Editing Defense

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[[File:MLBIS Defense.png|thumb|240px|An explanation of defense power in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
[[File:MLBIS Defense.png|thumb|240px|An explanation of Defense in ''[[Mario & Luigi: Bowser's Inside Story]]'']]
{{quote|{{color|blue|DEF}} shows a character's defense. The bigger that number is, the less damage the character will receive in battle.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}}
{{quote2|{{color|DEF|blue}} shows a character's defense. The bigger that number is, the less damage the character will receive in battle.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}}
 
[[File:Stat DEF MLPiT.png|frame|left]]
[[File:Stat DEF MLPiT.png|frame|left]]
[[File:MLSSBMDef.png|frame|left]]
[[File:MLSSBMDef.png|frame|left]]
'''Defense''', often shortened to '''DEF''', is a stat that appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and every entry in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series and ''[[Paper Mario (series)|Paper Mario]]'' series. It is used by every playable character in these RPGs (excluding the [[partner]]s in ''[[Paper Mario]]'') and affects how much damage the player takes from attacks in battle. Occasionally, enemies also use Defense, which decides how much damage they take from the player's attacks. In the ''Mario & Luigi'' series and ''Super Mario RPG'', damage dealt is based on a formula, whereas in the ''Paper Mario'' series, damage dealt is simply [[Power|attack power]] directly subtracted by defense power. In the ''Paper Mario'' series, the player's Defense cannot be increased permanently (the Defense of [[partner]]s could not be increased at all until ''[[Paper Mario: The Thousand-Year Door]]''), while in other games, Defense directly increases as each character [[Level up|levels up]] and, in ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'', and ''[[Mario & Luigi: Brothership]]'', through [[Bean|Defense Bean]]s. Temporary boosts to Defense can be obtained by equipping certain equipment, such as the [[Defend Plus]] [[Badge]] or the [[List of clothing in Mario & Luigi: Partners in Time#Block Trousers|Block Trousers]], or by using certain items, such as the [[Courage Shell]] or the [[Green Pepper]]; when using items, [[DEF-Up]] is displayed to show that the effect is nonpermanent. Conversely, enemies can also use attacks that temporarily decrease the player's Defense, which is displayed with [[DEF-Down]].
'''Defense''', often shortened to '''DEF''', is a stat that appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and every entry in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series and ''[[Paper Mario (series)|Paper Mario]]'' series. It it used by every playable character in these RPGs (excluding the [[partner]]s in ''[[Paper Mario]]'') and affects how much damage the player takes from attacks in battle. Occasionally, enemies also use Defense, which decides how much damage they take from the player's attacks. In the ''Mario & Luigi'' series and ''Super Mario RPG'', damage dealt is based on a formula, whereas in the ''Paper Mario'' series, damage dealt is simply [[Power|attack power]] directly subtracted by defense power. In the ''Paper Mario'' series, the player's Defense cannot be increased permanently (the Defense of [[partner]]s could not be increased at all until ''[[Paper Mario: The Thousand-Year Door]]''), while in other games, Defense directly increases as each character [[Level up|levels up]] and, in ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'', through [[Bean|Defense Bean]]s. Temporary boosts to Defense can be obtained by equipping certain equipment, such as the [[Defend Plus]] [[Badge]] or the [[List of clothing in Mario & Luigi: Partners in Time#Block Trousers|Block Trousers]], or by using certain items, such as the [[Courage Shell]] or the [[Green Pepper]]; when using items, [[DEF-Up]] is displayed to show that the effect is nonpermanent. Conversely, enemies can also use attacks that temporarily decrease the player's Defense, which is displayed with [[DEF-Down]].
 
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ぼうぎょ
|JpnR=Bōgyo
|JpnM=Defense
|ChiS=防御
|ChiSR=Fángyù
|ChiSM=Defense
|ChiT=防禦
|ChiTR=Fángyù
|ChiTM=Defense
|Dut=verdediging
|DutM=defense
|Fre=DÉF
|Fre=DÉF
|FreM=Abbreviation of ''défense'' ("defense")
|FreM=Abbreviation for ''défense'', the French word for "defense".
|Fre2=défense
|Ger=Verteidigung<br>VERT. (abbreviation)
|Fre2M=defense
|FreA=Défense
|FreAM=Defense
|Ger=Verteidigung
|GerM=Defense
|GerM=Defense
|Ger2=VERT.
|Ger2M=Abbreviation of ''Verteidigung'' ("Defense")
|Ger3=Abwehrkraft
|Ger3M=Defense Power
|Ita=Difesa
|Ita=Difesa
|ItaM=Defense
|ItaM=Defense
|Ita2=difesa
|Ita2M=defense
|Kor=방어
|KorR=Bang'eo
|KorM=Defense
|Spa=Defensa
|SpaM=Defense
|Spa2=DEF
|Spa2M=Abbrebiation of ''Defensa'' ("Defense")
}}
}}
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[[Category:Mario & Luigi: Bowser's Inside Story stats]]
[[Category:Mario & Luigi: Bowser's Inside Story stats]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey stats]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey stats]]
[[Category:Mario & Luigi: Brothership stats]]
[[Category:Mario & Luigi: Dream Team stats]]
[[Category:Mario & Luigi: Dream Team stats]]
[[Category:Mario & Luigi: Paper Jam stats]]
[[Category:Mario & Luigi: Paper Jam stats]]

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