Editing Culex
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Culex serves as the game's {{wp|Boss (video games)#Superboss|superboss}}: alongside the Crystals, he is an even more powerful boss than the main story's antagonist, [[Smithy]], as he has 4,096 [[Heart Point|HP]], the second most of any encounter in the game (behind only Smithy's second phase). Culex, combined with the Crystals, has 12,396 HP, which exceeds both of Smithy's phases combined. | Culex serves as the game's {{wp|Boss (video games)#Superboss|superboss}}: alongside the Crystals, he is an even more powerful boss than the main story's antagonist, [[Smithy]], as he has 4,096 [[Heart Point|HP]], the second most of any encounter in the game (behind only Smithy's second phase). Culex, combined with the Crystals, has 12,396 HP, which exceeds both of Smithy's phases combined. | ||
Culex's appearance contains many allusions to the ''{{wp|Final Fantasy}}'' series; the creators of ''Final Fantasy'', [[Square Enix|Square]], also created ''Super Mario RPG''. He is depicted in the hand-drawn pixel art style of the [[Super Nintendo Entertainment System|SNES]] ''Final Fantasy'' games, contrasting with the pre-rendered 3D models of the rest of the game. His overworld sprite is significantly smaller than how he appears in battle, which is another characteristic taken from ''Final Fantasy''. The | Culex's appearance contains many allusions to the ''{{wp|Final Fantasy}}'' series; the creators of ''Final Fantasy'', [[Square Enix|Square]], also created ''Super Mario RPG''. He is depicted in the hand-drawn pixel art style of the [[Super Nintendo Entertainment System|SNES]] ''Final Fantasy'' games, contrasting with the pre-rendered 3D models of the rest of the game. His overworld sprite is significantly smaller than how he appears in battle, which is another characteristic taken from ''Final Fantasy''. The music that plays during his encounter and battle are arrangements of music from the ''Final Fantasy'' series. | ||
In the [[Nintendo Switch]] remake, ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', Culex initially retains his original two-dimensional 16-bit appearance, offering a stark contrast to the game's revamped and updated 3D graphics. Additionally, he retains the music from the SNES version of the game even if the new soundtrack is set to play. However, a post-game rematch gives him a full model, named '''Culex 3D''', along with the Crystals; this rematch also features rearranged music. | In the [[Nintendo Switch]] remake, ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', Culex initially retains his original two-dimensional 16-bit appearance, offering a stark contrast to the game's revamped and updated 3D graphics. Additionally, he retains the music from the SNES version of the game even if the new soundtrack is set to play. However, a post-game rematch gives him a full model, named '''Culex 3D''', along with the Crystals; this rematch also features rearranged music. |