Editing Darkmoon Caverns
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The course starts with a left turn, followed by a short tunnel lit by blinking red arrows on the ceiling. The road continues with a right curve which is heavily under fire by a laser. Players must avoid getting hit by swerving around it. Another short tunnel leads the racers to a section with two craters. These obstacles are avoided best following the right part of the section to take advantage of a dash panel. The track continues with a left turn into an S-shaped tunnel which is again lit by blinking red arrows. | The course starts with a left turn, followed by a short tunnel lit by blinking red arrows on the ceiling. The road continues with a right curve which is heavily under fire by a laser. Players must avoid getting hit by swerving around it. Another short tunnel leads the racers to a section with two craters. These obstacles are avoided best following the right part of the section to take advantage of a dash panel. The track continues with a left turn into an S-shaped tunnel which is again lit by blinking red arrows. | ||
After the tunnel, players drive down a rightward corkscrew section of the track, | After the tunnel, players drive down a rightward corkscrew section of the track, allthewhile trying to dodge more barrages of the lasers. What follows is a tunneled right curve and then a left turn into a technologically paved area where the racers enter a series of loops. Immediately after the first one the players enter a short tunnel, which consists of a mound and a sharp left turn into the other loop. After this second loop, a final tunnel section going to the right leads them to the finish line. | ||
In the [[Nintendo DS]] remake, the spaceships are removed, and the track is much easier. The music is also slightly changed, possessing more high-tech sounds. | In the [[Nintendo DS]] remake, the spaceships are removed, and the track is much easier. The music is also slightly changed, possessing more high-tech sounds. |