Editing Crocodile Cauldron
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*'''Instruction booklet''': "''Visitors venturing onto [[Crocodile Isle]] receive a warm reception from the bubbling [[lava]] of Crocodile Cauldron. The key to these levels is to avoid getting burned in the ever-present red-hot lava. Fortunately, there are many different ways to keep your feet cool: [[Krockhead|crocodile heads]] provide safe stepping stones in [[Hot-Head Hop|one area]], and [[hot-air balloon]]s will give you a ride in [[Red-Hot Ride|another]].''"<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=20|language=en-us|publisher=Nintendo of America|date=1995}}</ref> | *'''Instruction booklet''': "''Visitors venturing onto [[Crocodile Isle]] receive a warm reception from the bubbling [[lava]] of Crocodile Cauldron. The key to these levels is to avoid getting burned in the ever-present red-hot lava. Fortunately, there are many different ways to keep your feet cool: [[Krockhead|crocodile heads]] provide safe stepping stones in [[Hot-Head Hop|one area]], and [[hot-air balloon]]s will give you a ride in [[Red-Hot Ride|another]].''"<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=20|language=en-us|publisher=Nintendo of America|date=1995}}</ref> | ||
*'''Player's Guide''': "''Talk about out of the frying pan and into the fire! The lava pools and gas jets of this volcano are source of heat and power for the Kremlings and an endless source of frustration for you!''"<ref>{{cite|author=Miller, Kent and Paul Shinoda|date=1995|title=''Donkey Kong Country 2: Diddy's Kong Quest Nintendo Player's Guide''|page=20|publisher=Nintendo of America|language=en-us}}</ref> | *'''Player's Guide''': "''Talk about out of the frying pan and into the fire! The lava pools and gas jets of this volcano are source of heat and power for the Kremlings and an endless source of frustration for you!''"<ref>{{cite|author=Miller, Kent and Paul Shinoda|date=1995|title=''Donkey Kong Country 2: Diddy's Kong Quest Nintendo Player's Guide''|page=20|publisher=Nintendo of America|language=en-us}}</ref> | ||
* | *'''Nintendo Power''': "''Leave it to the good Kaptain to plant his headquarters on a dangerous volcanic island! Besides the scores of enemies, you'll have to deal with seething lava pits and boiling underground lakes. Though the stages aren't timed, many of the situations demand that you make a move within a few moments or disaster will strike. At other times, there may be several bonus items in front of you, but no way to collect all of them safely. There may be no single correct move, but what you do may mean the difference between being able to afford advice, playing Klubba's toll or gaining some extra lives. The choice is yours, matey!''"<ref>{{cite|title=''Nintendo Power'' Volume 79|page=20|date=December 1995|publisher=Nintendo of America|language=en-us}}</ref> | ||
==Gallery== | ==Gallery== |