|1996
|SNES
|SNES
|-
|''[[Mario Kart 64]]''
|Cameo
|1996
|[[Nintendo 64]]
|-
|-
|''[[Diddy Kong Racing]]''
|''[[Diddy Kong Racing]]''
|Playable character
|Playable character
|1997
|1997
|[[Nintendo 64]]
|Nintendo 64
|-
|-
|''[[Donkey Kong 64]]''
|''[[Donkey Kong 64]]''
Line 407: Line 540:
|1999
|1999
|Nintendo 64
|Nintendo 64
|-
|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]''
|Playable character
|2000
|[[Game Boy Color]]
|-
|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]''
|Playable character
|2003
|[[Game Boy Advance]]
|-
|-
|''[[Mario Golf: Toadstool Tour]]''
|''[[Mario Golf: Toadstool Tour]]''
Line 432: Line 555:
|2003
|2003
|Nintendo GameCube
|Nintendo GameCube
|-
|''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]''
|Playable character
|2004
|Game Boy Advance
|-
|-
|''[[Donkey Konga 2]]''
|''[[Donkey Konga 2]]''
Line 451: Line 569:
|Unlockable playable character (main game)<br>Default playable character (Jungle Jam mode)
|Unlockable playable character (main game)<br>Default playable character (Jungle Jam mode)
|2005
|2005
|Game Boy Advance
|[[Game Boy Advance]]
|-
|-
|''[[Yakuman DS]]''
|''[[Yakuman DS]]''
Line 472: Line 590:
|2005
|2005
|Arcade
|Arcade
|-
|''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''
|Non-playable character
|2005
|Game Boy Advance
|-
|-
|''[[Mario Hoops 3-on-3]]''
|''[[Mario Hoops 3-on-3]]''
Line 532: Line 645:
|2009
|2009
|Wii
|Wii
|-
|''[[WarioWare: D.I.Y. Showcase]]''
|Cameo in Microgame
|2009
|[[WiiWare]]
|-
|-
|''[[Donkey Kong Country Returns]]''
|''[[Donkey Kong Country Returns]]''
Line 628: Line 736:
|Nintendo 3DS
|Nintendo 3DS
|-
|-
|''[[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|Donkey Kong Country: Tropical Freeze]]''
|''Donkey Kong Country: Tropical Freeze''
|Playable character
|Playable character
|2018
|2018
Line 671: Line 779:
|Unlockable playable character
|Unlockable playable character
|2019
|2019
|Nintendo Switch
|-
|''[[WarioWare: Get It Together!]]''
|Cameo in [[Donkey Kong Country Returns (microgame)|microgame]]
|2021
|Nintendo Switch
|-
|''[[Mario Strikers: Battle League]]'' (version 1.2.0)
|Playable character
|2022
|Nintendo Switch
|-
|''[[Mario Kart 8 Deluxe]]'' (version 3.0.0)
|Downloadable playable character
|2023 ([[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]], Wave 6)
|Nintendo Switch
|-
|''[[Super Mario Party Jamboree]]''
|Cameo
|2024
|Nintendo Switch
|Nintendo Switch
|}
|}
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<gallery>
<gallery>
Diddy kong.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Diddy kong.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Diddy Kong MGTT.png|''[[Mario Golf: Toadstool Tour]]''
Diddywrench.png|''[[Diddy Kong Racing]]''
Diddy Konga.jpg|''[[Donkey Konga 3 JP]]''
Diddy-DKKOS.png|''[[DK: King of Swing]]''
Diddy Kong DKonga2.png|''[[Donkey Konga 2]]''
Diddy Kong Artwork - Donkey Kong Country Tropical Freeze.png|''[[Donkey Kong Country: Tropical Freeze]]''
Diddy Kong Artwork - Donkey Kong Country Tropical Freeze.png|''[[Donkey Kong Country: Tropical Freeze]]''
Diddy Kong Artwork - Mario Golf World Tour.png|''[[Mario Golf: World Tour]]''
Diddy Kong Artwork - Mario Golf World Tour.png|''[[Mario Golf: World Tour]]''
M&SATR2016OG Diddy Kong.png|''[[Mario & Sonic at the Rio 2016 Olympic Games]]''
</gallery>
</gallery>


