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[[File:MKDD LuigiCircuit.png|200px|thumb|One of the Dash Panels that appear in ''Mario Kart: Double Dash!!'']] | |||
'''Dash Panels'''<ref name=Sources>''Mario Kart: Double Dash!!'' instruction booklet. Page 31.<br>Knight, Michael. (2010) ''[[Prima Games|Prima]] Nintendo DS Pocket Guide''. Page 127.<br>Epstein, Joe, Garitt Rocha, and Alexander Musa. (2017) ''Mario Kart 8 Deluxe'' Official Guide (from [[Prima Games]]). Page 11.<br>Musa, Alexander, and Geson Hatchett (2013). ''Super Mario 3D World'' [[Prima Games|Prima]] Official Game Guide, page 19.<br>{{ref quote|This flashing device is called a Dash Panel.|[[Lakitu]]|Mario & Luigi: Paper Jam}}. ''Mario & Sonic at the Olympic Games Tokyo 2020'' in-game name.</ref> (also formatted as '''dash panels''',<ref>Grimm, Steven. (2003) ''Mario Kart: Double Dash!!'' Official Nintendo Player's Guide. Page 31.<br>''Mario Kart DS'' instruction booklet. Page 36.<br>Hodgson, David S. J. ''Mario Kart Wii'' Premiere Edition. Page 9.<br>von Esmarch, Nick. (2011) ''Mario Kart 7'' [[Prima Games|Prima]] Official Game Guide. Page 46.</ref> and also named '''Turbo Plate''',<ref>''Nintendo Power'' #41, page 89.</ref> '''Turbo Tile''',<ref>''Nintendo Power'' #41, page 89.</ref> and other names depending on the game) are special panels that make the player go faster. They are most prominently featured in the ''[[Mario Kart (series)|Mario Kart]]'' series. | |||
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==History== | ==History== | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Super Mario Kart''==== | ====''Super Mario Kart''==== | ||
Dash Panels, named '''Zippers''',<ref> | [[File:SMK Dash Panel Screenshot.png|thumb|left|[[Mario]] driving near a Dash Panel in Bowser Castle 1 from ''Super Mario Kart'']] | ||
Dash Panels, named '''Zippers''',<ref>''Super Mario Kart'' Instruction Booklet, page 12.</ref> first appear in ''[[Super Mario Kart]]'', where they appear as yellow arrows. They appear in [[Bowser Castle 1 (SNES)|Bowser Castle 1]], [[Mario Circuit 2]], [[Ghost Valley 2]], [[Bowser Castle 2 (SNES)|Bowser Castle 2]], [[Mario Circuit 3]], [[Bowser Castle 3 (SNES)|Bowser Castle 3]] and [[Ghost Valley 3]]. In Mario Circuit 2, Zippers are used to make a large jump. In the [[Virtual Console]] release, they are named '''Speed Pads'''<ref>''[[Super Mario Kart]]'' Wii Virtual Console Manual, page 5.</ref> | |||
====''Mario Kart 64''==== | ====''Mario Kart 64''==== | ||
[[File:MK64 Boost Pad.png|thumb|[[Donkey Kong]] on a Dash | [[File:MK64 Boost Pad.png|thumb|right|[[Donkey Kong]] on a Dash Panel in [[DK's Jungle Parkway]]]] | ||
Dash Panels, named ''' | Dash Panels, named '''Booster arrows'''<ref>''[[Mario Kart 64]]'' ''[[Nintendo Power]]'' Player's Guide, pages 59 & 67.</ref> and '''Dash Zones''',<ref>''[[Mario Kart 64]]'' instruction booklet, pages 31 & 32.</ref> reappear in ''[[Mario Kart 64]]'' in [[Royal Raceway]] and [[DK's Jungle Parkway]]. They appear as yellow and red scrolling arrows, and are used to launch racers over large gaps similarly to [[cannon]]s in later games. They are larger in ''Super Mario Kart''. Ramps that look like Dash Zones appear in [[Koopa Troopa Beach]]. | ||
{{br}} | {{br}} | ||
====''Mario Kart: Super Circuit''==== | ====''Mario Kart: Super Circuit''==== | ||
[[File:MKSCBooster.png|thumb|left|[[Toad]] near a row of | [[File:MKSCBooster.png|thumb|left|[[Toad]] near a row of Dash Panels in Riverside Park from ''Mario Kart: Super Circuit'']] | ||
Dash Panels, named '''Speed Strips''',<ref>Stratton, Bryan, and Steve Stratton. (2001) ''Mario Kart: Super Circuit'' [[Prima Games|Prima]] Official Game Guide, page 39.</ref> reappear in ''[[Mario Kart: Super Circuit]]''. They are smaller than in ''Mario Kart 64''. They appear in fourteen courses. They act the same as they did in ''Super Mario Kart'' and are often used to make large jumps off ramps, such as in [[Ribbon Road]]. With the exception of [[Mario Circuit 2]], all [[Extra Cup|extra courses]] had their Speed Strips removed. | |||
