Editing Dice Block

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{{item infobox
{{item infobox
|name=Dice Block
|name=Dice Block
|image=[[File:SMPJ Dice Block Artwork.png|200px]]<br>A Dice Block from ''[[Super Mario Party Jamboree]]''
|image=[[File:SMPJ Dice Block Artwork.png|200px]]<br>A Dice Block from ''Super Mario Party Jamboree''
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|latest_appearance=''[[Super Mario Run]]'' (version 3.2.4, cameo) (2024)
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|effect=Determines the number of spaces a player moves on a single turn; determines the turn order; determines the final results in minigames in case of a tie
|effect=Determines the number of spaces a player moves on a single turn; determines the turn order; determines the final results in minigames in case of a tie
|variants=''[[#Types|See below]]''
|variants=''[[#Types|See below]]''
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*'''[[Halfway Dice Block]]:''' This is a Dice Block that is numbered only 1&ndash;5. It is found in ''[[Mario Party DS]]'' only.
*'''[[Halfway Dice Block]]:''' This is a Dice Block that is numbered only 1&ndash;5. It is found in ''[[Mario Party DS]]'' only.
*'''[[Warp Dice Block]]:''' When the player uses this in ''Mario Party DS'', they teleport to a random space before rolling the normal Dice Block.
*'''[[Warp Dice Block]]:''' When the player uses this in ''Mario Party DS'', they teleport to a random space before rolling the normal Dice Block.
*'''[[Creepy Dice Block]]:''' After a player uses a [[Cursed Mushroom]], the die turns purple, making the player use only the numbers 1, 2, and 3 (in ''[[Mario Party 5]]''{{'}}s [[Card Party]] and ''[[Mario Party 6]]''{{'}}s Solo Mode) or 1&ndash;5. When used as a regular item, this die is powerful when used against others and also useful to avoid spaces or areas.
*'''[[Event Block]]:''' In ''[[Mario Party]]'', [[Boo]], [[Koopa Troopa]], or [[Bowser]] appears from this block. Boo steals coins and Stars from another player, Koopa Troopa gives the player 20 coins, and Bowser takes away the same number of coins that Koopa Troopa gives to the player.
*'''Cursed Block:''' After a player uses a [[Poison Mushroom|Cursed Mushroom]], this die turns purple, making the player use only the numbers 1, 2, and 3 (in ''[[Mario Party 5]]''{{'}}s [[Card Party]] and ''[[Mario Party 6]]''{{'}}s Solo Mode) or 1&ndash;5. When used as a regular item, this die is powerful when used against others and also useful to avoid spaces or areas.
*'''Reverse Block:''' In ''[[Mario Party 3]]'', after a player uses a [[Reverse Mushroom]], this die makes the player go backwards.
*'''Reverse Block:''' In ''[[Mario Party 3]]'', after a player uses a [[Reverse Mushroom]], this die makes the player go backwards.
*'''Sluggish Block:''' In ''Mario Party 6'' and ''[[Mario Party 7]]'', after using the [[Slow 'Shroom Orb]] (in ''[[Mario Party 8]]'', it is a [[Slowgo Candy]]), players can roll any number they want (in ''Mario Party 8'', it shows only the numbers 1&ndash;5), but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block reappears in ''Mario Party 9'' and is golden. It is even slower than in the other games, so the player does not have to jump one number before.
*'''Sluggish Block:''' In ''Mario Party 6'' and ''[[Mario Party 7]]'', after using the [[Slow 'Shroom Orb]] (in ''[[Mario Party 8]]'', it is a [[Slowgo Candy]]), players can roll any number they want (in ''Mario Party 8'', it shows only the numbers 1&ndash;5), but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block reappears in ''Mario Party 9'' and is golden. It is even slower than in the other games, so the player does not have to jump one number before.
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*'''[[Payday Double Dice]]:''' Appearing in ''Super Mario Party Jamboree'', this die allows the player to roll two Dice Blocks, with the total being how many coins the player receives.
*'''[[Payday Double Dice]]:''' Appearing in ''Super Mario Party Jamboree'', this die allows the player to roll two Dice Blocks, with the total being how many coins the player receives.
*'''[[Payday Triple Dice]]:''' Appearing in ''Super Mario Party Jamboree'', this die allows the player to roll three Dice Blocks, with the total being how many coins the player receives.
*'''[[Payday Triple Dice]]:''' Appearing in ''Super Mario Party Jamboree'', this die allows the player to roll three Dice Blocks, with the total being how many coins the player receives.
*'''[[Turbo Dice]]:''' Appearing in ''Super Mario Party Jamboree'', this die allows the player to roll four Dice Blocks. However, this causes the player to skip any board events they cross, including the [[Star Exchange]]. This is found only on [[Roll 'em Raceway]].
*'''[[Turbo Dice]]:''' Appearing in ''Super Mario Party Jamboree'', this die allows the player to roll four Dice Blocks. However, this causes the player to skip any board events they cross, including the [[Star Space]]. This is found only on [[Roll 'em Raceway]].


==Designs==
==Designs==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=サイコロ
|Jap=サイコロ
|JpnN=''Mario Party'' to ''Mario Party 8''
|JapN=''Mario Party'' to ''Mario Party 8''
|JpnR=Saikoro
|JapR=Saikoro
|Jpn2=ノーマルサイコロ
|Jap2=ノーマルサイコロ
|Jpn2N=''Mario Party 9'' onwards
|Jap2N=''Mario Party 9'' onwards
|Jpn2R=Nōmaru saikoro
|Jap2R=Nōmaru saikoro
|JpnM=Dice
|JapM=Dice
|Jpn2M=Normal Dice
|Jap2M=Normal Dice
|ChiS=标准骰子
|ChiS=标准骰子
|ChiSR=Biāozhǔn Tóuzi
|ChiSR=Biāozhǔn Tóuzi
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}}
}}


==Notes==
==Trivia==
*In ''[[Mario Party 9]]'', ''[[Mario Party 10]]'', and ''[[Mario Party: Island Tour]]'', the Dice Block rolls like dice in real life, but in the other ''[[Mario Party (series)|Mario Party]]'' games, the block either breaks apart like [[Brick Block]]s or disappears.
*In ''[[Mario Party 9]]'', ''[[Mario Party 10]]'', and ''[[Mario Party: Island Tour]]'', the Dice Block rolls like dice in real life, but in the other ''[[Mario Party (series)|Mario Party]]'' games, the block either breaks apart like [[Brick Block]]s or disappears.
**Shaking {{button|wii|Wiimote}} in ''Mario Party 9'' and ''Mario Party 10'' causes the Dice Block to grow larger and spin faster. This also applies to the amiibo Party mode but by holding down the amiibo.
**Shaking {{button|wii|Wiimote}} in ''Mario Party 9'' and ''Mario Party 10'' causes the Dice Block to grow larger and spin faster. This also applies to the amiibo Party mode but by holding down the amiibo.

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