Editing Crate
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|image=[[File:Crate_CTTT.png|200px]]<br>Artwork from ''[[Captain Toad: Treasure Tracker]]'' | |image=[[File:Crate_CTTT.png|200px]]<br>Artwork from ''[[Captain Toad: Treasure Tracker]]'' | ||
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | |first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Dr. Mario World]]'' ([[List of games by date#2021|2021]]) | ||
|effect=Acts as a platform, item, and container depending on the game | |effect=Acts as a platform, item, and container depending on the game | ||
}} | }} | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Crates in ''[[Super Mario Run]]'' are solid objects which can be destroyed by hitting them with [[Bob-omb]]s. They appear in the level [[Airship Plunder]], as well as in some Secret Courses. Crates can contain coins | Crates in ''[[Super Mario Run]]'' are solid objects which can be destroyed by hitting them with [[Bob-omb]]s. They appear in the level [[Airship Plunder]], as well as in some Secret Courses. Crates can contain coins, that spill out in forward from the crate's position. Items can float in a layer in front of crates, meaning the crate has to destroyed to touch it directly. If the item is a [[Bonus Medal]], [[Purple Coin]], or [[Pink Coin (Super Mario Run)|Pink Coin]], then the coin magnetization of [[Invincible Mario|invincibility]] can also be used. Certain courses, including Airship Plunder, have a countdown as crates are destroyed. This countdown displays a red number, similarly to [[Red Coin]]s. When the counter reaches 0, it shows a star icon instead, and a specific [[? Block]] later in the course will contain a [[Super Star]] instead of any other item. In Airship Plunder, the number of crates required for this to occur varies depending on which kind of [[color coin]]s have been selected to appear in the course. | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
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==== ''Super Mario Maker 2'' ==== | ==== ''Super Mario Maker 2'' ==== | ||
Crates in ''[[Super Mario Maker 2]]'' appear as a course element | Crates in ''[[Super Mario Maker 2]]'' appear as a course element in the ''Super Mario 3D World'' style only. They can be picked up, thrown, and destroyed with a [[Ground Pound]] or by a [[Koopa Troopa Car]] running into it. [[Coin]]s and [[Key]]s can be placed in them in the editor, and drop out whenever the crate is destroyed. Crates float on water and lava. Special crates known as '''Builder Boxes''' can also be placed down when the player is in their [[Builder Mario|Builder form]]. | ||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
Crates in ''[[Super Mario World 2: Yoshi's Island]]'', [[Yoshi's Island: Super Mario Advance 3|its remake]], and both sequels ''[[Yoshi's Island DS]]'' and ''[[Yoshi's New Island]]'', appear as objects that can be broken from a [[Ground Pound]] to release either [[Star (Yoshi's Island series)|Star]]s or a [[Key]]. [[Item Balloon]]s hold crates in the air, and [[Yoshi]] can shoot them down by a [[Yoshi's Egg|Yoshi Egg]]. | |||
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===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
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====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ||
[[File:Crate.png|thumb|x200px|Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest'' | [[File:Crate.png|thumb|x200px|left|Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest'']] | ||
Crates in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' are objects that the player characters can pick up and throw like a [[Barrel]],<ref>{{cite|quote=Like barrels, these can be used as weapons.|author=Shinoda, Paul, and Kent Miller|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=19|publisher=Nintendo of America|language=en-us}}</ref> except Crates break the instant they hit they ground.<ref>{{cite|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=June 8, 2020|url=youtu.be/JiXyy0Z6KfU?feature=shared&t=30|timestamp=0:30|title=''Donkey Kong Country 2'' (SNES) - Gangplank Galleon - Pirate Panic|publisher=YouTube|language=en}}</ref> | Crates in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' are objects that the player characters can pick up and throw like a [[Barrel]],<ref>{{cite|quote=Like barrels, these can be used as weapons.|author=Shinoda, Paul, and Kent Miller|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=19|publisher=Nintendo of America|language=en-us}}</ref> except Crates break the instant they hit they ground.<ref>{{cite|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=June 8, 2020|url=youtu.be/JiXyy0Z6KfU?feature=shared&t=30|timestamp=0:30|title=''Donkey Kong Country 2'' (SNES) - Gangplank Galleon - Pirate Panic|publisher=YouTube|language=en}}</ref> | ||