====''Mario Kart: Double Dash!!''==== | ====''Mario Kart: Double Dash!!''==== | ||
Dash Panels, also named '''Rainbow Ramps''',<ref> | [[File:MKDDBooster.png|thumb|[[Luigi]] and [[Bowser]] about to drive on some Dash Panels in [[Luigi Circuit (GCN)|Luigi Circuit]] from ''Mario Kart: Double Dash!!'']] | ||
Dash Panels<ref name=Sources/>, also named '''Rainbow Ramps''',<ref>''[[Mario Kart: Double Dash!!]]'' ''Nintendo Power'' Player's Guide, page 59.</ref> reappear in ''[[Mario Kart: Double Dash!!]]'', where they are designed as rainbow-colored panels and are now rectangle-shaped. In this game, Dash Panels are more powerful, being as fast as a [[Mushroom]]. | |||
{{br}} | {{br}} | ||
====''Mario Kart DS''==== | ====''Mario Kart DS''==== | ||
Dash Panels reappear in ''[[Mario Kart DS]]'' with a design similar to ''Mario Kart: Double Dash!!''{{'}}s | [[File:MKDS Boost Pad.png|thumb|left|[[Yoshi]] on a Dash Panel in [[Wario Stadium (DS)|Wario Stadium]]]] | ||
Dash Panels reappear in ''[[Mario Kart DS]]'' with a design similar to ''Mario Kart: Double Dash!!''{{'}}s except with more vibrant colors. In [[Bowser Castle 2 (GBA)|<small>GBA</small> Bowser Castle 2]] certain Dash Panels use their old design, while others use the new design. | |||
{{br}} | {{br}} | ||
====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File:LuigiCircuitWii3.png|thumb|[[Baby Luigi]] on a Dash Panel in [[Luigi Circuit ( | [[File:LuigiCircuitWii3.png|thumb|right|[[Baby Luigi]] on a Dash Panel in [[Luigi Circuit (Wii)|Luigi Circuit]]]] | ||
Dash Panels reappear in ''[[Mario Kart Wii]]'', where they have a similar design to the ones in ''Mario Kart: Double Dash!!'', but in most courses, the color only changes from | Dash Panels reappear in ''[[Mario Kart Wii]]'', where they have a similar design to the ones in ''Mario Kart: Double Dash!!'', but in most courses, the color only changes from pink to red, orange, and yellow. [[Trick]]s can now be performed off of Dash Panels that are on ramps in order to get a jump boost. Every nitro course in the game features a Dash Panel. Retro courses from games older than ''Mario Kart: Double Dash!!'' that contain Dash Panels keep their original design, such as in [[Mario Circuit 3]]. [[Vertical dash panel]]s are also introduced in this game, which allow the player to perform tricks off the sides of courses. | ||
{{br}} | {{br}} | ||
====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
Dash Panels reappear in ''[[Mario Kart 7]]'', where they | [[File:MK7Booster.png|thumb|left|A [[Mii]] driving near a Dash Panel and a Glide Ramp in ''Mario Kart 7'' in [[Mario Circuit 2|<small>SNES</small> Mario Circuit 2]]]] | ||
Dash Panels reappear in ''[[Mario Kart 7]]'', where they are only orange. A new blue variant called [[Glide Ramp]]s appear which do not increase the player's speed and deploy the player's [[Glider]] when driven over. Tricks can also be performed off of Glide Ramps. | |||
{{br}} | {{br}} | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
[[File:MK8Booster.png|thumb|[[Pink Gold Peach]] near Dash Panels and the Glide Ramp in [[Cloudtop Cruise]] from ''Mario Kart 8'']] | [[File:MK8Booster.png|thumb|right|[[Pink Gold Peach]] near Dash Panels and the Glide Ramp in [[Cloudtop Cruise]] from ''Mario Kart 8'']] | ||
Dash Panels and Glide Ramps reappear in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', where the arrows on the Dash Panels are pixelated. In | Dash Panels and Glide Ramps reappear in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', where the arrows on the Dash Panels are pixelated. In [[Toad's Turnpike|<small>N64</small> Toad's Turnpike]] [[dash panel ramp truck]] appear which have a Dash Panel and a Glide Ramp on them. [[Antigravity Panel]]s appear, which automatically set the Kart into [[Anti-gravity]] mode. It ends automatically, often after a ramp or a gliding section. When going backwards, the anti-gravity automatically turns on or off when passing over the anti-gravity panel. | ||
