Editing Crouch
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{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}} | {{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}} | ||
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']] | [[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']] | ||
'''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or | '''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or {{button|n64|Z}}/{{button|wii|Z}}/{{button|3ds|L}}/{{button|3ds|R}}/{{button|wiiu|ZL}}/{{button|wiiu|ZR}}/{{button|switch|ZL}}/{{button|switch|ZR}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]''). | ||
[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump. | [[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump. | ||
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In ''Super Mario Bros. 2'', crouching for a small period of time charges up characters so they can jump higher (once per charge). This ability is called the [[Crouching High Jump|Power Squat Jump]]. The Backward Somersault in ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'' operates similarly to this. This jump itself can be used in [[SMB2 Mario|SMB2 form]] in the ''[[Super Mario Bros.]]'' style in ''Super Mario Maker 2''. | In ''Super Mario Bros. 2'', crouching for a small period of time charges up characters so they can jump higher (once per charge). This ability is called the [[Crouching High Jump|Power Squat Jump]]. The Backward Somersault in ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'' operates similarly to this. This jump itself can be used in [[SMB2 Mario|SMB2 form]] in the ''[[Super Mario Bros.]]'' style in ''Super Mario Maker 2''. | ||
Outside the ''Super Mario'' platform games, Mario is able to crouch in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], as well as in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]] through a small gap in a secret area in the [[Pipe Vault]] to collect a [[Frog Coin]] when {{button|paddown}}/{{button|switch|down}} is pressed while he runs towards the gap | Outside the ''Super Mario'' platform games, Mario is able to crouch in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], as well as in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]] through a small gap in a secret area in the [[Pipe Vault]] to collect a [[Frog Coin]] when {{button|paddown}}/{{button|switch|down}} is pressed while he runs towards the gap. | ||
In most 3D games (such as ''[[Super Mario 64]]''), ''[[Super Mario Bros. Wonder]]'',<ref>[https://www.youtube.com/watch?v=NwyVmKZ7dwM スーパーマリオブラザーズ ワンダー CM ひとりでプレイ篇]</ref> and the ''Super Smash Bros.'' games since ''[[Super Smash Bros. Brawl]]'', attempting to move while in a crouch allows the character to '''crawl''', which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the ''Super Smash Bros.'' series can do this. In ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Super Mario Odyssey'', the characters can also [[roll]] while crouching (by attacking while crouching), while in ''Super Mario 64'' and | In most 3D games (such as ''[[Super Mario 64]]''), ''[[Super Mario Bros. Wonder]]'',<ref>[https://www.youtube.com/watch?v=NwyVmKZ7dwM スーパーマリオブラザーズ ワンダー CM ひとりでプレイ篇]</ref> and the ''Super Smash Bros.'' games since ''[[Super Smash Bros. Brawl]]'', attempting to move while in a crouch allows the character to '''crawl''', which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the ''Super Smash Bros.'' series can do this. In ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Super Mario Odyssey'', the characters can also [[roll]] while crouching (by attacking while crouching), while in ''Super Mario 64'' and [[Super Mario 64 DS|its remake]], Mario (and [[Luigi]], Yoshi, and [[Wario]] in the DS version) uses [[Sweep Kick]]s and [[Slide Kick]]s instead. | ||
