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{{location infobox
{{location infobox
|image=[[File:Crocodile Isle DKC2.png|256px]]<br>The original Crocodile Isle in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|image=[[File:Crocodile Isle DKC2.png|256px]]<br>The original Crocodile Isle in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|ruler=[[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]
|inhabitants=[[Kremling]]s
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|ruler=[[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]
|inhabitants=[[Kremling]]s
}}  
}}  
'''Crocodile Isle''' (also known as the '''Kremling island'''<ref>{{cite|author=Swanky Kong|quote=On the Kremling island map, how many small wasps hover around the wasp hives?|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref><ref>{{cite|author=Swanky Kong|quote=What is the name of the Kremling island that you are on?|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref> and '''Krem Island'''<ref>{{cite|date=September 1995|title=''Nintendo Power'' vol. 76|page=23|quote='''<u>CAPTURED</u>:''' Dixie and Diddy won't go it alone when they reach Krem Island on their search for Donkey Kong.|publisher=Nintendo of America|language=en-us}}</ref>) is a large mountainous island and the main setting of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is also the originating location of the [[Kremling]]s, the [[Kremling Krew]]'s capital base of operations, and the neighboring island to [[Donkey Kong Island]]. After being destroyed, it was replaced by an artificial island built by [[Snide]] in ''[[Donkey Kong 64]]''.<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=7|date=1999|publisher=Nintendo of America|language=en-us|quote=<u>'''SNIDE</u>:''' Once he was K. Rool’s mechanical mastermind, but then the ungrateful monarch stole Snide’s Blueprint of the king’s floating island and gave the hapless henchman the royal boot.}}</ref>
'''Crocodile Isle''' (also known as the '''Kremling island''' and '''Krem Island''')<ref>{{cite|author=Swanky Kong|quote=On the Kremling island map, how many small wasps hover around the wasp hives?|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref><ref>{{cite|author=Swanky Kong|quote=What is the name of the Kremling island that you are on?|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref><ref>{{cite|date=September 1995|title=''Nintendo Power'' vol. 76|page=23|quote='''CAPTURED''' Dixie and Diddy won't go it alone when they reach Krem Island on their search for Donkey Kong.|publisher=Nintendo of America|language=en-us}}</ref> is a large, mountainous island and the main setting of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is also the originating location of the [[Kremling]]s, the [[Kremling Krew]]'s capital base of operations, and the neighboring island to [[Donkey Kong Island]]. After being destroyed, it is converted into a mobile weapon in ''[[Donkey Kong 64]]''.
 


==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest'' ===
===''Donkey Kong Country 2: Diddy's Kong Quest'' ===
[[File:Crocodile Isle GBA.png|thumb|left|110px|Crocodile Isle in the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance remake]]]]
[[File:Crocodile Isle last moments.png|thumb|The Kongs witnessing Crocodile Isle sinking underwater in ''Donkey Kong Country 2''{{'}}s ending]]
{{quote|Have you been to see my husband Cranky? He complains a little, but he does know everything about this island.|[[Wrinkly Kong]]|[[Donkey Kong Country 2: Diddy's Kong Quest]]}}
{{quote|Have you been to see my husband Cranky? He complains a little, but he does know everything about this island.|[[Wrinkly Kong]]|[[Donkey Kong Country 2: Diddy's Kong Quest]]}}
[[File:Crocodile Isle last moments.png|thumb|left|The Kongs witnessing Crocodile Isle sinking underwater in ''Donkey Kong Country 2''{{'}}s ending]]
During the events of ''Donkey Kong Country 2: Diddy's Kong Quest'', [[Diddy Kong]] and [[Dixie Kong]] travel to Crocodile Isle in search for [[Donkey Kong]]. If they manage to defeat [[Kaptain K. Rool]] a second time, in Krocodile Kore, he falls into Krocodile Kore's volcano, which creates an explosion resulting in the entire Crocodile Isle sinking into the sea. However, K. Rool manages to escape on a raft, laughing. Donkey Kong, Diddy, and Dixie witness all of these events from Donkey Kong Island.
During the events of ''Donkey Kong Country 2: Diddy's Kong Quest'', [[Diddy Kong]] and [[Dixie Kong]] travel to Crocodile Isle in search for [[Donkey Kong]]. If they manage to defeat [[Kaptain K. Rool]] a second time, in Krocodile Kore, he falls into Krocodile Kore's volcano, which creates an explosion resulting in the entire Crocodile Isle sinking into the sea. However, K. Rool manages to escape on a raft, laughing. Donkey Kong, Diddy, and Dixie witness all of these events from Donkey Kong Island.