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ||
A | A Crate appears in [[Barrel Drop Bounce]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'',<ref>{{cite|timestamp=01:37|url=youtu.be/rF68KfYhiYo?feature=shared&t=97|title=''Donkey Kong Country 3'' (SNES) - K3 - Barrel Drop Bounce|publisher=YouTube|language=en|author=VideoGamePhenom|date=June 11, 2020}}</ref> using the same sprite, but does not appear in the [[Donkey Kong Country 3 (Game Boy Advance)|remake]].<ref>{{cite|timestamp=01:26|url=youtu.be/Chi6HyHbZN4?feature=shared&t=86|title=''Donkey Kong Country 3'' (GBA) - K3 - Barrel Drop Bounce|publisher=YouTube|language=en|author=VideoGamePhenom|date=June 18, 2020}}</ref> It looks and functions the same as before.<ref>{{cite|quote='''Barrels & Crates''' Any of these objects make great ammunition to hurl at enemies.|author=Munson, Terry, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!!'' Player's Guide|date=1996|publisher=Nintendo of America|language=en-us|page=14}}</ref> | ||
====''Donkey Kong Country: Tropical Freeze''==== | ====''Donkey Kong Country: Tropical Freeze''==== | ||
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====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
Crates in ''[[Paper Mario: Color Splash]]'' appear in several levels | Crates in ''[[Paper Mario: Color Splash]]'' appear in several levels. Breaking a Crate can cause it to drop paint, [[Coin]]s, or [[Battle Card (Paper Mario: Color Splash)|Battle Cards]]. A crate in [[The Golden Coliseum]] contains a [[Super Star]] inside of it. Crates must be fully painted before Mario can destroy them. | ||
====''Paper Mario: The Origami King''==== | ====''Paper Mario: The Origami King''==== | ||
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===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
[[File:MKT crates.png|thumb|Two crates on [[London Loop]] in ''Mario Kart Tour'']] | [[File:MKT crates.png|thumb|Two crates on [[London Loop]] in ''Mario Kart Tour'']] | ||
Crates in the ''[[Mario Kart (series)|Mario Kart]]'' series appear as obstacles on various tracks. They break when hit, releasing an item on the ground, and slows whoever drives into them. Crates in ''[[Mario Kart DS]]'' appear in [[DS Delfino Square|Delfino Square]], including its reappearance in ''[[Mario Kart Wii]]'', and [[DS Airship Fortress|Airship Fortress]], including its reappearances in ''[[Mario Kart 7]]'' and ''[[Mario Kart Tour]]''. Crates have been added to a few courses later on. They appear in [[Toad's Factory]] of ''Mario Kart Wii'', being carried across the track by [[Conveyor Belt|conveyor]]s. Crates in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' are moved around by a baggage carousel right before the [[Finish line (object)|finish line]] in [[Sunshine Airport]] and found at the start of [[Toad Harbor]]. Crates in ''Mario Kart Tour'' appear in a small passage between the {{wp|Tower Bridge}} section and the finish line in [[London Loop]] (including its ''{{ | Crates in the ''[[Mario Kart (series)|Mario Kart]]'' series appear as obstacles on various tracks. They break when hit, releasing an item on the ground, and slows whoever drives into them. Crates in ''[[Mario Kart DS]]'' appear in [[DS Delfino Square|Delfino Square]], including its reappearance in ''[[Mario Kart Wii]]'', and [[DS Airship Fortress|Airship Fortress]], including its reappearances in ''[[Mario Kart 7]]'' and ''[[Mario Kart Tour]]''. Crates have been added to a few courses later on. They appear in [[Toad's Factory]] of ''Mario Kart Wii'', being carried across the track by [[Conveyor Belt|conveyor]]s. Crates in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' are moved around by a baggage carousel right before the [[Finish line (object)|finish line]] in [[Sunshine Airport]] and found at the start of [[Toad Harbor]]. Crates in ''Mario Kart Tour'' appear in a small passage between the {{wp|Tower Bridge}} section and the finish line in [[London Loop]] (including its ''{{Booster Course Pass}}'' appearance), where they give bonus points when destroyed. | ||
