Editing DS Tick-Tock Clock
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{{race course infobox | {{race course infobox | ||
|title=Tick-Tock Clock | |title=Tick-Tock Clock | ||
|image=[[File:MKDS Tick Tock Clock.png|256px]] | |image=[[File:MKDS Tick Tock Clock.png|256px]]<br>''Mario Kart DS''<br>[[File:MK8-Course-DS Tick-TockClock.jpg|280px]]<br>''Mario Kart 8'' | ||
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]]) <br> ''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]]) | |appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]]) <br> ''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]]) | ||
|cups=[[Star Cup]] (''DS'') <br>[[Lightning Cup]] (''8'', ''8 Deluxe'') | |cups=[[Star Cup]] (''DS'') <br>[[Lightning Cup]] (''8'', ''8 Deluxe'') | ||
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<div style="white-space: nowrap;">[[File:MK8 DS Tick-Tock Clock Map.png|frameless|upright=0.65]][[File:MK8DX DS Tick-Tock Clock Map.png|frameless|upright=0.65]]</div> | <div style="white-space: nowrap;">[[File:MK8 DS Tick-Tock Clock Map.png|frameless|upright=0.65]][[File:MK8DX DS Tick-Tock Clock Map.png|frameless|upright=0.65]]</div> | ||
}} | }} | ||
'''Tick-Tock Clock''' is the second race course of the [[Star Cup]] in ''[[Mario Kart DS]]''. It is modeled after the course [[Tick Tock Clock]] from ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]], with similar mesh flooring and the familiar yellow [[pendulum]]. It takes place inside a giant grandfather clock with moving gears, pendulums, and clock hands. | '''Tick-Tock Clock''' is the second race course of the [[Star Cup]] in ''[[Mario Kart DS]]''. It is modeled after the course [[Tick Tock Clock]] from ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its remake]], with similar mesh flooring and the familiar yellow [[pendulum]]. It takes place inside a giant grandfather clock with moving gears, pendulums, and clock hands. It reappears as a [[classic course]] in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the first course of the [[Lightning Cup]]. | ||
The live-recorded remix of the music in the ''Mario Kart 8'' version was greatly updated to be much more vibrant compared to the original, while the intro sounds more like an actual alarm clock. The gears around the track turn in time to the music. The final lap version of the music is much faster compared to the normal version than other classic courses. | |||
==''Mario Kart DS''== | Two [[Mario Kart DS#Missions|missions]] take place on Tick-Tock Clock in ''Mario Kart DS'': [[Mario Kart DS#Mission 6-7|Mission 6-7]], where [[Toad]] has to collect 40 [[coin]]s within 90 seconds, and [[Mario Kart DS#Mission 7-3|Mission 7-3]], where [[Donkey Kong]] has to complete two laps within 90 seconds. | ||
==Layout== | |||
===''Mario Kart DS''=== | |||
Near the start of the course, the racers drive around a clock, where there are some [[Dash Panel]]s. After the clock, an ever-ticking pendulum can knock the drivers off if they collide with it. Throughout the course, there are rotating [[Cog (obstacle)|gear]]s, which lead the karts in 360˚ arcs around the center. After the gear section, the player enters a short zigzag section before entering a second clock section, smaller than the first one, having [[Item Box]]es moving around. At the end of the course, there are two gears protruding from the ground like tires, which spin in opposite directions of each other. If the drivers go up the gear which is turning away from them, drivers go slightly faster; if they go up the gear turning towards them, they instead are slowed down. All gears in the course change direction every 45 seconds. Clock hands are another obstacle that spin back and forth, spinning out any [[kart]] that touches them. If the player hits the pendulum while racing, it rings. | Near the start of the course, the racers drive around a clock, where there are some [[Dash Panel]]s. After the clock, an ever-ticking pendulum can knock the drivers off if they collide with it. Throughout the course, there are rotating [[Cog (obstacle)|gear]]s, which lead the karts in 360˚ arcs around the center. After the gear section, the player enters a short zigzag section before entering a second clock section, smaller than the first one, having [[Item Box]]es moving around. At the end of the course, there are two gears protruding from the ground like tires, which spin in opposite directions of each other. If the drivers go up the gear which is turning away from them, drivers go slightly faster; if they go up the gear turning towards them, they instead are slowed down. All gears in the course change direction every 45 seconds. Clock hands are another obstacle that spin back and forth, spinning out any [[kart]] that touches them. If the player hits the pendulum while racing, it rings. | ||
= | ===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ||
The layout of Tick-Tock Clock goes mostly unchanged, although it does features mor detail than the original. The background is redesigned with moving gears and other clock related objects placed around the track, compared to the original which was a large, empty room. The starting banner is now shaped like an old alarm clock, as well as the ''Mario Kart'' logo using its modern design, and Roman numerals replace the Arabic numerals. An extra pendulum was added before the first pendulum of the track and drop offs were added after each pendulum, both of which now feature a Lightning Cup logo. The pendulums now act as walls instead of damaging racers who come in contact with them. [[Toad (species)|Toads]] can also be seen cheering on the sidelines. The clock hands now spin very slowly and are shorter than in the original track, and now can be used as trick ramps rather than spinning out any players who run into them. A pair of [[Glide Ramp]]s have also been added before the rotating gears, alternating between that state and a regular ramp akin to {{classic-link|3DS|Music Park}}. The gears are now red and blue and feature trick ramps on the cog teeth. This section is also enclosed, unlike in the original. Towards the end, the stopwatch has been fused to the track and now constitutes the final turn before the straightaway leading up to the finish line, and the clock hands serve as a tricky shortcut, similar to how they do on the first clock. Some of the Kanaami Roads on this course have been replaced by normal road, while the rest are redesigned. | |||
==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''== | |||
Tick-Tock Clock | |||
==Profiles== | ==Profiles== | ||
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<gallery widths=150px> | <gallery widths=150px> | ||
MK8 DS Tick-Tock Clock Course Icon.png|The course icon | MK8 DS Tick-Tock Clock Course Icon.png|The course icon | ||
MK8-Course-DS | MK8-Course-DS TickTockClock-startingline.png|View of the starting line | ||
Yoshi Tick Tock Clock.png|[[Yoshi]] driving past the starting line | Yoshi Tick Tock Clock.png|[[Yoshi]] driving past the starting line | ||
MK8 Baby Luigi in Tick Tock Clock.png|[[Baby Luigi]] driving across the clock | MK8 Baby Luigi in Tick Tock Clock.png|[[Baby Luigi]] driving across the clock |