Editing DK Space
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{{quote|Now this is a DK Space. Land on it and [[Donkey Kong]] will show up and do something good for you!|MC Ballyhoo|Mario Party 8}} | {{quote|Now this is a DK Space. Land on it and [[Donkey Kong]] will show up and do something good for you!|MC Ballyhoo|Mario Party 8}} | ||
'''DK Spaces''' (formatted | '''DK Spaces''' (formatted '''DK spaces''' in ''[[Mario Party 5]]'') are [[Space (Mario Party series)|spaces]] in the ''[[Mario Party (series)|Mario Party]]'' series where [[Donkey Kong]] shows up if a [[List of characters|character]] and generally causes a positive effect. DK Spaces mainly serve as a counter to [[Bowser Space]]s. Many show either Donkey Kong's mugshot (facing sideways or directly forwards) or the DK symbol. | ||
==History== | ==History== | ||
===''Mario Party 5''=== | ===''Mario Party 5''=== | ||
The space first appears in ''Mario Party 5'', which is also the first ''Mario Party'' game where Donkey Kong leaves the playable roster until his appearance in ''[[Mario Party 10]]'' where he returns as a fully playable character. Only one DK space appears on each board, and it is placed on any existing blue space at the start of the board. Landing on a DK space triggers one of three events: | The space first appears in ''[[Mario Party 5]]'', which is also the first ''Mario Party'' game where Donkey Kong leaves the playable roster until his appearance in ''[[Mario Party 10]]'' where he returns as a fully playable character. Only one DK space appears on each board, and it is placed on any existing blue space at the start of the board. Landing on a DK space triggers one of three events: | ||
*'''DK Bonus''': Donkey Kong lets the player roll a [[Dice Block|dice block]] to get coins equal to the amount shown. | *'''DK Bonus''': Donkey Kong lets the player roll a [[Dice Block|dice block]] to get coins equal to the amount shown. | ||
*'''DK Minigame''': All players participate in a [[minigame]] where they collect [[banana]]s. At the end, Donkey Kong gives everyone [[coin]]s equal to the number of bananas that they got by once, twice, or even thrice (as he converts them into coins). | *'''DK Minigame''': All players participate in a [[minigame]] where they collect [[banana]]s. At the end, Donkey Kong gives everyone [[coin]]s equal to the number of bananas that they got by once, twice, or even thrice (as he converts them into coins). | ||
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===''Mario Party 6''=== | ===''Mario Party 6''=== | ||
In ''[[Mario Party 6]]'', more DK Spaces are placed on the board, but they are only around during the day, as they are replaced with Bowser Spaces at night. The DK Roulette event from ''Mario Party 5'' has been removed. However, the player now has a chance of gaining a Star from the DK Bonus event (returning from ''Mario Party 5'') | In ''[[Mario Party 6]]'', more DK Spaces are placed on the board, but they are only around during the day, as they are replaced with Bowser Spaces at night. The DK Roulette event from ''Mario Party 5'' has been removed. However, the player now has a chance of gaining a Star from the DK Bonus event (returning from ''Mario Party 5''). The DK Bonus now involves a Dice Block shaped like a barrel called a "Dice Barrel", and in addition to displaying a Star, the event has a higher coin output in general. In the DK Minigames, this works the same as it does from the previous installment. | ||
There are no DK Spaces or [[Bowser Space]]s in [[Clockwork Castle]] | There are no DK Spaces or [[Bowser Space]]s in [[Clockwork Castle]] despite Donkey Kong and Bowser appearing on the board. Additionally, this is the only game where DK Spaces are orange instead of blue and the last one to use DK's face as the space's emblem. | ||
===''Mario Party 7''=== | ===''Mario Party 7''=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=DK スペース | ||
| | |JapR=DK supēsu | ||
| | |Jap2=ドンキーマス | ||
| | |Jap2R=donkī masu | ||
| | |JapM=DK Space | ||
| | |Jap2M=Donkey Space | ||
|Fre=Case DK | |Fre=Case DK | ||
|FreM=DK Space | |FreM=DK Space |