Editing Crouch
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{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}} | {{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}} | ||
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']] | [[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']] | ||
'''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or | '''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or {{button|n64|Z}}/{{button|wii|Z}}/{{button|3ds|L}}/{{button|3ds|R}}/{{button|wiiu|ZL}}/{{button|wiiu|ZR}}/{{button|switch|ZL}}/{{button|switch|ZR}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]''). | ||
[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump. | [[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump. | ||
If characters jump while crouching in 2D games, ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario 3D World + Bowser's Fury]]'', they can jump while still crouching. This can be utilized to get into one-block-tall holes. It can also be used within these tunnels to move slightly with each jump, but if the player releases the crouch button, the character performing it automatically | If characters jump while crouching in 2D games, ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario 3D World + Bowser's Fury]]'', they can jump while still crouching. This can be utilized to get into one-block-tall holes. It can also be used within these tunnels to move slightly with each jump, but if the player releases the crouch button, the character performing it will automatically go towards the opposite direction they are facing. [[Small Mario|Small characters]] can crouch only in ''[[Super Mario Bros. 2]]'', ''[[Super Mario World]]'', the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' games, ''Super Mario 3D Land'', ''Super Mario 3D World'', ''[[Super Mario Maker]]'' (in the ''Super Mario World'' and ''[[New Super Mario Bros. U]]'' styles only), and ''[[Super Mario Maker 2]]''. | ||
In ''Super Mario Bros. 2'', crouching for a small period of time | In ''Super Mario Bros. 2'', crouching for a small period of time will charge up characters so they can jump higher (once per charge). This ability is called the [[Charge jump|Power Squat Jump]]. The Backward Somersault in ''Super Mario 3D Land'', ''Super Mario 3D World'', and the ''Super Mario 3D World'' style in ''Super Mario Maker 2'' operates similarly to this. This jump itself can be used in [[SMB2 Mario|SMB2 form]] in the ''[[Super Mario Bros.]]'' style in ''Super Mario Maker 2''. | ||
In most 3D games, such as ''[[Super Mario 64]]'' and games in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] since ''[[Super Smash Bros. Brawl]]'', attempting to move while in a crouch allows the character to '''crawl''', which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the ''Super Smash Bros.'' series can do this. In ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Super Mario Odyssey'', the characters can also [[roll]] while crouching (by attacking while crouching), while in ''Super Mario 64'' and [[Super Mario 64 DS|its remake]], Mario (and [[Luigi]], Yoshi, and [[Wario]] in the DS version) use [[Sweep Kick]]s and [[Slide Kick]]s instead. | |||
==Profiles== | ==Profiles== | ||
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===''Super Mario Land''=== | ===''Super Mario Land''=== | ||
*''' | *'''Virtual Console manual description:''' ''"Press {{button|3ds|Paddown}} when you are [[Super Mario (form)|Super Mario]] or [[Superball Mario]] to crouch down."'' | ||
===''Super Mario 3D Land''=== | ===''Super Mario 3D Land''=== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Mario Crouching.jpg|[[Donkey Kong (Game Boy)| | Mario Crouching.jpg|''[[Donkey Kong (Game Boy)|Donkey Kong]]'' | ||
Mariocrouch2.jpg|''[[Super Mario 64]]'' | Mariocrouch2.jpg|''[[Super Mario 64]]'' | ||
SM3DL-Mario Crouch Artwork.png|''[[Super Mario 3D Land]]'' | SM3DL-Mario Crouch Artwork.png|''[[Super Mario 3D Land]]'' | ||
Mariocrouch2Dshade.png|Official 2D artwork | Mariocrouch2Dshade.png|Official 2D artwork | ||
Nsmbwduck.png|''[[New Super Mario Bros. Wii]]'' | |||
</gallery> | </gallery> | ||
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|Jap=しゃがむ | |Jap=しゃがむ | ||
|JapR=Shagamu | |JapR=Shagamu | ||
|JapM= | |JapM=Squat | ||
| | |Fra=S'accroupir<br>Se baisser (Super Mario Maker for Nintendo 3DS) | ||
|FraM=Squat<br>To bend down | |||
| | |||
|Spa=Agacharse | |Spa=Agacharse | ||
|SpaM=To squat | |SpaM=To squat | ||
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|DutM=To crouch | |DutM=To crouch | ||
|Por=Agachar | |Por=Agachar | ||
|PorM= | |PorM=Crouching | ||
|Ger=Ducken | |Ger=Ducken | ||
|GerM=To duck | |GerM=To duck | ||
|Ita= | |Ita=Abbassati | ||
|ItaM= | |ItaM=To duck | ||
|Rus=Пригнуться | |Rus=Пригнуться<br>''Prignut'sya''<br>Приседание<br>''Prisedaniye'' | ||
|RusM=To duck<br><br>To crouch | |||
|RusM=To duck | |||
|Kor=웅크리기 | |Kor=웅크리기 | ||
|KorR=Ungkeurigi | |KorR=Ungkeurigi | ||
|KorM=Crouching | |KorM=Crouching | ||
|Chi=下蹲<ref>[https://www.ique.com/games/mariods/action/kyotsu.htm Official Chinese website for ''Super Mario 64 DS'']. Retrieved March 1, 2020.</ref><ref>[https://www.ique.com/3ds/arej/jrec.pdf Online simplified Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref> | |Chi=下蹲<ref>[https://www.ique.com/games/mariods/action/kyotsu.htm Official Chinese website for ''Super Mario 64 DS'']. Retrieved March 1, 2020.</ref><ref>[https://www.ique.com/3ds/arej/jrec.pdf Online simplified Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref> (iQue)<br>''Xiàdūn''<br>蹲下<ref>[https://www.nintendo.com.hk/3dland/MAA-CTR-AREZ-CHT.pdf Online traditional Chinese manual for ''Super Mario 3D Land'']. Retrieved March 1, 2020.</ref><ref>[https://www.nintendo.com.hk/nsmb2/CTR_ABE_ME_CHT_HP.pdf Online Chinese manual for ''New Super Mario Bros. 2'']. Retrieved March 1, 2020.</ref> (Nintendo)<br>''Dūnxià'' | ||
|ChiM=Squat<br><br>Squat down<br><br> | |||
| | |||
}} | }} | ||
==References== | ==References== | ||
{{NIWA|SmashWiki=Crouching}} | {{NIWA|SmashWiki=Crouching}} | ||
{{NIWA | {{NIWA|SmashWiki=Crawling}} | ||
<references/> | <references/> | ||
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[[Category:Moves]] | [[Category:Moves]] | ||
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