Crocodile Isle directly contrasts with Donkey Kong Island, which features a thriving ecosystem and plentiful wildlife. Crocodile Isle has a dark and murky environment with lots of pollution and barrenness, as evidenced by the dead trees, mining, [[toxic waste]], and garbage. This was caused by [[King K. Rool|K. Rool]]'s pollution and waste of natural resources.<ref>{{cite|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=46|publisher=Nintendo of America|language=en-us|date=1995|quote='''<u>JUNGLE JINX</u>:''' It looks like K. Rool hasn’t heard about preserving the rain forests. Here he’s dumping bunches of giant tires in Diddy and Dixie’s path!}}</ref> However, Crocodile Isle is seemingly in close proximity to Donkey Kong Island to the southeast, as said island is visible from two locations on the isle. A hidden location also appears somewhere in Crocodile Isle, and it does not appear on the main world map, the Lost World. A large volcano-shaped altar, [[Krocodile Kore]], appears in the center of the [[Lost World (Donkey Kong Country 2)|Lost World]], and it serves as the island's core.
Crocodile Isle directly contrasts with Donkey Kong Island, which features a thriving ecosystem and plentiful wildlife. Crocodile Isle has a dark and murky environment with lots of pollution and barrenness, as evidenced by the dead trees, mining, [[toxic waste]], and garbage. This was caused by [[King K. Rool|K. Rool]]'s pollution and waste of natural resources.<ref>{{cite|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=46|publisher=Nintendo of America|language=en-us|date=1995|quote='''JUNGLE JINX''' It looks like K. Rool hasn’t heard about preserving the rain forests. Here he’s dumping bunches of giant tires in Diddy and Dixie’s path!}}</ref> However, Crocodile Isle is seemingly in close proximity to Donkey Kong Island to the southeast, as said island is visible from two locations on the isle. A hidden location also appears somewhere in Crocodile Isle, and it does not appear on the main world map, the Lost World. A large volcano-shaped altar, [[Krocodile Kore]], appears in the center of the [[Lost World (Donkey Kong Country 2)|Lost World]], and it serves as the island's core.


Shipwrecks surround Crocodile Isle. A large sculpted crocodile head follows after it, at the very bottom of the isle. An isolated volcanic region and a few mine shafts are hosted within the sculpted head. Most of the lower region consists of swamps: one of them features a massive shipwreck and another has an abandoned, derelict amusement park built upon it. [[Zinger]] hives and [[bramble]] infestations are also common areas.
Shipwrecks surround Crocodile Isle. A large sculpted crocodile head follows after it, at the very bottom of the isle. An isolated volcanic region and a few mine shafts are hosted within the sculpted head. Most of the lower region consists of swamps: one of them features a massive shipwreck and another has an abandoned, derelict amusement park built upon it. [[Zinger]] hives and [[bramble]] infestations are also common areas.
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Crocodile Isle features the following worlds:
Crocodile Isle features the following worlds:
*[[Gangplank Galleon (world)|Gangplank Galleon]]: The scuttled remains of [[Gangplank Galleon|K. Rool's ship]] from the previous game, now depicted as being much larger. [[Krow]] is fought here.
*[[Gangplank Galleon (world)|Gangplank Galleon]]: The scuttled remains of [[Gangplank Galleon|K. Rool's ship]] from the previous game, now depicted as being much larger. [[Krow]] is fought here.
*[[Crocodile Cauldron]]: A magma-filled cave fairly close to sea level. [[Kleever]] is fought here.
*[[Crocodile Cauldron]]: A magma-filled cave fairly close to sea level. [[Kleever]] is fought here.
