Editing Deke
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[[ | [[Image:Deke.PNG|thumb|Toad using a '''Deke'''.]] | ||
A '''Deke''' is a move used in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. While the player has the ball, and the opponent is coming to steal the ball, the player can press {{button|gcn|Y}} or tilt {{button|gcn|C}} to | A '''Deke''' is a move used in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. While the player has the ball, and the opponent is coming to steal the ball, the player can press {{button|gcn|Y}} or tilt {{button|gcn|C}} to for the Deke Move in ''Super Mario Strikers'', or press {{button|wii|Pad}} in the desired direction for ''Charged''. The Deke Move is used to avoid the opponent's [[Big Hit|tackle]]. If the player has right timing, the player will successfully dodge the opponent's tackle. | ||
There are four types of dekes: | There are four types of dekes: | ||
*'''Standard''' dekes simply involve the character hopping a short distance in the given direction. Balanced characters have standard dekes | *'''Standard''' dekes simply involve the character hopping a short distance in the given direction. Balanced characters tend to have standard dekes. | ||
*'''Leaping''' dekes cause the character to jump in the given direction, which makes them more difficult to counter. It is possible to leap over the goalie with correct timing. | *'''Leaping''' dekes cause the character to jump in the given direction, which makes them more difficult to counter. It is possible to leap over the goalie with correct timing. Playmaker characters tend to have leaping dekes. | ||
*'''Damaging''' dekes do not move the character very much, but instead produce an attack that knocks away would-be tacklers. Offensive and power players have damaging dekes. | *'''Damaging''' dekes do not move the character very much, but instead produce an attack that knocks away would-be tacklers. Offensive and power players tend to have damaging dekes. | ||
*'''Teleporting''' dekes involve the character pausing for a moment, then teleporting in the given direction. The distance teleported increases as the ball's charge does; when the ball is fully charged it becomes relatively easy to simply teleport through the goalie for a score, though this is possible at any charge level. Using a teleporting deke will drain all charge from the ball. Defensive players have teleporting dekes | *'''Teleporting''' dekes involve the character pausing for a moment, then teleporting in the given direction. The distance teleported increases as the ball's charge does; when the ball is fully charged it becomes relatively easy to simply teleport through the goalie for a score, though this is possible at any charge level. Using a teleporting deke will drain all charge from the ball. Defensive players tend to have teleporting dekes. | ||
==List of dekes | ==List of characters' dekes== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Character!!Deke type!!Notes | !Character!!Deke type!!Notes | ||
Line 16: | Line 16: | ||
|Luigi||Standard||— | |Luigi||Standard||— | ||
|- | |- | ||
|Peach||Leaping|| | |Peach||Leaping||— | ||
|- | |- | ||
|Daisy||Teleporting||— | |Daisy||Teleporting||— | ||
|- | |- | ||
|Wario||Damaging||Hops in the air with a timpani noise and hollers "Butt Smash!", delivering a | |Wario||Damaging||Hops in the air with a timpani noise and hollers "Butt Smash!", delivering a ground pound. | ||
|- | |- | ||
|Waluigi||Teleporting|| | |Waluigi||Teleporting||— | ||
|- | |- | ||
|Yoshi||Standard||— | |Yoshi||Standard||— | ||
Line 38: | Line 38: | ||
|Toad||Leaping||— | |Toad||Leaping||— | ||
|- | |- | ||
|Hammer Bro.||Damaging||Hops in the air and bashes a giant hammer into the ground below himself | |Hammer Bro.||Damaging||Hops in the air and bashes a giant hammer into the ground below himself. | ||
|- | |- | ||
|Koopa Troopa||Standard|| | |Koopa Troopa||Standard||— | ||
|- | |- | ||
|Birdo||Damaging|| | |Birdo||Damaging||Spins around. | ||
|- | |- | ||
|Boo|| | |Boo||Teleporting||Unlike other characters, Boo has to wait for a few seconds before being able to deke again. | ||
|- | |- | ||
|Dry Bones||Teleporting|| | |Dry Bones||Teleporting||— | ||
|- | |- | ||
|Monty Mole||Damaging||Digs underground and leaps back up, | |Monty Mole||Damaging||Digs underground and leaps back up, damaging those nearby at the time. The slowest of all damaging dekes to hit. | ||
|- | |- | ||
|Shy Guy||Standard||— | |Shy Guy||Standard||— | ||
|} | |} | ||
[[Category:Sport Moves]] | |||
[[Category:Moves]] | |||
[[Category: | |||
[[Category:Mario Strikers Charged]] | [[Category:Mario Strikers Charged]] | ||
[[Category:Super Mario Strikers]] | [[Category:Super Mario Strikers]] |