==Profiles== | ==Profiles== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Mario Crouching.jpg|[[Donkey Kong (Game Boy)|''Donkey Kong'' (Game Boy)]] | Mario Crouching.jpg|[[Donkey Kong (Game Boy)|''Donkey Kong'' (Game Boy)]] | ||
Mariocrouch2.jpg|''[[Super Mario 64]]'' | Mariocrouch2.jpg|''[[Super Mario 64]]'' | ||
SM3DL-Mario Crouch Artwork.png|''[[Super Mario 3D Land]]'' | SM3DL-Mario Crouch Artwork.png|''[[Super Mario 3D Land]]'' | ||
SM3DW Mario Crouch Artwork.png|''[[Super Mario 3D World]]'' | |||
Mariocrouch2Dshade.png|Official 2D artwork | Mariocrouch2Dshade.png|Official 2D artwork | ||
Nsmbwduck.png|''[[New Super Mario Bros. Wii]]'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=しゃがむ | ||
| | |JapR=Shagamu | ||
| | |JapM=To squat | ||
|Fre=S'accroupir | |Fre=S'accroupir | ||
|FreM=To squat | |FreM=To squat | ||
|Fre2=Se baisser | |Fre2=Se baisser <small>(''Super Mario Maker for Nintendo 3DS'')</small> | ||
|Fre2M=To bend down | |Fre2M=To bend down | ||
|Spa=Agacharse | |Spa=Agacharse | ||
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|KorR=Ungkeurigi | |KorR=Ungkeurigi | ||
|KorM=Crouching | |KorM=Crouching | ||
|Chi=下蹲<ref>[https://www.ique.com/games/mariods/action/kyotsu.htm Official Chinese website for ''Super Mario 64 DS'']. Retrieved March 1, 2020.</ref><ref>[https://www.ique.com/3ds/arej/jrec.pdf Online simplified Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref> | |Chi=下蹲<ref>[https://www.ique.com/games/mariods/action/kyotsu.htm Official Chinese website for ''Super Mario 64 DS'']. Retrieved March 1, 2020.</ref><ref>[https://www.ique.com/3ds/arej/jrec.pdf Online simplified Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref> <small>(iQue)</small> | ||
|ChiR=Xiàdūn | |ChiR=Xiàdūn | ||
|ChiM=To squat | |ChiM=To squat | ||
|Chi2=蹲下<ref>[https://www.nintendo.com.hk/3dland/MAA-CTR-AREZ-CHT.pdf Online traditional Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref><ref>[https://www.nintendo.com.hk/nsmb2/CTR_ABE_ME_CHT_HP.pdf Online Chinese manual for ''New Super Mario Bros. 2'']. Retrieved March 1, 2020.</ref> | |Chi2=蹲下<ref>[https://www.nintendo.com.hk/3dland/MAA-CTR-AREZ-CHT.pdf Online traditional Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref><ref>[https://www.nintendo.com.hk/nsmb2/CTR_ABE_ME_CHT_HP.pdf Online Chinese manual for ''New Super Mario Bros. 2'']. Retrieved March 1, 2020.</ref> <small>(Nintendo)</small> | ||
|Chi2R=Dūnxià | |Chi2R=Dūnxià | ||
|Chi2M=To squat down | |Chi2M=To squat down | ||
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<references/> | <references/> | ||
{{ | {{Nav templates| | ||
{{SMB}} | {{SMB}} | ||
{{SMB2}} | {{SMB2}} | ||
{{SMB3}} | {{SMB3}} | ||
{{DK}} | |||
{{SMW}} | {{SMW}} | ||
{{YI}} | {{YI}} | ||
{{SMRPG}} | {{SMRPG}} | ||
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{{SMO}} | {{SMO}} | ||
{{SMBW}} | {{SMBW}} | ||
}} | }} | ||
[[Category:Moves]] | [[Category:Moves]] | ||
[[Category:Super Mario 3D Land]] | |||
[[Category:Super Mario 3D World]] | |||
[[Category:Super Mario 3D Land | [[Category:Super Mario Bros.]] | ||
[[Category:Super Mario 3D World | [[Category:Super Mario Bros. 2]] | ||
[[Category:Super Mario Bros. | [[Category:Super Mario Bros. 3]] | ||
[[Category:Super Mario Bros. 2 | [[Category:Super Mario Bros.: The Lost Levels]] | ||
[[Category:Super Mario Bros. 3 | [[Category:Super Mario Bros. Wonder]] | ||
[[Category:Super Mario Bros.: The Lost Levels | [[Category:Super Mario Galaxy]] | ||
[[Category:Super Mario Bros. Wonder | [[Category:Super Mario Galaxy 2]] | ||
[[Category:Super Mario Galaxy | [[Category:Super Mario Odyssey]] | ||
[[Category:Super Mario Galaxy 2 | |||
[[Category:Super Mario Odyssey | |||
[[Category:Super Mario RPG: Legend of the Seven Stars moves]] | [[Category:Super Mario RPG: Legend of the Seven Stars moves]] | ||
[[Category:Super Mario World | [[Category:Super Mario World]] | ||
[[Category:Super Mario World 2: Yoshi's Island]] | [[Category:Super Mario World 2: Yoshi's Island]] | ||
[[Category:Yoshi's Island DS]] | [[Category:Yoshi's Island DS]] |