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[[File:Mechanical Crocodle Isle.png|thumb|150px|left|The new Crocodile Isle]]
[[File:Mechanical Crocodle Isle.png|thumb|150px|left|The new Crocodile Isle]]
{{quote|SQUAWK! He's back, DK! King K. Rool's island is just over there!|[[Squawks]]|[[Donkey Kong 64]]}}
{{quote|SQUAWK! He's back, DK! King K. Rool's island is just over there!|[[Squawks]]|[[Donkey Kong 64]]}}
A new version of Crocodile Isle<ref>{{cite|quote=The Islands: The once idyllic Kong Isle now has an unpleasant neighbor in the form of K. Rool's massive mechanical Crocodile Isle. This monstrosity towers over our homeland, with the ridiculously named Blast-o-Matic device ready to reduce it to rubble. Between them, these two contrasting islands conceal the entrances to all the levels.|language=en-us|publisher=Nintendo of America|date=1999|title=''Donkey Kong 64'' instruction booklet|page=29}}</ref> (also referred to as '''Crocodile Rock''',<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' [[Nintendo Power|Player's Guide]]|page=49|date=1999|publisher=Nintendo of America|language=en-us}}</ref> '''K. Rool's Mobile Island Fortress''',<ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=14|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us}}</ref> and '''K. Rool Island'''<ref>{{cite|author=Bihldorff, Nate et al.|date=1999|title=''Donkey Kong 64'' [[Nintendo Power|Player's Guide]]|publisher=Nintendo of America|language=en|page=128}}</ref><ref>{{cite|language=en-us|publisher=Nintendo of America|deadlink=y|archive=web.archive.org/web/20000304171035/http://www.nintendo.com/n64/donkeykong64/dkisles.html|title=''Donkey Kong 64'' Banana Guide|accessdate=June 2, 2024}}</ref>) returns in ''[[Donkey Kong 64]]'', where it has been converted into a massive naval fortress by [[Snide]].<ref>{{cite|quote=The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic.|author=Snide's bio|title=''Donkey Kong 64'' German website}}</ref> The ship is gray and green and features several metal pieces over the original stone island. It has iron patches, a bronze head, red eyes, a golden crown, a wooden bridge, gray floors, pipes, five doors and red propellers. Crocodile Isle has an engine allowing it to move through the sea by using the ships' two screws. [[K. Lumsy's Prison]] is connected to Crocodile Isle through a cable. The base of Crocodile Isle is mainly operated and serviced by [[Kritter]]s, although in some cutscenes, they are shown to have little knowledge about the machinery and rely mostly on force to keep its base operational. A large laser cannon named the [[Blast-o-Matic]] is installed in the center of the ship, and the machine is also maintained by Kritters. King K. Rool resides in a chamber resembling a throne room. The final level, [[Hideout Helm]], takes place inside Crocodile Isle, and the Kongs can explore areas such as the ship control room and the throne room.
A new version of Crocodile Isle<ref>{{cite|quote=The Islands: The once idyllic Kong Isle now has an unpleasant neighbor in the form of K. Rool's massive mechanical Crocodile Isle. This monstrosity towers over our homeland, with the ridiculously named Blast-o-Matic device ready to reduce it to rubble. Between them, these two contrasting islands conceal the entrances to all the levels.|language=en-us|publisher=Nintendo of America|date=1999|title=''Donkey Kong 64'' instruction booklet|page=29}}</ref> (also referred to as '''Crocodile Rock''',<ref>{{cite|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' [[Nintendo Power|Player's Guide]]|page=49|date=1999|publisher=Nintendo of America|language=en-us}}</ref> '''K. Rool's Mobile Island Fortress''',<ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=14|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us}}</ref> and '''K. Rool Island'''<ref>{{cite|language=en-us|publisher=Nintendo of America|deadlink=y|archive=web.archive.org/web/20000304171035/http://www.nintendo.com:80/n64/donkeykong64/dkisles.html|title=''Donkey Kong 64'' Banana Guide|accessdate=June 2, 2024}}</ref>) returns in ''[[Donkey Kong 64]]'', where it has been converted into a massive naval fortress by [[Snide]].<ref>{{cite|quote=The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic.|author=Snide's bio|title=''Donkey Kong 64'' German website}}</ref> The ship is gray and green and features several metal pieces over the original stone island. It has iron patches, a bronze head, red eyes, a golden crown, a wooden bridge, gray floors, pipes, five doors and red propellers. Crocodile Isle has an engine allowing it to move through the sea by using the ships' two screws. [[K. Lumsy's Prison]] is connected to Crocodile Isle through a cable. The base of Crocodile Isle is mainly operated and serviced by [[Kritter]]s, although in some cutscenes, they are shown to have little knowledge about the machinery and rely mostly on force to keep its base operational. A large laser cannon named the [[Blast-o-Matic]] is installed in the center of the ship, and the machine is also maintained by Kritters. King K. Rool resides in a chamber resembling a throne room. The final level, [[Hideout Helm]], takes place inside Crocodile Isle, and the Kongs can explore areas such as the ship control room and the throne room.


