Editing Dear John Letter

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{minigame infobox
{{minigame-infobox
|image=[[File:Dear_John_Letter.png]]
|image=[[File:Dear_John_Letter.PNG]]
|appears_in=''[[WarioWare: Twisted!]]
|appeared_in=''[[WarioWare: Twisted!]]
|type=[[Wario|WarioWatch]]
|type=[[Wario|WarioWatch]]
|intro = ''Dump!''
|info=''"I've seen that guy before. Looks like he's getting dumped."''
|info=''"I've seen that guy before. Looks like he's getting dumped."''
|controls={{button|gba|Tilt}} – Spin
|controls={{button|gba|Tilt}} – Spin
|clear=15
}}  
}}  
'''Dear John Letter''' is one of [[Wario|WarioWatch]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]'' The name comes from the term "Dear John", which means that someone is breaking up with their relationship with a note and not in person.
'''Dear John Letter''' is one of [[Wario|WarioWatch]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. The name comes from the term "Dear John", which means that someone is breaking up with their relationship with a note and not in person.


==Gameplay==
==Gameplay==
The purpose of the game is to tilt or spin the [[Game Boy Advance]] to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy.
The purpose of the game is to tilt or spin the [[Game Boy Advance]] to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy.


The player starts off the game with '''4''' seconds. If the player beats the game, then '''2''' more seconds are added to the timer.
The player starts off the game with '''4''' seconds.


*'''1st level difficulty:''' There are 16 hearts.
*'''1st level difficulty:''' There are 16 hearts. The system has to spin a bit to make the stickman dizzy.
*'''2nd level difficulty:''' There are 24 hearts.
*'''2nd level difficulty:''' There are 24 hearts. The system needs to spin a bit more to make the stickman dizzy.  
*'''3rd level difficulty:''' There are 32 hearts.
*'''3rd level difficulty:''' There are 32 hearts. The system has to spin even more to make the stickman dizzy.


==Names in other languages==
A minimum of 15 points must be earned to clear this microgame.
{{foreign names
{{BoxTop}}
|Jap=わるいカレ
{{WarioWare: Twisted! Microgames}}
|JapR=Warui Kare
[[Category:WarioWare: Twisted! Microgames]]
|JapM=Bad Boyfriend
[[Category:Unlockables]]
}}
 
{{Wario's microgames}}
{{WarioWare: Twisted! microgames}}
[[Category:WarioWare: Twisted! microgames]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: