Editing DS Yoshi Falls

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|ghost={{ghost|DS|Ninten★まっは|0:57:677|[[File:Yoshi MKDS record icon.png|32px|link=Yoshi]][[File:MKDS Egg 1 Model.png|32px|link=Egg 1]]}}{{ghost|Wii|Nin★DoTak|1:16.461|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Zip Zip (Yoshi) Model.png|32px|link=Zip Zip]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|1:09.75|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Super Blooper (Yoshi) Model.png|32px|link=Super Blooper (kart)|Super Blooper]]}}
|ghost={{ghost|DS|Ninten★まっは|0:57:677|[[File:Yoshi MKDS record icon.png|32px|link=Yoshi]][[File:MKDS Egg 1 Model.png|32px|link=Egg 1]]}}{{ghost|Wii|Nin★DoTak|1:16.461|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Zip Zip (Yoshi) Model.png|32px|link=Zip Zip]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|1:09.75|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Super Blooper (Yoshi) Model.png|32px|link=Super Blooper (kart)|Super Blooper]]}}
}}
}}
'''Yoshi Falls''' is the second course of the [[Mushroom Cup]] in ''[[Mario Kart DS]]''. It is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large [[Yoshi Egg]] is found in the center of the lake. Numerous [[Dash Panel]]s are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfall rapids, which is a risk due to being able to be pushed off the edge. It is one of the shortest courses in ''Mario Kart DS'', being the shortest new course in the game.
'''Yoshi Falls''' is the second course of the [[Mushroom Cup]] in ''[[Mario Kart DS]]''. It returns as a [[classic course]] in ''[[Mario Kart Wii]]'' as the second course of the [[Shell Cup]]. Yoshi Falls is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large [[Yoshi Egg]] is found in the center of the lake. Numerous [[Dash Panel]]s are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfall rapids, which is a risk due to being able to be pushed off the edge. Yoshi Falls is one of the shortest courses in ''Mario Kart DS'', being the shortest new course in the game.


Yoshi Falls reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the second course of the [[Shell Cup]]. It is the only Yoshi course in the series to not appear in ''[[Mario Kart Tour]]'', and it remained the last Yoshi course to appear as a [[new course]] in a ''Mario Kart'' game for eighteen years until the introduction of [[Yoshi's Island (race course)|Yoshi's Island]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' and ''Mario Kart Tour''.
It is the only Yoshi course in the series to not appear in ''[[Mario Kart Tour]]'', and it remained the last Yoshi course to appear as a [[new course]] in a ''Mario Kart'' game for eighteen years until the introduction of [[Yoshi's Island (race course)|Yoshi's Island]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'' and ''Mario Kart Tour''.


==''Mario Kart DS''==
==''Mario Kart DS''==
===Course layout===
The course's layout is similar to [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]] from ''Mario Kart Wii''. Racers start far from the edge of the cliff and are protected by a wooden bar. As they go forward, they can take either the upper half of the track or the lower half, taking advantage of the faster path but also being vulnerable to falling off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it is more likely that racers will fall off crossing it. Certain items, such as a [[Super Star|Star]], mitigate the effects of the rapids. Briefly, past the second bridge, characters can run over Dash Panels in the upper half, while the lower half has none of these speed boosters. Some Item Boxes appear down the third bridge, unlike the upper stretch, which does not have any. Once racers have passed the third bridge, there are more Dash Panels on the upper half of the course appearing before the track ends at the finish line.
The course's layout is similar to [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]] from ''Mario Kart Wii''. Racers start far from the edge of the cliff and are protected by a wooden bar. As they go forward, they can take either the upper half of the track or the lower half, taking advantage of the faster path but also being vulnerable to falling off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it is more likely that racers will fall off crossing it. Certain items, such as a [[Super Star|Star]], mitigate the effects of the rapids. Briefly, past the second bridge, characters can run over Dash Panels in the upper half, while the lower half has none of these speed boosters. Some Item Boxes appear down the third bridge, unlike the upper stretch, which does not have any. Once racers have passed the third bridge, there are more Dash Panels on the upper half of the course appearing before the track ends at the finish line.