Dash Panels do not speed up the player when inactive. In some courses, some Dash Panels become inactive under certain conditions: | Dash Panels do not speed up the player when inactive. In some courses, some Dash Panels become inactive under certain conditions: | ||
*[[Cloudtop Cruise]]: The Dash Panels in the thundercloud segment will switch off when struck by lightning. | *[[Cloudtop Cruise]]: The Dash Panels in the thundercloud segment will switch off when struck by lightning. | ||
*[[Bowser's Castle ( | *[[Bowser's Castle (Wii U)|Bowser's Castle]]: When they are in contact with the [[Bowser Monument]]'s fist. | ||
*[[Rainbow Road ( | *[[Rainbow Road (Wii U)|Rainbow Road]]: They switch on and off when the conveyor belts change directions. | ||
*[[Hyrule Circuit]]: When not all of the [[Spin Boost Pillar]]s' diamonds are lit up. | *[[Hyrule Circuit]]: When not all of the [[Spin Boost Pillar]]s' diamonds are lit up. | ||
*[[Super Bell Subway]]: When a train drives on one, the Dash Panel become inactive. | *[[Super Bell Subway]]: When a train drives on one, the Dash Panel become inactive. | ||
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====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
Dash Panels | Dash Panels and Glide Ramps reappear in ''[[Mario Kart Tour]]''. They act the same as in previous games. The player now automatically tricks off of Glide Ramps and Dash Panels which are on ramps. Using a Dash Panel gives the player points. | ||
===''Diddy Kong Racing'' / ''Diddy Kong Racing DS''=== | |||
{{multiframe|[[File:Zipper Ground DKRDS.png|50px]][[File:Zipper Water DKRDS.png|50px]][[File:Zipper Air DKRDS.png|50px]]|The three Zippers, from left to right: Car, Hovercraft and Plane|align=left|size=150}} | |||
Zippers<ref>''[[Diddy Kong Racing DS]]'' instruction booklet. Page 11.</ref> appear in ''[[Diddy Kong Racing]]'' and ''[[Diddy Kong Racing DS]]'', which act similarly to how they act in the ''Mario Kart'' series. There are three variants of Zippers, one for each vehicle. Each vehicle's Zipper has a different appearance and are positioned based on the associated terrain. Car Zippers are arrow-shaped panels placed on the ground, the Hovercraft variant is shaped like a triangle, and are located on bodies of water, and the Plane variant is ring-shaped and is located in the air. | |||
{{: | |||
All three vehicles can use each Zipper variant. Planes can reach any type of Zipper, Hovercrafts can only use Zippers in water and on the ground, and Cars can only use Zippers on the ground. Zippers sometimes do not appear if a player drives in an unassociated vehicle. Zippers give off a larger boost of speed if the player lets go of the {{button|n64|A}} button before hitting one. | |||
Zippers appear in | |||
{{br}} | {{br}} | ||
===''Mario & Sonic'' series=== | ===''Mario & Sonic'' series=== | ||
====''Mario & Sonic at the Olympic Games''==== | ====''Mario & Sonic at the Olympic Games''==== | ||
Dash Panels reappear in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', where they appear in the [[Dream Race (Mario & Sonic at the Olympic Games for | Dash Panels reappear in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', where they appear in the [[Dream Race (Mario & Sonic at the Olympic Games for DS)|Dream Race]] event and function similarly to their appearances in other games. They also appear in the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], where they also appear in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], however in this version of the event their positions change each lap. In the DS version of the game, Dash Panels are rainbow colored and a red and yellow arrows in the middle. In the Wii version of the game, they are smaller and switch between yellow and orange. | ||
