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{{species infobox
|image=[[File:MLBISBJJDarkMechawful.png]]<br>Sprite from ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|variant_of=[[Mechawful]]
|variants=[[Dark Mechawful.5]]
|comparable=[[Snoozorb]]
}}
'''Dark Mechawful''' is an enemy in ''[[Mario & Luigi: Bowser's Inside Story]]'' that is a blue, robotic [[Fawful]] most likely invented by Fawful himself. They can be encountered in [[Peach's Castle]]. They are similar to normal [[Mechawful]]s in appearance, but are blue instead of green, have a wheel rather than legs, and are only encountered by [[Bowser]].
'''Dark Mechawful''' is an enemy in ''[[Mario & Luigi: Bowser's Inside Story]]'' that is a blue, robotic [[Fawful]] most likely invented by Fawful himself. They can be encountered in [[Peach's Castle]]. They are similar to normal [[Mechawful]]s in appearance, but are blue instead of green, have a wheel rather than legs, and are only encountered by [[Bowser]].


In battle, Dark Mechawfuls attack Bowser by reeling its arm back and starting a short countdown of 4 or 5 seconds. When the number hits zero, the Dark Mechawful will attempt to dash forward and punch Bowser. This can be avoided by hitting the {{button|ds|X}} button right before the countdown hits zero to punch the robot and counterattack it as it lunges forward to hit Bowser. It will also attack by shooting a giant, purple laser at Bowser while gradually approaching to hit him with its hands. The player must hit {{button|ds|Y}} to make Bowser duck, avoiding the laser, and will then have to make Bowser punch the robot with {{button|ds|X}} before it smashes him. The laser can inflict Bowser with the [[DEF-Down]] status effect.
In battle, Dark Mechawfuls attack Bowser by reeling its arm back and starting a short countdown of 4 or 5 seconds. When the number hits zero, the Dark Mechawful will attempt to dash forward and punch Bowser. This can be avoided by hitting the {{button|ds|X}} button right before the countdown hits zero to punch the robot and counterattack it as it lunges forward to hit Bowser. It will also attack by shooting a giant, purple laser at Bowser while gradually approaching to hit him with its hands. The player must hit {{button|ds|Y}} to make Bowser duck, avoiding the laser, and will then have to make Bowser punch the robot with {{button|ds|X}} before it smashes him.  


After depleting the body of its health, the '''Dark Mechawful Head'''<ref>{{cite|author=Browne, Catherine|title=''Mario & Luigi: Bowser's Inside Story'' PRIMA Official Game Guide|publisher=[[Prima Games]]|date=September 14, 2009|page=169|isbn=978-0-307-46565-8}}</ref> will fly to the top screen. Unlike Mechawfuls, the head will never be destroyed with the body altogether, no matter how much damage is incurred in a single attack. If there are no other surviving enemies in the battle, all Dark Mechawful heads will fly away and the player will win the battle. If another enemy is in battle, it will remain at the top screen where Bowser can inhale it. It is thus impossible to fully defeat every single Dark Mechawful head in a battle consisting only of Dark Mechawfuls, for at least one will always escape as soon as Bowser has nothing left to fight on the bottom screen. If Bowser does not inhale the head, it might summon another body, turning it into the [[Dark Mechawful.5]]. This body will have an iron grey cloak that makes it even more similar to the real [[Dark Fawful]] and boost its power, defense, and attack speed. Its most notable difference is that its timer will now go haywire when it hits the 2 second mark, making its attacks much more frustrating to counter and giving full incentive for Bowser to inhale the head before it gets that chance.
After depleting the body of its health, the head of the Dark Mechawful will fly to the top screen. Unlike Mechawfuls, the head will never be destroyed with the body altogether, no matter how much damage is incurred in a single attack. If there are no other surviving enemies in the battle, all Dark Mechawful heads will fly away and the player will win the battle. If another enemy is in battle, it will remain at the top screen where Bowser can inhale it. It is thus impossible to fully defeat every single Dark Mechawful head in a battle consisting only of Dark Mechawfuls, for at least one will always escape as soon as Bowser has nothing left to fight on the bottom screen. If Bowser does not inhale the head, it might summon another body, turning it into the [[Dark Mechawful.5]]. This body will have an iron grey cloak that makes it even more similar to the real [[Dark Fawful]] and boost its power, defense, and attack speed. Its most notable difference is that its timer will now go haywire when it hits the 2 second mark, making its attacks much more frustrating to counter and giving full incentive for Bowser to inhale the head before it gets that chance.


In Bowser's body, the head has two attacks. One attack involves the head flying over a Mario Bro. and trying to fall on top of him, exactly like what the normal Mechawfuls do; the Bros. need to counter this with their hammers. A second attack begins with the Dark Mechawful tracing the ground with a harmless red laser in varying patterns: this will soon be followed by a damaging array of stars that the Bros. must jump over. The stars follow the same pattern as the red laser, necessitating memorization of the laser's positions or good reflexes to avoid the attack.
In Bowser's body, the head has two attacks. One attack involves the head flying over a Mario Bro. and trying to fall on top of him, exactly like what the normal Mechawfuls do; the Bros. need to counter this with their hammers. A second attack begins with the Dark Mechawful tracing the ground with a harmless red laser in varying patterns: this will soon be followed by a damaging array of stars that the Bros. must jump over. The stars follow the same pattern as the red laser, necessitating memorization of the laser's positions or good reflexes to avoid the attack.


Bowser can use the [[Vacuum Block]] to inhale a [[Blitty]] from a Dark Mechawful.
Bowser can use the [[Vacuum Block]] to inhale a [[Blitty]] from the Dark Mechawfuls in Peach's Castle, the very last one possible to obtain.


[[Mario]] and [[Luigi]] cannot fight Dark Mechawfuls but only their normal counterpart; however, with cheats enabled and fighting them in the original game, their punch dash attack works normally and can be counterattacked, but if they perform their purple laser attack, it puts the Dark Mechawfuls in an unstable state where the game thinks their heads are out of their body and they perform the attack that only Mario and Luigi can encounter. The red laser zigzags into different positions three or four times and shoots out stars very slowly one by one, then the player is forced to wait approximately five minutes until their attack is finished.<ref>{{cite|url=www.youtube.com/watch?v=1I4u1tNPG_8|author=Sparta Remix, And Looney Tunes Fan|date=May 1, 2024|language=en|title= Mario & Luigi fighting against Dark Mechawfuls|publisher=YouTube|accessdate=July 7, 2024}}</ref>
In the original game, [[Mario]] and [[Luigi]] cannot fight Dark_Mechawfuls but only their normal counterpart; however with cheats enabled and fighting them, the battle can have interesting results. It's punch dash attack works normally and can be counterattacked, but if they do their purple laser attack, this makes Dark Mechawfuls to be in a unstable state where the game thinks the head is out of its body and does the attack that only Mario and Luigi can encounter. The red laser zig zags into different positions three times and shooting out stars very slowly one by one. Then the game proceeds to be softlocked after the attack is finished.<ref>https://youtu.be/vLvu4zZhKg4?t=32</ref>


==Statistics==
==Profiles and statistics==
===''Mario & Luigi: Bowser's Inside Story''===
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful|align=horizontal|image=[[File:Dark Mechawful.gif]]}}
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful|align=horizontal|image=[[File:Dark Mechawful.gif]]}}
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful Head|align=horizontal|image=[[File:Dark Mechawful Head.gif]]}}
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful Head|align=horizontal|image=[[File:Dark Mechawful Head.gif]]}}
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Dark Mechawful|align=horizontal|}}
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Dark Mechawful|align=horizontal|image=[[File:DarkMechawfulIdle.gif]]}}
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Dark Mechawful (Head)|align=horizontal|}}
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Dark Mechawful (Head)|align=horizontal|image=[[File:DarkMechawfulHeadIdle.gif]]}}


==Names in other languages==
==Names in other languages==
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|SpaE=Mecánovitz Oscuro
|SpaE=Mecánovitz Oscuro
|SpaEM=Dark Mechawful
|SpaEM=Dark Mechawful
|FreA=Faffroïde obscur
|Fra=Mécacowitz Noir
|FreAM=Dark Mechawful. Faffroïde is from ''Faffreux'' ("Fawful") and ''androïde'' ("android")
|FraM=Black Mechawful
|FreE=Mécacowitz Noir
|FreEM=Black Mechawful
|Ita=Marchinghigno Oscuro
|Ita=Marchinghigno Oscuro
|Ita2=Marchinghigno Osc.
|ItaM=From "Marchingegno" (Gimmick), "Sogghigno" (Fawful's Italian name) and "Oscuro" (Dark)
|Ita2N=''Mario & Luigi: Bowser's Inside Story'' in-battle
|ItaM=Dark Mechawful
|Ger=Finster-Krankomat
|Ger=Finster-Krankomat
|GerM=Dark Mechawful
|GerM=From "Finster" (Dark), "Kranko-" (from Krankfried, [[Fawful]]'s German name) and "-mat" (from Automat, meaning Automaton)
}}
}}


==Trivia==
==Trivia==
*Dark Mechawfuls share multiple similarities to the last few bosses of the game:
*Dark Mechawfuls share many similarities to the final enemies of the game:
**The punching attack is similar to one used by [[Dark Bowser]].
**The punching attack is similar to that used by [[Dark Bowser]].
**The laser attack the Dark Mechawful uses on Bowser is similar to the lasers used by both the [[Dark Star]] and the [[Dark Star Core]].
**The laser attack the Dark Mechawful uses on Bowser is quite similar to the lasers used by both the [[Dark Star]] and the [[Dark Star Core]].
**The head looks similar to the bug form Fawful takes after he is defeated by Bowser.
**The head looks very similar to one of Fawful's forms after he is defeated by Bowser.
**The Dark Mechawful.5 looks similar to Dark Fawful.
*Dark Mechawfuls are one of the few enemies to not appear in ''Bowser Jr.'s Journey''.


==References==
<references/>
{{M&LBIS}}
{{M&LBIS}}
[[Category:Robots]]
[[Category:Robots]]
[[Category:Fawful enemies]]
[[Category:Mario & Luigi: Bowser's Inside Story Enemies]]
[[de:Finster-Krankomat]]
[[de:Finster-Krankomat]]
[[it:Marchinghigno Oscuro]]
[[it:Marchinghigno Oscuro]]

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