Editing Coin

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===''Yoshi''===
===''Yoshi''===
{{multiframe|[[File:YoshiNES-Coin-BType.png|28px]] [[File:YoshiGB-Coin.png|28px]]|A sprite of a Coin in ''Yoshi''{{'}}s Famicom/NES version (left) and the Game Boy version (right)|size=200}}
{{multiframe|[[File:YoshiNES-Coin-BType.png|28px]] [[File:YoshiGB-Coin.png|28px]]|A sprite of a Coin in ''Yoshi''{{'}}s NES version (left) and the Game Boy version (right)|size=200}}
Coins appear in ''[[Yoshi (game)|Yoshi]]'', after the player clears levels 25 through 27 of the B-Type game, rewarding the player 1,200 points.
Coins appear in ''[[Yoshi (game)|Yoshi]]'', after the player clears levels 25 through 27 of the B-Type game, rewarding the player 1,200 points.


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====''Super Mario Kart''====
====''Super Mario Kart''====
[[File:SMK Coin Item Box Sprite.png|frame|left]]
[[File:SMK Coin Item Box Sprite.png|frame|left]]
In ''[[Super Mario Kart]]'', coins appear on each course, and collecting them makes the [[Kart]]s' top speed faster, up to reaching a maximum top speed of ten. When a player jostles another driver, falls off the course, or gets hit by an item (such as a [[Red Shell|Red]] or [[Green Shell]]), the player loses one, two, or four coins (unless they have less than that), respectively. Jostling a driver without having any coins results in sliding. Coins also appear as items which give the player two extra coins.
In ''[[Super Mario Kart]]'', coins are found on each course. Collecting them makes the [[Kart]]s' top speed faster, though they reach their maximum top speed with ten. When a player jostles another driver, falls off the course, or gets hit by an item (such as a [[Red Shell|Red]] or [[Green Shell]]), the player loses one, two, or four coins (unless they have less than that), respectively. Jostling a driver without having any coins results in sliding. Coins also appear as items which give the player two extra coins.


====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====

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