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| {{minigame infobox | | {{minigame infobox |
| |image=[[File:SMPJ bongo rhythm minigame.png|300px]] | | |image=[[File:SMPJ bongo rhythm minigame.png|260px]] |
| |appears_in=''[[Super Mario Party Jamboree]]'' | | |appears_in=''[[Super Mario Party Jamboree]]'' |
| |type=Showdown minigame | | |type=Showdown minigame |
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| |sample= | | |sample= |
| }} | | }} |
| '''DK's Konga Line''' is a Showdown [[minigame]] in ''[[Super Mario Party Jamboree]]''. It is centered around [[Donkey Kong]] and has four players trying to match his [[bongo]] rhythm. "Konga Line" is a pun on "[[Kong]]" and "conga line." Like other Showdown minigames, this minigame cannot be played in the Mario Party mode if Donkey Kong is an active player character, though he can still be used in this minigame in [[Minigame Bay]] modes. | | '''DK's Konga Line''' is a Showdown [[minigame]] in ''[[Super Mario Party Jamboree]]''. It is centered around [[Donkey Kong]] and has four players trying to match his [[bongo]] rhythm. Like other Showdown minigames, this minigame cannot be played in the Mario Party mode if Donkey Kong is an active player character, though he can still be used in this minigame in [[Minigame Bay]] modes. |
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| ==Introduction== | | ==Introduction== |
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| ==Gameplay== | | ==Gameplay== |
| The players each have a circle that Donkey Kong's bongo beats will appear in, and they then must press either {{button|switch|L}}, {{button|switch|R}}, or both at the right time. They receive two [[point]]s for a perfect match, one point if they are too early or too late, and no points if they miss the beat entirely. A perfect score is 150 points. | | The players each have a circle that the beats will appear in, and the players must press either {{button|switch|L}} or {{button|switch|R}} at the right time. They receive two [[point]]s for a perfect match, one point if they are too early or too late, and no points if they miss the beat. In the Mario Party mode, the player who encountered Donkey Kong on the board first to trigger the minigame has their rhythm circle increased in size as an advantage. The player with the most points at the end wins the minigame and receives Donkey Kong as a [[Jamboree Buddy]]. |
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| In the Mario Party mode, the player who encountered Donkey Kong on the board first to trigger the minigame has their rhythm circle increased in size as an advantage. | |
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| The player with the most points at the end wins the minigame and receives Donkey Kong as a [[Jamboree Buddy]]. | |
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| ==Controls== | | ==Controls== |
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| ==In-game text== | | ==In-game text== |
| ''Match Donkey Kong's rhythm to play the bongos! The most on-beat player wins.'' | | ''Match Donkey Kong's rhythm to play the bongos! The most on-beat player wins.'' |
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| == Gallery ==
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| <gallery>
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| SMPJ DK Konga Line Title.png|Title card
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| SMPJ Look-alike DK.png|The [[Look-alike|look-alike]] Donkey Kong that appears if [[Donkey Kong]] is being used in Party-Planner Trek and Free Play
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| </gallery>
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jpn=DKのグルーヴコンガ | | |Jap= DKのグルーヴコンガ |
| |JpnR=DK no Gurūvu Konga | | |JapR=DK No Gurūbu Konga |
| |JpnM=DK's Groove Konga | | |JapM=DK's Groove Konga |
| |JpnC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~jaJP.nx.bea</code>. File within the archive is in folder <code>message~jaJP.nx.bea/mess/bin/jaJP</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref> | | |JapC= |
| |ChiS=DK的律动康加鼓
| | |Chi= |
| |ChiSR=DK de lǜdòng kāngjiāgǔ
| | |ChiR= |
| |ChiSM=DK's rhythmic conga
| | |ChiM= |
| |ChiSC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~zhCN.nx.bea</code>. File within the archive is in folder <code>message~zhCN.nx.bea/mess/bin/zhCN</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref> | | |Dut= |
| |ChiT=DK的律動康加鼓 | | |DutM= |
