Editing Danger

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:PM64 Danger.png|thumb|Mario in Danger status, as seen in ''Paper Mario'']]
[[File:PM64 Danger.png|thumb|Mario in Danger status.]]
'''Danger''' is a status effect that appears in all [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]]'s or any of his [[Partner]]'s [[Heart Point|HP]] reaches a specific low amount, causing a bubble with the words 'Danger' to appear above them. An alarm sound is also played on repeat to remind the player to use [[List of items|healing items]]. A similar status, [[Peril]], also appears alongside it.
'''Danger''' is a status effect that appears in all [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]]'s or any of his [[Partner]]'s [[Heart Point|HP]] reaches a specific low amount, causing a bubble with the words 'Danger' to appear above them. An alarm sound is also played on repeat to remind the player to use [[List of items|healing items]]. A similar status, [[Peril]], also appears alongside it.


Line 7: Line 7:


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
[[File:Mariokoopsdanger.png|frame|left|Mario in Danger in ''Thousand-Year Door'']]
[[File:Mariokoopsdanger.png|frame|left]]
[[File:Goombella-Danger PMTTYD-NS.png|frame|right|[[Goombella]] in Danger in the ''Thousand-Year Door'' remake]]
The Danger status effect reappears in ''[[Paper Mario: The Thousand-Year Door]]''. In this game, the special badges reappear along with new partner-only counterparts, which are [[Power Rush P]], [[Close Call P]], and [[Last Stand P]]. The partner badges are exclusive to this game, as partners are now given their own HP unlike in ''Paper Mario''. These badges do not lose their effect when in Peril, and will actually stack with [[Mega Rush]] and [[Mega Rush P]], the only Peril-activated badges. Like in ''Paper Mario'', Mario and his partners can put themselves in Danger permanently by using Chet Rippo to lower their max HP.  
The Danger status effect reappears in ''[[Paper Mario: The Thousand-Year Door]]'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its Nintendo Switch remake]]. In this game, the special badges reappear along with new partner-only counterparts, which are [[Power Rush P]], [[Close Call P]], and [[Last Stand P]]. The partner badges are exclusive to this game, as partners are now given their own HP unlike in ''Paper Mario''. These badges do not lose their effect when in Peril, and will actually stack with [[Mega Rush]] and [[Mega Rush P]], the only Peril-activated badges. Like in ''Paper Mario'', Mario and his partners can put themselves in Danger permanently by using Chet Rippo to lower their max HP.  


Mario can obtain an indefinite amount of Power Rush and Power Rush P badges from the [[Pianta Parlor]], where they can be bought for 34 [[pianta token]]s each (100 pianta tokens in the remake), allowing the player to potentially set themselves up to deal the maximum possible damage of 99 per hit.
Mario can obtain an indefinite amount of Power Rush and Power Rush P badges from the [[Pianta Parlor]], where they can be bought for 34 [[pianta token]]s each, allowing the player to potentially set themselves up to deal the maximum possible damage of 99 per hit.
{{br}}
{{br}}


===''Super Paper Mario''===
===''Super Paper Mario''===
Danger appears again in ''[[Super Paper Mario]]'' as '''Critical''', with a different criteria for activating. Instead of being activated by a character having 2-5 HP, it instead occurs when any given character has less than 20% of their max HP. As badges do not exist in this installment, being in Critical has no practical use other than to remind the player to heal themselves.
Danger appears again in ''[[Super Paper Mario]]'', with a different criteria for activating. Instead of being activated by a character having 2-5 HP, it instead occurs when any given character has less than 20% of their max HP. As badges do not exist in this installment, Danger has no practical use other than to remind the player to heal themselves.


===''Paper Mario: Sticker Star''===
===''Paper Mario: Sticker Star''===
Line 24: Line 23:


===''Paper Mario: The Origami King''===
===''Paper Mario: The Origami King''===
Danger appears in ''[[Paper Mario: The Origami King]]'' when Mario is at low HP. A red border pulses around the corners of the screen when Mario is selecting his attacks and in the overworld. It can also be inflicted on enemies, who have slower animations and orange name tags while in this state. In this game, the battle music does not distort; instead, its volume decreases.
Danger appears in ''[[Paper Mario: The Origami King]]'' when Mario is at low HP. A red border pulses around the corners of the screen when Mario is selecting his attacks and in the overworld. It can also be inflicted on enemies, who have slower animations and orange name tags while in this state. In this game, the battle music remains normal and does not distort.


==Gallery==
==Gallery==
Line 36: Line 35:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ピンチ
|Jap=ピンチ
|JpnR=Pinchi
|JapR=Pinchi
|JpnM=Pinch
|JapM=Pinch
|ChiS=危险<ref>From [[iQue]]'s localization of ''[[Paper Mario]]'': https://www.youtube.com/watch?v=qj23Urolr1I (1:31:43)</ref>
|ChiS=危险<ref>From [[iQue]]'s localization of ''[[Paper Mario]]'': https://www.youtube.com/watch?v=qj23Urolr1I (1:31:43)</ref>
|ChiSR=Wēixiǎn
|ChiSR=Wēixiǎn
|ChiSM=Danger
|ChiSM=Danger
|Spa=Peligro<br>PELIGRO
|Spa=Peligro<br>PELIGRO<small> (''The Thousand-Year Door'' alert bubble)</small>
|SpaN=''Thousand-Year Door'' alert bubble
|SpaM=Danger<br>DANGER
|SpaM=Danger<br>DANGER
|Kor=위기
|Kor=위기

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: