Editing Dash
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{{about|the move in general| | {{rewrite-expand|Proper headers}} | ||
{{about|the move in general|the move used by [[Twink]] in ''[[Paper Mario]]''|[[Dash (Paper Mario)]]|the special move in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|3DS remake]]|[[Dash (Mario & Luigi: Superstar Saga)]]}} | |||
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[[Mario]], [[Luigi]], and their friends can dash when the player holds {{button|b}}, {{button|x}}, or {{button|y}} and/or uses {{button|pad}}/{{button|stick}} (depending on the game and/or control setup), letting them run over small [[pit]]s. | '''Dashing''' is a standard move in the [[Mario (franchise)|''Mario'']] franchise that allows a character to run faster than normal. [[Mario]], [[Luigi]], and their friends can dash when the player holds {{button|b}}, {{button|x}}, or {{button|y}} and/or uses {{button|pad}}/{{button|stick}} (depending on the game and/or control setup), letting them run over small [[pit]]s. They can also [[jump]] farther and/or higher than normal while dashing. After running for a while, they sprint and reach their top speed; this move is called a '''Super Dash''' in ''[[Super Mario 3D World]]'', ''[[Super Mario 3D World + Bowser's Fury]]'', and the respective style in ''[[Super Mario Maker 2]]''. In ''[[Super Mario Bros. 2]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''Super Mario 3D World'', and ''Super Mario 3D World + Bowser's Fury'', each of the playable characters is capable of sprinting at different speeds after running for a while (or grabbing an object in ''Super Mario Bros. 2''); the sprint quickness also varies in ''Super Mario 3D World'', being inversely proportional to one's top speed (the faster runners take longer to sprint, and vice-versa). Additionally, the [[Cat Mario|Cat form]] lets one sprint quicker than normal. In ''Super Mario 64 DS'', the playable characters can also "charge up" a dash (when the player holds the run button while the characters stand still) to take off at top speed. | ||
In ''[[Paper Mario]]'', Mario is able to dash by using the [[Spin Dash]], performed by pressing {{button|n64|z}}. The [[Speedy Spin]] [[Badge]] makes him go even faster, the [[Dizzy Attack]] Badge lets him reflect enemy projectiles and make enemies he runs into [[dizzy]] at a battle's start, and the [[Spin Attack (Badge)|Spin Attack]] Badge lets him defeat weak enemies on the field with this move. Mario stops moving after the Spin Dash is done, though jumping right after performing the move relieves the lag. The move is used to avoid enemies and cross obstacles such as conveyor belts. | |||
In ''[[Paper Mario]]'', Mario is able to dash by using the Spin Dash, performed by pressing {{button|n64|z}}. | |||
In ''[[Super Paper Mario]]'', [[Dashell]] can let the party members dash when the player holds {{Button|wii|1}}, in a similar fashion as the 2D ''[[Super Mario (series)|Super Mario]]'' games. | |||
In ''[[Super Paper Mario]]'', [[Dashell]] can let the | |||
Dashing is a key form of movement in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], having more utility than simply walking. Characters can also perform an attack while dashing, specifically called the dash attack. In the first five games, only up smashes, grabs, and special moves can be used out of a dash; in ''[[Super Smash Bros. Ultimate]]'', however, all ground attacks can be used out of a dash. All characters have an '''initial dash''': This form of movement is usually very fast and short-distanced, and continuing to tap the Control Stick results in the initial dash either accelerating or decelerating into the character's consistent running speed. | Dashing is a key form of movement in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], having more utility than simply walking. Characters can also perform an attack while dashing, specifically called the dash attack. In the first five games, only up smashes, grabs, and special moves can be used out of a dash; in ''[[Super Smash Bros. Ultimate]]'', however, all ground attacks can be used out of a dash. All characters have an '''initial dash''': This form of movement is usually very fast and short-distanced, and continuing to tap the Control Stick results in the initial dash either accelerating or decelerating into the character's consistent running speed. | ||
In ''[[Mario & Luigi: Superstar Saga]]'', Mario and Luigi can dash when they gain a new ability called [[Dash (Mario & Luigi: Superstar Saga)|Dash]]. This move can be used to dash past or through obstacles in a short time. | |||
In ''[[Mario & Luigi: Superstar Saga]]'', Mario and Luigi | |||
In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] gain the ability to dash with the [[Dash Socks]]. They can dash when the player holds {{button|3ds|X}} after a [[Team Jump]]. They can bloom [[Spinny Flower]]s for [[coin]]s, use catapults, and [[Slide (Mario & Luigi: Paper Jam)|catch characters that run from them]], such as [[Paper Toad]]s and [[Nabbit]]. Like in ''Paper Mario'', dashing into enemies initiates a [[First Strike]], in which the trio dashes into them on the battle screen. | |||
In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] gain the ability to dash with the [[Dash Socks]]. They can dash when the player holds {{button|3ds|X}} after a [[Team Jump]]. They can bloom [[Spinny Flower]]s for [[coin]]s, use catapults, and [[Slide (Mario & Luigi: Paper Jam)|catch characters that run from them]], such as [[Paper Toad]]s and [[Nabbit]]. | |||
In ''[[The Super Mario Bros. Movie]]'', after Mario collects a [[Super Mushroom]] before attacking [[Bowser]]'s minions with [[Donkey Kong]], he dashes with his arms stuck out behind his back similar to his dashing animation in several ''Super Mario'' games.<ref>Illumination (March 9, 2023). [https://youtu.be/RjNcTBXTk4I The Super Mario Bros. Movie | Final Trailer]. ''YouTube''. Retrieved March 10, 2023.</ref> | |||
In ''[[The Super Mario Bros. Movie]]'', after Mario collects a [[Super Mushroom]] before attacking [[Bowser]]'s minions with [[Donkey Kong]], he dashes with his arms stuck out behind his back | |||
==Profiles== | ==Profiles== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SM3DL-Mario Dash Artwork.png|Mario dashing in ''[[Super Mario 3D Land]]'' | |||
Toad Running Artwork (alt) - Super Mario 3D World.png|[[Toad]] dashing in ''[[Super Mario 3D World]]'' | |||
</gallery> | </gallery> | ||
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|Ita=Scatto<ref>[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/new_super_mario_bros__2/ElectronicManual_Nintendo3DS_NewSuperMarioBros2_IT.pdf ''New Super Mario Bros. 2'' Instruction Manual]. Page 7.</ref><br>Corsa<br>Accelerazione | |Ita=Scatto<ref>[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/new_super_mario_bros__2/ElectronicManual_Nintendo3DS_NewSuperMarioBros2_IT.pdf ''New Super Mario Bros. 2'' Instruction Manual]. Page 7.</ref><br>Corsa<br>Accelerazione | ||
|ItaM=Dash<br>Run<br>Acceleration | |ItaM=Dash<br>Run<br>Acceleration | ||
| | |Fra=Courir<br>Turbo | ||
| | |FraM=Run<br>Dash | ||
|Spa=Correr | |Spa=Correr | ||
|SpaM=Run | |SpaM=Run | ||
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<references/> | <references/> | ||
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