Editing Conveyor Belt

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{merge from|proposal=Talk:ON/OFF Conveyor Belt#Merge with Conveyor Belt, or expand to all switching conveyors|ON/OFF Conveyor Belt}}
{{rewrite-expand|''Donkey Kong'' for the Game Boy and organize and add more information on their usage in games of the ''Super Mario'' series}}
{{rewrite-expand|''Donkey Kong'' for the Game Boy and organize and add more information on their usage in games of the ''Super Mario'' series}}
{{distinguish|Conveyor Bolt}}
{{distinguish|Conveyor Bolt}}
Line 73: Line 74:


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
Conveyor belts<ref>{{cite|url=www.nintendo.com/consumer/gameslist/manuals/AGB_Mario_vs_Donkey_Kong.pdf|title=''Mario vs. Donkey Kong'' instruction booklet|page=24|date=2004|publisher=Nintendo of America|language=American English}}</ref><ref name=MLM/> are frequent mechanisms used by [[Mario]] and [[Mini]] toys throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. Their design in these games generally features a row of arrows running along their body, pointing in the direction in which the conveyor belt is currently moving. With the exception of their appearance in ''[[Mario and Donkey Kong: Minis on the Move]]'', they are always horizontally oriented and run either left or right. [[Conveyor Switch]]es often accompany conveyor belts, allowing the player to change the direction of all conveyor belts in the level in order to solve puzzles. Conveyor belts can carry enemies, including fallen [[Thwomp]]s, in their assigned direction.
Conveyor belts<ref>{{cite|url=www.nintendo.com/consumer/gameslist/manuals/AGB_Mario_vs_Donkey_Kong.pdf|title=''Mario vs. Donkey Kong'' instruction booklet|page=24|date=2004|publisher=Nintendo of America|language=American English}}</ref><ref name=MLM/> are frequent mechanisms used by [[Mario]] and [[Mini]] toys throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. Their design in these games generally features a row of arrows running along their body, pointing in the direction in which the conveyor belt is currently moving. With the exception of their appearance in ''[[Mario and Donkey Kong: Minis on the Move]]'', they are always horizontally oriented and run either left or right. [[Conveyor switch]]es often accompany conveyor belts, allowing the player to change the direction of all conveyor belts in the level in order to solve puzzles. Conveyor belts can carry enemies, including fallen [[Thwomp]]s, in their assigned direction.


====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
Line 132: Line 133:


==== ''Mario & Luigi: Brothership'' ====
==== ''Mario & Luigi: Brothership'' ====
The boss [[Sharpcask]], a monster that resembles a [[Barrel]] and uses barrels to attack and is fought in the Color-Full Sea's Great Lighthouse, sits on a conveyor belt in ''[[Mario & Luigi: Brothership]]''. When it retracts into its shell, [[Luigi]] must use his [[Luigi Logic]] to manipulate the conveyor belt. This leads to a minigame where he can move Sharpcask under some crates. Stacking enough metal boxes onto it will stun the creature for several turns and break the shield.
The boss Sharpcask, [[Sharkcask]] who resembles a [[Barrel]] and uses barrels to attack and is fought in the Color-Full Sea's Great Lighthouse, sits on a conveyor belt in ''[[Mario & Luigi: Brothership]]''. When it retracts into its shell, [[Luigi]] must use his [[Luigi Logic]] to manipulate the conveyor belt. This leads to a minigame where he can move Sharpcask under some crates. Stacking enough metal boxes onto it will stun the creature for several turns and break the shield.


===''Yoshi's New Island''===
===''Yoshi's New Island''===
Line 139: Line 140:
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
[[File:FeelFuzzyGetClingy.png|thumb|Conveyors in ''Yoshi's Woolly World'']]
[[File:FeelFuzzyGetClingy.png|thumb|Conveyors in ''Yoshi's Woolly World'']]
In ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', Conveyor Belts appear only in [[Feel Fuzzy, Get Clingy]], where they are made of the hooks from a {{wp|hook-and-loop fastener}} (colloquially known as Velcro). Because of this, Yoshi can cling on to them as they move (hence the level name), allowing him to access unreachable areas. [[Burrbert]]s are often found stuck to Conveyor Belts and carried by them.
In ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', Conveyor Belts appear only in [[Feel Fuzzy, Get Clingy]], where they are made of the hooks from a {{wp|hook and loop fastener}} (colloquially known as Velcro). Because of this, Yoshi can cling onto them as they move (hence the level name), allowing him to access unreachable areas. [[Burrbert]]s are often found stuck to Conveyor Belts and carried by them.


===''Paper Mario: Color Splash''===
===''Paper Mario: Color Splash''===
Line 177: Line 178:
===Conveyor Belt===
===Conveyor Belt===
{{foreign names
{{foreign names
|Jpn=ベルトコンベアー
|Jap=ベルトコンベアー
|JpnR=Beruto Konbeā
|JapR=Beruto Konbeā
|JpnM=Belt Conveyor
|JapM=Belt Conveyor
|Jpn2=ベルトコンベア
|Jap2=ベルトコンベア
|Jpn2N=''Super Mario Maker 2''
|Jap2N=''Super Mario Maker 2''
|Jpn2R=Beruto Konbea
|Jap2R=Beruto Konbea
|Jpn2M=Belt Conveyor
|Jap2M=Belt Conveyor
|Jpn3=矢印ブロック<ref>{{cite|author=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land 2: 6 Golden Coins'' section|page=78|language=Japanese}}</ref>
|Jap3=矢印ブロック<ref>{{cite|author=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land 2: 6 Golden Coins'' section|page=78|language=Japanese}}</ref>
|Jpn3N=''Super Mario Land 2'', block version
|Jap3N=''Super Mario Land 2'', block version
|Jpn3R=Yajirushi Burokku
|Jap3R=Yajirushi Burokku
|Jpn3M=Arrow Block; shared with a ''[[Wario World]]'' [[Arrow Block (Wario World)|object]]
|Jap3M=Arrow Block; shared with a ''[[Wario World]]'' [[Arrow Block (Wario World)|object]]
|ChiS=传送带
|ChiS=传送带
|ChiSR=Chuánsòngdài
|ChiSR=Chuánsòngdài
Line 216: Line 217:
===Fast Conveyor Belt===
===Fast Conveyor Belt===
{{foreign names
{{foreign names
|Jpn=こうそくベルトコンベア
|Jap=こうそくベルトコンベア
|JpnR=Kōsoku Beruto Konbea
|JapR=Kōsoku Beruto Konbea
|JpnM=High-Speed Belt Conveyor
|JapM=High-Speed Belt Conveyor
|Chi=高速传送带 (Simplified)<br>高速傳送帶 (Traditional)
|Chi=高速传送带 (Simplified)<br>高速傳送帶 (Traditional)
|ChiR=Gāosù Chuánsòngdài  
|ChiR=Gāosù Chuánsòngdài  

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: