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{{form infobox | {{form-infobox | ||
|image=[[File:Costume Mario - Super Mario Maker.png|center]] | |image=[[File:Costume Mario - Super Mario Maker.png|100px|center]] | ||
|powers=Similar to [[ | |powers=Similar to [[Super Mario]], but with [[Small Mario]]'s size. Also changes Mario's sprite to look like various Nintendo characters. | ||
|item=[[Mystery Mushroom]] | |item=[[Mystery Mushroom]] | ||
|first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]]) | |first_appearance=''[[Super Mario Maker]]'' ([[List of Mario games by date#2015|2015]]) | ||
|latest_appearance= | |latest_appearance= | ||
| | |character=[[Mario]] | ||
}} | }} | ||
'''Costume Mario'''<ref> | [[File:Super Mario Maker Link.jpg|thumb|left|220px|Mario wearing the [[Link]] costume.]] | ||
'''Costume Mario'''<ref>[http://www.theverge.com/2015/6/16/8765149/mario-maker-nintendo-e3-2015 Super Mario Maker will let Amiibo owners play as special Nintendo characters]. ''The Verge''. Retrieved July 9, 2015.</ref> is the form [[Mario]] takes after eating a [[Mystery Mushroom]] in ''[[Super Mario Maker]]'', allowing him to transform into numerous Nintendo and third-party characters and objects. Upon scanning certain [[amiibo]] onto the [[Wii U#Wii U GamePad|Wii U GamePad]]'s {{button|wiiu|NFC}}, an 8-bit version of the amiibo character will be unlocked in the level editor, allowing the player to use it any time from then on without having to scan the amiibo again. In addition to amiibo characters, Mario can also transform into certain objects, such as a [[? Block]]. Costumes can also be unlocked through the 100 Mario Challenge mode, including characters which have amiibo unlock conditions. According to Nintendo's website, nearly every confirmed amiibo is compatible, except the [[Mii Fighter]]s.<ref>[http://www.nintendo.com/amiibo/games/detail/i7YeZxnWhEFX6ST-sLdUBGmLoZivzNP5]</ref> There are a total of 106 costumes in the game so far, consisting of 100 base costumes<ref>[http://gamesites.nintendo.com.au/super-mario-maker/ Official Australian ''Super Mario Maker'' website]. Retrieved September 9, 2015.</ref> and six additional ones. There is a possibility that there could be 99 additional costumes available.<ref>https://twitter.com/RandomTBush/status/662142060892438528</ref> | |||
Costume Mario functions the same as [[Super Mario]], but with [[Small Mario]]'s physical stature (except Mega Yarn Yoshi, Charizard, Mewtwo, Lucario, Greninja and Sonic, who are slightly larger). While Mario wears a costume, he cannot wear any [[Shell Helmet]]s. In addition to appearance, various sound effects may also be changed to reflect the character, such as the jumping sound effects and "Course Clear" fanfare. The power-up sound effect may also be replaced by a different sound effect from the character's home series. ''Pokémon'' series costumes are notable for lacking special sound effects, instead using the standard ''Super Mario Bros.'' sounds. Each character has a unique pose if the player presses and holds {{button|wii|padup}}. Toad's message after finishing the 10 Mario Challenge and the 100 Mario Challenge also varies depending on the appearance of the player. Mario can only transform into Costume Mario in the ''[[Super Mario Bros.]]'' style of the game. | |||
The costumes do not follow the graphical limitations of the [[Nintendo Entertainment System|NES]]. Most of them are designed to follow the character's official designs, usually using more than 3 colors. Examples include Mario, Luigi, Peach, Toad and Dr. Mario from the ''Mario'' series, and all the characters from the ''Star Fox'' and ''Fire Emblem'' series. | |||
Originally, the costumes were known as '''Mystery Suits'''<ref>Nintendo. (June 18, 2015). [https://youtu.be/psXWPU_qNoM?t=21m53s Nintendo Treehouse Live @ E3 2015 Day 3 Super Mario Maker]. ''YouTube''. Retrieved July 8, 2015.</ref>; however, the name was dropped in the final version of the game. | |||
{{br}} | |||
Originally, the costumes were known as '''Mystery Suits''' | |||
{{br | |||
==List of costumes== | ==List of costumes== | ||
{|class=" | {| class="sortable" border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" | ||
|- | |-style="background: #ABC;" | ||
!data-sort-type="number"|# | !data-sort-type="number"|# | ||
!class="unsortable"|Image | !class="unsortable"|Image | ||
!data-sort-type="alphabetical" width="6%"|Costume | !data-sort-type="alphabetical" width="6%"|Costume | ||
!class=" | !class="unsortable" width="10%"|Game | ||
!class=" | !class="unsortable" width="23%"|Compatible amiibo | ||
!class="unsortable"|Notes | !class="unsortable"|Notes | ||
|- | |- | ||
|1 | |1 | ||
|bgcolor=#6B8CFF|[[File:SMM Mystery Mushroom.png|center| | |bgcolor=#6B8CFF|[[File:SMM Mystery Mushroom.png|center|48px]] | ||
|[[Mystery Mushroom]] | |[[Mystery Mushroom]]<ref>https://www.youtube.com/watch?v=yucMTxXnyN0</ref> | ||
|'' | |''Super Mario Maker'' | ||
| | |N/A | ||
|Gives Mario a random costume that the player already unlocked. | |Gives Mario a random costume that the player already unlocked. | ||
|- | |- | ||
|2 | |2 | ||
|bgcolor=#6B8CFF|[[File:ModernMarioSMM. | |bgcolor=#6B8CFF|[[File:ModernMarioSMM.PNG|center|36px]] | ||
|[[Mario]] | |[[Mario]]<ref name="Midwest Professor 2">MidwestProfessor. (August 18, 2015). [https://www.youtube.com/watch?v=q9DZCDDo7CY Super Mario Maker #15 - Amiibo Party! Squats, dashes, intros]. ''YouTube''. Retrieved August 19, 2015.</ref> | ||
|''[[Super Mario Bros.]]'' | |''[[Super Mario Bros.]]'' | ||
| | |Mario (''Super Smash Bros.'' series)<br>Mario (''Super Mario'' series) | ||
|A recolor of Mario's original ''Super Mario Bros.'' sprite that uses his modern colors | |A recolor of Mario's original ''Super Mario Bros.'' sprite that uses his modern colors. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in [[Tiny-Huge Island]] and in the opening of ''[[Super Mario 64]]'' can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a [[Power Star]] in that game. Mario's jumping sound effects are also replaced by ''[[Super Mario World]]''<nowiki>'</nowiki>s. The death tune is the game over tune from ''Super Mario 64'', and the invincibility tune is replaced with the Wing Mario tune from that same game.<ref name="Midwest Professor 3">https://www.youtube.com/watch?v=xWVpFD_A5Rs</ref> | ||
|- | |- | ||
|3 | |3 | ||
|bgcolor=#6B8CFF|[[File:SMM Peach.png|center| | |bgcolor=#6B8CFF|[[File:SMM Peach.png|center|39px]] | ||
|[[Princess Peach|Peach]] | |[[Princess Peach|Peach]]<ref>Nintendo World Report TV. (June 18, 2015). [https://www.youtube.com/watch?v=yW4kCY7pc4o Super Mario Maker: Pink Parasol Mystery Mushroom (Direct Feed Gameplay)]. ''YouTube''. Retrieved July 8, 2015.</ref> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |Peach (''Super Smash Bros.'' series)<br>Peach (''Super Mario'' series) | ||
|Based on Peach's modern appearance as opposed to her original NES sprite from ''[[Super Mario Bros.]]'' Upon touching the Mystery Mushroom, the mushroom pickup sound from ''[[Super Mario Bros. 2]]'' will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their ''Super Mario Bros. 2'' equivalents. Peach also takes out her [[Peach's Parasol|parasol]] when she jumps or when | |Based on Peach's modern appearance as opposed to her original NES sprite from ''[[Super Mario Bros.]]''. Upon touching the Mystery Mushroom, the mushroom pickup sound from ''[[Super Mario Bros. 2]]'' will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their ''Super Mario Bros. 2'' equivalents. Peach also takes out her [[Peach's Parasol|parasol]] when she jumps or when pressing {{button|wii|Padup}}. Upon clearing the 10-Mario Challenge in this suit, Toad will say "Princess Peach?! How did you escape! ..Oh. It's just a costume." | ||
|- | |- | ||
|4 | |4 | ||
|bgcolor=#6B8CFF|[[File:SMM_Luigi_Costume.png|center| | |bgcolor=#6B8CFF|[[File:SMM_Luigi_Costume.png|center|36px]] | ||
|[[Luigi]] | |[[Luigi]]<ref name="Digital Event">Nintendo. (June 16, 2015). [https://www.youtube.com/watch?v=QPDPSezEkcY Nintendo Digital Event @ E3 2015]. ''YouTube''. Retrieved July 8, 2015.</ref> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |Luigi (''Super Smash Bros.'' series)<br>Luigi (''Super Mario'' series) | ||
|A recolor of his original NES sprite from ''Super Mario Bros.'' that uses his modern colors | |A recolor of his original NES sprite from ''Super Mario Bros.'' that uses his modern colors. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss [[key]] and getting a Game Over from ''[[Luigi's Mansion]]'', respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!" | ||
|- | |- | ||
|5 | |5 | ||
|bgcolor=#6B8CFF|[[File:SMM Bowser.png|center| | |bgcolor=#6B8CFF|[[File:SMM Bowser.png|center|54px]] | ||
|[[Bowser]] | |[[Bowser]]<ref>https://www.youtube.com/watch?v=vbeOoo3CPosz</ref> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |Bowser (''Super Smash Bros.'' series)<br>Bowser (''Super Mario'' series) | ||
|Based on Bowser's modern design as opposed to his original ''Super Mario Bros.'' appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in ''[[Super Mario World]]''. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in ''Super Mario Bros.'' If the player completes the 10 Mario Challenge | |Based on Bowser's modern design as opposed to his original ''Super Mario Bros.'' appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in ''[[Super Mario World]]''. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in ''Super Mario Bros.'' If the player completes the 10-Mario Challenge while wearing the Bowser costume and watches the end cutscene, [[Toad]] will say, ''"B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!"'' as opposed to, ''"Mario! It's terrible! [[Princess Peach]] has been taken to another castle!"'' | ||
|- | |- | ||
|6 | |6 | ||
|bgcolor=#6B8CFF|[[File:Goomba_Super_Mario_Maker.png|center| | |bgcolor=#6B8CFF|[[File:Goomba_Super_Mario_Maker.png|center|48px]] | ||
|[[Goomba]] | |[[Goomba]]<ref>[https://youtu.be/_O__rmomBw0?t=4m30s] Nintendo Minute - Super Mario Maker Facebook Hackathon</ref> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |N/A | ||
