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| {{item infobox
| | [[Image:Crystal_Tap.PNG|thumb|right|A '''Crystal Tap''' as seen in ''[[Super Mario 64 DS]]''.]] |
| |image=[[File:SM64 Asset Model Crystal Tap.png|100px]]<br>Model from ''Super Mario 64''
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| |first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
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| |latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | |
| }}
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| '''Crystal Taps''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|publisher=Nintendo of America|language=en-us}}{{ref page|95–98}}</ref> also known as '''crystal switches'''<ref>{{cite|date=1997|title=Official UK Nintendo Magazine. ''Super Mario 64'' The Essential Player's Guide|language=en-gb|page=20}}</ref> or '''diamonds''',<ref>{{cite|date=March 2005|title=''Nintendo Power'' Volume 189|publisher=Nintendo of America|language=en-us|page=78}}</ref> are objects in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Five of them appear at [[Wet-Dry World]],<ref>{{cite|quote=You will find five Crystal Taps strategically placed throughout Wet-Dry World.|author=Pelland, et al.|date=1996|title=''Super Mario 64'' Player's Guide|publisher=Nintendo of America|language=en-us}}{{ref page|95}}</ref> as well as two more in the underwater town, and every Crystal Tap either lowers or raises the height of the [[water]], depending on the depth, as the water always goes up to one of the Crystal Taps. | |
| ==Gallery==
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| <gallery>
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| SM64 Crystal Tap.png|''[[Super Mario 64]]''
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| Crystal Tap.png|''[[Super Mario 64 DS]]''
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| </gallery>
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| ==Names in other languages==
| | '''Crystal Taps''' are colorful octahedral switches that appear ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'' that will either lower or raise the water level in [[Wet-Dry World]]. If Mario touches one, the water will drain or rise to the level of the Crystal Tap. There are seven in all and placed in strategic locations across Wet-Dry World. There are five in the main area, and two in the underwater town. |
| {{foreign names
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| |Jpn=水位変更スイッチ
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| |JpnC=<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|publisher=[[Shogakukan]]|language=ja|isbn=978-4-09-106569-8|page=92}}</ref>
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| |JpnR=Suii Henkō Suitchi
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| |JpnM=Water Level Change Switch
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| |Ita=Interruttore Livello Acqua
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| |ItaC=<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=93}}</ref>
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| |ItaM=Water Level Switch
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| }}
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| ==References==
| | If Mario activates a tap in the downtown, there will be no way for him to get back to the main area. He can swim back through the tunnel and reach the other side, but the cage will be far too tall to get over. |
| <references/>
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| {{SM64}} | | ==Trivia== |
| [[Category:Crystals]]
| | *The Crystal Tap is named for the sound it makes when activated and it's unique shape. |
| [[Category:Switches]] | | |
| [[Category:Super Mario 64 objects]] | | <br clear="all"> |
| [[Category:Super Mario 64 DS objects]]
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| [[it:Crystal Tap]]
| | {{SM64 Items and Courses}} |
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| | [[Category: Items]] |
| | [[Category: Objects]] |