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| {{level infobox | | {{Levelbox |
| |title=Conkdor Canyon
| | |image=[[File:WiiU SM3DW 10.01.13 Scrn01.png|250px]] |
| |image=[[File:SM3DW Conkdor Canyon.png|250px]]<br>Cat Peach running up a slope past six [[Conkdor]]s | |
| |code=World 2-1 | | |code=World 2-1 |
| |world=[[World 2 (Super Mario 3D World)|World 2]] | | |world=[[World 2 (Super Mario 3D World)|World 2]] |
| |game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]'' | | |game=''[[Super Mario 3D World]]'' |
| |limit=400 seconds | | |limit=400 seconds |
| |before=[[Koopa Troopa Cave|**]] [[Bowser's Highway Showdown|<<]] | | |beforealt=[[Koopa Troopa Cave|**]] |
| |after=[[Puffprod Peaks|>>]] | | |before=[[Bowser's Highway Showdown|<<]] |
| | |after=[[Puffprod Peaks|>>]] [[Shadow-Play Alley|>>]] |
| | |notes=The first desert level in the game. |
| }} | | }} |
| {{level infobox
| | '''Conkdor Canyon''', or '''World 2-1''', is the seventh regular level of ''[[Super Mario 3D World]]'' and the first one in [[World 2 (Super Mario 3D World)|World 2]]. It is unlocked via completing [[Bowser's Highway Showdown]] or by the secret warp in [[Koopa Troopa Cave]], and its own completion unlocks [[Puffprod Peaks]] and [[Shadow-Play Alley]]. It is set on an old-looking building and introduces [[Conkdor]]s, the main enemies in here. |
| |title=Conkdor Canyon
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| |image=[[File:Conkdor Canyon.png|250px]]
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| |world=[[Bonus Episode]]
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| |game=''[[Captain Toad: Treasure Tracker]]''
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| |objective=Collected the Gold Mushroom!
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| |target=70 seconds
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| |before=[[Super Bell Hill|<<]]
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| |after=[[Shadow-Play Alley|>>]]
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| }}
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| '''Conkdor Canyon''', or '''World 2-1''', is the seventh regular level of ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', and the first one in [[World 2 (Super Mario 3D World)|World 2]]. It is unlocked via completing [[Bowser's Highway Showdown]] or by using the secret warp in [[Koopa Troopa Cave]], and its own completion unlocks [[Puffprod Peaks]] and [[Shadow-Play Alley]]. It is set on an old-looking building and introduces [[Conkdor]]s, the main enemies in the level, hence the name. Conkdor Canyon also appears in the [[Wii U]] version of ''[[Captain Toad: Treasure Tracker]]'' if the player's Wii U has save data for ''Super Mario 3D World''. | |
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| Conkdor Canyon additionally appears in the background in ''[[Super Mario Maker 2]]'', in the desert theme of the ''Super Mario 3D World'' style.
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| ==Layout== | | ==Layout== |
| [[File:SM3DW Conkdor Canyon Climbing.png|thumb|left|200px]] | | [[File:WiiU SM3DW 10.15.13 Scrn01.png|thumb|left|200px]] |
| The first area contains a few Conkdors and [[Stingby|Stingbies]], as well as some ponds of quicksand and [[Jump Panel]]s. Just after the third Conkdor encountered, atop a wall behind it there is a golden [[Warp Pipe]] that leads to a room with a [[gold P Switch]]. The [[Checkpoint Flag]] is found near a small oasis with grass, which has a small pond with [[coin]]s in it, a palm tree and a Conkdor. | | The first area contains a few Conkdors and [[Stingby|Stingbies]], as well as some ponds of quicksand and spring panels. Just after the third Conkdor encountered, atop a wall behind it there is a [[Warp Pipe]] that leads to a room with a golden [[P-Switch]]. The [[Checkpoint Flag]] is found near a small oasis with grass, and small pond with [[coin]]s in it, a palm tree and a Conkdor. |
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| Next, [[Mario]] must cross a bridge made of moving tiles, and after that another bridge, this time a very narrow one, guarded by more Conkdors. The last part contains more Stingbies, a quicksand fall, and a long shifting and dangerous bridge that leads to the [[Goal Pole]].
