Editing Devil World

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{{minigame infobox
{{minigame-infobox
|image=[[File:WWGIT-Nintendo-15.png|250px]]
|image=[[File:WWGIT-Nintendo-15.png|250px]]
|appears_in=''[[WarioWare: Get It Together!]]
|appeared_in=''[[WarioWare: Get It Together!]]''
|type=Nintendo Classics
|type=Nintendo Classics
|intro=''Stay alive!''
|intro=''Stay alive!''
|info="''Oooh, there's sooo much retro goodness in this game! You've gotta navigate a maze and try to stay alive while the screen scrolls. Keep moving so you don't get squished! {{color|green|1984 (Japan): Famicom}}''" (American English) / "''{{color|green|1987: NES}}''" (British English)
|info=''"Oooh, there's sooo much retro goodness in this game! You've gotta navigate a maze and try to stay alive while the screen scrolls. Keep moving so you don't get squished! {{color|1984 (Japan): Famicom|green}}'' (American English) / ''{{color|1987: NES|green}}'' (British English)''"''
|clear=30
|clear=30
}}
}}
'''Devil World''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Family Computer]] [[nwiki:Devil World|game of the same name]].
'''Devil World''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo Entertainment System|NES]] {{wp|Devil World|game of the same name}}.


==Gameplay==
==Gameplay==
The player navigates through a maze and must avoid getting crushed between a wall and the edge of the screen as it automatically scrolls (as controlled by the Devil at the top of the screen) until the timer runs out.
The player navigates through a maze and must avoid getting crushed between a wall and the edge of the screen as it automatically scrolls (as controlled by the Devil at the top of the screen) until the timer runs out.
*'''Level 1:''' The screen scrolls to the left or right.
*'''Level 1:''' The screen scrolls to the left or right.
*'''Level 2:''' The screen scrolls up or down.
*'''Level 2:''' The screen scrolls up or down.
*'''Level 3:''' Same as Level 1, but the passages are narrower.
*'''Level 3:''' Same as Level 1, but the passages are narrower.
If two players are utilized, both players must survive to win. If two players are crushed by the wall and the edge of the screen the microgame ends in a loss. The first player to get crushed loses an effort point.
 
If two players are utilized, both players must survive to win. The first player to get squished loses an effort point.


==Suitability==
==Suitability==
{{WWGIT fit
{{WWGITFit
|5.1=5-Volt
|5.1=5-Volt
|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Mike|4.5=Ashley|4.6=Orbulon|4.7=Red
|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Mike|4.5=Ashley|4.6=Orbulon|4.7=Red
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|JapM=Devil World
|JapM=Devil World
|Kor=Devil World
|Kor=Devil World
|Fre=Devil World
|KorR=
|KorM=
}}
}}


{{9-Volt & 18-Volt's microgames}}
{{9-Volt and 18-Volt's Microgames}}
{{WWGIT microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

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