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|JapR=Didī Kongu
|JapR=Didī Kongu
|JapM=Diddy Kong
|JapM=Diddy Kong
|ChiS=迪迪刚
|ChiSR=Dídí Gāng
|ChiSM=Diddy Kong
|ChiT=狄狄剛
|ChiTR=Dídí Gāng
|ChiTM=Diddy Kong
|Fre=Diddy Kong
|Fre2=Diddy
|Fre2C=<ref>{{cite|deadlink=y|archive=web.archive.org/web/20001210101500/http://www.france2.fr/jeunesse/dktv/kongs.shtml#haut|title=Donkey Kong Planet official website|publisher=France2.fr|accessdate=June 24, 2024|language=fr}}</ref>
|Ger=Diddy Kong
|Ita=Diddy Kong
|Kor=디디콩
|Kor=디디콩
|KorR=Didi Kong
|KorR=Didi Kong
|KorM=Diddy Kong
|KorM=Diddy Kong
|Rom=Diddy Kong
|Chi=狄狄剛 (Traditional)</br>迪迪刚 (Simplified)
|RomN=''The Super Mario Bros. Movie''
|ChiR=Dídí Gāng
|Por=Diddy Kong
|ChiM=Diddy Kong
|Rus=Дидди Конг
|Rus=Дидди Конг
|RusR=Diddi Kong
|RusR=Diddi Kong
|RusM=Diddy Kong
|RusM=Diddy Kong
|Spa=Diddy Kong
}}
}}


==Notes and references==
==Trivia==
*Diddy Kong appears on ''Mario Kart Wii'' Trading Cards as a normal and foil card. On the back of his card, there is a description of him but with a spelling error saying "...he his one fun driver", instead of saying "...he is one fun driver".
*Diddy Kong has appeared more times as a playable character in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] than [[Donkey Kong]] has.
 
==References==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
===Notes===
<references group=note/>
===References===
<references/>
<references/>


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[[Category:Kongs]]
[[Category:Kongs]]
[[Category:Captains]]
[[Category:Captains]]
[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Main characters]]
[[Category:Unlockable characters]]
[[Category:Diddy Kong Racing characters]]
[[Category:Diddy Kong Racing characters]]
[[Category:DK: Jungle Climber characters]]
[[Category:DK: Jungle Climber characters]]
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[[Category:Donkey Kong characters]]
[[Category:Donkey Kong characters]]
[[Category:Donkey Kong Country characters]]
[[Category:Donkey Kong Country characters]]
[[Category:Donkey Kong Country (television series) characters]]
[[Category:Donkey Kong Country (television series)]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest characters]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest characters]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! characters]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! characters]]
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[[Category:Donkey Kong Land characters]]
[[Category:Donkey Kong Land characters]]
[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Planet]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga 2]]
[[Category:Donkey Konga 2]]
[[Category:Donkey Konga 3 JP]]
[[Category:Dr. Mario World]]
[[Category:Dr. Mario World]]
[[Category:Fortune Street characters]]
[[Category:Fortune Street characters]]
[[Category:LEGO Super Mario characters]]
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020 characters]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games characters]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games characters]]
[[Category:Mario Golf: Toadstool Tour characters]]
[[Category:Mario Golf: Toadstool Tour characters]]
[[Category:Mario Golf: World Tour characters]]
[[Category:Mario Golf: World Tour characters]]
[[Category:Mario Hoops 3-on-3 playable characters]]
[[Category:Mario Hoops 3-on-3 playable characters]]
[[Category:Mario Kart 8 Deluxe characters]]
[[Category:Mario Kart Arcade GP]]
[[Category:Mario Kart Arcade GP]]
[[Category:Mario Kart Arcade GP 2]]
[[Category:Mario Kart Arcade GP 2]]
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[[Category:Mario Sports Mix characters]]
[[Category:Mario Sports Superstars characters]]
[[Category:Mario Sports Superstars characters]]
[[Category:Mario Strikers: Battle League characters]]
[[Category:Mario Strikers Charged characters]]
[[Category:Mario Strikers Charged characters]]
[[Category:Mario Super Sluggers playable characters]]
[[Category:Mario Super Sluggers playable characters]]
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[[Category:Mario Tennis Aces characters]]
[[Category:Mario Tennis Aces characters]]
[[Category:Super Mario amiibo line]]
[[Category:Super Mario amiibo line]]
[[Category:Super Mario-kun characters]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Mario Party characters]]
[[Category:Super Mario Party characters]]
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[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:The Super Mario Bros. Movie characters]]
[[Category:Timber's Balloon Pop]]
[[Category:Timber's Balloon Pop]]
[[Category:UNO Super Mario]]
[[Category:UNO Super Mario]]

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