During the game's opening, King K. Rool orders his servants to move Crocodile Isle to the [[DK Isles]], where he attempts to use the Blast-o-Matic to destroy Kong Isle to take revenge on [[Donkey Kong]] and his friends. Though later, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The purple [[Klaptrap]] who controls the steering wheel gets distracted by the argument, and the ship crashes against a rock, breaking the Blast-o-Matic. After this, the [[Kremling]]s fix the Blast-o-Matic while Donkey Kong is distracted by King K. Rool's guards. During the game, a few levels are accessed from different parts of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle K. Rool, though the latter flees in his [[Kremling craft|aircraft]] before being defeated. In the [[Game Over]] sequence, King K. Rool aims the Blast-o-Matic out from Crocodile Isle directly at Kong Isle.
During the game's opening, King K. Rool orders his servants to move Crocodile Isle to the [[DK Isles]], where he attempts to use the Blast-o-Matic to destroy Kong Isle to take revenge on [[Donkey Kong]] and his friends. Though later, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The purple [[Klaptrap]] who controls the steering wheel gets distracted by the argument, and the ship crashes against a rock, breaking the Blast-o-Matic. After this, the [[Kremling]]s fix the Blast-o-Matic while Donkey Kong is distracted by King K. Rool's guards. During the game, a few levels are accessed from different parts of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle K. Rool, though the latter flees in his [[K. Rool's airship (Donkey Kong 64)|airship]] before being defeated. In the [[Game Over]] sequence, King K. Rool aims the Blast-o-Matic out from Crocodile Isle directly at Kong Isle.


The following places can be accessed from Crocodile Isle:
The following places can be accessed from Crocodile Isle:
*[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
*[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
*[[Frantic Factory]]: A hazardous toy factory filled with various mechanical foes, roughly corresponding to [[Kremkroc Industries, Inc.]] from ''[[Donkey Kong Country]]''. [[Mad Jack]] is fought here.
*[[Frantic Factory]]: A hazardous toy factory filled with various mechanical foes, roughly corresponding to [[Kremkroc Industries, Inc.]] from ''[[Donkey Kong Country]]''. [[Mad Jack]] is fought here.
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*[[Creepy Castle]]: A haunted castle high above the island, filled with ghosts and illusions, roughly corresponding to Gloomy Gulch and K. Rool's Keep. [[King Kut Out]] is fought here.
*[[Creepy Castle]]: A haunted castle high above the island, filled with ghosts and illusions, roughly corresponding to Gloomy Gulch and K. Rool's Keep. [[King Kut Out]] is fought here.
*[[Hideout Helm]]: A battle station where both King K. Rool and the Blast-o-Matic are located.
*[[Hideout Helm]]: A battle station where both King K. Rool and the Blast-o-Matic are located.
;Sub-areas accessible from the hub
;Sub-areas accessible from the hub
<gallery>
<gallery>
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K. Rool's Mobile Island Fortress.png|''[[Donkey Kong 64]]''
K. Rool's Mobile Island Fortress.png|''[[Donkey Kong 64]]''
DK64 KI 03.png|Cockpit in ''Donkey Kong 64''
DK64 KI 03.png|Cockpit in ''Donkey Kong 64''
Crocodile Isle GBA.png|Crocodile Isle in the Game Boy Advance remake
DKC2GBA Crocodile Isle ending.png|Game Boy Advance sinking sprite
DKC2GBA Crocodile Isle ending.png|Game Boy Advance sinking sprite
Crocodile Isle DKC2 GBA sinking.png|Crocodile Isle sinking underwater in the [[Game Boy Advance]] remake
Crocodile Isle DKC2 GBA sinking.png|Crocodile Isle sinking underwater in the [[Game Boy Advance]] remake
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;Crocodile Isle
;Crocodile Isle
{{foreign names
{{foreign names
|Jpn=クレムリン{{ruby|島|とう}}<ref>{{cite|date=1995|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=6|publisher=Nintendo|language=ja}}</ref>
|Jap=クレムリン{{hover|島|とう}}<ref>{{cite|date=1995|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=6|publisher=Nintendo|language=ja}}</ref>
|JpnR=Kuremurin-tō
|JapR=Kuremurin-tō
|JpnM=Kremling Isle
|JapM=Kremling Isle
|Spa=Isla Cocodrilo
|Spa=Isla Cocodrilo
|SpaM=Crocodile Isle
|SpaM=Crocodile Isle

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