Editing Crack Down
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{{minigame infobox | {{minigame infobox | ||
|image=[[File: | |image=[[File:Crack_Down.png|250px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:CrackDown WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | ||
|type=[[Nature]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Dribble & Spitz|Dribble & Spitz]] (''Gold'') | |||
|type=[[ | |||
|intro=''Jump!'' | |intro=''Jump!'' | ||
|info="''Your egg is fragile! Jump over the trembling ground to keep your egg from breaking!''" (''Mega Microgame$!'')<br>"''Protect that egg of yours by jumpin' at just the right moment. Don't get stuck on shaky ground!''" (''Gold'') | |info="''Your egg is fragile! Jump over the trembling ground to keep your egg from breaking!''" (''Mega Microgame$!'')<br>"''Protect that egg of yours by jumpin' at just the right moment. Don't get stuck on shaky ground!''" (''Gold'') | ||
|controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} – Jump | |controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} – Jump | ||
|clear=10 (''Mega Microgame$!'')<br>15 (''Gold'') | |clear=10 (''Mega Microgame$!'')<br>15 (''Gold'') | ||
}} | }} | ||
'''Crack Down''' is | '''Crack Down''' is a [[microgame]] found in the [[Nature]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It later appears in ''[[WarioWare Gold]]'' as part of [[Dribble & Spitz]]'s set. | ||
==Gameplay== | ==Gameplay== | ||
The objective of the game is to | The objective of the game is to make the bird jump right before Block Buster swings the mallet down to protect the egg. | ||
*'''1st level difficulty:''' Block Buster swings the mallet on the ground at an average speed, forming a small crack. The mallet hits the ground at the 5th beat. | *'''1st level difficulty:''' Block Buster swings the mallet on the ground at an average speed, forming a small crack. The mallet hits the ground at the 5th beat. | ||
*'''2nd level difficulty:''' Block Buster swings the mallet on the ground a bit quicker, forming a larger crack. The mallet hits the ground at the 4th beat. | *'''2nd level difficulty:''' Block Buster swings the mallet on the ground a bit quicker, forming a larger crack. The mallet hits the ground at the 4th beat. | ||
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|align=left | |align=left | ||
}} | }} | ||
This microgame also | This microgame also appeared in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]'', in the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]]. In the stage, players have to jump as the hammer swings down and hits the ground, otherwise they won't get a reward for completing the microgame. In addition to failing the microgame, the player will be stuck in the ground as if hit by a [[Pitfall]]. | ||
{{br|left}} | {{br|left}} | ||
==Names in other languages== | |||
{{foreign names | {{foreign names | ||
| | |Jap=じしんとタマゴ | ||
| | |JapR=Jishin to Tamago | ||
| | |JapM=Earthquake and Egg | ||
| | |Fra=Gaffe-à-l'œuf | ||
| | |FraM=Watch-the-egg | ||
|Ita=Frittata | |Ita=Frittata | ||
|ItaM=Omelette | |ItaM=Omelette | ||
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|ChiR=Bǎocún niǎo dàn | |ChiR=Bǎocún niǎo dàn | ||
|ChiM=Save the egg | |ChiM=Save the egg | ||
| | |SpaA=Salva-huevos | ||
| | |SpaAM=Egg-saver | ||
}} | }} | ||
{{Kat & Ana's microgames}} | {{Kat & Ana's microgames}} | ||
{{Dribble & Spitz's microgames}} | {{Dribble & Spitz's microgames}} | ||
{{WWIMM | {{WWIMM Microgames}} | ||
{{WWG | {{WWG Microgames}} | ||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[Category:WarioWare Gold microgames]] | [[Category:WarioWare Gold microgames]] |