|Has a red coloration similar to that of a | |Has a red coloration similar to that of a [[Red Paragoomba]], possibly to differentiate it from the enemy Goombas. Available from start. Pressing {{button|wii|Padup}} causes it to be squished. | ||
|- | |- | ||
|7 | |7 | ||
|bgcolor=#6B8CFF|[[File:SMM Question Block Costume.png|center| | |bgcolor=#6B8CFF|[[File:SMM Question Block Costume.png|center|48px]] | ||
|[[? Block]] | |[[Question Block|? Block]]<ref name="IGN Plays Live Presents: Super Mario Maker"/> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |N/A | ||
|Resembles a [[Coin | |Resembles a [[Coin Box]]. Available from start. Pressing {{button|wii|Padup}} causes it to change color. | ||
|- | |- | ||
|8 | |8 | ||
|bgcolor=#6B8CFF|[[File:SMM_Trampoline_Costume.png|center| | |bgcolor=#6B8CFF|[[File:SMM_Trampoline_Costume.png|center|48px]] | ||
|[[Trampoline]] | |[[Trampoline]] <ref name="IGN Plays Live Presents: Super Mario Maker">Nintendo. (June 31, 2015). [https://www.youtube.com/watch?v=QPDPSezEkcY IGN Plays Live Presents: Super Mario Maker]. ''YouTube''. Retrieved July 31, 2015.</ref> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |N/A | ||
|Based on its modern design opposed to its original NES sprite from ''Super Mario Bros.'' The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding {{button|wii|Padup}} will turn the Trampoline into its original sprite from ''Super Mario Bros.'' | |Available from start. Based on its modern design opposed to its original NES sprite from ''Super Mario Bros.''. The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding {{button|wii|Padup}} will turn the Trampoline into its original sprite from ''Super Mario Bros.''. | ||
|- | |- | ||
|9 | |9 | ||
|bgcolor=#6B8CFF|[[ | |bgcolor=#6B8CFF|[[Image:SMM_Toad_Costume.png|center|33px]] | ||
|[[Toad]] | |[[Toad]]<ref>https://www.youtube.com/watch?v=xfzDu3P0iYI</ref> | ||
|''Super Mario Bros.'' | |''Super Mario Bros.'' | ||
| | |Toad (''Super Mario'' series) | ||
|Based on Toad's modern design as opposed to his original NES sprite from ''Super Mario Bros.'', as well as the Pixel Toad from ''[[Captain Toad: Treasure Tracker]]''. Toad will shout "Here I go!" upon touching the Mystery Mushroom. Upon | |Based on Toad's modern design as opposed to his original NES sprite from ''Super Mario Bros.'', as well as the Pixel Toad from ''[[Captain Toad: Treasure Tracker]]''. Toad will shout "Here I go!" upon touching the Mystery Mushroom.<ref name="Midwest Professor 2"/> Upon reaching the end of a castle, the kidnapped Toad will say "Ah, Captain! It's terrible! Princess Peach has been taken to another castle!" to Mario wearing the Toad costume possibly in reference to [[Captain Toad]]. | ||
|- | |- | ||
|10 | |10 | ||
|bgcolor=#6B8CFF|[[ | |bgcolor=#6B8CFF|[[Image:BJR_Super_Mario_Maker.PNG|center|45px]] | ||
|[[Bowser Jr.]] | |[[Bowser Jr.]]<ref>[http://i.imgur.com/wMnoUf1.png]</ref> | ||
|''[[Super Mario Sunshine]]'' | |''[[Super Mario Sunshine]]'' | ||
| | |Bowser Jr. (''Super Smash Bros.'' series) | ||
|Bowser Jr. himself has his palette based on Bowser's original sprite in ''Super Mario Bros | |Bowser Jr. himself has his palette based on Bowser's original sprite in ''Super Mario Bros''. However, he appears in his [[Junior Clown Car]], based on his appearance in ''Super Smash Bros.'' His blunder sound is replaced with his "hit" sound from the ''New Super Mario Bros.'' games. When swimming, a bubble encloses the clown car. | ||
|- | |- | ||
|11 | |11 | ||
|bgcolor=#6B8CFF|[[File:SMM_Silver_Mario.png|center| | |bgcolor=#6B8CFF|[[File:SMM_Silver_Mario.png|center|36px]] | ||
| | |Silver Mario | ||
|''Super Mario Maker'' | |''Super Mario Maker'' | ||
| | |Mario - Silver Edition (''Super Mario'' series) | ||
|A silver palette swap of Mario's modernized ''Super Mario Bros.'' sprite. The [[Gold Mario]] power-up sound effect from ''[[New Super Mario Bros. 2]]'' can be heard when transforming into Silver Mario and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to [[Metal Mario]]'s theme from '' | |A silver palette swap of Mario's modernized ''Super Mario Bros.'' sprite. The [[Gold Mario]] power-up sound effect from ''[[New Super Mario Bros. 2]]'' can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to [[Metal Mario]]'s theme from ''Super Mario 64''.<ref name="Midwest Professor 3"/> | ||
|- | |- | ||
|12 | |12 | ||
|bgcolor=#6B8CFF|[[File:SMM Gold Mario.png|center| | |bgcolor=#6B8CFF|[[File:SMM Gold Mario.png|center|36px]] | ||
|[[Gold Mario | |[[Gold Mario]]<ref name="Midwest Professor 3"/> | ||
|''Super Mario Maker'' | |''Super Mario Maker'' | ||
| | |Mario - Gold Edition (''Super Mario'' series) | ||
|A golden palette swap of Mario's modernized ''Super Mario Bros.'' sprite. The | |A golden palette swap of Mario's modernized ''Super Mario Bros.'' sprite. The Gold Mario power-up sound effect from ''New Super Mario Bros. 2'' can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active. The Super Star theme is also changed to Metal Mario's theme from ''Super Mario 64''. | ||
|- | |- | ||
|13 | |13 | ||
|bgcolor=#6B8CFF|[[File:SMM Construction Mario.png|center| | |bgcolor=#6B8CFF|[[File:SMM Construction Mario.png|center|36px]] | ||
| | |Builder Mario<ref name="Super Mario Maker - Play Secret Gnat Attack Game & Unlock Builder Mario Costume">[https://www.youtube.com/watch?v=osvqAB8ukJk], ''YouTube''. Retrieved September 11, 2015.</ref> | ||
|''Super Mario Maker'' | |''[[Super Mario Maker]]'' | ||
| | |N/A | ||
| | |An 8-bit rendition of the attire Mario wears on the boxart and promotional art. Upon transformation, the "''Super Mario Maker''!" shout from the title screen is heard. In addition, the normal ''Super Mario Bros.'' power-up sound is retained, the "course clear" tune is the start-up jingle from ''Super Mario Maker'', and the "lose a life" sound is changed to the Game Over sound from Gnat Attack. Pressing {{button|wii|Padup}} on the Wii U will make Builder Mario take out a hammer. Builder Mario is unlocked by beating Gnat Attack for the first time. | ||
|- | |- | ||
|14 | |14 | ||
|bgcolor=#6B8CFF|[[File:SMM Yoshi.png|center| | |bgcolor=#6B8CFF|[[File:SMM Yoshi.png|center|39px]] | ||
|[[Yoshi]] | |[[Yoshi]]<ref name="Digital Event"/> | ||
|''[[Super Mario World 2: Yoshi's Island]]'' | |''[[Super Mario World 2: Yoshi's Island]]'' | ||
| | |Yoshi (''Super Smash Bros.'' series)<br>Yoshi (''Super Mario'' series) | ||
|Based on Yoshi's modern design as opposed to his | |Based on Yoshi's modern design as opposed to his original ''[[Super Mario Bros. Deluxe]]'' appearance. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in ''[[Super Mario World]]'' can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from ''[[Super Mario World 2: Yoshi's Island]]''.<ref>GameXplain. (June 18, 2015). [https://www.youtube.com/watch?v=3ei4fC5o5EM Super Mario Maker - Yoshi on a Super Mario Bros. Airship (Direct Audio - E3 2015)]. ''YouTube''. Retrieved July 8, 2015.</ref> Pressing {{button|wii|Padup}} causes Yoshi to turn into an egg. | ||
|- | |- | ||
|15 | |15 | ||
|bgcolor=#6B8CFF|[[File:ShyGuySMM. | |bgcolor=#6B8CFF|[[File:ShyGuySMM.PNG|center|48px]] | ||
|[[Shy Guy]] | |[[Shy Guy]] | ||
|''[[Super Mario Bros. 2]]'' | |''[[Super Mario Bros. 2]]'' | ||
| | |N/A | ||
|Shy Guy's original sprite from ''[[Super Mario Bros. 2]]'', with added shading and a yellow belt buckle. | |Shy Guy's original sprite from ''[[Super Mario Bros. 2]]'', with added shading and a yellow belt buckle. The sound for picking up a mushroom in ''Super Mario Bros. 2'' is heard upon transformation. It will turn into a [[Spear Guy]] upon pressing {{button|wii|Padup}} on the Wii U Control Pad. | ||
|- | |- | ||
|16 | |16 | ||
|bgcolor=#6B8CFF|[[File:WarioSMM. | |bgcolor=#6B8CFF|[[File:WarioSMM.PNG|center|48px]] | ||
|[[Wario]] | |[[Wario]] | ||
|''[[Wario Land: Super Mario Land 3]]'' | |''[[Wario Land: Super Mario Land 3]]'' | ||
| | |Wario (''Super Smash Bros.'' series) | ||
|Wario's costume | |Wario's costume can also be used by tapping the first "M" in the ''[[Super Mario Maker]]'' logo on the title screen, which turns it into a "W".<ref>GameXplain. (August 18, 2015). [https://www.youtube.com/watch?v=E7GKxTjeqkM Super Mario Maker - 11 Title Screen Secrets (Easter Eggs)]. ''YouTube''. Retrieved August 18, 2015.</ref> His sprite has a slight resemblance to the one from the ''[[WarioWare, Inc.: Mega Microgame$!]]'' [[microgame]] [[Super Wario Bros.]]. Sound effects from ''[[Wario Land: Super Mario Land 3]]'' can be heard, including the "Course Clear" theme.<ref name="Midwest Professor 3"/> | ||
|- | |- | ||
|17 | |17 | ||
|bgcolor=#6B8CFF|[[File:SMM Rosalina.png|center| | |bgcolor=#6B8CFF|[[File:SMM Rosalina.png|center|54px]] | ||
|[[Rosalina]] | |[[Rosalina]] & [[Luma (species)|Luma]] | ||
|''[[Super Mario Galaxy]]'' | |''[[Super Mario Galaxy]]'' | ||
| | |Rosalina & Luma (''Super Smash Bros.'' series) | ||
|The power-up sound effect from ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'' will play upon touching the Mystery Mushroom. The "course clear" and "lose a life" jingles are replaced with the "You Got a Star" and "Too Bad" fanfares from the latter game. | |The power-up sound effect from ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'' will play upon touching the Mystery Mushroom. The "course clear" and "lose a life" jingles are replaced with the "You Got a Star" and "Too Bad" fanfares from the latter game.<ref name="Midwest Professor 2"/> An 8-bit [[Luma (species)|Luma]] also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the ''Mario'' characters; she exclaims "Here I go!" when transforming, yelps when she jumps, and shouts "Yay!" while holding {{button|wii|Padup}}. | ||
|- | |- | ||
|18 | |18 | ||
|bgcolor=#6B8CFF|[[File: | |bgcolor=#6B8CFF|[[File:JumpmanSMM.PNG|center|48px]] | ||
|[[ | |[[Mario Bros. (game)|Mario Bros.]] Mario | ||
|''[[ | ||''[[Mario Bros.]]'' | ||
| | |N/A | ||
| | |Mario's sprite from the NES version of the ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version will play. When clearing a stage, the "Game Over" theme from ''Mario Bros.'' will play. He makes the losing pose when pressing {{button|wii|Padup}}. | ||
