Editing Counterattack
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'''Counterattacks''' are a type of attack present in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. When enemies attack on their turn, the | '''Counterattacks''' are a type of attack present in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. When enemies attack on their turn, their attacks can be countered by the playable characters, dealing extra damage to the enemies. Almost every enemy provides a hint of which character it is going to attack (and thus which one needs to perform the counter). The counterattack's power is often the same as a failed attack on the player's turn, though some can deal massive amounts of damage, or the damage is relative to the enemy's attack power. | ||
[[Mario]], [[Luigi]], [[Baby Mario]], [[Baby Luigi]], and [[Paper Mario (character)|Paper Mario]] counterattack enemies by using their [[hammer]]s and [[jump]]ing ability; in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', [[Bowser]]'s counterattack moves are [[punch]]ing and [[Shell defense|ducking in his shell]]. If the player has a character's [[POW-Up|attack power increased]], it also boosts their counterattack's power, though if the characters are [[invisible|under the effects]] of a [[Boo Biscuit]], counterattacks deal no damage. | |||
Counterattacks also appear in the giant battles of ''Mario & Luigi: Bowser's Inside Story'' and ''[[Mario & Luigi: Dream Team]]''. [[Super Bowser]] or [[Giant Luigi]] use the Touch Screen to use their respective abilities to counterattack. | |||
Counterattacks also appear in the giant battles of ''Mario & Luigi: Bowser's Inside Story'' and ''[[Mario & Luigi: Dream Team]]''. [[Super Bowser]] or [[Giant Luigi]] use the Touch Screen to use their respective abilities to counterattack | |||
In ''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', the [[Guard|Emergency Block / Guard]] was incorporated, making it a lesser but easier alternative to counterattacks. | In ''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', the [[Guard|Emergency Block / Guard]] was incorporated, making it a lesser but easier alternative to counterattacks. | ||
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In some games, the player can win certain battles only by counterattacking, those battles being [[Shrowser]]'s battle in ''[[Mario & Luigi: Partners in Time]]'', [[Thunder Sass]]'s battle in ''Mario & Luigi: Dream Team'', and [[Ludwig]]'s battle in ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In ''Mario & Luigi: Paper Jam'', a group of [[Hammer Bro]]s. takes away Mario, Luigi, and Paper Mario's [[Command Block]]s once they capture and imprison them in [[Twinsy Tropics Dungeon]]. Before they acquire any blocks that allow them to directly attack, the trio must defeat the first few Hammer Bros. by using counterattacks. | In some games, the player can win certain battles only by counterattacking, those battles being [[Shrowser]]'s battle in ''[[Mario & Luigi: Partners in Time]]'', [[Thunder Sass]]'s battle in ''Mario & Luigi: Dream Team'', and [[Ludwig]]'s battle in ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In ''Mario & Luigi: Paper Jam'', a group of [[Hammer Bro]]s. takes away Mario, Luigi, and Paper Mario's [[Command Block]]s once they capture and imprison them in [[Twinsy Tropics Dungeon]]. Before they acquire any blocks that allow them to directly attack, the trio must defeat the first few Hammer Bros. by using counterattacks. | ||
If Mario or Luigi is [[downed|down]], the remaining brother will carry him on his shoulders on the enemy's turn | If Mario or Luigi is [[downed|down]], the remaining brother will carry him on his shoulders on the enemy's turn, and his full weight will cause his counterattacks to become slower. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |