Editing Creep Blue Sea

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{{quote|This is Creep Blue Sea. This one could be tough.|[[Merfle|Blue Merfle]]|Wario Land: Shake It!}}
{{quote|This is Creep Blue Sea. This one could be tough.|[[Merfle|Blue Merfle]]|Wario Land: Shake It!}}
'''Creep Blue Sea''' is the second level of [[Quiver Cliffs]] in ''[[Wario Land: Shake It!]]'' and the last [[Subwarine]] level in the game. The name is a pun on the phrase "deep blue sea".
'''Creep Blue Sea''' is the second level of [[Quiver Cliffs]] in ''[[Wario Land: Shake It!]]'' It is also the last [[Subwarine]] level in the game.  


==Layout==
==Layout==
The level takes place in a beautiful, dim ocean filled with many blue rock formations and beautiful, rainbow-colored coral. However, it abounds with all kinds of underwater enemies. There is also a mini-boss at the central part of the level, which [[Wario]] needs to shoot the moving pink button to proceed, just like the one in [[Wavy Waters]]. Many spike bombs and [[Skewer|Spiky Pillars]] also act as obstacles during Wario's quest underwater. In the end, Wario need to shoot three stationary pink buttons (similar to those of the [[Gate (enemy)|Gate]] from [[Windbreak Bay]]) and avoid spikes and enemies before freeing a blue [[Merfle]] caged in a [[Merfle Barrel]].
The level takes place in a beautiful, dim ocean filled with many blue rock formations and beautiful rainbow-colored coral. However, it abounds with all kinds of underwater enemies. There is also a mini-boss at the central part of the level, which [[Wario]] needs to shoot the moving pink button to proceed, just like the one in [[Wavy Waters]]. Many spike bombs and [[Skewer|Spiky Pillars]] also act as obstacles during Wario's quest underwater. In the end, Wario need to shoot three stationary pink buttons (similar to those of the [[Gate (enemy)|Gate]] from [[Windbreak Bay]]) and avoid spikes and enemies before freeing a blue [[Merfle]] caged in a [[Merfle Barrel]].


==Missions==
==Missions==
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! Icon
! width="10%" | Icon
! Mission
! Mission
! Description
! Description
|-
|-
| [[File:WLSI! Coin icon.png]]
| [[File:No image.png|18px]]
| style="text-align:left" | ''Collect 40,000 [[coin]]s''
| style="text-align:left" | ''Collect 40,000 [[coin]]s''
| style="text-align:left" | Wario must collect at least 40,000 coins, including [[diamond]]s.
| style="text-align:left" | Wario must collect at least 40,000 coins, including [[diamond]]s.
|-
|-
| [[File:WLSI! Gold Coin icon.png]]
| [[File:No image.png|18px]]
| style="text-align:left" | ''Collect 8 [[10-Coin|gold coin]]s in a row''
| style="text-align:left" | ''Collect 8 [[10-Coin|gold coin]]s in a row''
| style="text-align:left" | Wario must collect at least eight regular gold coins in a row. If Wario collects a [[100-Coin|large gold coin]] before collecting two to eight regular gold coins, the counter will reset.
| style="text-align:left" | Wario must collect at least eight regular gold coins in a row. If Wario collects a [[100-Coin|large gold coin]] before collecting two to eight regular gold coins, the counter will reset.
|-
|-
| [[File:WLSI! Subwarine icon.png]]
| [[File:No image.png|18px]]
| style="text-align:left" | ''Don't break your [[Subwarine]]''
| style="text-align:left" | ''Don't break your [[Subwarine]]''
| style="text-align:left" | Wario must clear the level, taking a few deals of damage as possible.
| style="text-align:left" | Wario must clear the level, taking a few deals of damage as possible.

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