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[[File:Yellow Coin SM64.gif|left|thumb|A coin's spinning animation]]
[[File:Yellow Coin SM64.gif|left|thumb|A coin's spinning animation]]
[[File:CoinSM64DS.png|thumb|left|A coin in ''Super Mario 64 DS'']]
[[File:CoinSM64DS.png|thumb|left|A coin in ''Super Mario 64 DS'']]
Coins, also named '''Yellow Coins''',<ref>{{cite|language=en-us|date=1996|title=''Super Mario 64'' English instruction booklet|page=18|publisher=Nintendo of America}}</ref><ref>{{cite|date=March 1997|title=''Nintendo Official Magazine'' (UK) issue 54|page=22|publisher=EMAP|language=en-gb}}</ref> once again commonly appear throughout ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Unlike in its preceding games, coins have a star-shaped symbol and can be found by defeating enemies. In this game, coins restore Mario's lost health as well as his oxygen when he [[swim]]s underwater. Unlike in previous games, Mario gains an extra life for every 50 coins he collects each time he completes a level, but only up to three lives (no more than 150 coins). Collecting 100 coins in a level grants Mario a [[Power Star]]. Both versions of the game track the highest number of coins collected in a course on the score screen.
Coins, also named '''Yellow Coins''',<ref>{{cite|language=en-us|date=1996|title=''Super Mario 64'' English instruction booklet|page=18|publisher=Nintendo of America}}</ref><ref>{{cite|date=March 1997|title=''Nintendo Official Magazine'' (UK) issue 54|page=22|publisher=EMAP|language=en-gb}}</ref> once again commonly appear throughout ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. Unlike in its preceding games, coins have a star-shaped symbol and can be found by defeating enemies. In this game, coins restore Mario's lost health as well as his oxygen when he [[swim]]s underwater. Unlike in previous games, Mario gains an extra life for every 50 coins he collects each time he completes a level, but only up to three lives (no more than 150 coins). Collecting 100 coins in a level grants Mario a [[Power Star]]. Both versions of the game track the highest number of coins collected in a course on the score screen.


In addition to standard Yellow Coins, [[Red Coin]]s and [[Blue Coin]]s reappear. Red Coins are worth two regular coins when collected; there are always eight of these found in the levels in which they appear. Blue Coins are worth five regular coins when collected and are found usually by ground-pounding [[Blue Coin Block]]s or defeating certain enemies such as [[Boo]]s or [[Mr. I]]'s.  
In addition to standard Yellow Coins, [[Red Coin]]s and [[Blue Coin]]s reappear. Red Coins are worth two regular coins when collected; there are always eight of these found in the levels in which they appear. Blue Coins are worth five regular coins when collected and are found usually by ground-pounding [[Blue Coin Block]]s or defeating certain enemies such as [[Boo]]s or [[Mr. I]]'s.  

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