===''Wario Land: Shake It!''=== | ===''Wario Land: Shake It!''=== | ||
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===''Dr. Mario World''=== | ===''Dr. Mario World''=== | ||
[[File:DrMarioWorldCrate.png|thumb|right|A crate can be found in four different states in ''Dr. Mario World''.]] | [[File:DrMarioWorldCrate.png|thumb|right|A crate can be found in four different states in ''Dr. Mario World''.]] | ||
Crates in ''[[Dr. Mario World]]'' appear as stage objects, starting from [[World 6 (Dr. Mario World)|World 6]]. A crate can be found in four different states, which shows the current durability of the crate. A crate can be whittled down by making a capsule match next to it or by targeting it with a skill or an item. It take up to four hits to fully destroy a crate normally, although certain doctors have skills that can immediately destroy crates. [[Roy|Dr. Roy]]'s skill involves crates, where in stage mode his skill can immediately destroy up to ten of them in the stage regardless of their state (unless any are locked inside cages), while in versus mode he can send up to eight crates to the opponent's stage, where each crate will normally take two hits to be destroyed. Crates can also appear in certain starting layouts in versus mode. | Crates in ''[[Dr. Mario World]]'' appear as stage objects, starting from [[World 6 (Dr. Mario World)|World 6]]. A crate can be found in four different states, which shows the current durability of the crate. A crate can be whittled down by making a capsule match next to it or by targeting it with a skill or an item. It take up to four hits to fully destroy a crate normally, although certain doctors have skills that can immediately destroy crates. [[Roy Koopa|Dr. Roy]]'s skill involves crates, where in stage mode his skill can immediately destroy up to ten of them in the stage regardless of their state (unless any are locked inside cages), while in versus mode he can send up to eight crates to the opponent's stage, where each crate will normally take two hits to be destroyed. Crates can also appear in certain starting layouts in versus mode. | ||
{{br|left}} | {{br|left}} | ||
==Profiles and statistics== | ==Profiles and statistics== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap={{ruby|木|き}}{{ruby|箱|はこ}} | ||
| | |JapC=<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|date=1995|language=ja|publisher=Nintendo|page=19}}</ref><ref>{{cite|url=m1.nintendo.net/docvc/NTR/JPN/ASMJ/ASMJ_J.pdf|title=スーパーマリオ64DS instruction booklet|page=28|format=PDF|language=ja|publisher=Nintendo|date=2004}}</ref><ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|isbn=978-4-09-106569-8|date=2015|page=136, 149, 169, 185, 199, 215, 232}}</ref> | ||
| | |JapR=Kibako | ||
| | |JapM=Wood Box | ||
| | |Jap2=小さなブロック | ||
| | |Jap2C=<ref>{{cite|author=----|title="Super Mario 64."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|page=92}}</ref> | ||
| | |Jap2R=Chiisana Burokku | ||
| | |Jap2M=Small [[Block (Super Mario 64)|Block]] | ||
| | |Jap2N=''Super Mario 64'' | ||
| | |Jap3={{ruby|箱|はこ}} | ||
| | |Jap3C=<ref>{{cite|author=----|title="Super Mario Sunshine."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|page=105}}</ref> | ||
| | |Jap3R=Hako | ||
| | |Jap3M=Box | ||
| | |Jap3N=''Super Mario Sunshine'' | ||
| | |Jap4=木箱(鉄要組み) | ||
| | |Jap4C=<ref>{{cite|author=----|title="Super Mario Sunshine."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|page=169}}</ref> | ||
| | |Jap4R=Kibako (Tetsu yō Kumi) | ||
| | |Jap4M=Wood Box (Steel Frame) | ||
| | |Jap4N=Second variant from ''Super Mario Galaxy 2'' | ||
|Spa=Caja de madera | |Spa=Caja de madera | ||
|SpaM=Wood box | |SpaM=Wood box | ||
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{{SMG}} | {{SMG}} | ||
{{SSBB}} | {{SSBB}} | ||
{{ | {{MKW}} | ||
{{SMG2}} | {{SMG2}} | ||
{{SM3DL}} | {{SM3DL}} | ||
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{{PMTOK}} | {{PMTOK}} | ||
{{SMBW}} | {{SMBW}} | ||
}} | }} | ||
[[Category:Blocks]] | [[Category:Blocks]] | ||
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[[Category:Mario Kart Tour objects]] | [[Category:Mario Kart Tour objects]] | ||
[[Category:Mario Kart Wii objects]] | [[Category:Mario Kart Wii objects]] | ||
[[Category:New Super Luigi U objects]] | [[Category:New Super Luigi U objects]] | ||
[[Category:New Super Mario Bros. U objects]] | [[Category:New Super Mario Bros. U objects]] |