Editing Concordia
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{{location infobox | {{location infobox | ||
|image=[[File: | |image=[[File:Mario&LuigiBrothershipLocation1.png|360px]] | ||
|inhabitants=Concordians | |inhabitants=Concordians | ||
|first_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]]) | |first_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]]) | ||
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'''Concordia'''<ref>https://www.nintendo.com/us/store/products/mario-and-luigi-brothership-switch/?srsltid=AfmBOop6iogSN7xhjF4Qrc3_5p7CLjpndY-eZgtq-5DMLb2rTHnLG7aj</ref> is the main setting of ''[[Mario & Luigi: Brothership]]''. It is described as a parallel world where the ocean stretches out before Mario and Luigi, to which they arrive through a mysterious portal that opened up near [[Peach's Castle]].<ref>https://www.nintendo.com/jp/topics/article/acd3764f-2b2c-4d6b-a66d-ddd88064909e</ref> Concordia was once a single continent, but it was broken apart into many islands.<ref>{{cite|author=Nintendo of America|date=October 10, 2024|url=https://www.youtube.com/watch?v=zF96tpchink|title=Mario & Luigi: Brothership – Overview Trailer – Nintendo Switch|publisher=YouTube|language=English|accessdate=October 10, 2024}}</ref> These islands range from tropical rainforests to bustling cities, and can be accessed by the brothers via the cannon mounted on top of [[Shipshape Island]]. Its name is the Latin word for harmony, and serves as a pun on "connection cord." It may also have been chosen as a reference to several real-life historical sailing ships of the same name, and {{wp|Concordia-class cruise ship|''Concordia''-class cruise ships}}. | '''Concordia'''<ref>https://www.nintendo.com/us/store/products/mario-and-luigi-brothership-switch/?srsltid=AfmBOop6iogSN7xhjF4Qrc3_5p7CLjpndY-eZgtq-5DMLb2rTHnLG7aj</ref> is the main setting of ''[[Mario & Luigi: Brothership]]''. It is described as a parallel world where the ocean stretches out before Mario and Luigi, to which they arrive through a mysterious portal that opened up near [[Peach's Castle]].<ref>https://www.nintendo.com/jp/topics/article/acd3764f-2b2c-4d6b-a66d-ddd88064909e</ref> Concordia was once a single continent, but it was broken apart into many islands.<ref>{{cite|author=Nintendo of America|date=October 10, 2024|url=https://www.youtube.com/watch?v=zF96tpchink|title=Mario & Luigi: Brothership – Overview Trailer – Nintendo Switch|publisher=YouTube|language=English|accessdate=October 10, 2024}}</ref> These islands range from tropical rainforests to bustling cities, and can be accessed by the brothers via the cannon mounted on top of [[Shipshape Island]]. Its name is the Latin word for harmony, and serves as a pun on "connection cord." It may also have been chosen as a reference to several real-life historical sailing ships of the same name, and {{wp|Concordia-class cruise ship|''Concordia''-class cruise ships}}. | ||
==Inhabitants== | ==Inhabitants== | ||
{{ | {{rewrite-expand|Grampy Turnips, Gorumbla, other enemies and bosses}} | ||
{{image|section=y|Examples of the various colors / proportions of the humanoids}} | {{image|section=y|Examples of the various colors / proportions of the humanoids}} | ||
The most common species inhabiting Concordia are humanoids with plug-shaped faces | The most common species inhabiting Concordia are humanoids with plug-shaped faces. They come in a wide variety of skin colors (such as lime green for Rumbla Island and green for Bulbfish Island) and proportions (for example, [[Connie]] and [[Ireen]] have relatively wide faces and are short, while [[Technikki]], [[IDLE|Dulles]], and [[Cozette]] are taller and have narrower, taller heads), with wires coming out from the top of their heads that act as their hair. Some Concordians still have typical facial hair and eyebrows, however. There are also the [[Skorcheen Island|Skorcheen]] and [[Slippenglide Island|Slippenglide]] peoples who additionally have fire and ice attributes, respectively. | ||
In addition to the Concordian humanoids, there is a species of flying pig-like creatures, with the only known members being [[Snoutlet]] and the [[Great Conductor]]. There are also the [[Extension Corps]], consisting of [[Ecks]], [[Ten]], and [[Shun]], who are based on different types of electrical connectors instead of plugs. The other members of [[Zokket]]'s army were artificially created by him. | In addition to the Concordian humanoids, there is a species of flying pig-like creatures, with the only known members being [[Snoutlet]] and the [[Great Conductor]]. There are also the [[Extension Corps]], consisting of [[Ecks]], [[Ten]], and [[Shun]], who are based on different types of electrical connectors instead of plugs. The other members of [[Zokket]]'s army were artificially created by him. | ||
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==Locations== | ==Locations== | ||
*[[Shipshape Island]]: An island serving as the player's base. It was converted to function like a ship when [[Zokket]] sundered Concordia. Shipshape Island has a Uni-Tree that replaces the previous desecrated one and serves as its sail. | |||
