Editing Deke
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|Boo||Leaping||Unlike the other three playmakers, Boo turns invisible, and unlike every other character, he has to wait for a few seconds before being able to deke again. | |Boo||Leaping||Unlike the other three playmakers, Boo turns invisible, and unlike every other character, he has to wait for a few seconds before being able to deke again. | ||
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|Dry Bones||Teleporting||Curls up into a ball and rolls on the ground for a few seconds before teleporting, | |Dry Bones||Teleporting||Curls up into a ball and rolls on the ground for a few seconds before teleporting, can be used to evade goalies if positioned properly. However, dry bones is vulnerable while rolling, as such, he can be intercepted during it, preventing the teleport altogether. | ||
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|Monty Mole||Damaging||Digs underground and leaps back up, launching those nearby at the time. The slowest of all damaging dekes to hit. | |Monty Mole||Damaging||Digs underground and leaps back up, launching those nearby at the time. The slowest of all damaging dekes to hit. |