===Missions===
Two [[Mario Kart DS#Missions|missions]] that take place on Yoshi Falls: [[Mario Kart DS#Mission 1-3|Mission 1-3]], where [[Yoshi]] has to hit 10 [[Item Box]]es within 45 seconds, and [[Mario Kart DS#Mission 3-4|Mission 3-4]], where [[Princess Peach|Peach]] has to beat Yoshi in a single-lap race.
==''Mario Kart Wii''==
[[File:Yoshi Falls MKWii.png|250px|thumb|left|{{classic|DS|Yoshi Falls}} in ''Mario Kart Wii'']]
Yoshi Falls makes its classic course debut in ''[[Mario Kart Wii]]'' as the second race of the [[Shell Cup]]. The layout mostly remains identical compared to its original counterpart. Aside from updated graphics, the most noticeable change in the course is the addition of a ramp on the third bridge, which the player can perform a trick on.
[[List of tournaments in Mario Kart Wii#July 2009 Tournament 2|July 2009's second tournament]] in ''Mario Kart Wii'' required players to complete a GP race on a version of Yoshi Falls with a modified layout: Some [[Mushroom Trampoline|mushroom trampolines]] from [[Wii Mushroom Gorge|Mushroom Gorge]] were added on the side of the track, and sets of barriers direct racers onto them instead of the main route. The control scheme was restricted to Wii Wheel users.
==Sponsors==
Sponsors on Yoshi Falls include the following:
Sponsors on Yoshi Falls include the following:


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*[[List of sponsors debuting in Mario Kart: Double Dash!!#Wario GP|Wario GP]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Wario GP|Wario GP]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Yoshi's Egg|Yoshi's Egg]] (Trackside banners, signs)}}
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Yoshi's Egg|Yoshi's Egg]] (Trackside banners, signs)}}
===Missions===
Two [[Mario Kart DS#Missions|missions]] that take place on Yoshi Falls: [[Mario Kart DS#Mission 1-3|Mission 1-3]], where [[Yoshi]] has to hit 10 [[Item Box]]es within 45 seconds, and [[Mario Kart DS#Mission 3-4|Mission 3-4]], where [[Princess Peach|Peach]] has to beat Yoshi in a single-lap race.
==''Mario Kart Wii''==
[[File:Yoshi Falls MKWii.png|250px|thumb|left|The course in ''Mario Kart Wii'']]
Yoshi Falls returns in ''[[Mario Kart Wii]]''. The layout mostly remains identical compared to its original counterpart. Aside from updated graphics, the most noticeable change in the course is the addition of a ramp on the third bridge, which the player can perform a trick on.
[[List of tournaments in Mario Kart Wii#July 2009 Tournament 2|July 2009's second tournament]] in ''Mario Kart Wii'' required players to complete a GP race on a version of Yoshi Falls with a modified layout: Some [[Mushroom Trampoline|mushroom trampolines]] from [[Wii Mushroom Gorge|Mushroom Gorge]] were added on the side of the track, and sets of barriers direct racers onto them instead of the main route. The control scheme was restricted to Wii Wheel users.


==Profiles==
==Profiles==
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</gallery>
</gallery>


==Naming==
==Additional names==
===Internal names===
===Internal names===
{{internal names
{{internal names
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=ヨッシーフォールズ
|Jap=ヨッシーフォールズ
|JpnR=Yosshī Fōruzu
|JapR=Yosshī Fōruzu
|JpnM=Yoshi Falls
|JapM=Yoshi Falls
|Spa=Cataratas de Yoshi
|Spa=Cataratas de Yoshi
|SpaM=Yoshi's Waterfalls
|SpaM=Yoshi's Waterfalls
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}}
}}


==Notes==
==Trivia==
*In ''Mario Kart Wii'', clipping out of bounds and falling in a certain location allows the player to complete a lap without driving around the whole track.<ref>{{cite|url=https://www.youtube.com/watch?v=_u3g4rUQ5ZQ|title=<nowiki>[MKW TAS] New Ultra Shortcut on DS Yoshi Falls</nowiki>|author=ancient|publisher=YouTube|accessdate=January 22, 2025|date=April 1, 2021}}</ref>
*If the player tries to turn around as they normally would, but uses three mushrooms to move behind the fence and the water falls, when they turn around, Lakitu will not follow them. When the player approaches the goal in reverse order, it will be counted as one lap, even though the player went backwards.{{ref needed}}
 
==References==
<references/>


{{MK race courses}}
{{MK race courses}}

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