Editing Daisy's Field Day

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The players must collect medals across four different stages. Each medal a player collects is worth a point. Daisy also periodically throws red medals, which are worth three points.
The players must collect medals across four different stages. Each medal a player collects is worth a point. Daisy also periodically throws red medals, which are worth three points.


The first stage has platforms that move up and down, in and out of the water. If two players jump to the same platform simultaneously, they bump into each other and are knocked back. This stage plays similarly to [[Fruit Scoot Scurry]] from ''[[Mario Party 10]]''.
The first stage has platforms that move up and down, in and out of the water. If two players jump to the same platform simultaneously, they bump into each other and are knocked back.


The second stage has spinning circular platforms, moving square platforms, and a large wooden walkway in the center.
The second stage has spinning circular platforms, moving square platforms, and a large wooden walkway in the center.
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A player who falls into the water is carried by a [[Lakitu]] back onto the course.
A player who falls into the water is carried by a [[Lakitu]] back onto the course.


In the Mario Party mode, the player who encountered Daisy on the board first to trigger the minigame receives three red medals at the start as an advantage.
In Party Mode, the player who encountered Daisy on the board first to trigger the minigame receives three red medals at the start as an advantage.


The player with the most points at the end wins the minigame and receives Daisy as a [[Jamboree Buddy]].
The player with the most points at the end wins the minigame and receives Daisy as a [[Jamboree Buddy]].

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