Editing Desolatt Island

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|inhabitants=[[Concordia]]ns, [[IDLE]]
|inhabitants=[[Concordia]]ns, [[IDLE]]
}}
}}
'''Desolatt Island''' is a [[Concordia]]n desert town in ''[[Mario & Luigi: Brothership]]'' which became an island after the original [[Uni-Tree]] was destroyed. It is the first island to be found drifting in [[Color-Full Sea]], and the fifth one to be linked to [[Shipshape Island]]. It is the home of [[IDLE]], a group of kids who become major allies in [[Mario]] and [[Luigi]]'s quest to restore Concordia.
'''Desolatt Island''' is a [[Concordia]]n desert town in ''[[Mario & Luigi: Brothership]]'' which became an island after the original [[Uni-Tree]] was destroyed. It is the first island to be found drifting in [[Color-Full Sea]], and the fifth one to be linked to [[Shipshape Island]]. Its name is a portmanteau of "desolate" and "{{wp|watt}}". It is the home of [[IDLE]], a group of kids who become major allies in [[Mario]] and [[Luigi]]'s quest to restore Concordia.


==History==
==History==
When Mario and Luigi arrive, [[Snaptor]]s are attacking the island, abducting its residents. The brothers meet a quartet of kids named [[Ireen]], [[Dulles]], [[Loog]], and [[Ellow]], who refer to themselves as IDLE. They are the island's self-proclaimed protectors, and only they know how to reach the [[Lighthouse (Mario & Luigi: Brothership)|lighthouse]]. They test the brothers by playing hide-and-seek with them, each one hiding in a different part of town. After finding them all, they open the way to the lighthouse, where Mario and Luigi encounter the same trio of villains they encountered in the [[Lushgreen Sea, Great Lighthouse Island]]. They reveal their names to be [[Ecks]], [[Ten]], and [[Shun]], known collectively as the [[Extension Corps]]. The brothers also meet their boss, [[Zokket]], who orders Ten to dispose of them while he and the others continue with his plan. Mario and Luigi battle Ten and defeat him, and he flies away on a Snaptor. He accidentally drops some [[Battle Plug]]s, prompting [[Snoutlet]] to explain that they can be used to gain special effects in battle. Ten returns, wanting his Battle Plugs back, and immediately fights the brothers again, with Snoutlet using this as an opportunity to give them a tutorial on using and taking advantage of Battle Plugs. Midway into the battle, Ten retreats and flies away again, allowing Mario and Luigi to link the island to Shipshape.
When Mario and Luigi arrive, [[Snaptor]]s are attacking the island, abducting its residents. The brothers meet a quartet of kids named [[Ireen]], [[Dulles]], [[Loog]], and [[Ellow]], who refer to themselves as IDLE. They are the island's self-proclaimed protectors, and only they know how to reach the [[Lighthouse (Mario & Luigi: Brothership)|lighthouse]]. They test the brothers by playing hide-and-seek with them, each one hiding in a different part of town. After finding them all, they open the way to the lighthouse, where Mario and Luigi encounter the same trio of villains they encountered in [[Lushgreen Sea]]'s [[Great Lighthouse]]. They reveal their names to be [[Ecks]], [[Ten]], and [[Shun]], known collectively as the [[Extension Corps]]. The brothers also meet their boss, [[Zokket]], who orders Ten to dispose of them while he and the others continue with his plan. Mario and Luigi battle Ten and defeat him, and he flies away on a Snaptor. He accidentally drops some [[Battle Plug]]s, prompting [[Snoutlet]] to explain that they can be used to gain special effects in battle. Ten returns, wanting his Battle Plugs back, and immediately fights the brothers again, with Snoutlet using this as an opportunity to give them a tutorial on using and taking advantage of Battle Plugs. Midway into the battle, Ten retreats and flies away again, allowing Mario and Luigi to link the island to Shipshape.


==Enemies==
==Enemies==
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*'''In-game description:''' ''An island with a town half buried in sand. Debris litters the area.''
*'''In-game description:''' ''An island with a town half buried in sand. Debris litters the area.''


==Naming==
==Names in other languages==
"Desolatt" is a portmanteau of "desolate" and "{{wp|watt}}", alluding to both [[Concordia]]'s general electric theme and the plug-shaped houses on the island.
 
===Names in other languages===
{{Foreign names  
{{Foreign names  
|Jpn=サビレッタ島
|Jap=サビレッタ島
|JpnR=Sabiretta-jima
|JapR=Sabiretta-jima
|JpnM=Corruption of「寂れた」(''sabireta'', "desolated") + "island"
|JapM=Corruption of「寂れた」(''sabireta'', desolated) + "island"
|ChiS=寂静岛
|Chi=寂静岛
|ChiSR=Jìjìng Dǎo
|ChiR=Jìjìng Dǎo
|ChiSM=Quiet Island
|ChiM=Quiet Island
|ChiT=寂靜島
|ChiTR=Jìjìng Dǎo
|ChiTM=Quiet Island
|Dut=Vehlaate
|DutM=Corruption of ''verlaten'' ("deserted, to abandon")
|FreE=Troglodia
|FreEM=From "troglodyte" and place-suffix "-ia"
|FreEC=<ref>Mario & Luigi : L'épopée fraternelle in game name (European French localization)</ref>
|Ger=Desolütje
|Ger=Desolütje
|GerM=Portmanteau of ''desolat'' ("desolate") and "-tje" (common suffix in dialects for diminution or affection)
|GerM=Portmanteau of ''desolat'' ("desolate") and "-tje" (common suffix in dialects for diminution or affection)
|Ita=Isola Desola
|Ita=Isola Desola
|ItaM=Desol Island; from a contraction of ''desolata'' ("desolate"/"deserted")
|ItaM=Desol Island; from a contraction of ''desolata'' ("desolated"/"deserted")
|ItaC=<ref name=ITA>[https://www.youtube.com/watch?v=361p67cmKfs Mario & Luigi: Fraternauti alla carica - LIVE #3]. By Mariuigi Khed on ''YouTube''. Retrieved on December 11, 2024.</ref>
|ItaC=<ref name=ITA>[https://www.youtube.com/watch?v=361p67cmKfs Mario & Luigi: Fraternauti alla carica - LIVE #3]. By Mariuigi Khed on ''YouTube''. Retrieved on December 11, 2024.</ref>
|Kor=쇠라크섬
|KorR=Soerakeu Seom
|KorM=Phonetic of "쇠락" (''soerak'', "deterioration") + "island"
|Por=Ilha Exília
|PorM=From ''exílio'' ("exile") and place-name suffix "-ia"
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|Spa=Isla Desolita
|SpaM=''Isla'' ("Island") + ''desolada'' ("desolated") with ''solita'' ("alone")
}}
}}


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