|- | |- | ||
|19 | |19 | ||
|bgcolor=#6B8CFF|[[File:ShellcreeperSMM. | |bgcolor=#6B8CFF|[[File:ShellcreeperSMM.PNG|center|48px]] | ||
|[[Shellcreeper]] | |[[Shellcreeper]] | ||
||''Mario Bros.'' | ||'' Mario Bros.'' | ||
| | |N/A | ||
| | |The Shellcreeper's original sprite from ''Mario Bros.''. It changes color from green to red while dashing, and holding {{button|wii|Padup}} will make it bare its teeth, like when it comes in contact with Mario or Luigi. | ||
|- | |- | ||
|20 | |20 | ||
|bgcolor=#6B8CFF|[[File: | |bgcolor=#6B8CFF|[[File:SideStepper.PNG|center|48px]] | ||
|[[ | |[[Sidestepper]] | ||
|''Mario Bros.'' | |||
| | |N/A | ||
| | |The Sidestepper's original sprite from ''Mario Bros.''. It changes color from red to purple while dashing, and holding {{button|wii|Padup}} will make it angry. | ||
|- | |- | ||
|21 | |21 | ||
|bgcolor=#6B8CFF|[[File:SMM Dr Mario.png|center| | |bgcolor=#6B8CFF|[[File:SMM Dr. Mario.png|center|36px]] | ||
|[[Dr. Mario]] | |[[Dr. Mario]]<ref>https://youtu.be/jtC3GbI_ybY?t=585</ref> | ||
|''[[Dr. Mario (game)|Dr. Mario]]'' | |''[[Dr. Mario (game)|Dr. Mario]]'' | ||
| | |Dr. Mario (''Super Smash Bros.'' series) | ||
|Mario's modernized ''Super Mario Bros.'' sprite | |Mario's modernized ''Super Mario Bros.'' sprite modified to look like Dr. Mario. Sound effects from the NES version of ''Dr. Mario'' will play. When the {{button|wii|Padup}} is pressed, Dr. Mario pulls out a Megavitamin. | ||
|- | |- | ||
|22 | |22 | ||
|bgcolor=#6B8CFF|[[File:SMM Mario Kart.png|center| | |bgcolor=#6B8CFF|[[File:SMM Mario Kart.png|center|48px]] | ||
|[[Mario Kart (series)|Kart Mario]] | |[[Mario Kart (series)|Kart Mario]]<ref>https://youtu.be/nwYznykEXV4?t=1653</ref> | ||
|''[[Super Mario Kart]]'' | |''[[Super Mario Kart]]'' | ||
| | |TBA | ||
|Mario's | |Mario's original ''Super Mario Bros.'' sprite, modified to match his current colors, driving a [[Standard Kart]] from ''[[Mario Kart 8]]''. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in ''[[Super Mario Kart]]'' can be heard. The ''course clear'' jingle is the race finishing jingle also from ''[[Super Mario Kart]]''. A [[Super Glider]] also appears when jumping. The [[Super Star]] music changes to the version from ''Super Mario Kart'' when using this suit. | ||
|- | |- | ||
|23 | |23 | ||
|bgcolor=#6B8CFF|[[File:Waluigi | |bgcolor=#6B8CFF|[[File:Waluigi SMM2.png|center|36px]] | ||
|[[Waluigi]] | |[[Waluigi]] <ref>https://www.youtube.com/watch?v=zKGGej6lbxg</ref> | ||
|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' | |''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' | ||
| | |N/A / TBA | ||
|An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the {{button|wii|Padup}} is pressed, he pulls out his tennis racket. All the other noises are normal ''[[Super Mario Bros.]]'' sounds. | |An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the {{button|wii|Padup}} is pressed, he pulls out his tennis racket. All the other noises are normal ''[[Super Mario Bros.]]'' sounds. | ||
|- | |- | ||
|24 | |24 | ||
|bgcolor=#6B8CFF|[[File:SMM Woolly Yoshi.png|center| | |bgcolor=#6B8CFF|[[File:SMM Woolly Yoshi.png|center|39px]] | ||
|[[Yoshi | |[[Yoshi|Green Yarn Yoshi]] <ref name="Pixelkabinett ">Pixelkabinett . (August 21, 2015). [https://www.youtube.com/watch?v=HXXbkFWJWaU&feature=share Super Mario Maker Preview - Metroid U in the editor]. ''YouTube''. Retrieved August 21, 2015.</ref> | ||
|''[[Yoshi's Woolly World]]'' | |''[[Yoshi's Woolly World]]'' | ||
| | |Green Yarn Yoshi (''Yoshi's Woolly World'' series) | ||
|When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from ''Yoshi's Woolly World'', including Yoshi's modern voice and the "Course Clear" fanfare. | |When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from ''Yoshi's Woolly World'', including Yoshi's modern voice and the "Course Clear" fanfare.<ref name="Midwest Professor">MidwestProfessor. (August 18, 2015). [https://www.youtube.com/watch?v=qjVEKUsHMz8 Super Mario Maker #11 - 8 levels, a few Pokemon, and Ashley]. ''YouTube''. Retrieved August 18, 2015.</ref> | ||
|- | |- | ||
|25 | |25 | ||
|bgcolor=#6B8CFF|[[File:SMM Pink Yarn Yoshi.png|center| | |bgcolor=#6B8CFF|[[File:SMM Pink Yarn Yoshi.png|center|39px]] | ||
|[[Yoshi | |[[Pink Yoshi|Pink Yarn Yoshi]] | ||
|''Yoshi's Woolly World'' | |''Yoshi's Woolly World'' | ||
| | |Pink Yarn Yoshi (''Yoshi's Woolly World'' series) | ||
|When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from ''Yoshi's Woolly World'', including Yoshi's modern voice and the "Course Clear" fanfare. | |When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from ''Yoshi's Woolly World'', including Yoshi's modern voice and the "Course Clear" fanfare. | ||
|- | |- | ||
|26 | |26 | ||
|bgcolor=#6B8CFF|[[File:BlueYoshi_Super_Mario_Maker.png|center| | |bgcolor=#6B8CFF|[[File:BlueYoshi_Super_Mario_Maker.png|center|39px]] | ||
|[[Yoshi | |[[Light Blue Yoshi|Light-Blue Yarn Yoshi]] | ||
|''Yoshi's Woolly World'' | |''Yoshi's Woolly World'' | ||
| | |Light Blue Yarn Yoshi (''Yoshi's Woolly World'' series) | ||
|When using a Light | |When using a Light Blue Yarn Yoshi amiibo, the sound effects are changed to ones from ''Yoshi's Woolly World'', including Yoshi's modern voice and the "Course Clear" fanfare. | ||
|- | |- | ||
|27 | |27 | ||
|bgcolor=#6B8CFF|[[File:SMM Mega Yarn Yoshi.png|center| | |bgcolor=#6B8CFF|[[File:SMM Mega Yarn Yoshi.png|center|54px]] | ||
|[[Mega Yoshi|Mega Yarn Yoshi]] | |[[Mega Yoshi|Mega Yarn Yoshi]] | ||
|''Yoshi's Woolly World'' | |''Yoshi's Woolly World'' | ||
| | |Mega Yarn Yoshi (''Yoshi's Woolly World'' series) | ||
|Near identical to Green Yarn Yoshi, except slightly bigger. | |Near identical to Green Yarn Yoshi, except slightly bigger. | ||
|- | |- | ||
|28 | |28 | ||
|bgcolor=#6B8CFF|[[File:SMM Donkey Kong Jr | |bgcolor=#6B8CFF|[[File:SMM Donkey Kong Jr..png|center|54px]] | ||
|[[Donkey Kong Jr.]] | |[[Donkey Kong Jr.]]<ref>https://youtu.be/jtC3GbI_ybY</ref> | ||
|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | |''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | ||
| | |N/A | ||
|Donkey Kong Jr.'s original sprite from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Sound effects from the game can be heard as well. | |Donkey Kong Jr.'s original sprite from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''. Sound effects from the game can be heard as well. | ||
|- | |- | ||
|29 | |29 | ||
|bgcolor=#6B8CFF|[[File:SMM Donkey Kong.png|center| | |bgcolor=#6B8CFF|[[File:SMM Donkey Kong.png|center|54px]] | ||
|[[Donkey Kong]] | |[[Donkey Kong]]<ref>http://www.nintendo.co.jp/wiiu/amaj/index.html</ref> | ||
|''[[Donkey Kong (game)|Donkey Kong]]'' | |''[[Donkey Kong (game)|Donkey Kong]]'' | ||
| | |Donkey Kong (''Super Smash Bros.'' series) | ||
|Based on the modern Donkey Kong rather than that of the original ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a | |Based on the modern Donkey Kong rather than that of the original ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a level and the level start theme when collecting the Mystery Mushroom. Pressing {{button|wii|Padup}} causes Donkey Kong to give a thumbs up, and the sound for scoring by jumping over a barrel plays. | ||
|- | |- | ||
|30 | |30 | ||
|bgcolor=#6B8CFF|[[File:Diddy_KongSMM. | |bgcolor=#6B8CFF|[[File:Diddy_KongSMM.PNG|center|60px]] | ||
|[[Diddy Kong]] | |[[Diddy Kong]]<ref name="Midwest Professor 2"/> | ||
|''[[Donkey Kong Country]]'' | |''[[Donkey Kong Country]]'' | ||
| | |Diddy Kong (''Super Smash Bros.'' series) | ||
|Sound effects from ''[[Donkey Kong Country]]'' can be heard. Pressing {{button|wii|Padup}} will make him pull | |Sound effects from ''[[Donkey Kong Country]]'' can be heard. Pressing {{button|wii|Padup}} will make him pull at and look at a banana. The victory fanfare is that of clearing a level in ''Donkey Kong Country'', and the same goes for the "lose a life" jingle. | ||
|- | |- | ||
|31 | |31 | ||
|bgcolor=#6B8CFF|[[File:SMM Kirby.png|center| | |bgcolor=#6B8CFF|[[File:SMM Kirby.png|center|48px]] | ||
|[[Kirby]] | |[[Kirby]]<ref>[http://www.vooks.net/super-mario-maker-supports-99-amiibo-mario-costumes/ SUPER MARIO MAKER SUPPORTS 99 AMIIBO ‘MARIO’ COSTUMES]. ''Vooks''. Retrieved July 29, 2015.</ref> | ||
|''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'' | |''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'' | ||
| | |Kirby (''Super Smash Bros.'' series) | ||
|Kirby's original full-color sprite from ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]''. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the ''[[wikirby:Kirby (series)|Kirby]]'' series. The jumping sound and "lose a life" tune also come from ''Kirby's Adventure'' | |Kirby's original full-color sprite from ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]''. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the ''[[wikirby:Kirby (series)|Kirby]]'' series. The jumping sound and "lose a life" tune also come from ''Kirby's Adventure''. When riding a [[Goomba's Shoe]], he adopts a pose similar to when he is riding a giant shoe in ''Kirby's Return to Dream Land''. | ||
|- | |- | ||
|32 | |32 | ||
|bgcolor=#6B8CFF|[[File:SMM King Dedede.png|center| | |bgcolor=#6B8CFF|[[File:SMM King Dedede.png|center|63px]] | ||
|[[King Dedede]] | |[[King Dedede]] | ||
|''Kirby's Dream Land'' | |''Kirby's Dream Land'' | ||
| | |King Dedede (''Super Smash Bros.'' series) | ||
|A modification of King Dedede's sprite from ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]'', adjusted to match his current colors and [[Small Mario]]'s height. Upon picking | |A modification of King Dedede's sprite from ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]'', adjusted to match his current colors and [[Small Mario]]'s height. Upon picking a Mystery Mushroom, the power-up-sound from ''Kirby's Adventure'' plays. | ||
|- | |- | ||
|33 | |33 | ||
|bgcolor=#6B8CFF|[[File:Meta_KnightSMM. | |bgcolor=#6B8CFF|[[File:Meta_KnightSMM.PNG|center|48px]] | ||
|[[Meta Knight]] | |[[Meta Knight]]<ref name="Midwest Professor 2"/> | ||
|''[[wikirby:Kirby's Adventure|Kirby's Adventure]]'' | |''[[wikirby:Kirby's Adventure|Kirby's Adventure]]'' | ||
