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|image=[[File:DarknessNSMBUDX.png|220px]]<br>The dark in ''[[New Super Mario Bros. U Deluxe]]''
|image=[[File:DarknessNSMBUDX.png|220px]]<br>The dark in ''[[New Super Mario Bros. U Deluxe]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
}}
}}
In the [[Super Mario (franchise)|''Super Mario'' franchise]], the '''dark''' is a recurring obstacle, representing player characters' reduced range of vision in low light.
In the [[Super Mario (franchise)|''Super Mario'' franchise]], the '''dark''' is a recurring obstacle, representing player characters' reduced range of vision in low light.
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The dark occurs in multiple courses in ''[[New Super Mario Bros. Wii]]''. It is first present in the main underground area of [[World 2-3 (New Super Mario Bros. Wii)|World 2-3]], which demonstrates that it is warded off by the [[fireball]]s of [[Fire Mario]], [[Fire Piranha Plant]]s, [[Fire Snake]]s, and [[Fire Bro]]s, as well as torches in the ground.
The dark occurs in multiple courses in ''[[New Super Mario Bros. Wii]]''. It is first present in the main underground area of [[World 2-3 (New Super Mario Bros. Wii)|World 2-3]], which demonstrates that it is warded off by the [[fireball]]s of [[Fire Mario]], [[Fire Piranha Plant]]s, [[Fire Snake]]s, and [[Fire Bro]]s, as well as torches in the ground.


[[Glow Block]]s increase the holder's range of vision. They appear in [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]], {{world link|5|ghosthouse|World 5-Ghost House (New Super Mario Bros. Wii)}}, [[World 6-6 (New Super Mario Bros. Wii)|World 6-6]], and [[World 8-4 (New Super Mario Bros. Wii)|World 8-4]].
[[Glow Block]]s increase the holder's range of vision. They appear in [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]], {{world-link|5|ghosthouse|World 5-Ghost House (New Super Mario Bros. Wii)}}, [[World 6-6 (New Super Mario Bros. Wii)|World 6-6]], and [[World 8-4 (New Super Mario Bros. Wii)|World 8-4]].


World 8-4 introduces bioluminescent enemies: [[Bulber]]s and [[Jellybeam]]s.
World 8-4 introduces bioluminescent enemies: [[Bulber]]s and [[Jellybeam]]s.
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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', [[Flash Black Galaxy]] is pitch-black; a flash of light illuminates the course every eight beats of the background music. Entities that are not part of the terrain proper, such as player characters, items, enemies, and [[Empty Block]]s, are always shown at full brightness. Parts of the background are also dimly lit, which can provide contrast with the pitch-black terrain. However, the back wall of the tower makes this less effective. The [[Boo Moon Galaxy#Ghost Maze Planet|Ghost Maze Planet]] in [[Boo Moon Galaxy]] contains its titular maze shrouded in darkness, with Mario or Luigi and their surroundings visible thanks to a spotlight that follows their movements.
In ''[[Super Mario Galaxy 2]]'', [[Flash Black Galaxy]] is pitch-black; a flash of light illuminates the course every eight beats of the background music. Entities that are not part of the terrain proper, such as player characters, items, enemies, and [[Empty Block]]s, are always shown at full brightness. Parts of the background are also dimly lit, which can provide contrast with the pitch-black terrain. However, the back wall of the tower makes this less effective.


====''New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe''====
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In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', darkness appears in [[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]], where it is lit by [[Glimmer]].
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', darkness appears in [[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]], where it is lit by [[Glimmer]].


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country Returns''====
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', darkness appears in [[Murky Mill]], where it must be used to keep [[Ellie]] from seeing [[Sneek]]s under the lights as she is afraid of them. Later, in [[Floodlit Fish]], [[Enguarde]] can temporarily brighten the dark reef by defeating a [[Gleamin' Bream]].
A different kind of darkness occurs in ''[[Donkey Kong Country Returns]]'', where it instead causes everything to appear in black silhouette against a brightly lit background, with only a few objects such as the red in [[Donkey Kong]]'s tie remaining colored. This appears in stages such as [[Sunset Shore]] and [[Foggy Fumes]].
 
====''Donkey Kong Country Returns'' (''3D'' / ''HD'')====
A different kind of darkness occurs in ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS]] and [[Donkey Kong Country Returns HD|Nintendo Switch]] ports, where it instead causes everything to appear in black silhouette against a brightly lit background, with only a few objects such as the red in [[Donkey Kong]]'s tie remaining colored. This appears in [[Sunset Shore]], [[Foggy Fumes]], and [[Smokey Peak]].


====''Donkey Kong Country: Tropical Freeze''====
====''Donkey Kong Country: Tropical Freeze''====
[[File:WiiU DKCountry scrn03 E3.png|thumb|Strange creatures light the abyss in ''[[Donkey Kong Country: Tropical Freeze]]'']]
[[File:WiiU DKCountry scrn03 E3.png|thumb|Strange creatures light the abyss in ''[[Donkey Kong Country: Tropical Freeze]]'']]
In ''[[Donkey Kong Country: Tropical Freeze]]'', the type of darkness from ''Donkey Kong Country Returns'' reappears in the stages [[Busted Bayou]], [[Amiss Abyss]], and [[Cliffside Slide]]. Of these, the middle one is the most ambiently dark, being otherwise only lit by bioluminescent deep-sea creatures in the foreground and background, such as {{wp|pyrosome}}s, {{wp|brittle star}}s, and {{wp|leafy seadragon}}s.
In ''[[Donkey Kong Country: Tropical Freeze]]'', the type of darkness from ''Donkey Kong Country Returns'' reappears in the stage [[Amiss Abyss]], which is otherwise only lit by bioluminescent deep-sea creatures in the foreground and background, such as {{wp|pyrosome}}s, {{wp|brittle star}}s, and {{wp|leafy seadragon}}s.


===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
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In ''[[Super Mario World 2: Yoshi's Island]]'', darkness appears in certain rooms of [[fortress|fort]]s and [[castle]]s. [[Spark|Piro Dangle]]s are found in one such room, providing a small amount of light.
In ''[[Super Mario World 2: Yoshi's Island]]'', darkness appears in certain rooms of [[fortress|fort]]s and [[castle]]s. [[Spark|Piro Dangle]]s are found in one such room, providing a small amount of light.


<!--
====''Yoshi's Island DS''====
====''Yoshi's Island DS''====
In ''[[Yoshi's Island DS]]'', darkness appears in a similar capacity as it does in the predecessor. Due to the generally lighter colors of the game, the darkness is also easier to see through.


<!--
===''Wario Land II''===
===''Wario Land II''===
-->
-->
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, darkness occurs sometimes due to random effects from {{iw|bulbapedia|Togepi (Pokémon)|Togepi}} and {{iw|zeldawiki|Tingle}}. It also appears in the [[Adventure Mode: The Subspace Emissary#Battleship Halberd Interior|Battleship Halberd Interior]] stage of [[Adventure Mode: The Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]'', where temporary switches turn the lights on.
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, darkness occurs sometimes due to random effects from {{iw|bulbapedia|Togepi (Pokémon)|Togepi}} and {{iw|zeldawiki|Tingle}}. It also appears in the [[Adventure Mode: The Subspace Emissary#Battleship Halberd Interior|Battleship Halberd Interior]] stage of [[Adventure Mode: The Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]'', where temporary switches turn the lights on.
===''Super Princess Peach''===
In ''[[Super Princess Peach]]'', darkness appears in [[Shriek Mansion]]. In the battle against [[King Boo]], he is invincible until the darkness is lifted by lighting all the [[Lantern Ghost]]-shaped [[lantern|torch]]es with [[Rage]].


