Editing Delay Switch
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|effect=Adds time to a [[? Switch]] event when triggered | |effect=Adds time to a [[? Switch]] event when triggered | ||
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'''Delay Switches''',<ref> | '''Delay Switches''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 16.</ref> or '''Timer Switches''',<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 113, 115.</ref> are objects that are found in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. To trigger a Delay Switch, a [[Yoshi (species)|Yoshi]] must shoot an [[Yoshi's Egg|egg]] at it to flip it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Story Delay Switch.png|Sprite | Story Delay Switch.png|Sprite | ||
Story Delay Switch parachute.png|Sprite (parachute) | Story Delay Switch parachute.png|Sprite (parachute) | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=?スイッチパネル<ref> | |Jap=?スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), [[media:Yoshi Story Shogakukan P13.jpg|page 13]].</ref> | ||
|JapR=? | |JapR=? Suicchi Paneru | ||
|JapM=? Switch Panel | |JapM=? Switch Panel | ||
|Jap2=スイッチパネル<ref> | |Jap2=スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 27.</ref> | ||
|Jap2R= | |Jap2R=Suicchi Paneru | ||
|Jap2M=Switch Panel | |Jap2M=Switch Panel | ||
|Jap3=?スイッチ<ref> | |Jap3=?スイッチ<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 12. 「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')</ref> | ||
|Jap3R=? | |Jap3R=? Suicchi | ||
|Jap3M=? Switch | |Jap3M=? Switch | ||
}} | }} |