Editing Cursed Mini Mario
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==History== | ==History== | ||
===''Mario vs. Donkey Kong: Tipping Stars''=== | ===''Mario vs. Donkey Kong: Tipping Stars''=== | ||
Cursed Mini Marios are activated without input from the player and start marching onward, interacting with other elements the same way a normal Mini would. However, they are harmful to other Minis and can destroy them on contact. They are also impervious to enemies, long-distance falls, and [[Spike Trap|spikes]], on which they are able to walk normally. As shown in [[Level B-14]], [[Thwomp]]s come to a stop when they hit a Cursed Mini Mario. A Cursed Mini Mario can be turned back into a normal Mini Mario if attacked with a [[Hammer]], [[Cannon#Mario vs. Donkey Kong: Tipping Stars|Cannon]] launch, or a [[slide]], after which the Minis can advance to the [[Goal Door (Mario vs. Donkey Kong series)|door]] as usual. | Cursed Mini Marios are activated without input from the player and start marching onward, interacting with other elements the same way a normal Mini would. However, they are harmful to other Minis and can destroy them on contact, resulting in a [[Game Over]]. They are also impervious to enemies, long-distance falls, and [[Spike Trap|spikes]], on which they are able to walk normally. As shown in [[Level B-14]], [[Thwomp]]s come to a stop when they hit a Cursed Mini Mario. A Cursed Mini Mario can be turned back into a normal Mini Mario if attacked with a [[Hammer]], [[Cannon#Mario vs. Donkey Kong: Tipping Stars|Cannon]] launch, or a [[slide]], after which the Minis can advance to the [[Goal Door (Mario vs. Donkey Kong series)|door]] as usual. | ||
===''Mini Mario & Friends: amiibo Challenge''=== | ===''Mini Mario & Friends: amiibo Challenge''=== |