| | |Meta Knight (''Super Smash Bros.'' series) | ||
|Meta Knight's original sprite from ''Kirby's Adventure'', though without his sword. Upon picking | |Meta Knight's original sprite from ''Kirby's Adventure'', though without his sword. Upon picking a Mystery Mushroom, the power-up-sound from ''Kirby's Adventure'' plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from ''Kirby: Nightmare in Dream Land'' and ''Kirby Super Star Ultra''. Pressing {{button|wii|Padup}} makes him take out his sword. | ||
|- | |- | ||
|34 | |34 | ||
|bgcolor=#6B8CFF|[[File:Pit Updated Super Mario Maker. | |bgcolor=#6B8CFF|[[File:Pit Updated Super Mario Maker.PNG|center|48px]] | ||
|[[ | |[[Pit]] | ||
|''[[icaruspedia:Kid Icarus (game)|Kid Icarus]]'' | |''[[icaruspedia:Kid Icarus (game)|Kid Icarus]]'' | ||
| | |Pit (''Super Smash Bros.'' series) | ||
| | |A redesign of [[Pit]]'s sprite from ''[[icaruspedia:Kid Icarus (game)|Kid Icarus]]'' shrunken down to fit [[Small Mario]]'s height and recolored to resemble his appearance in ''Kid Icarus: Uprising''. Sound effects are taken from the Famicom Disk System and 3D Classics ''Kid Icarus''. | ||
|- | |- | ||
|35 | |35 | ||
|bgcolor=#6B8CFF|[[File:SMM Palutena.png|center| | |bgcolor=#6B8CFF|[[File:SMM Palutena.png|center|48px]] | ||
|[[ | |[[Palutena]]<ref name="Midwest Professor 3"/> | ||
|''Kid Icarus'' | |''Kid Icarus'' | ||
| | |Palutena (''Super Smash Bros.'' series) | ||
|Based on Palutena's appearance | |Based on Palutena's modern appearance rather than her original NES sprite. Pressing {{button|wii|Padup}} makes her assume the pose of her ''Super Smash Bros.'' artwork. | ||
|- | |- | ||
|36 | |36 | ||
|bgcolor=#6B8CFF|[[File:SMM Dark Pit.png|center| | |bgcolor=#6B8CFF|[[File:SMM Dark Pit.png|center|48px]] | ||
|[[ | |[[Dark Pit]]<ref name="Midwest Professor 3"/> | ||
|''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' | |''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' | ||
| | |Dark Pit (''Super Smash Bros.'' series) | ||
|A | |A redesign of [[Pit]]'s sprite from ''[[icaruspedia:Kid Icarus (game)|Kid Icarus]]'' shrunken down to fit [[Small Mario]]'s height and recolored to resemble Dark Pit. When falling in a pit, the ''Kid Icarus: Uprising'' rendition of the "lose a life" jingle from ''Kid Icarus'' will play. | ||
|- | |- | ||
|37 | |37 | ||
|bgcolor=#6B8CFF|[[File:Mega Man Super Mario Maker.png|center| | |bgcolor=#6B8CFF|[[File:Mega Man Super Mario Maker.png|center|42px]] | ||
|[[Mega Man]] | |[[Mega Man]] | ||
|'' | |''[[strategywiki:Mega Man|Mega Man]]'' | ||
| | |Mega Man (''Super Smash Bros.'' series) | ||
|Based on Mega Man's original sprite from the NES '' | |Based on Mega Man's original sprite from the NES ''[[wikipedia:Mega Man|Mega Man]]'' games, but scaled down to fit [[Small Mario]]'s height. When grabbing the Mystery Mushroom, the sound for starting a stage in Mega Man 2 plays. The "course clear" and "lose a life" sounds are the ones from said game. Pressing {{button|wii|Padup}} causes him to take out his Mega Buster and the sound for firing a shot is heard. It's notably one of the only sprites outside of the ''Kirby'' series to have outlines. | ||
|- | |- | ||
|38 | |38 | ||
|bgcolor=#6B8CFF|[[File:Samus_SMM. | |bgcolor=#6B8CFF|[[File:Samus_SMM.PNG|center|42px]] | ||
|[[ | |[[Samus Aran|Samus]]<ref name="Midwest Professor"/> | ||
|''[[metroidwiki:Metroid (game)|Metroid]]'' | |''[[metroidwiki:Metroid (game)|Metroid]]'' | ||
| | |Samus (''Super Smash Bros.'' series) | ||
|Based on Samus's modern | |Based on Samus's modern design as opposed to her original NES appearance in ''Metroid'', although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of ''Metroid'' will play. Samus also turns into the Morph Ball when running at full speed. | ||
|- | |- | ||
|39 | |39 | ||
|bgcolor=#6B8CFF|[[File:Zero Suit SamusSMM. | |bgcolor=#6B8CFF|[[File:Zero Suit SamusSMM.PNG|center|36px]] | ||
|[[ | |[[Zero Suit Samus]] | ||
|''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]'' | |''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]'' | ||
| | |Zero Suit Samus (''Super Smash Bros.'' series) | ||
|When collected, the "Item Found" jingle from ''Metroid: Zero Mission'' will play. | |||
|- | |- | ||
|40 | |40 | ||
|bgcolor=#6B8CFF|[[File:ROB SMM. | |bgcolor=#6B8CFF|[[File:ROB SMM.PNG|center|57px]] | ||
[[File:ROBAlt SMM. | [[File:ROBAlt SMM.PNG|center|57px]] | ||
|[[R.O.B.]] | |[[R.O.B.]] | ||
|[[Nintendo Entertainment System]] R.O.B. | |[[Nintendo Entertainment System]] R.O.B. / [[Family Computer]] Robot | ||
| | |R.O.B. (''Super Smash Bros.'' series) | ||
|Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from ''Gyromite'' can be heard. | |Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from ''Gyromite'' can be heard. The Japanese version of the game features the Famicom version of R.O.B. while other releases feature the NES version. | ||
|- | |- | ||
|41 | |41 | ||
|bgcolor=#6B8CFF|[[File:Marth.png|center| | |bgcolor=#6B8CFF|[[File:Marth.png|center|45px]] | ||
|[[ | |[[Marth]]<ref name="Digital Event"/> | ||
|''[[fireemblem:Fire Emblem: Shadow Dragon|Fire Emblem: Shadow Dragon]]'' | |''[[fireemblem:Fire Emblem: Shadow Dragon|Fire Emblem: Shadow Dragon]]'' | ||
| | |Marth (''Super Smash Bros.'' series) | ||
|Based on Marth's map sprite | |Based on Marth's map sprite from ''[[fireemblem:Fire Emblem Fates|Fire Emblem Fates]]'' rather than his original Famicom sprite. Sound effects from the original ''[[fireemblem:Fire Emblem: Shadow Dragon and the Blade of Light|Fire Emblem: Shadow Dragon and the Blade of Light]]'' can be heard, including the [[fireemblem:Level|level-up]] jingle. | ||
|- | |- | ||
|42 | |42 | ||
|bgcolor=#6B8CFF|[[File:SMM Ike.png|center| | |bgcolor=#6B8CFF|[[File:SMM Ike.png|center|45px]] | ||
|[[ | |[[Ike]]<ref name="Midwest Professor 3"/> | ||
|''[[fireemblem:Fire Emblem: | |''[[fireemblem:Fire Emblem: Path of Radiance|Fire Emblem: Path of Radiance]]'' | ||
| | |Ike (''Super Smash Bros.'' series) | ||
|Based on Ike's map sprite from ''[[fireemblem:Fire Emblem Fates|Fire Emblem Fates]]'' | |Based on Ike's map sprite from ''[[fireemblem:Fire Emblem Fates|Fire Emblem Fates]]''. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} will make him take out Ragnell and assume his ''Super Smash Bros.'' pose. | ||
|- | |- | ||
|43 | |43 | ||
|bgcolor=#6B8CFF|[[File:SMM Lucina.png|center| | |bgcolor=#6B8CFF|[[File:SMM Lucina.png|center|45px]] | ||
|[[ | |[[Lucina]]<ref name="Midwest Professor 3"/> | ||
|''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' ( | |''[[fireemblem:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' | ||
|Lucina (''Super Smash Bros.'' series) | |||
|Based on Lucina's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem | |Based on Lucina's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]''. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} will make her face the screen and put on her mask. | ||
|- | |- | ||
|44 | |44 | ||
|bgcolor=#6B8CFF|[[File:RobinSMM. | |bgcolor=#6B8CFF|[[File:RobinSMM.PNG|center|39px]] | ||
|[[ | |[[Robin]]<ref name="Midwest Professor 2"/> | ||
| | |''Fire Emblem: Awakening'' | ||
| | |Robin (''Super Smash Bros.'' series) | ||
|Based on | |Based on Robin's map sprite from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]''. Sound effects from ''Fire Emblem: Shadow Dragon and the Blade of Light'' are used, similar to Marth. Pressing {{button|wii|Padup}} will make him assume his ''Super Smash Bros.'' pose. | ||
|- | |- | ||
|45 | |45 | ||
|bgcolor=#6B8CFF|[[File:SMM Pikachu.png|center| | |bgcolor=#6B8CFF|[[File:SMM Pikachu.png|center|48px]] | ||
|[[ | |[[Pikachu]] | ||
|''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red Version/Blue Version]]'' | |''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red Version/Blue Version]]'' | ||
| | |Pikachu (''Super Smash Bros.'' series) | ||
|Based on Pikachu's overworld sprite from the Nintendo DS ''[[bulbapedia:Pokémon games|Pokémon]]'' games | |Based on Pikachu's overworld sprite from the Nintendo DS ''[[bulbapedia:Pokémon games|Pokémon]]'' games. The default ''Super Mario Bros.'' sounds are used rather than new, ''Pokémon''-themed sounds. | ||
|- | |- | ||
|46 | |46 | ||
|bgcolor=#6B8CFF|[[File:CharizardSMM. | |bgcolor=#6B8CFF|[[File:CharizardSMM.PNG|center|66px]] | ||
|[[ | |[[Charizard]]<ref name="Midwest Professor"/> | ||
|''Pokémon Red Version/Blue Version'' | |''Pokémon Red Version/Blue Version'' | ||
| | |Charizard (''Super Smash Bros.'' series) | ||
|Based on Charizard's overworld sprite from the Nintendo DS ''Pokémon'' games | |Based on Charizard's overworld sprite from the Nintendo DS ''Pokémon'' games. The default ''Super Mario Bros.'' sounds are used rather than new, ''Pokémon''-themed sounds. | ||
|- | |- | ||
|47 | |47 | ||
|bgcolor=#6B8CFF|[[File:SMM Jigglypuff.png|center| | |bgcolor=#6B8CFF|[[File:SMM Jigglypuff.png|center|39px]] | ||
|[[ | |[[Jigglypuff]]<ref name="Midwest Professor"/> | ||
|''Pokémon Red Version/Blue Version'' | |''Pokémon Red Version/Blue Version'' | ||
| | |Jigglypuff (''Super Smash Bros.'' series) | ||
|Based on Jigglypuff's overworld sprite from the Nintendo DS ''Pokémon'' games | |Based on Jigglypuff's overworld sprite from the Nintendo DS ''Pokémon'' games. The default ''Super Mario Bros.'' sounds are used rather than new, ''Pokémon''-themed sounds. | ||
|- | |- | ||
|48 | |48 | ||
|bgcolor=#6B8CFF|[[File:SMM Mewtwo.png|center| | |bgcolor=#6B8CFF|[[File:SMM Mewtwo.png|center|54px]] | ||
|[[ | |[[Mewtwo]] | ||
|''Pokémon Red Version/Blue Version'' | |''Pokémon Red Version/Blue Version'' | ||
| | |Mewtwo (''Super Smash Bros.'' series) | ||
|Based on Mewtwo's overworld sprite from the Nintendo DS ''Pokémon'' games | |Based on Mewtwo's overworld sprite from the Nintendo DS ''Pokémon'' games. The default ''Super Mario Bros.'' sounds are used rather than new, ''Pokémon''-themed sounds. | ||
|- | |- | ||
|49 | |49 | ||
|bgcolor=#6B8CFF|[[File:SMM Lucario.png|center| | |bgcolor=#6B8CFF|[[File:SMM Lucario.png|center|54px]] | ||
|[[ | |[[Lucario]]<ref name="Midwest Professor"/> | ||
|''[[bulbapedia:Pokémon Diamond and Pearl Versions|Pokémon Diamond Version/Pearl Version]]'' | |''[[bulbapedia:Pokémon Diamond and Pearl Versions|Pokémon Diamond Version/Pearl Version]]'' | ||
| | |Lucario (''Super Smash Bros.'' series) | ||
|Based on Lucario's overworld sprite from the Nintendo DS ''Pokémon'' games | |Based on Lucario's overworld sprite from the Nintendo DS ''Pokémon'' games. The default ''Super Mario Bros.'' sounds are used rather than new, ''Pokémon''-themed sounds. | ||
|- | |- | ||
|50 | |50 | ||
|bgcolor=#6B8CFF|[[File:SMM Greninja.png|center| | |bgcolor=#6B8CFF|[[File:SMM Greninja.png|center|51px]] | ||
|[[ | |[[Greninja]]<ref name="Midwest Professor"/> | ||
|''[[bulbapedia:Pokémon X and Y|Pokémon X/Y]]'' | |''[[bulbapedia:Pokémon X and Y|Pokémon X/Y]]'' | ||
| | |Greninja (''Super Smash Bros.'' series) | ||
| | |The default ''Super Mario Bros.'' sounds are used rather than new, ''Pokémon''-themed sounds. | ||
|- | |- | ||
|51 | |51 | ||
|bgcolor=#6B8CFF|[[File:SMM Captain Olimar.png|center| | |bgcolor=#6B8CFF|[[File:SMM Captain Olimar.png|center|45px]] | ||
|[[ | |[[Captain Olimar]] | ||
|''[[pikipedia:Pikmin (game)|Pikmin]]'' | |''[[pikipedia:Pikmin (game)|Pikmin]]'' | ||
| | |Olimar (''Super Smash Bros.'' series) | ||
|Olimar's voice from ''[[pikipedia:Pikmin 2|Pikmin 2]]'' can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in ''[[pikipedia:Pikmin 3|Pikmin 3]]''. If the player presses {{button|wii|Padup}}, Olimar will blow on his whistle. | |Olimar's voice from ''[[pikipedia:Pikmin 2|Pikmin 2]]'' can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in ''[[pikipedia:Pikmin 3|Pikmin 3]]''. If the player presses {{button|wii|Padup}}, Olimar will blow on his whistle. | ||
|- | |- | ||
|52 | |52 | ||
|bgcolor=#6B8CFF|[[File:SMM Pikmin.png|center| | |bgcolor=#6B8CFF|[[File:SMM Pikmin.png|center|57px]] | ||
|[[Pikmin]] | |[[Pikmin]] | ||
|''Pikmin'' | |''Pikmin'' | ||
| | |N/A | ||
|Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in ''Pikmin 3''. Pressing {{button|wii|Padup}} causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble. | |Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in ''Pikmin 3''. Pressing {{button|wii|Padup}} causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble. | ||
|- | |- | ||
|53 | |53 | ||
|bgcolor=#6B8CFF|[[File:SMM_Link.png|center| | |bgcolor=#6B8CFF|[[File:SMM_Link.png|center|45px]] | ||
|[[Link]] | |[[Link]]<ref name="Digital Event"/> | ||
|''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'' | |''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'' | ||
| | |Link (''Super Smash Bros.'' series) | ||
|Based on Link's sprite from and uses sound effects from the Famicom Disk System version of the original ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'', including the fanfare for collecting a piece of the [[zeldawiki:Triforce|Triforce]] after clearing a | |Based on Link's sprite from, and uses sound effects from the Famicom Disk System version of the original ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'', including the fanfare for collecting a piece of the [[zeldawiki:Triforce|Triforce]] after clearing a stage. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses {{button|wii|Padup}}, Link will hold up a Triforce piece. If Link dies, the death theme from the original ''Legend of Zelda'' plays. | ||
|- | |- | ||
|54 | |54 | ||
|bgcolor=#6B8CFF|[[File:ZeldaSMM. | |bgcolor=#6B8CFF|[[File:ZeldaSMM.PNG|center|42px]] | ||
|[[ | |[[Princess Zelda|Zelda]]<ref name="Midwest Professor 2"/> | ||
|''The Legend of Zelda'' | |''The Legend of Zelda'' | ||
| | |Zelda (''Super Smash Bros.'' series) | ||
|Based on Zelda's appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'' will play. While holding {{button|wii|Padup}}, she'll transform into Sheik. When | |Based on Zelda's appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'' will play. While holding {{button|wii|Padup}}, she'll transform into Sheik. When dying, the death tune from ''The Legend of Zelda: A Link to the Past'' plays. When clearing a stage, the tune that plays when Link meet Zelda for the first time from ''The Legend of Zelda: A Link to the Past'' plays. | ||
|- | |- | ||
|55 | |55 | ||
|bgcolor=#6B8CFF|[[File:Ganondorf Super Mario Maker.png|center| | |bgcolor=#6B8CFF|[[File:Ganondorf Super Mario Maker.png|center|42px]] | ||
|[[ | |[[Ganondorf]] | ||
|''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' | |''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' | ||
| | |Ganondorf (''Super Smash Bros.'' series) | ||
|Based on Ganondorf's appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Upon touching the Mystery Mushroom, | |Based on Ganondorf's appearance in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from [[zeldawiki:Ganon's Tower (A Link to the Past)|Ganon's Tower]] in ''The Legend of Zelda: A Link to the Past'' will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a stage, the first few notes of the encounter theme when Link comes face-to-face with Ganon in ''The Legend of Zelda: A Link to the Past'' plays. | ||
|- | |- | ||
|56 | |56 | ||
|bgcolor=#6B8CFF|[[File:SMM Sheik.png|center| | |bgcolor=#6B8CFF|[[File:SMM Sheik.png|center|45px]] | ||
|[[ | |[[Sheik]] | ||
|''The Legend of Zelda: Ocarina of Time'' | |''The Legend of Zelda: Ocarina of Time'' | ||
| | |Sheik (''Super Smash Bros.'' series) | ||
|Upon touching the Mystery Mushroom, the "Item Get" jingle from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' will play. While holding {{button|wii|Padup}}, she'll transform into Zelda and ''Zelda{{'}}s Lullaby'' plays. The death tune is part of her theme song. The | |Upon touching the Mystery Mushroom, the "Item Get" jingle from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' will play. While holding {{button|wii|Padup}}, she'll transform into Zelda and ''Zelda{{'}}s Lullaby'' plays. The death tune is part of her theme song. The stage clear theme is the jingle that's heard when Link meets Zelda for the first time. | ||
|- | |- | ||
|57 | |57 | ||
|bgcolor=#6B8CFF|[[File:SMM Tingle.png|center| | |bgcolor=#6B8CFF|[[File:SMM Tingle.png|center|36px]] | ||
|[[ | |[[Tingle]] | ||
|''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' | |''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' | ||
| | |N/A | ||
|Sounds from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' can be heard: The victory jingle is the tune that plays when the player completes certain time-related events in said game | |Sounds from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' can be heard: The victory jingle is the tune that plays when the player completes certain time-related events in said game, and the death jingle is one of the tunes that can play when failing certain such events. | ||
|- | |- | ||
|58 | |58 | ||
|bgcolor=#6B8CFF|[[File:Super Mario Maker Toon Link.png|center| | |bgcolor=#6B8CFF|[[File:Super Mario Maker Toon Link.png|center|51px]] | ||
|[[ | |[[Toon Link]] | ||
||''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]'' | ||''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]'' | ||
| | |Toon Link (''Super Smash Bros.'' series) | ||
|Based on Link's appearance from ''[[zeldawiki:The Legend of Zelda: The Wind Waker| | |Based on Link's appearance from ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Wind Waker]]'' (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from ''The Legend of Zelda: The Wind Waker'' will play. Toon Link takes out his [[zeldawiki:Deku Leaf|Deku Leaf]] every time he jumps.<ref name="Midwest Professor 2"/> The death tune is the tune that plays when Link gets caught by Moblins while trying to sneak inside the Forsaken Fortress in ''The Wind Waker''. | ||
|- | |- | ||
|59 | |59 | ||
|bgcolor=#6B8CFF|[[File:ShulkSMM. | |bgcolor=#6B8CFF|[[File:ShulkSMM.PNG|center|39px]] | ||
|[[ | |[[Shulk]]<ref name="Midwest Professor 2"/> | ||
|'' | |''Xenoblade Chronicles'' | ||
| | |Shulk (''Super Smash Bros.'' series) | ||
|Uses Shulk's voice clips from the Japanese version of ''Xenoblade Chronicles'' | |Uses Shulk's voice clips from the Japanese version of ''[[wikipedia:Xenoblade Chronicles|Xenoblade Chronicles]]''. Pressing {{button|wii|Padup}} will make him pull out the Monado and face the screen. The "Course Clear" fanfare is replaced by the tune that plays when discovering a Secret Area in ''Xenoblade Chronicles''. | ||
|- | |- | ||
|60 | |60 | ||
|bgcolor=#6B8CFF|[[File:NessSMM. | |bgcolor=#6B8CFF|[[File:NessSMM.PNG|center|36px]] | ||
|[[ | |[[Ness]] | ||
|''[[wikibound:EarthBound|EarthBound]]'' | |''[[wikibound:EarthBound|EarthBound]]'' | ||
| | |Ness (''Super Smash Bros.'' series) | ||
|When acquired, the PSI Healing sound effect from ''[[wikibound:EarthBound|EarthBound]]'' plays. Clearing a | |When acquired, the PSI Healing sound effect from ''[[wikibound:EarthBound|EarthBound]]'' plays. Clearing a stage plays the boss battle victory theme, also from ''EarthBound''.<ref>https://youtu.be/q9DZCDDo7CY?t=2m15s</ref>When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When {{button|wii|Padup}} is pressed, the jingle for learning a new technique will play. | ||
|- | |- | ||
|61 | |61 | ||
|bgcolor=#6B8CFF|[[File:LucasSMM. | |bgcolor=#6B8CFF|[[File:LucasSMM.PNG|center|36px]] | ||
|[[ | |[[Lucas]] | ||
|''[[wikibound:Mother 3| | |''[[wikibound:Mother 3|Mother 3]]'' | ||
| | |Lucas (''Super Smash Bros.'' series) | ||
| | |Sound effects from ''MOTHER 3'' can be heard. | ||
|- | |- | ||
|62 | |62 | ||
|bgcolor=#6B8CFF|[[File:SMM Squid.png|center| | |bgcolor=#6B8CFF|[[File:SMM Squid.png|center|39px]] | ||
|[[Inkling | |[[Inkipedia:Inkling|Inkling Squid]] | ||
|''[[inkipedia:Splatoon|Splatoon]]'' | |''[[inkipedia:Splatoon|Splatoon]]'' | ||
| | |Inkling Squid (''Splatoon'' series) | ||
|Based on the sprite from the Squid Jump minigame in ''Splatoon'', and the "Course Clear" fanfare is replaced by the | |Based on the sprite from the Squid Jump minigame in ''Splatoon'', and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of ''Splatoon''. Pressing {{button|wii|Padup}} causes him to transform into a green Inkling Boy wielding a Roller.<ref>[https://www.youtube.com/watch?v=iCXqQkX3-5o/ MOST OF the Amiibo's in Super Mario Maker]</ref> | ||
