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| {{about|the desert world of [[Donkey Kong (Game Boy)|Donkey Kong]] on the [[Game Boy]]|other deserts in the [[Super Mario (franchise)|''Super Mario'' franchise]]|[[:Category:Deserts]]}}
| | #REDIRECT [[Desert (Donkey Kong)]] |
| {{world infobox
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| |image=[[File:DonkeyKong-Stage5(Desert).png|160px]]
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| |game=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]])
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| |levels=12
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| |before=[[Jungle (Donkey Kong)|<<]]
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| |after=[[Airplane|>>]]
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| }}
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| The '''Desert''' is the fifth world in the [[Donkey Kong (Game Boy)|Game Boy version]] of ''[[Donkey Kong (game)|Donkey Kong]]''. The Desert features an [[Egypt]]ian setting with pyramids and tombs. Mario can use [[Super Hammer]]s to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the [[key]] up several stories to the door, by only using [[ladder]]s, [[road]]s and [[spring]]s. The Desert has 12 stages.
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| ==Levels==
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| [[File:DKChase5.PNG|thumb|Mario and Donkey Kong in the Desert]]
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| {|class=wikitable
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| !width=20%|Level
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| !width=20%|Image
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| !width=20%|Enemies and and obstacles
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| |-
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| |align="center"|[[Stage 5-1]]||align="center"|[[File:DonkeyKong-Stage5-1 (GB).png]]||align="center"|-
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| |-
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| |align="center"|[[Stage 5-2]]||align="center"|[[File:DonkeyKong-Stage5-2 (GB).png]]||align="center"|[[Miira]], [[Skeleton (enemy)|Skeleton]], [[Furafurawā]]
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| |-
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| |align="center"|[[Stage 5-3]]||align="center"|[[File:DonkeyKong-Stage5-3 (GB).png]]||align="center"|Skeleton
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| |-
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| |align="center"|[[Stage 5-4]]||align="center"|[[File:DonkeyKong-Stage5-4 (GB).png]]||align="center"|[[Donkey Kong]]
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| |-
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| |align="center"|[[Stage 5-5]]||align="center"|[[File:DonkeyKong-Stage5-5 (GB).png]]||align="center"|[[Bowbow]]s
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| |-
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| |align="center"|[[Stage 5-6]]||align="center"|[[File:DonkeyKong-Stage5-6 (GB).png]]||align="center"|[[Donkey Kong Jr.]], [[Sairesu]], [[Fireball (Donkey Kong)|Fireball]]s
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| |-
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| |align="center"|[[Stage 5-7]]||align="center"|[[File:DonkeyKong-Stage5-7 (GB).png]]||align="center"|[[Arumajiron]], [[cannon]]s
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| |-
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| |align="center"|[[Stage 5-8]]||align="center"|[[File:DonkeyKong-Stage5-8.png]]||align="center"|Donkey Kong, [[barrel]]s, [[oil drum]]s, [[Fireball (Donkey Kong)|Fireball]]s
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| |-
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| |align="center"|[[Stage 5-9]]||align="center"|[[File:DonkeyKong-Stage5-9 (GB).png]]||align="center"|[[Thwomp Platform]]s
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| |-
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| |align="center"|[[Stage 5-10]]||align="center"|[[File:DonkeyKong-Stage5-10 (GB).png]]||align="center"|-
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| |-
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| |align="center"|[[Stage 5-11]]||align="center"|[[File:DonkeyKong-Stage5-11 (GB).png]]||align="center"|[[Sukōpī]]
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| |-
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| |align="center"|[[Stage 5-12]]||align="center"|[[File:DonkeyKong-Stage5-12 (GB).png]]||align="center"|Donkey Kong, [[Tsutan'ōmen]]
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| |}
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| ==Names in other languages==
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| {{foreign names
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| |Jap={{ruby|砂漠|さばく}}<ref>{{cite|title=ゲームボーイ ドンキーコング (''Gēmu Bōi Donkī Kongu'') instruction booklet|page=1 and 15|language=ja|publisher=Nintendo|date=1994}}</ref>
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| |JapR=Sabaku
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| |JapM=Desert
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| |Spa=Desierto
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| |SpaM=Desert
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| |Fre=Désert
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| |FreM=Desert
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| |Dut=Woestijn<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 14: "Gebieden".</ref>
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| |DutM=Desert
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| |Ita=Deserto<ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian manual|page=2 and 17}}</ref><ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Virtual Console]]) Italian e-manual|page=14}}</ref>
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| |ItaM=Desert
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| }}
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| ==References==
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| <references/>
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| {{DKGB}}
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| [[Category:Deserts]]
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| [[Category:Donkey Kong (Game Boy) worlds]]
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