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| In ''[[Super Mario 3D World + Bowser's Fury]]'', the level's final bridge has had its shifting pattern changed to accommodate the player's faster movement speed.
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| {{br|left}}
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| ==Collectables==
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| ===Green Stars===
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| {|class="wikitable" style="text-align: center"
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| !Image
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| !Location
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| |-
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| |[[File:SM3DW W2-1 1st Green Star.jpg|150px]]
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| |Above a high wall in the start of the course. The player can use the [[Cat Mario|Cat transformation]] to reach the top.
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| |[[File:SM3DW W2-1 2nd Green Star.jpg|150px]]
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| |After the thin walkway, the player will see a Conkdor surrounded by four Grey Blocks. They must first avoid defeating it, then have it break the block facing north-east to get the second [[Green Star]].
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| |[[File:SM3DW W2-1 3rd Green Star.jpg|150px]]
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| |Before the end of the level, the player must help out [[Captain Toad]] by defeating a Conkdor, who is attacking him to obtain the Green Star.
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| |}
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| ===Stamp===
| | Next, [[Mario]] must cross a bridge made of moving tiles, and then another bridge, this time a very narrow one, guarded by more Conkdors. The last part contains more Stingbies, a quicksand fall, and a long shifting bridge that leads to the [[Goal Pole]]. |
| {|class="wikitable" style="text-align: center"
| | {{br}} |
| !Image
| | ==[[Green Star (Super Mario 3D World)|Green Stars]]== |
| !Location
| | *'''Green Star 1''': Above a high wall in the start of the course. The player can use the [[Cat Mario|Cat transformation]] to reach the top. |
| !Wii U version
| | *'''Green Star 2''': After the thin walkway, the player will see a Conkdor surrounded by four Grey Blocks. Have it break the block facing north-east to get the second Green Star. |
| !Switch version
| | *'''Green Star 3''': Near the end of the level, help out the [[Toad Brigade Captain]] by defeating a Conkdor who's attacking him to obtain the Green Star. |
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| |[[File:SM3DW Conkdor Canyon stamp.jpg|150px]]
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| |Right before the set of shifting platforms that end on the Goal Pole. The [[stamp]] is [[Mario]] [[jumping]].
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| |[[File:SM3DW-JumpingMarioStamp.png|70px]]
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| |[[File:SM3DW_BF_JumpingMarioStamp.png|70px]]
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| |}
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| ==Appearance in ''Captain Toad: Treasure Tracker''== | | ==[[Stamp (Super Mario 3D World)|Stamp]]== |
| In the Wii U version of ''[[Captain Toad: Treasure Tracker]]'', [[Captain Toad]] can play this level in the Bonus Episode, requiring 35 [[Super Gem]]s to unlock it. The level is mostly the same with a few changes to accommodate Captain Toad such as added ladders, ramps, and the removal of some Conkdors. The level ends upon getting a Green Star, which is the third Green Star in ''Super Mario 3D World''.
