Editing DS Waluigi Pinball
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==''Mario Kart 7''== | ==''Mario Kart 7''== | ||
[[File:MK7-DS-WP.png|225px|thumb|left | [[File:MK7-DS-WP.png|225px|thumb|left|Waluigi Pinball in ''Mario Kart 7'']] | ||
Waluigi Pinball makes its classic course debut in ''[[Mario Kart 7]]'' as the fourth and final course of the [[Banana Cup]], despite Waluigi not being playable in the game. The layout remained the same, but with enhanced graphics and the Dash Panels recolored to orange. The flashing starting banner now displays the classic ''Mario Kart'' logo. | Waluigi Pinball makes its [[classic course]] debut in ''[[Mario Kart 7]]'' as the fourth and final course of the [[Banana Cup]], despite Waluigi not being playable in the game. The layout remained the same, but with enhanced graphics and the Dash Panels recolored to orange. The flashing starting banner now displays the classic ''Mario Kart'' logo. | ||
The launch after the starting line now encompasses a [[Glide Ramp]], although like {{classic-link|Wii|Maple Treeway}} and {{classic-link|DS|Airship Fortress}}, players cannot aim their flight. Players are also no longer immune to items while in the launcher, and being hit by anything (or stowing their glider) results in having to be rescued by [[Lakitu]]. Additionally, the glider section is now shown on the minimap. The jumps after turn 1 (with the Waluigi banner repositioned slightly to accommodate it) and after turn 6 can be used to perform a [[trick]] and gain a boost. An extra Dash Panel is added in the small drop near the circular turn that comes after the 2nd jump. | The launch after the starting line now encompasses a [[Glide Ramp]], although like {{classic-link|Wii|Maple Treeway}} and {{classic-link|DS|Airship Fortress}}, players cannot aim their flight. Players are also no longer immune to items while in the launcher, and being hit by anything (or stowing their glider) results in having to be rescued by [[Lakitu]]. Additionally, the glider section is now shown on the minimap. The jumps after turn 1 (with the Waluigi banner repositioned slightly to accommodate it) and after turn 6 can be used to perform a [[trick]] and gain a boost. An extra Dash Panel is added in the small drop near the circular turn that comes after the 2nd jump. |