====''Mario & Sonic at the Olympic Winter Games''==== | ====''Mario & Sonic at the Olympic Winter Games''==== | ||
Dash Panels reappear in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (DS)|Mario & Sonic at the Olympic Winter Games]]'', where they appear in the [[Ski Cross Racing]] event, functioning the same as in other games and having a similar design to Dash Panels in ''Mario Kart Wii''. Boosted [[Ramp]]s using various numbers of Dash Panels also appear in this event. A single long Dash Panel appears in [[Intense Short Track]], where it appears near the end of the course, though in this event the characters only receive a small speed boost when they reach the end of the Dash Panel. Numerous Dash Panels appear on the [[Deluxe Halfpipe]] course, where they provide the player with a large speed boost. Another single panel appears in [[Blazing Bobsleigh]], where it gives the characters a speed boost when they pass over it | Dash Panels reappear in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (DS)|Mario & Sonic at the Olympic Winter Games]]'', where they appear in the [[Dream Ski Cross|Ski Cross Racing]] event, functioning the same as in other games and having a similar design to Dash Panels in ''Mario Kart Wii''. Boosted [[Ramp]]s using various numbers of Dash Panels also appear in this event. A single long Dash Panel appears in [[Intense Short Track]], where it appears near the end of the course, though in this event the characters only receive a small speed boost when they reach the end of the Dash Panel. Numerous Dash Panels appear on the [[Deluxe Halfpipe]] course, where they provide the player with a large speed boost. Another single panel appears in [[Blazing Bobsleigh]], where it gives the characters a speed boost when they pass over it. | ||
====''Mario & Sonic at the London 2012 Olympic Games''==== | ====''Mario & Sonic at the London 2012 Olympic Games''==== | ||
[[File:1500m.png|150px|thumb|Dash Panels in the 1500m event in the 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'']] | [[File:1500m.png|150px|thumb|Dash Panels in the 1500m event in the 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'']] | ||
Dash Panels reappear in both versions of ''[[Mario & Sonic at the London 2012 Olympic Games]]'', where they are generically named '''panels'''. In the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], they appear exclusively in the [[Dream Equestrian]] event, where they appear in the [[Moo Moo Meadows]] course. In the event they use their ''Mario Kart Wii'' appearance and are surrounded by a wooden border. In the [[Nintendo 3DS]] version they only appear in the [[1500m]] event, where they are blue, green, and yellow, and are surrounded by a white border. Other items which act similarly appear in the [[10km Marathon Swim]] and [[Sailing - 470 (Pair)]] events. They act the same as they did in previous games. | Dash Panels reappear in both versions of ''[[Mario & Sonic at the London 2012 Olympic Games]]'', where they are generically named '''panels'''. In the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], they appear exclusively in the [[Dream Equestrian]] event, where they appear in the [[Moo Moo Meadows]] course. In the event they use their ''Mario Kart Wii'' appearance and are surrounded by a wooden border. In the [[Nintendo 3DS]] version they only appear in the [[1500m]] event, where they are blue, green, and yellow, and are surrounded by a white border. Other items which act similarly appear in the [[10km Marathon Swim]] and [[Sailing - 470 (Pair)]] events. They act the same as they did in previous games. | ||
====''Mario & Sonic at the Olympic Games Tokyo 2020''==== | ====''Mario & Sonic at the Olympic Games Tokyo 2020''==== | ||
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===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
====''Mario Party 9 | ====''Mario Party 9''==== | ||
Dash Panels, named '''dash zones''', reappear in ''[[Mario Party 9]]'' in the [[minigame]] [[Speeding Bullets]] | Dash Panels, named '''dash zones''', reappear in ''[[Mario Party 9]]'' in the [[minigame]] [[Speeding Bullets]]. They are used to accelerate the character's speed when they are used. They are orange and are in the shape of an arrow. In Time Attack mode, the bonus challenge for Speeding Bullets is to not miss a single dash zone. The introduction cutscene for the minigame shows a player going over a dash zone. A dash zone that is named a '''dash ramp''' also appears in [[Snow Go]] which sends the player over thick snow. In Time Attack mode, the bonus challenge is to use it in all ten laps. | ||
====''Mario Party: Island Tour''==== | ====''Mario Party: Island Tour''==== | ||
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====''Super Mario Party''==== | ====''Super Mario Party''==== | ||
Dash Panels reappear in ''[[Super Mario Party]]'', where flat Dash Panels appear in the River Survival mode on the water's surface, boosting the raft forwards when run over. Dash Panels on ramps also appear, which are used to reach minigame balloons and [[+ Clock]]s suspended in the air. The flat Dash Panels are orange and yellow, while the Dash Panels on ramps are red and yellow. Dash Panels also appear with their ''Mario Kart 8'' appearance in the minigame [[Barreling Along]], where they boost players forwards. | Dash Panels reappear in ''[[Super Mario Party]]'', where flat Dash Panels appear in the River Survival mode on the water's surface, boosting the raft forwards when run over. Dash Panels on ramps also appear, which are used to reach minigame balloons and [[+ Clock]]s suspended in the air. The flat Dash Panels are orange and yellow, while the Dash Panels on ramps are red and yellow. Dash Panels also appear with their ''Mario Kart 8'' appearance in the minigame [[Barreling Along]], where they boost players forwards. | ||
====''Super Mario | ===''Super Mario'' series=== | ||
====''Super Mario 3D World''==== | |||
Dash Panels reappear in ''[[Super Mario | [[File:SM3DW Dash Panel.png|thumb|right|A Dash Panel in ''Super Mario 3D World'']] | ||
Dash Panels reappear in ''[[Super Mario 3D World]]''. They are square-shaped and feature a pixelated diamond animation. When character runs on it, it will blink and will increase their speed. Characters cannot stop running or crouch and cannot make large changes in direction without being in the air during a speed boost. All characters run at the same speed when boosted. Jumping will slow boosted characters down slightly, especially if an ability such as floating is used. Characters will immediately return to full speed upon landing if the boost has not run out. | |||
{{br}} | |||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
{{new subject|section=y|update}} | |||
While Dash Panels do not appear in ''[[Super Mario Maker 2]]'', similar objects known as [[Dash Block]]s, which are based on the Dash Panels in ''Super Mario 3D World'', appear as placeable course elements. | While Dash Panels do not appear in ''[[Super Mario Maker 2]]'', similar objects known as [[Dash Block]]s, which are based on the Dash Panels in ''Super Mario 3D World'', appear as placeable course elements. | ||
===''Captain Toad: Treasure Tracker''=== | ===''Captain Toad: Treasure Tracker''=== | ||
[[File:Captain toad lava.jpg|thumb|Captain Toad running from [[Charvaargh]]s on Dash Panels]] | [[File:Captain toad lava.jpg|thumb|left|Captain Toad running from [[Charvaargh]]s on Dash Panels]] | ||
Dash Panels reappear in ''[[Captain Toad: Treasure Tracker]]'' | Dash Panels reappear in ''[[Captain Toad: Treasure Tracker]]'', where they have the same appearance and function that they had in ''Super Mario 3D World''. They appear in [[Magma Road Marathon]], where the player has to use them in order to advance and to not get hit by [[Charvaargh]]s, and they also appear in [[Drop-Road Dash]]. In the [[Nintendo Switch]] and [[Nintendo 3DS]] versions of the game, they also appear in [[Cookatiel's Sizzling Sprint]]. | ||
{{br}} | {{br}} | ||
===''Mario & Luigi: Paper Jam''=== | ===''Mario & Luigi: Paper Jam''=== | ||
Dash Panels appear in ''[[Mario & Luigi: Paper Jam]]'', where they are white and orange, first appearing in the [[Lakitu Info Center#Missions|mission]] [[Wait Up, Yoshi!]] in [[Gloomy Woods]]. When the Dash Panels are stepped on, the trio dashes in the direction the arrows point. The trio cannot change their direction while they are dashing | Dash Panels appear in ''[[Mario & Luigi: Paper Jam]]'', where they are white and orange, first appearing in the [[Lakitu Info Center#Missions|mission]] [[Wait Up, Yoshi!]] in [[Gloomy Woods]]. When the Dash Panels are stepped on, the trio dashes in the direction the arrows point. The trio cannot change their direction while they are dashing. | ||
===''Mini Mario & Friends: amiibo Challenge''=== | ===''Mini Mario & Friends: amiibo Challenge''=== | ||
[[File:Play Nintendo MMFaC Items Boost Pad.png|thumb|200px|Boost Pads in ''Mini Mario & Friends: amiibo Challenge'']] | [[File:Play Nintendo MMFaC Items Boost Pad.png|thumb|200px|Boost Pads in ''Mini Mario & Friends: amiibo Challenge'']] | ||
Dash Panels, named '''Boost Pads''', reappear in ''[[Mini Mario & Friends: amiibo Challenge]]'', where they have orange and yellow arrows which move and blue handles on the sides. They appear in every level in the world [[Boost Pad Bonanza]]. [[Mini]]s speed up when touching them. Boost Pads are either on the ground or on walls, the latter of which cause Minis to run up or down a wall. By tapping a Boost Pad, the directions of all Boost Pads in a level can be changed simultaneously. | Dash Panels, named '''Boost Pads''', reappear in ''[[Mini Mario & Friends: amiibo Challenge]]'', where they have orange and yellow arrows which move and blue handles on the sides. They appear in every level in the world [[Boost Pad Bonanza]]. [[Mini]]s speed up when touching them. Boost Pads are either on the ground or on walls, the latter of which cause Minis to run up or down a wall. By tapping a Boost Pad, the directions of all Boost Pads in a level can be changed simultaneously. | ||
==Profiles | ==Profiles== | ||
===''Super Mario Kart''=== | ===''Super Mario Kart''=== | ||
*'''Wii Virtual Console manual:''' ''Pass over this for a quick speed boost!'' | *'''Wii Virtual Console manual:''' "''Pass over this for a quick speed boost!''" | ||
===''Mario Kart 7''=== | ===''Mario Kart 7''=== | ||
*'''North American website bio:''' "''Many courses are littered with orange and blue hyperspeed ramps that can send you to top speed via land or air in a flash. A skilled racer will use these to their full advantage to zoom past the competition.''" | |||
===''Mini Mario & Friends: amiibo Challenge''=== | ===''Mini Mario & Friends: amiibo Challenge''=== | ||
*'''[[Play Nintendo]]:''' ''If you want to give your Mini an extra burst of speed, you can march it up to a Boost Pad and it’ll automatically zip on ahead. Tap the Boost Pad to change the direction of the arrows.''<ref> | *'''[[Play Nintendo]]:''' "''If you want to give your Mini an extra burst of speed, you can march it up to a Boost Pad and it’ll automatically zip on ahead. Tap the Boost Pad to change the direction of the arrows.''"<ref>[https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items/ Mini Mario & Friends: amiibo Challenge Items]. ''Play Nintendo''. Retrieved April 6, 2020.</ref> | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Mk64royalraceway2.jpg|[[Wario]] near the two Dash Panels in Royal Raceway from ''Mario Kart 64'' | |||
Mk64royalraceway2.jpg|[[Wario]] near the two Dash Panels in Royal Raceway | MKDSBooster.png|Yoshi near a Dash Panel in [[Yoshi Falls]] from ''Mario Kart DS'' | ||
DreamRace MarioSonicOlympicGames.png|[[Yoshi]] running towards two Dash Panels in the Wii version of ''Mario & Sonic at the Olympic Games'' | |||
MKWiiBooster.png|[[Princess Peach|Peach]] near a Dash Panel in [[Mushroom Gorge]] from ''Mario Kart Wii'' | |||
BowserCastleMK7GlidingRamp.jpg|[[Koopa Troopa]] near a Dash Panel in [[Bowser's Castle (3DS)|Bowser's Castle]] from ''Mario Kart 7'' | |||
BowserCastleMK7GlidingRamp.jpg|[[Koopa Troopa]] near a Dash Panel in [[ | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ダッシュパネル | |Jap=ダッシュパネル<br>''Dasshu Paneru''<br>ダッシュプレート <small>(''Mario Kart Tour'')</small><br>''Dasshu Purēto'' | ||
|JapM=Dash Panel<br><br>Dash Plate | |||
|Spa=Panel de velocidad | |||
|SpaM=Speed panel | |||
|Fra=Plaque d'accélération | |||
|JapM=Dash Panel | |FraM= | ||
|Dut=Sprintpaneel <small>(''Super Mario 3D World'')</small> | |||
| | |DutM=Sprint panel | ||
| | |||
| | |||
| | |||
|Dut=Sprintpaneel | |||
|DutM=Sprint | |||
|Ger=Beschleunigungsstreifen | |Ger=Beschleunigungsstreifen | ||
|GerM=Acceleration strips | |GerM=Acceleration strips | ||
|Ita=Pannello Acceleratore<br>Pannello scatto <small>(''Mario Kart Tour'')</small> | |||
|Ita=Pannello Acceleratore | |ItaM=Accelerator Panel<br>Dash panel | ||
|Por=Painel turbo | |||
|PorM=Turbo panel | |||
|Chi=衝刺板 | |||
|ItaM=Accelerator Panel | |ChiR=Chōngcì bǎn | ||
|ChiM=Sprint board | |||
|Por=Painel | |||
|PorM=Turbo | |||
| | |||
| | |||
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}} | }} | ||
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{{M& | {{M&SATOGT2020}}}} | ||
[[Category:Captain Toad: Treasure Tracker Objects]] | |||
[[Category:Captain Toad: Treasure Tracker | |||
[[Category:Diddy Kong Racing]] | [[Category:Diddy Kong Racing]] | ||
[[Category:Mario & Luigi: Paper Jam | [[Category:Mario & Luigi: Paper Jam Objects]] | ||
[[Category:Mario & Sonic at the London 2012 Olympic Games]] | [[Category:Mario & Sonic at the London 2012 Olympic Games]] | ||
[[Category:Mario & Sonic at the Olympic Games]] | [[Category:Mario & Sonic at the Olympic Games]] | ||
[[Category:Mario & Sonic at the Olympic Winter Games]] | [[Category:Mario & Sonic at the Olympic Winter Games]] | ||
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020]] | [[Category:Mario & Sonic at the Olympic Games Tokyo 2020]] | ||
[[Category:Mario Kart 7 Objects]] | |||
[[Category:Mario Kart 8 Objects]] | |||
[[Category:Mario Kart 64 Objects]] | |||
[[Category:Mario Kart 7 | [[Category:Mario Kart Wii Objects]] | ||
[[Category:Mario Kart 8 | [[Category:Mario Kart: Double Dash!! Objects]] | ||
[[Category:Mario Kart 64 | [[Category:Mario Kart DS Objects]] | ||
[[Category:Mario Kart Wii | [[Category:Mario Kart: Super Circuit Objects]] | ||
[[Category:Mario Kart: Double Dash!! | [[Category:Mario Kart Tour Objects]] | ||
[[Category:Mario Kart DS | |||
[[Category:Mario Kart: Super Circuit | |||
[[Category:Mario Kart Tour | |||
[[Category:Mario Party 9]] | [[Category:Mario Party 9]] | ||
[[Category:Mario Party: Island Tour]] | [[Category:Mario Party: Island Tour]] | ||
[[Category:Mini Mario & Friends: amiibo Challenge | [[Category:Mini Mario & Friends: amiibo Challenge Objects]] | ||
[[Category:Super Mario 3D World | [[Category:Super Mario 3D World Objects]] | ||
[[Category:Super Mario Kart | [[Category:Super Mario Kart Objects]] | ||
[[Category:Super Mario Party]] | [[Category:Super Mario Party]] | ||
[[de:Beschleunigungsstreifen]] | [[de:Beschleunigungsstreifen]] | ||
[[it:Pannello scatto]] | [[it:Pannello scatto]] |