|- | |- | ||
|63 | |63 | ||
|bgcolor=#6B8CFF|[[File:SMM Inkling Boy.png|center| | |bgcolor=#6B8CFF|[[File:SMM Inkling Boy.png|center|36px]] | ||
[[File:SMM Inkling Boy Underwater.png|center| | [[File:SMM Inkling Boy Underwater.png|center|39px]] | ||
|[[ | |[[Inkipedia:Inkling|Inkling Boy]] | ||
|''Splatoon'' | |''Splatoon'' | ||
| | |Inkling Boy (''Splatoon'' series) | ||
|When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the | |When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of ''Splatoon''. | ||
|- | |- | ||
|64 | |64 | ||
|bgcolor=#6B8CFF|[[File:Inkling Girl Super Mario Maker.png|center| | |bgcolor=#6B8CFF|[[File:Inkling Girl Super Mario Maker.png|center|39px]] | ||
[[File:Inkling Girl Underwater Super Mario Maker.png|center| | [[File:Inkling Girl Underwater Super Mario Maker.png|center|39px]] | ||
|[[ | |[[Inkipedia:Inkling|Inkling Girl]] | ||
|''Splatoon'' | |''Splatoon'' | ||
| | |Inkling Girl (''Splatoon'' series) | ||
|When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the | |When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of ''Splatoon''. Pressing {{button|wii|Padup}} causes her to take out a Splat Charger and pose. | ||
|- | |- | ||
|65 | |65 | ||
|bgcolor=#6B8CFF|[[File:Balance BoardSMM. | |bgcolor=#6B8CFF|[[File:Balance BoardSMM.PNG|center|57px]] | ||
| | |Wii Balance Board | ||
|'' | |''Wii Fit'' | ||
| | |N/A | ||
|The Balance Board mainly known for being used to play the ''Wii Fit'' games, although this particular one appears as the living character and companion to the player from the series, where the sounds of its footsteps and jumping are taken from. Holding {{button|wii|Padup}} has it lie flat on the ground while being used by Wii Fit Trainer to perform the Dancer pose. | |The Balance Board mainly known for being used to play the ''Wii Fit'' games, although this particular one appears as the living character and companion to the player from the series, where the sounds of its footsteps and jumping are taken from. Holding {{button|wii|Padup}} has it lie flat on the ground while being used by Wii Fit Trainer to perform the Dancer pose. | ||
|- | |- | ||
|66 | |66 | ||
|bgcolor=#6B8CFF|[[File:SMM Wii Fit Trainer.png|center| | |bgcolor=#6B8CFF|[[File:SMM Wii Fit Trainer.png|center|42px]] | ||
|[[ | |[[Wii Fit Trainer]]<ref name="Digital Event"/> | ||
|''Wii Fit'' | |''Wii Fit'' | ||
| | |Wii Fit Trainer (''Super Smash Bros.'' series) | ||
|Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing {{button|wii|Padup}}. | |Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing {{button|wii|Padup}}. When transforming, the sound made when logging into a profile in ''[[wikipedia:Wii Fit|Wii Fit]]'' can be heard. The "lose a life" and "Course Clear" jingles are respectively replaced by the game over and victory themes from certain Balance Games. | ||
|- | |- | ||
|67 | |67 | ||
|bgcolor=#6B8CFF|[[File:Chibi Robo. | |bgcolor=#6B8CFF|[[File:Chibi Robo.PNG|center|48px]] | ||
|Chibi-Robo | |Chibi-Robo | ||
|''[[ | |''[[strategywiki:Chibi-Robo!|Chibi-Robo]]'' | ||
| | |Chibi-Robo (''[[wikipedia:Chibi-Robo!|Chibi-Robo!]]'' series) | ||
|Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original ''Chibi-Robo!'' plays. Pressing {{button|wii|Padup}} will make Chibi-Robo pick up his plug. The jumping and landing sound effects are taken directly from the original game. The sound for losing a life is replaced with the jingle that plays when Chibi-Robo runs out of energy. Upon clearing a course, the fanfare for ranking up in the original ''Chibi-Robo!'' is heard. | |Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original ''Chibi-Robo!'' plays. Pressing {{button|wii|Padup}} will make Chibi-Robo pick up his plug. The jumping and landing sound effects are taken directly from the original game. The sound for losing a life is replaced with the jingle that plays when Chibi-Robo runs out of energy. Upon clearing a course, the fanfare for ranking up in the original ''Chibi-Robo!'' is heard. | ||
|- | |- | ||
|68 | |68 | ||
|bgcolor=#6B8CFF|[[File:SMM Villager.png|center| | |bgcolor=#6B8CFF|[[File:SMM Villager.png|center|36px]] | ||
|[[ | |[[Villager]]<ref name="Midwest Professor 3"/> | ||
|''[[nookipedia:Animal Crossing | |''[[nookipedia:Animal Crossing|Animal Crossing]]'' | ||
| | |Villager (''Super Smash Bros.'' series) | ||
|Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the ''Animal Crossing'' series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in ''Animal Crossing: New Leaf''. Pressing {{button|wii|Padup}} will make him pull out a balloon. | |||
|- | |- | ||
|69 | |69 | ||
|bgcolor=#6B8CFF|[[File:Tom NookSMM. | |bgcolor=#6B8CFF|[[File:Tom NookSMM.PNG|center|39px]] | ||
|[[nookipedia:Tom Nook|Tom Nook]] | |[[nookipedia:Tom Nook|Tom Nook]] | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |Tom Nook (''Animal Crossing'' figure series)<br>Tom Nook (''Animal Crossing'' card series) | ||
| | |||
|- | |- | ||
|70 | |70 | ||
|bgcolor=#6B8CFF|[[File:SMM KK.png|center| | |bgcolor=#6B8CFF|[[File:SMM KK.png|center|39px]] | ||
|[[nookipedia:K.K. Slider|K.K. Slider]] | |[[nookipedia:K.K. Slider|K.K. Slider]] | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |K.K. (''Animal Crossing'' figure series)<br>K.K. (''Animal Crossing'' card series) | ||
|Upon touching a Mystery Mushroom, K.K. will play | |Upon touching a Mystery Mushroom, a brief snippet from one of K.K.'s songs will play. Pressing {{button|wii|Padup}} will make him sit down on a chair and pull out his guitar, and the death tune is replaced by K.K.'s howl and a guitar twang. | ||
|- | |- | ||
|71 | |71 | ||
|bgcolor=#6B8CFF|[[File:SMM Resetti.png|center| | |bgcolor=#6B8CFF|[[File:SMM Resetti.png|center|51px]] | ||
|[[ | |[[Mr. Resetti|Resetti]]<ref>http://www.gonintendo.com/stories/241423-super-mario-maker-another-costume-revealed</ref> | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |Resetti (''Animal Crossing'' figure series)<br>Resetti (''Animal Crossing'' card series) | ||
| | |||
|- | |- | ||
|72 | |72 | ||
|bgcolor=#6B8CFF|[[File:SMM Rover.png|center| | |bgcolor=#6B8CFF|[[File:SMM Rover.png|center|33px]] | ||
|[[nookipedia:Rover|Rover]] | |[[nookipedia:Rover|Rover]] | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |TBA | ||
| | | | ||
|- | |- | ||
|73 | |73 | ||
|bgcolor=#6B8CFF|[[File:SMM Timmy & Tommy Nook.png|center| | |bgcolor=#6B8CFF|[[File:SMM Timmy & Tommy Nook.png|center|66px]] | ||
|[[nookipedia:Timmy and Tommy|Timmy | |[[nookipedia:Timmy and Tommy|Timmy and Tommy]] | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |TBA | ||
| | | | ||
|- | |- | ||
|74 | |74 | ||
|bgcolor=#6B8CFF|[[File:SMM Blathers.png|center| | |bgcolor=#6B8CFF|[[File:SMM Blathers.png|center|42px]] | ||
|[[nookipedia:Blathers|Blathers]] | |[[nookipedia:Blathers|Blathers]] | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |Blathers (''Animal Crossing'' figure series) | ||
| | | | ||
|- | |- | ||
|75 | |75 | ||
|bgcolor=#6B8CFF|[[File:SMM Mabel.png|center| | |bgcolor=#6B8CFF|[[File:SMM Mabel.png|center|42px]] | ||
|[[nookipedia:Mabel|Mabel]] | |[[nookipedia:Mabel|Mabel]]<ref name="IGN AC"/> | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |Mabel (''Animal Crossing'' figure series) | ||
|Upon transforming, sound effects from the sewing machine in the [[nookipedia:Able Sisters|Able Sisters]] shop from ''Animal Crossing'' can be heard. | |Upon transforming, sound effects from the sewing machine in the [[nookipedia:Able Sisters|Able Sisters]] shop from ''Animal Crossing'' can be heard. | ||
|- | |- | ||
|76 | |76 | ||
|bgcolor=#6B8CFF|[[File:SMM Kapp'n.png|center| | |bgcolor=#6B8CFF|[[File:SMM Kapp'n.png|center|33px]] | ||
|[[nookipedia:Kapp'n|Kapp'n]] | |[[nookipedia:Kapp'n|Kapp'n]] | ||
|''Animal Crossing'' | |''Animal Crossing'' | ||
| | |Kapp'n (''Animal Crossing'' card series) | ||
|Holding {{button|wii|Padup}} puts him in his rowboat from ''Animal Crossing''. | |Holding {{button|wii|Padup}} puts him in his rowboat from ''Animal Crossing''. | ||
|- | |- | ||
|77 | |77 | ||
|bgcolor=#6B8CFF|[[File:SMM Celeste.png|center| | |bgcolor=#6B8CFF|[[File:SMM Celeste.png|center|42px]] | ||
|[[nookipedia:Celeste|Celeste]] | |[[nookipedia:Celeste|Celeste]] | ||
|'' | |''Animal Crossing: Wild World'' | ||
| | |Celeste (''Animal Crossing'' figure series) | ||
| | | | ||
|- | |- | ||
|78 | |78 | ||
|bgcolor=#6B8CFF|[[File:Kicks_Super_Mario_Maker.png|center| | |bgcolor=#6B8CFF|[[File:Kicks_Super_Mario_Maker.png|center|48px]] | ||
|[[nookipedia:Kicks|Kicks]] | |[[nookipedia:Kicks|Kicks]]<ref>https://www.reddit.com/r/MarioMaker/comments/3izqfu/one_more_costume_revealed_spoiler_free_title/</ref> | ||
|'' | |''Animal Crossing: City Folk'' | ||
|Kicks (''Animal Crossing'' figure series)<br>Kicks (''Animal Crossing'' card series) | |||
| | | | ||
|- | |- | ||
|79 | |79 | ||
|bgcolor=#6B8CFF|[[File:SMM Isabelle.png|center| | |bgcolor=#6B8CFF|[[File:SMM Isabelle.png|center|36px]] | ||
|[[ | |[[Isabelle|Isabelle (summer outfit)]]<ref name="Digital Event"/> | ||
|'' | |''Animal Crossing: New Leaf'' | ||
| | |Isabelle (summer outfit) (''Animal Crossing'' card series) | ||
|Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' series]] can be heard. Various other sounds from ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'' can also be heard, including the fanfare for paying off a mortgage after clearing a course. | |Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' series]] can be heard. Various other sounds from ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'' can also be heard, including the fanfare for paying off a mortgage after clearing a course. | ||
|- | |- | ||
|80 | |80 | ||
|bgcolor=#6B8CFF|[[File:SMM IsabelleWinter.png|center| | |bgcolor=#6B8CFF|[[File:SMM IsabelleWinter.png|center|36px]] | ||
|Isabelle | |[[Isabelle|Isabelle (winter outfit)]] | ||
|''Animal Crossing: New Leaf'' | |''Animal Crossing: New Leaf'' | ||
| | |Isabelle (''Animal Crossing'' figure series)<br>Isabelle (winter outfit) (''Animal Crossing'' card series) | ||
|Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the ''Animal Crossing'' series can be heard. Various other sounds from ''Animal Crossing: New Leaf'' can also be heard, including the fanfare for paying off a mortgage after clearing a course. | |Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the ''Animal Crossing'' series can be heard. Various other sounds from ''Animal Crossing: New Leaf'' can also be heard, including the fanfare for paying off a mortgage after clearing a course. | ||
|- | |- | ||
|81 | |81 | ||
|bgcolor=#6B8CFF|[[File:SMM Digby.png|center| | |bgcolor=#6B8CFF|[[File:SMM Digby.png|center|42px]] | ||
|[[nookipedia:Digby|Digby]] | |[[nookipedia:Digby|Digby]] | ||
|''Animal Crossing: New Leaf'' | |''Animal Crossing: New Leaf'' | ||
| | |Digby (''Animal Crossing'' figure series)<br>Digby (''Animal Crossing'' card series) | ||
|Pressing {{button|wii|Padup}} will make him put on | |Pressing {{button|wii|Padup}} will make him put on a yellow raincoat. | ||
|- | |- | ||
|82 | |82 | ||
|bgcolor=#6B8CFF|[[File:SMM Cyrus.png|center| | |bgcolor=#6B8CFF|[[File:SMM Cyrus.png|center|30px]] | ||
|[[nookipedia:Cyrus|Cyrus]] | |[[nookipedia:Cyrus|Cyrus]] | ||
|''Animal Crossing: New Leaf'' | |''Animal Crossing: New Leaf'' | ||
| | |Cyrus (''Animal Crossing'' figure series) | ||
| | | | ||
|- | |- | ||
|83 | |83 | ||
|bgcolor=#6B8CFF|[[File:SMM Reese.png|center| | |bgcolor=#6B8CFF|[[File:SMM Reese.png|center|30px]] | ||
|[[nookipedia:Reese|Reese]] | |[[nookipedia:Reese|Reese]]<ref name="IGN AC">https://pbs.twimg.com/media/CM56_xdWEAAe1rT.png:large</ref> | ||
|''Animal Crossing: New Leaf'' | |''Animal Crossing: New Leaf'' | ||
| | |Reese (''Animal Crossing'' figure series)<br>Reese (''Animal Crossing'' card series) | ||
| | | | ||
|- | |- | ||
|84 | |84 | ||
|bgcolor=#6B8CFF|[[File:SMM Lottie.png|center| | |bgcolor=#6B8CFF|[[File:SMM Lottie.png|center|30px]] | ||
|[[nookipedia:Lottie|Lottie]] | |[[nookipedia:Lottie|Lottie]] | ||
|'' | |''Animal Crossing: Happy Home Designer'' | ||
|Lottie (''Animal Crossing'' figure series)<br>Lottie (''Animal Crossing'' card series) | |||
| | | | ||
|- | |- | ||
|85 | |85 | ||
|bgcolor=#6B8CFF|[[File:SMM CptFalcon.png|center| | |bgcolor=#6B8CFF|[[File:SMM CptFalcon.png|center|36px]] | ||
|[[ | |[[Captain Falcon]]<ref name="Midwest Professor 2"/> | ||
|''[[ | |''[[f-zerowiki:F-Zero|F-Zero]]'' | ||
| | |Captain Falcon (''Super Smash Bros.'' series) | ||
|After grabbing the Mystery Mushroom, the sound effect that plays before starting a race in the original ''[[ | |After grabbing the Mystery Mushroom, the sound effect that plays before starting a race in the original ''[[f-zerowiki:F-Zero|F-Zero]]'' can be heard. Pressing {{button|wii|Padup}} causes him to look at the screen. The standard victory fanfare is replaced with that of the fanfare upon completing a cup from ''F-Zero'', and his death sound is the one that plays when the player's vehicle is destroyed in the game. | ||
|- | |- | ||
|86 | |86 | ||
|bgcolor=#6B8CFF|[[File:Mr GameWatchSMM. | |bgcolor=#6B8CFF|[[File:Mr GameWatchSMM.PNG|center|48px]] | ||
|[[ | |[[Mr. Game & Watch]] | ||
|[[Game & Watch]] | |''[[Game & Watch Gallery]]'' | ||
| | |Mr. Game & Watch (''Super Smash Bros.'' series) | ||
|Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from ''Parachute'' after jumping. | |Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from ''Parachute'' after jumping. | ||
|- | |- | ||
|87 | |87 | ||
|bgcolor=#6B8CFF|[[File:SonicSMM.png|center| | |bgcolor=#6B8CFF|[[File:SonicSMM.png|center|54px]] | ||
|[[Sonic]] | |[[Sonic the Hedgehog|Sonic]] | ||
|''[[strategywiki:Sonic the Hedgehog|Sonic the Hedgehog]]'' ( | |''[[strategywiki:Sonic the Hedgehog|Sonic the Hedgehog]]'' | ||
|Sonic (''Super Smash Bros.'' series) | |||
|Based on Sonic's original appearance from the [[wikipedia:Sega Genesis|Sega Genesis]] ''[[sonicretro:Category:Mega Drive games|Sonic the Hedgehog]]'' games. The tune | |Based on Sonic's original appearance from the [[wikipedia:Sega Genesis|Sega Genesis]] ''[[sonicretro:Category:Mega Drive games|Sonic the Hedgehog]]'' games. The ''Got Continue'' tune from the original ''Sonic the Hedgehog'' plays upon collecting the Mystery Mushroom. Pressing {{button|wii|Padup}} will cause Sonic to look up while making the sound for collecting a Ring, the course clear fanfare is taken straight from ''Sonic the Hedgehog 3'', and the "lose a life" tune is the Game Over theme from that same game. | ||
|- | |- | ||
|88 | |88 | ||
|bgcolor=#6B8CFF|[[File:SMM Duck Hunt.png|center| | |bgcolor=#6B8CFF|[[File:SMM Duck Hunt.png|center|60px]] | ||
|[[ | |[[Duck Hunt]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkYVxQ-QA</ref> | ||
|'' | |''Duck Hunt'' | ||
| | |Duck Hunt (''Super Smash Bros.'' series) | ||
|Based on the sprites from the original ''Duck Hunt'' video game, though scaled down to match Small Mario's proportions. Upon picking | |Based on the sprites from the original ''[[wikipedia:Duck_Hunt|Duck Hunt]]'' video game, though scaled down to match Small Mario's proportions. Upon picking a Mystery Mushroom, the perfect score jingle from the original game plays, and the original dog barking sound is heard when jumping. When falling into a pit, the dog's laughter is heard. | ||
|- | |- | ||
|89 | |89 | ||
|bgcolor=#6B8CFF|[[File:Pac-Man Super Mario Maker.png|center| | |bgcolor=#6B8CFF|[[File:Pac-Man Super Mario Maker.png|center|63px]] | ||
|[[Pac-Man|PAC-MAN]] | |[[Pac-Man|PAC-MAN]] | ||
|'' | |''PAC-MAN'' | ||
| | |Pac-Man (''Super Smash Bros.'' series) | ||
|Based on Pac-Man's sprite from the Japanese version of ''[[wikipedia:Pac-Land|Pac-Land]]'', but without the hat that he wears in said game. Sound effects from the arcade ''Pac-Man'' can be heard (including the Intermission Theme for clearing a | |Based on Pac-Man's sprite from the Japanese version of ''[[wikipedia:Pac-Land|Pac-Land]]'', but without the hat that he wears in said game. Sound effects from the arcade ''[[wikipedia:Pac-Man|Pac-Man]]'' can be heard (including the Intermission Theme for clearing a stage, and the original death jingle for losing a life), and Pac-Man also turns into his original sprite from said game when crouching, swimming, or running.<ref name="Midwest Professor 2"/> Pressing {{button|wii|Padup}} causes Pac-Man to hold up a strawberry. | ||
|- | |- | ||
|90 | |90 | ||
|bgcolor=#6B8CFF|[[File:Foreman SpikeSMM. | |bgcolor=#6B8CFF|[[File:Foreman SpikeSMM.PNG|center|45px]] | ||
|[[Foreman Spike]] | |[[Foreman Spike]] | ||
|''[[Wrecking Crew]]'' | |''[[Wrecking Crew]]'' | ||
| | |N/A | ||
| | |Sound effects from ''[[Wrecking Crew]]'' can be heard. | ||
|- | |||
|- | |||
|91 | |91 | ||
|bgcolor=#6B8CFF|[[File:Little_MacSMM. | |bgcolor=#6B8CFF|[[File:Little_MacSMM.PNG|center|42px]] | ||
|[[Little Mac]] | |[[Little Mac]]<ref name="Midwest Professor 2"/> | ||
|'' | |''Punch-Out!!'' | ||
| | |Little Mac (''Super Smash Bros.'' series) | ||
| | |Sound effects from the original ''[[wikipedia:Punch-Out!! (NES)|Punch-Out!!]]'' can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round. | ||
|- | |- | ||
|92 | |92 | ||
|bgcolor=#6B8CFF|[[File:FoxSMM. | |bgcolor=#6B8CFF|[[File:FoxSMM.PNG|center|45px]] | ||
|[[ | |[[Fox McCloud]]<ref name="Midwest Professor 2"/> | ||
|''[[lylatwiki:Star Fox (game)|Star Fox]]'' ( | |''[[lylatwiki:Star Fox (game)|Star Fox]]'' (NTSC)<br>''Starwing'' (PAL) | ||
| | |Fox (''Super Smash Bros.'' series) | ||
|Upon touching the Mystery Mushroom, Fox's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a | |Upon touching the Mystery Mushroom, Fox's voice clip from the original ''[[lylatwiki:Star Fox (game)|Star Fox]]'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a level, the "Mission Complete" theme from the original ''Star Fox'' plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox''. | ||
|- | |- | ||
|93 | |93 | ||
|bgcolor=#6B8CFF|[[File:FalcoSMM. | |bgcolor=#6B8CFF|[[File:FalcoSMM.PNG|center|39px]] | ||
|[[ | |[[Falco Lombardi]] | ||
|''Star Fox'' ( | |''Star Fox'' (NTSC)<br>''Starwing'' (PAL) | ||
| | |Falco (''Super Smash Bros.'' series) | ||
|Upon touching the Mystery Mushroom, Falco's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a | |Upon touching the Mystery Mushroom, Falco's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a level, the "Mission Complete" theme from the original ''Star Fox'' plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox''. | ||
|- | |- | ||
|94 | |94 | ||
|bgcolor=#6B8CFF|[[File:SMM Slippy.png|center| | |bgcolor=#6B8CFF|[[File:SMM Slippy.png|center|36px]] | ||
|[[ | |[[Smash Taunt characters#Slippy Toad|Slippy Toad]] | ||
|''Star Fox'' ( | |''Star Fox'' (NTSC)<br>''Starwing'' (PAL) | ||
| | |N/A | ||
|Upon touching the Mystery Mushroom, Slippy's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a | |An unlockable costume. Upon touching the Mystery Mushroom, Slippy's voice clip from the original ''[[lylatwiki:Star Fox (game)|Star Fox]]'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a level, the "Mission Complete" theme from the original ''Star Fox'' plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox''. | ||
|- | |- | ||
|95 | |95 | ||
|bgcolor=#6B8CFF|[[File:Peppy_Super_Mario_Maker.png|center| | |bgcolor=#6B8CFF|[[File:Peppy_Super_Mario_Maker.png|center|36px]] | ||
|[[ | |[[Smash Taunt characters#Peppy Hare|Peppy Hare]]<ref>[https://www.reddit.com/r/MarioMaker/comments/3j01vr/yet_another_new_costume/]</ref> | ||
|''Star Fox'' ( | |''Star Fox'' (NTSC)<br>''Starwing'' (PAL) | ||
| | |N/A | ||
|Upon touching the Mystery Mushroom, Peppy's voice clip from the original ''Star Fox'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a | |An unlockable costume. Upon touching the Mystery Mushroom, Peppy's voice clip from the original ''[[lylatwiki:Star Fox (game)|Star Fox]]'' will play. Pressing {{button|wii|Padup}} will have General Pepper say "Good Luck" from the original ''Star Fox''. When clearing a level, the "Mission Complete" theme from the original ''Star Fox'' plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original ''Star Fox''. | ||
|- | |- | ||
|96 | |96 | ||
|bgcolor=#6B8CFF|[[File: | |bgcolor=#6B8CFF|[[File:ArwingSMM.PNG|center|69px]] | ||
|[[Arwing]] | |||
|[[ | |||
|''[[lylatwiki:Star Fox Zero|Star Fox Zero]]'' | |''[[lylatwiki:Star Fox Zero|Star Fox Zero]]'' | ||
