Editing Cog Jog (level)

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This whole level revolves using rotating platforms and other machinery to cross the level. The [[Kong]]s also need to time the [[Barrel Cannon]]s to shoot when there is a gap in the machinery. Most of the platforms do not perform steep tilts, but some of them have an erratic pattern. Towards the end of the level, there are turf covered machines that the Kongs must grab onto to get to the end. Common enemies here are [[Pyrobot]]s, [[Tiki Buzz]]es, and [[Tiki Bomber]]s.
This whole level revolves using rotating platforms and other machinery to cross the level. The [[Kong]]s also need to time the [[Barrel Cannon]]s to shoot when there is a gap in the machinery. Most of the platforms do not perform steep tilts, but some of them have an erratic pattern. Towards the end of the level, there are turf covered machines that the Kongs must grab onto to get to the end. Common enemies here are [[Pyrobot]]s, [[Tiki Buzz]]es, and [[Tiki Bomber]]s.


In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode, a time of 1:19:00 is needed for a shiny gold medal, a time of 1:45:00 for gold, a time of 2:11:00 for silver, and a time of 2:30:00 for bronze.
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:45:00 is needed to get a gold medal, a time of 2:11:00 for silver, and a time of 2:30:00 for bronze.
 
==Overview==
==Overview==
The level begins with a straight pathway leading past a sign that reminds the Kongs to press the hidden, red switch in the level. It is followed by two spinning, round gears with a Tiki Buzz and a platform with a [[barrel]] on it above them. Ahead of them is a solid area of ground with a fire-breathing Pyrobot on it. There is a Barrel Cannon behind it that aims to another cannon. However, this cannon is surrounded by a round gear that slowly spins around it. They must shoot through the gaps in the gear to get into the second Barrel Cannon that can blast them through another gap onto another spinning mechanism. Next to it is the third Barrel Cannon that is able to shoot them through a gap in the following gear that rotates around another Barrel Cannon. This gear has collectibles, including the letter K of the [[KONG Letters|K-O-N-G Letters]], on the inside part of it. The Kongs, while shooting through the gaps in the cannon again, can find a pogo-stick enemy bouncing along some stair-like structures.  
The level begins with a straight pathway leading past a sign that reminds the Kongs to press the hidden, red switch in the level. It is followed by two spinning, round gears with a Tiki Buzz and a platform with a [[barrel]] on it above them. Ahead of them is a solid area of ground with a fire-breathing Pyrobot on it. There is a Barrel Cannon behind it that aims to another cannon. However, this cannon is surrounded by a round gear that slowly spins around it. They must shoot through the gaps in the gear to get into the second Barrel Cannon that can blast them through another gap onto another spinning mechanism. Next to it is the third Barrel Cannon that is able to shoot them through a gap in the following gear that rotates around another Barrel Cannon. This gear has collectibles, including the letter K of the [[KONG Letters|K-O-N-G Letters]], on the inside part of it. The Kongs, while shooting through the gaps in the cannon again, can find a pogo-stick enemy bouncing along some stair-like structures.  

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