===''Mario & Luigi: Partners in Time''===
===''Mario & Luigi: Partners in Time''===
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==Gallery==
==Gallery==
<gallery>
<gallery>
Torchlight Trouble SNES 3.png|''[[Donkey Kong Country]]''
Blackout Basement DKC screen 2.png|''[[Donkey Kong Country]]''
Blackout Basement DKC screen 2.png|''Donkey Kong Country''
Loopy Lights SNES.png|''Donkey Kong Country''
PiroGreen.png|''[[Super Mario World 2: Yoshi's Island]]''
SMW2YI Boo with Blindfold screenshot.png|''Super Mario World 2: Yoshi's Island''
Glimmer's Galleon Puftups.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Glimmer's Galleon DKL2.png|''[[Donkey Kong Land 2]]''
Bowser's Keep Treasure 1.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
Murky Mill DKC3 Sneek in dark.png|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
Floodlit Fish.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
MP1 PedalPower.png|''[[Mario Party]]''
PM Watt Is Freed.png|''[[Paper Mario]]''
PM Watt Is Freed.png|''[[Paper Mario]]''
Whale Mouth Area PM.png|''Paper Mario''
DK64 Jungle Japes Chunky Banana 1b.png|''[[Donkey Kong 64]]''
DK64 Gloomy Galleon Diddy Banana 3.png|''Donkey Kong 64''
BlackoutBasement-GBC-2.png|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' ([[Game Boy Color]])
BlackoutBasement-GBC-2.png|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' ([[Game Boy Color]])
Parlor Hidden Mansion - NTSC.png|''[[Luigi's Mansion]]''
GlimmerGalleon-GBA-O.png|''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]])
SM64DS HideandBooSeek.png|''[[Super Mario 64 DS]]''
LightUpMahNight.png|''[[Mario Party 6]]''
LightUpMahNight.png|''[[Mario Party 6]]''
GhostInTheHall.png|''[[Mario Party 7]]''
GhostInTheHall.png|''[[Mario Party 7]]''
Castle of Priscilla the Peckish.png|''[[Yoshi's Island DS]]''
Murky Maze.png|''[[Mario Party 10]]''
SPM Darkness.png|''[[Super Paper Mario]]''
SPM Darkness.png|''[[Super Paper Mario]]''
NSMBW World 5-GH Screenshot.png|''[[New Super Mario Bros. Wii]]''
NSMBW World 6-6 Screenshot.png|''New Super Mario Bros. Wii''
NSMBW World 8-4 Screenshot.png|''New Super Mario Bros. Wii''
Sunshet Shore Tiki Bush DKCR.png|''[[Donkey Kong Country Returns]]''
DKCR Foggy Fumes Mr G&W.png|''Donkey Kong Country Returns''
DKCR Foggy Fumes Puzzle Piece 1.png|''Donkey Kong Country Returns''
DKCR Smokey Peak Puzzle Piece 1.png|''Donkey Kong Country Returns''
Murky Maze.png|''[[Mario Party 10]]''
SM3DW Switchblack Ruins start.jpg|''[[Super Mario 3D World]]''
Deep-Black Jungle Drift.jpg|''Super Mario 3D World''
NSMBU E3 Fire Snake Cavern Baby Yoshi.png|''[[New Super Mario Bros. U]]''
NSMBU Light Blocks Dark Tower Screenshot.jpg|''New Super Mario Bros. U''
NSLU Piranhas in the Dark Screenshot.png|''New Super Luigi U''
NSLU Light-Up-Lift Tower Screenshot.jpg|''[[New Super Luigi U]]''
DKCTF Screenshot Samus Gunship.png|''[[Donkey Kong Country: Tropical Freeze]]''
Cliffside Slide DKCTF 2.jpg|''Donkey Kong Country: Tropical Freeze''
PMCS Lighthouse Island dark.png|''[[Paper Mario: Color Splash]]''
PMCS Lighthouse Island dark.png|''[[Paper Mario: Color Splash]]''
PMCS Lighthouse Island light on.png|''Paper Mario: Color Splash''
PMCS Lighthouse Island light on.png|''Paper Mario: Color Splash''
Bowser's Keep Treasure 1 (Switch).png|''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]])
DarknessSMBW.png|''[[Super Mario Bros. Wonder]]''
DarknessSMBW.png|''[[Super Mario Bros. Wonder]]''
</gallery>
</gallery>
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=くらやみ
|Jap=くらやみ
|JpnR=Kurayami
|JapR=Kurayami
|JpnM=Darkness
|JapM=Darkness
}}
}}


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