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| {{redirect|Timer Switch|the block from [[Super Mario Bros. Wonder]]|[[timer switch]]}} | | {{image}} |
| {{item infobox
| | '''? Switch Panels''' are objects that are found in ''[[Yoshi's Story]]''. |
| |image=[[File:Question Switch Panel.png|150px]]<br>A Delay Switch in [[Rail Lift]]
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| |first_appearance=''[[Yoshi's Story]]'' ([[List of games by date#1997|1997]])
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| |effect=Adds time to a [[? Switch]] event when triggered
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| }}
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| '''Delay Switches''',<ref>{{cite|date=1998|publisher=Nintendo of America|language=en-us|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|page=16}}</ref> or '''Timer Switches''',<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=113, 115|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> are objects in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. A Delay Switch can be activated from an [[Yoshi's Egg|egg]] being thrown at it, flipping it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a [[Yoshi (species)|Yoshi]] attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.
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| ==Gallery==
| | ? Switch Panels give more time to a [[Question Switch|? Switch]] Event when a [[Yoshi (species)|Yoshi]] presses the ? Switch by [[Jump]]ing on it. To trigger the ? Switch Panel, the Yoshi can simply use the [[Yoshi Egg]] to filp the panel to give more time on the ? Switch event. There are many of them in some levels. They also actually act like ? Switches, like when the Yoshi attempts to flip the panel to start the event when the panel is hit as it flips. Like the ? Switch, the panel will start the start if it is flipped by the Yoshi Egg. The event starts when the part of the level is changed as the Yoshi attempts to look around the area as the music starts. When the music goes fast-paced, the Yoshi hasn't much time on the event unless the Yoshi flips the ? Switch Panel with the Yoshi Egg. |
| <gallery>
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| Story Delay Switch.png|Sprite from ''Yoshi's Story''
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| Story Delay Switch parachute.png|Sprite (parachute) from ''Yoshi's Story''
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| </gallery>
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| ==Names in other languages==
| | {{stub}} |
| {{foreign names | |
| |Jpn=?スイッチパネル<ref>{{cite|language=ja|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=[[media:Yoshi Story Shogakukan P13.jpg|13]]|publisher=[[Shogakukan]]}}</ref>
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| |JpnR=? Suitchi Paneru
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| |JpnM=? Switch Panel
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| |Jpn2=スイッチパネル<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=27}}</ref>
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| |Jpn2R=Suitchi Paneru
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| |Jpn2M=Switch Panel
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| |Jpn3=?スイッチ<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=12|quote=「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')}}</ref>
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| |Jpn3R=? Suitchi
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| |Jpn3M=? Switch
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| }} | |
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| ==References==
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| <references/>
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| | <br clear=all> |
| {{Yoshi's Story}} | | {{Yoshi's Story}} |
| [[Category:Switches]] | | [[Category:Yoshi Objects]] |
| [[Category:Yoshi's Story objects]] | | [[Category:Yoshi's Story]] |
| [[it:? Switch Panel]]
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