Editing Delay Switch

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|effect=Adds time to a [[? Switch]] event when triggered
|effect=Adds time to a [[? Switch]] event when triggered
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'''Delay Switches''',<ref>{{cite|date=1998|publisher=Nintendo of America|language=en-us|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|page=16}}</ref> or '''Timer Switches''',<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=113, 115|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> are objects in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. A Delay Switch can be activated from an [[Yoshi's Egg|egg]] being thrown at it, flipping it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a [[Yoshi (species)|Yoshi]] attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.
'''Delay Switches''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 16.</ref> or '''Timer Switches''',<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 113, 115.</ref> are objects that are found in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. To trigger a Delay Switch, a [[Yoshi (species)|Yoshi]] must shoot an [[Yoshi's Egg|egg]] at it to flip it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.
 
==Gallery==
==Gallery==
<gallery>
<gallery>
Story Delay Switch.png|Sprite from ''Yoshi's Story''
Story Delay Switch.png|Sprite
Story Delay Switch parachute.png|Sprite (parachute) from ''Yoshi's Story''
Story Delay Switch parachute.png|Sprite (parachute)
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=?スイッチパネル<ref>{{cite|language=ja|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=[[media:Yoshi Story Shogakukan P13.jpg|13]]|publisher=[[Shogakukan]]}}</ref>
|Jap=?スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), [[media:Yoshi Story Shogakukan P13.jpg|page 13]].</ref>
|JapR=? Suitchi Paneru
|JapR=? Suicchi Paneru
|JapM=? Switch Panel
|JapM=? Switch Panel
|Jap2=スイッチパネル<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=27}}</ref>
|Jap2=スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 27.</ref>
|Jap2R=Suitchi Paneru
|Jap2R=Suicchi Paneru
|Jap2M=Switch Panel
|Jap2M=Switch Panel
|Jap3=?スイッチ<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=12|quote=「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')}}</ref>
|Jap3=?スイッチ<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 12. 「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')</ref>
|Jap3R=? Suitchi
|Jap3R=? Suicchi
|Jap3M=? Switch
|Jap3M=? Switch
}}
}}

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