| | |N/A | ||
|Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in ''Star Fox Zero'' will play. Pressing {{button|wii|Padup}} will have it transform into an Arwing and use General Pepper's "Good Luck" voice clip from ''Star Fox 64''. It also turns into an Arwing while running at high speeds, swimming or crouching. | |Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in ''Star Fox Zero'' will play. Pressing {{button|wii|Padup}} will have it transform into an [[lylatwiki:Arwing|Arwing]] and use General Pepper's "Good Luck" voice clip from ''Star Fox 64''. It also turns into an Arwing while running at high speeds, swimming, or crouching. The death tune is heard when losing a life in ''Star Fox Zero''. When clearing a level, the "Mission Accomplished" theme from ''Star Fox Zero'' plays. | ||
|- | |- | ||
|97 | |97 | ||
|bgcolor=#6B8CFF|[[File:Mahjong_Super_Mario_Maker.png|center| | |bgcolor=#6B8CFF|[[File:Mahjong_Super_Mario_Maker.png|center|36px]] | ||
|Mahjong Tile | | Mahjong Tile<ref>[https://www.reddit.com/r/MarioMaker/comments/3je85p/spoiler_weird_new_amiibo_costume_accidentally/]</ref> | ||
|''Yakuman Ho-o | |''[http://mahjongtiles.wikia.com/wiki/Yakuman_Houou Yakuman Ho-o] | ||
| | |N/A | ||
| | |An unlockable costume. A female Japanese voice can be heard when transforming and pressing {{button|wii|Padup}} | ||
|- | |- | ||
|98 | |98 | ||
|bgcolor=#6B8CFF|[[File:SMM Dr Lobe.png|center| | |bgcolor=#6B8CFF|[[File:SMM Dr Lobe.png|center|45px]] | ||
|Dr. Lobe | |Dr. Lobe<ref>[https://www.reddit.com/r/MarioMaker/comments/3ilxss/amiibo_whos_this_fellow/]</ref> | ||
|'' | |''Big Brain Academy'' | ||
| | |N/A | ||
|When transforming, the bells at the beginning of the title theme of ''Big Brain Academy'' are heard. | |When transforming, the bells at the beginning of the title theme of ''Big Brain Academy'' are heard. | ||
|- | |- | ||
|99 | |99 | ||
|bgcolor=#6B8CFF|[[File:Super Mario Maker Ashley.png|center| | |bgcolor=#6B8CFF|[[File:Super Mario Maker Ashley.png|center|45px]] | ||
|[[Ashley]] | |[[Ashley and Red|Ashley]]<ref>[https://miiverse.nintendo.net/posts/AYQHAAABAACNUKFJE8Ob5A Miiverse post in the Mario Maker media community], ''Miiverse''. (Retrieved August 18. 2015).</ref> | ||
|''[[WarioWare: Touched!]]'' | |''[[WarioWare: Touched!]]'' | ||
| | |N/A | ||
|Ashley says "Hocus Pocus!" when the Mystery Mushroom is grabbed. When climbing or swimming Ashley rides on her broom. The death and | |Ashley says "Hocus Pocus!" when the Mystery Mushroom is grabbed. When climbing or swimming Ashley rides on her broom. The death and stage completion jingles are replaced with those of the [[Ashley (minigame)|Ashley]] minigame of ''[[Game & Wario]]''. | ||
|- | |- | ||
|100 | |100 | ||
|bgcolor=#6B8CFF|[[File:Nikki. | |bgcolor=#6B8CFF|[[File:Nikki.PNG|center|36px]] | ||
|Nikki | |Nikki | ||
|'' | |''Swapnote'' (NTSC)<br>''Nintendo Letterbox'' (PAL) | ||
| | |N/A | ||
| | |An 8-bit version of Nikki's redesign seen in ''Nikki's Travel Quiz'' and other recent appearances. When transforming and clearing a course, the sound from receiving new notes and the HOME Menu jingle from ''[[Nintendo 3DS#Swapnote|Swapnote]]'' play, respectively. | ||
|- | |- | ||
|101 | |101 | ||
|bgcolor=#6B8CFF|[[File:SMM Fighter Fly.png|center| | |bgcolor=#6B8CFF|[[File:SMM Fighter Fly.png|center|37px]] | ||
|[[Fighter Fly]] | |[[Fighter Fly]]<ref>[http://nintendoeverything.com/super-mario-maker-gives-players-a-new-costume-for-completing-gnat-attacks-hard-mode Super Mario Maker gives players a new costume for completing Gnat Attack’s hard mode]. Nintendo Everything. Retrieved 4 November 2015.</ref> | ||
|''Mario Bros.'' | |''Mario Bros.'' | ||
| | |N/A | ||
|When jumping, the Fighter Fly will make the same chirping sound as they did in the original ''Mario Bros.'' arcade game. If the player holds {{button|wii|Padup}}, it will turn into a [[Freezie]] | |When jumping, the Fighter Fly will make the same chirping sound as they did in the original ''Mario Bros.'' arcade game. If the player holds {{button|wii|Padup}}, it will turn into a [[Freezie]]. It is unlocked by completing [[Gnat Attack]]'s hard mode. | ||
|- | |- | ||
|102 | |102 | ||
|bgcolor=#6B8CFF|[[File:Totem Link - SMM.png|center | |bgcolor=#6B8CFF|[[File:Totem Link - SMM.png|center]] | ||
|Totem Link | |Totem Link<ref>https://www.youtube.com/watch?v=nbnfde9MKcM</ref> | ||
|''[[zeldawiki:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]'' | |''[[zeldawiki:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]'' | ||
| | |N/A | ||
| | |An 8-bit rendition of the three [[zeldawiki:Links|Links]] of ''The Legend of Zelda: Tri Force Heroes'' (blue, red, and green) stacked up into a totem like in the game. It is unlocked by clearing the [[Tri Force Heroes]] Event Course. Their transformation and stage clear sounds are 8-bit renditions of the series' main theme (unique from the other Link's) and the main theme of ''The Legend of Zelda: Tri Force Heroes''. Pressing {{button|wii|padup}} causes them to pose with various weapons. Crouching will get the Links into a pyramid formation in a similar vein to a triforce. | ||
|- | |- | ||
|103 | |103 | ||
|bgcolor=#6B8CFF|[[File:SMM Arino.png|center | |bgcolor=#6B8CFF|[[File:SMM Arino.png|center]] | ||
|Arino KACHO | |Arino KACHO<ref>http://nintendoeverything.com/gamecenter-cxs-arino-coming-to-super-mario-maker-as-a-costume/</ref><ref>https://www.youtube.com/watch?v=tSnmyyVlW_g</ref> | ||
|'' | |''GAMECENTER CX'' | ||
| | |N/A | ||
| | |An 8-bit rendition of Shinya Arino, host of ''GameCenter CX''. This costume is unlocked after any one of his three Event Courses are beaten. All of Arino's sounds are clips of his own voice. | ||
|- | |- | ||
|104 | |104 | ||
|bgcolor=#6B8CFF|[[File:Mario (Super Mario-Kun) - SMM.png|center | |bgcolor=#6B8CFF|[[File:Mario (Super Mario-Kun) - SMM.png|center]] | ||
|[[Super Mario- | |[[Super Mario-Kun|SUPER MARIO KUN]]<ref>nintendaan. (15 October 2015). [http://www.gonintendo.com/stories/244737-super-mario-kun-costume-coming-to-super-mario-maker Super Mario-kun costume coming to Super Mario Maker]. Gonintendo. Retrieved 15 October 2015.</ref><ref>https://www.youtube.com/watch?v=EDgz9Y97_QA</ref> | ||
|''[[wikipedia:CoroCoro Comic|CORO CORO COMIC]]'' | |''[[wikipedia:CoroCoro Comic|CORO CORO COMIC]]'' | ||
| | |N/A | ||
| | |Mario's design from the ''Super Mario-Kun'' manga, originally exclusive to Japan. This costume uses the same sound effects as regular Mario, and is unlocked by completing Yukio Sawada's level, [[SUPER MARIO KUN 25th Anniversary]], which was made available as an Event Course on November 6, 2015. | ||
|- | |- | ||
|105 | |105 | ||
|bgcolor=#6B8CFF|[[File:CatMario-SMM.png|center | |bgcolor=#6B8CFF|[[File:CatMario-SMM.png|center]] | ||
|[[Cat Mario]] | |[[Cat Mario]]<ref name="Cat Mario">GameXplain (November 10, 2015). [https://www.youtube.com/watch?v=glQTV_2TqRY Cat Mario & Cat Peach Costume Trailers in Super Mario Maker]. ''YouTube''. Retrieved November 10, 2015.</ref> | ||
|''[[Super Mario 3D World]]'' | |''[[Super Mario 3D World]]'' | ||
| | |N/A | ||
| | |An 8-bit rendition of Cat Mario based on Mario's ''Super Mario Bros.'' sprite. This costume can be unlocked by completing the "[[Cat Mario's Course]]" event course, which was made available to play on November 10, 2015. The transformation sound is the [[Super Bell]] transformation from ''Super Mario 3D World'', and the death tune and course clear themes are the corresponding ones from the same game. His running animation has him running on all four legs, and his jumping sound is Mario's jumping voice clip from ''Super Mario 3D World''. Pressing {{button|wii|padup}} causes Mario to pose with his paw in the air, making the "claw swipe" sound from ''Super Mario 3D World''. | ||
|- | |- | ||
|106 | |106 | ||
|bgcolor=#6B8CFF|[[File:CatPeach-SMM.png|center | |bgcolor=#6B8CFF|[[File:CatPeach-SMM.png|center]] | ||
|Cat Peach | |Cat Peach<ref name="Cat Mario"/> | ||
|''Super Mario 3D World'' | |''Super Mario 3D World'' | ||
| | |N/A | ||
|An 8-bit rendition of Cat Peach, based on Mario's sprite from ''Super Mario Bros.'' but changed to resemble Peach. This costume can be unlocked by completing the "[[Cat Peach's Course]]" event course, which was made available to play on November 10, 2015. The transformation sound is the Super Bell transformation from ''Super Mario 3D World'', and death tune and course clear themes from the same game. Cat Peach's jump sound is the same as from ''Super Mario 3D World'' as well. Pressing {{button|wii|padup}} causes Peach to pose with her paws up, making the "claw swipe" sound from ''Super Mario 3D World''. | |||
|- | |- | ||
|107 | |107 | ||
|bgcolor=#6B8CFF|[[File:SMM Necky.png|center | |bgcolor=#6B8CFF|[[File:SMM Necky.png|center]] | ||
|Necky | |Necky<ref>http://www.nintendolife.com/news/2015/09/super_mario_maker_dlc_confirmed_famitsus_mascot_necky_the_fox_coming_soon</ref> | ||
|'' | |''[[wikipedia:Famitsu|Famitsu]]'' | ||
| | |N/A | ||
| | |The mascot of the Japanese gaming magazine ''[[wikipedia:Famitsu|Famitsu]]''. A downloadable costume. Is unlocked by clearing the [[Yoshi Is Awesome]] event course.<ref>https://www.youtube.com/watch?v=VUwhOLT05kg</ref> | ||
|- | |- | ||
|108 | |108 | ||
|bgcolor=#6B8CFF| | |bgcolor=#6B8CFF| | ||
| | |TBA | ||
| | |??? | ||
| | |N/A | ||
| | |??? | ||
|- | |- | ||
|109 | |109 | ||
|bgcolor=#6B8CFF| | |bgcolor=#6B8CFF| | ||
| | |TBA | ||
| | |??? | ||
|N/A | |||
|??? | |||
| | |||
| | |||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Foreignname | ||
|Jap=キャラマリオ | |Jap=キャラマリオ | ||
|JapR=Kyara Mario | |JapR=Kyara Mario | ||
|JapM=Character Mario | |JapM=Character Mario | ||
| | |Fra=Mario Cosplay | ||
| | |FraM=Cosplay Mario | ||
| | |Spa=Traje Mario | ||
| | |SpaM=Suit Mario | ||
|Ger=Kostüm | |Ger=Kostüm Mario | ||
|GerM=Costume Mario | |GerM=Costume Mario | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{ | {{Mario's Transformations}} | ||
{{ | [[Category:Forms]] | ||
[[Category: | [[Category:Mario's Transformations]] | ||
[[Category: | [[Category:Super Mario Maker]] | ||
[[Category:Super Mario Maker | |||