| | [[File:SM3DW-JumpingMarioStamp.png|right|70px]] |
| | *Right before the set of shifting platforms that end on the Goal Pole. |
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| ==Enemies== | | ==Enemies== |
| ;''Super Mario 3D World''
| | *[[Conkdor]]s |
| {|class="wikitable" style="text-align:center;border-collapse:separate"
| | *[[Stingby|Stingbies]] |
| !Image
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| !Name
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| !Count
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| |-
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| |[[File:Conkdor Artwork - Super Mario 3D World.png|50x50px]]
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| |[[Conkdor]]
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| |18
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| |-
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| |[[File:Stingby Artwork - Super Mario 3D World.png|50px]]
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| |[[Stingby]] | |
| |7
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| |}
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| ;''Captain Toad: Treasure Tracker''
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| {|class="wikitable" style="text-align:center;border-collapse:separate"
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| !Image
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| !Name
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| !Count
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| |-
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| |[[File:Conkdor Artwork - Super Mario 3D World.png|50x50px]]
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| |[[Conkdor]]
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| |14
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| |-
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| |[[File:Stingby Artwork - Super Mario 3D World.png|50px]]
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| |[[Stingby]]
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| |7
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| |}
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| ==Luigi Sightings== | | ==Luigi Sighting== |
| ===''Super Mario 3D World''===
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| The hidden Luigi is painted on the wall beneath the first shifting bridge, more clearly visible when looking through the binoculars the Sprixie provides to the right of the Checkpoint. | | The hidden Luigi is painted on the wall beneath the first shifting bridge, more clearly visible when looking through the binoculars the Sprixie provides to the right of the Checkpoint. |
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| ===''Captain Toad: Treasure Tracker''===
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| 8-bit Luigi can be seen behind the stage from the platform with the [[Gold Mushroom]].
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{Foreignname |
| |Jpn=砂漠のツッコンドル遺跡 | | |Jap=砂漠のツッコンドル遺跡 |
| |JpnR=Sabaku no tsukkondoru iseki | | |JapR=Sabaku no tsukkondoru iseki |
| |JpnM=Conkdor Desert Ruins | | |JapM=Conkdor Desert Ruins |
| |ChiS=沙漠的啄啄鹫遗迹 | | |Spa=El desierto de los picacóndores |
| |ChiSR=Shāmò de Zhuózhuójiù Yíjì | | |SpaM=Desert of the chop-condors |
| |ChiSM=Conkdor Ruins in the Desert | | |Fra=Pico Condors et sables d’or |
| |ChiT=沙漠的啄啄鷲遺跡 | | |FraM=Conkdors and gold sands |
| |ChiTR=Shāmò de Zhuózhuójiù Yíjì | | |Ita=Rovine Dei Kondorotti |
| |ChiTM=Conkdor Ruins in the Desert | | |ItaM=Conkdors' Ruins |
| |Dut=Kloof van de Conkdors | | |Dut=Kloof van de Conkdors |
| |DutM=Conkdors canyon | | |DutM=Conkdors canyon |
| |Fre=Pico Condors et sables d’or
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| |FreM=Conkdors and gold sands
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| |Ger=Pickondors Wüstenruine
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| |GerM=Conkdor Desert Ruins
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| |Ita=Rovine dei Kondorotti
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| |ItaM=Conkdors' Ruins
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| |Kor=사막의 콕콘도르 유적
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| |KorR=Samak-ui Kokkondoreu Yujeok
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| |KorM=Desert Conkdor Ruins
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| |Por=Planalto dos Picondores
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| |PorM=Conkdors' plateau
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| |Rus=Каньон кондортюков
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| |RusR=Kanyon kondortyukov
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| |RusM=Conkdors Canyon
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| |SpaA=El desierto de los Picacóndores
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| |SpaAN=''Super Mario 3D World + Bowser's Fury''
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| |SpaA2=El desierto de los picacóndores
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| |SpaA2N=''Super Mario 3D World''
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| |SpaAM=The Conkdors' desert
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| |SpaA2M=The Conkdors' desert
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| |SpaE=El desierto de los Picacóndores
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| |SpaEM=The Conkdors' desert
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| }} | | }} |
| | ==Trivia== |
| | *This is the only level to have the desert theme. |
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| {{SM3DW levels}} | | {{BoxTop}} |
| {{CTTT levels}} | | {{SM3DW}} |
| | {{SM3DW Levels}} |
| [[Category:Deserts]] | | [[Category:Deserts]] |
| [[Category:Super Mario 3D World levels]] | | [[Category:Super Mario 3D World Levels]] |
| [[Category:Captain Toad: Treasure Tracker levels]]
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| [[de:Pickondors Wüstenruine]]
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