Editing DK's Konga Line
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==Gameplay== | ==Gameplay== | ||
The players each have a circle that | The players each have a circle that the beats will appear in, and the players must press either {{button|switch|L}} or {{button|switch|R}} at the right time. They receive two [[point]]s for a perfect match, one point if they are too early or too late, and no points if they miss the beat. In the Mario Party mode, the player who encountered Donkey Kong on the board first to trigger the minigame has their rhythm circle increased in size as an advantage. The player with the most points at the end wins the minigame and receives Donkey Kong as a [[Jamboree Buddy]]. | ||
In the Mario Party mode, the player who encountered Donkey Kong on the board first to trigger the minigame has their rhythm circle increased in size as an advantage. | |||
The player with the most points at the end wins the minigame and receives Donkey Kong as a [[Jamboree Buddy]]. | |||
==Controls== | ==Controls== | ||
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==In-game text== | ==In-game text== | ||
''Match Donkey Kong's rhythm to play the bongos! The most on-beat player wins.'' | ''Match Donkey Kong's rhythm to play the bongos! The most on-beat player wins.'' | ||
==Names in other languages== | ==Names in other languages== | ||
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|RusR= | |RusR= | ||
|RusM= | |RusM= | ||
| | |SpaE= | ||
| | |SpaEM= | ||
}} | }} | ||
{{SMPJ minigames}} | {{SMPJ minigames}} | ||
[[Category:Super Mario Party Jamboree new minigames]] | [[Category:Super Mario Party Jamboree new minigames]] |