| |ChiTR=DK de lǜdòng kāngjiāgǔ
| | |Fre= |
| |ChiTM=DK's rhythmic conga
| | |FreM= |
| |ChiTC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~zhTW.nx.bea</code>. File within the archive is in folder <code>message~zhTW.nx.bea/mess/bin/zhTW</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref> | | |Ger= |
| |Dut=DK's bongoshow | | |GerM= |
| |DutM=DK's bongo show | | |Ita= |
| |DutC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~nlEU.nx.bea</code>. File within the archive is in folder <code>message~nlEU.nx.bea/mess/bin/nlEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref>
| | |ItaM= |
| |Fre=Bongo rythmique de DK | | |Kor= |
| |FreM=DK's rhythmic bongo | | |KorR= |
| |FreC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~frEU.nx.bea</code>. File within the archive is in folder <code>message~frEU.nx.bea/mess/bin/frEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Canadian French, found in <code>message~frCA.nx.bea</code>, is the same. Accessed October 17, 2024.</ref>
| | |KorM= |
| |Ger=DK-Bongobühne | | |Por= |
| |GerM=DK bongo stage | | |PorM= |
| |GerC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~deEU.nx.bea</code>. File within the archive is in folder <code>message~deEU.nx.bea/mess/bin/deEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref>
| | |Rus= |
| |Ita=Ritmo di bonghi con DK | | |RusR= |
| |ItaM=Rhythm of bongos with DK | | |RusM= |
| |ItaC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~itEU.nx.bea</code>. File within the archive is in folder <code>message~itEU.nx.bea/mess/bin/itEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref>
| | |SpaE= |
| |Kor=DK의 그루브 콩가 | | |SpaEM= |
| |KorR=DK-ui Geurubeu Kong'ga | |
| |KorM=DK's Groove Konga | |
| |KorC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~koKR.nx.bea</code>. File within the archive is in folder <code>message~koKR.nx.bea/mess/bin/koKR</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref>
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| |Por=No ritmo do Donkey Kong | |
| |PorM=To Donkey Kong's rhythm | |
| |PorC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~ptBR.nx.bea</code>. File within the archive is in folder <code>message~ptBR.nx.bea/mess/bin/ptBR</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref>
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| |Rus=Ритм Донки Конга | |
| |RusR=Ritm Donki Konga | |
| |RusM=Donkey Kong's rhythm | |
| |RusC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~ruEU.nx.bea</code>. File within the archive is in folder <code>message~ruEU.nx.bea/mess/bin/ruEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Accessed October 17, 2024.</ref> | |
| |Spa=Al ritmo de Donkey Kong
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| |SpaM=To the Beat of Donkey Kong
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| |SpaC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~esEU.nx.bea</code>. File within the archive is in folder <code>message~esEU.nx.bea/mess/bin/esEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0907_name</code>. Latin American Spanish, found in <code>message~esUS.nx.bea</code>, is the same. Accessed October 17, 2024.</ref> | |
| }} | | }} |
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| ==Notes==
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| *If [[Toad]], [[Toadette]], [[Goomba]], [[Shy Guy]], or [[Spike]] are participating, they stand on log stools due to their height.
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| *This is the only Showdown minigame where the Jamboree Buddy does not clap for the winner from the left; instead, Donkey Kong stays at his bongos and claps for the winner from there.
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| **This is also the only Showdown minigame to not use the "Show up for the Showdown" music; during the practice screen, the music that plays comes from the bongos instead.
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| ==See also==
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| *[[The Beat Goes On]]
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| *[[Steal the Beat]]
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| ==References==
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| <references/>
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| {{SMPJ minigames}} | | {{SMPJ minigames}} |
| [[Category:Super Mario Party Jamboree new minigames]] | | [[Category:Super Mario Party Jamboree new minigames]] |