*[[Lushgreen Sea]]: The first sea visited. | |||
**[[Rumbla Island]]: An area covered in rock sculptures that the inhabitants make. [[Willma]] is the chief of the local village. | |||
**[[Raynforst Island]]: An island with a rainforest biome. [[Billdit]] is trapped here. | |||
**[[Twistee Island]]: An island with abundant nature. A large tree called the Twisten Sprout grows here, serving as the island's landmark. [[Maykit]] is trapped here. | |||
**[[Florall Island]]: An island with flowers. | |||
**[[Lushgreen Sea Great Lighthouse Island]]: A relatively large island containing the first Great Lighthouse visited. The [[Gobblick]] is fought here. | |||
*[[Color-Full Sea]]: | |||
**[[Desolatt Island]]: A desert land with various buildings. | |||
**[[Merrygo Island]]: An island with a carnival theme. | |||
**[[Lottacoins Island]]: An urban island that has contributed to Concordia's economic development. | |||
**[[Allsand Island]]: A conventional desert island. | |||
**[[Color-Full Sea Great Lighthouse Island]]: Contains the second Great Lighthouse. A barrel-shaped monster named [[Sharpcask]] can be found here. | |||
*[[Brrrning Sea]]: | |||
**[[Bulbfish Island]]: This island's residents commonly fish for bulbfishes. | |||
**[[Heatfreeze Island]]: An island covered with magma on the eastern half and ice on the western half. Inhabited by the Skorcheen and Slippenglide peoples, although the Concordians here are in a feud. | |||
**[[Slippenglide Island]]: A frozen-over island marked by a large ice cream bowl. | |||
**[[Skorcheen Island]]: A volcanic island where Doctor Vulko lives. | |||
**[[Brrning Sea Great Lighthouse Island]]: Contains the third Great Lighthouse. A monster made of toxic goop called [[Pipegunk]] lairs here. | |||
*[[Gulchrock Sea]]: | |||
**[[Offandon Island]]: [[Bowser]] brought this island under his control, turning the island's people against the Bros. This forces the Bros. to [[Disguise Kit|mask themselves]] to get through the plaza. | |||
**[[Wayaway Island]]: Bowser brought this island under his control, setting up a fortress here. | |||
**[[Gulchrock Sea Great Lighthouse Island]]: [[Zokket]] did not use this island's Great Lighthouse due to the lighthouse being too small for his plans. | |||
*[[Fortress Zokket]]: [[Zokket]]'s fortress, where he nurtures a monster called [[Reclusa]]. The fortress later lands in the Stormstar Sea and is converted into the [[Soli-Tree]] when the fiend awakens. Following Reclusa's death, the fortress and the Soli-Tree collapse. | |||
*[[Stormstar Sea]]: | |||
**[[Conductor Island]]: The [[Great Conductor]] hid here when Zokket sundered Concordia. [[Mario]] visits this area at the start of the game after his and [[Luigi]]'s arrival in Concordia. | |||
**[[Jellyfish Island]]: An island home to the dance hall Club Dyode. The dance hall's exterior resembles a jellyfish, hence the island's name. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=コネクタルランド | ||
| | |JapC=<ref>https://www.nintendo.com/jp/topics/article/acd3764f-2b2c-4d6b-a66d-ddd88064909e</ref> | ||
| | |JapR=Konekutaru Rando | ||
| | |JapM=[[Connectar]] Land | ||
| | |Chi=柯連庫塔魯大地 | ||
|ChiR=Kēliánkùtǎlǔ Dàdì | |||
|ChiM=Connectar Land | |||
|Dut=Condordia | |||
| | |||
| | |||
|Dut= | |||
|DutC=<ref>https://www.nintendo.com/nl-be/Games/Nintendo-Switch-games/Mario-Luigi-Brothership-2590264.html</ref> | |DutC=<ref>https://www.nintendo.com/nl-be/Games/Nintendo-Switch-games/Mario-Luigi-Brothership-2590264.html</ref> | ||
|DutM=Portmanteau of "conductor" and ''oord'' ("region"), combined with place-name suffix "-ia" | |||
|Fre=Connexia | |Fre=Connexia | ||
|FreC=<ref>https://www.nintendo.com/fr-fr/Games/Nintendo-Switch-games/Mario-Luigi-Brothership-2590264.html</ref><ref>https://www.nintendo.com/fr-ca/store/products/mario-and-luigi-brothership-switch/</ref> | |FreC=<ref>https://www.nintendo.com/fr-fr/Games/Nintendo-Switch-games/Mario-Luigi-Brothership-2590264.html</ref><ref>https://www.nintendo.com/fr-ca/store/products/mario-and-luigi-brothership-switch/</ref> | ||
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|PorM=From ''eletricidade'' ("electricity") and place-name suffix "-ia" | |PorM=From ''eletricidade'' ("electricity") and place-name suffix "-ia" | ||
|Spa=Concordia | |Spa=Concordia | ||
|SpaM=Latin for "harmony", referencing the game's theme | |||
|SpaC=<ref>https://www.nintendo.com/es-es/Games/Nintendo-Switch-games/Mario-Luigi-Brothership-2590264.html</ref><ref>https://www.nintendo.com/es-mx/store/products/mario-and-luigi-brothership-switch/</ref> | |SpaC=<ref>https://www.nintendo.com/es-es/Games/Nintendo-Switch-games/Mario-Luigi-Brothership-2590264.html</ref><ref>https://www.nintendo.com/es-mx/store/products/mario-and-luigi-brothership-switch/</ref> | ||
}} | }} | ||
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{{M&LB}} | {{M&LB}} | ||
[[Category:Islands]] | [[Category:Islands]] | ||
[[Category:Mario & Luigi: Brothership locations]] | [[Category:Mario & Luigi: Brothership locations]] |