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{{minigame infobox
{{minigame infobox
|image=[[File:Code Buster.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:CodeBuster WarioWareGold.png|280px]]<br>''WarioWare Gold''
|image=[[File:Code_Buster.png|250px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:CodeBuster WarioWareGold.png|250px]]<br>''WarioWare Gold''
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|league=[[List of WarioWare Gold microgames#Mash League|Mash League]]
|type=[[IQ]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Dribble & Spitz|Dribble & Spitz]] (''Gold'')
|type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#IQ|IQ]] ([[Orbulon]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Fantasy|Fantasy]] ([[Dribble & Spitz]], ''Gold'')
|intro=''Input!'' (''Mega Microgame$!/Mega Party Game$!'') <br> ''Open!'' (''Gold'', level 1)<br>''Defeat!'' (''Gold'', level 2)<br>''Go forth!'' (''Gold'', level 3)
|intro=''Input!'' (''Mega Microgame$!/Mega Party Game$!'') <br> ''Open!'' (''Gold'', level 1)<br>''Defeat!'' (''Gold'', level 2)<br>''Go forth!'' (''Gold'', level 3)
|info="''Follow the instructions and press the buttons as indicated, earthling!''" (''Mega Microgame$!'')<br>"''If you wanna keep the adventure goin', do exactly what the commands tell you to do. One mistake and you're done!''" (''Gold'')
|info="''Follow the instructions and press the buttons as indicated, earthling!''" (''Mega Microgame$!'')<br>"''If you wanna keep the adventure goin', do exactly what the commands tell you to do. One mistake and you're done!''" (''Gold'')
|controls = {{button|gba|Pad}}/{{button|gcn|Pad}} {{button|gba|A}}/{{button|gcn|A}} &ndash; Enter (''Mega Microgame$!/Mega Party Game$!'') <br> {{button|3ds|Pad}} {{button|3ds|A}} &ndash; Enter (''Gold'')
|controls = {{button|gba|Pad}}/{{button|gcn|Pad}} {{button|gba|A}}/{{button|gcn|A}} &ndash; Enter (''Mega Microgame$!/Mega Party Game$!'') <br> {{button|3ds|Pad}} {{button|3ds|A}} &ndash; Enter (''Gold'')
|time=16 beats
|clear = 25 (''Mega Microgame$!'')<br>15 (''Gold'')
|clear = 25 (''Mega Microgame$!'')<br>15 (''Gold'')
|track=Code Buster
}}
}}
'''Code Buster''' is one of [[Orbulon]]'s [[microgame]]s found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#IQ|IQ]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It later appears in ''[[WarioWare Gold]]'' as one of [[Dribble & Spitz]]'s microgames in the [[List of WarioWare Gold microgames#Fantasy|Fantasy]] set within the [[List of WarioWare Gold microgames#Mash League|Mash League]].
'''Code Buster''' is a [[microgame]] found in the [[IQ]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It later appears in ''[[WarioWare Gold]]'' as part of [[Dribble & Spitz]]'s set.
 
==Gameplay==
==Gameplay==
The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands. If the player presses the wrong button or holds the button in wrong order, the game ends in a loss.
The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands. If the player presses the wrong button or holds the button in wrong order, the game ends in a loss.
===''WarioWare, Inc.: Mega Microgame$! and WarioWare Inc.: Mega Party Game$!''===
===''WarioWare, Inc.: Mega Microgame$! and WarioWare Inc.: Mega Party Game$!''===
Each press will beep either once or twice, which can trick players to count the number of presses; therefore, they would have to concentrate on the number of actual presses, rather than the number of beeps they have heard. This is the only microgame in ''WarioWare, Inc.: Mega Microgame$!'' where {{button|gba|B}} is used, though it is used in a way that makes the player always lose the microgame.
Each press will beep either once or twice, which can trick players to count the number of presses; therefore, they would have to concentrate on the number of actual presses, rather than the number of beeps they have heard.
*'''1st level difficulty:''' The codes require the player to press a button while holding another:
*'''1st level difficulty:''' The codes require the player to press a button while holding another:
**"''While holding {{button|gba|A}}, press {{button|gba|Padright}}!''"
**"''While holding {{button|gba|A}}, press {{button|Padright}}!''"
**"''While holding {{button|gba|A}}, press {{button|gba|Padleft}}!''"
**"''While holding {{button|gba|A}}, press {{button|Padleft}}!''"
**"''While holding {{button|gba|Padup}}, press {{button|gba|A}}!''"
**"''While holding {{button|Padup}}, press {{button|gba|A}}!''"
**"''While holding {{button|gba|Paddown}}, press {{button|gba|A}}!''"
**"''While holding {{button|Paddown}}, press {{button|gba|A}}!''"
*'''2nd level difficulty:''' The codes vary in pattern:
*'''2nd level difficulty:''' The codes vary in pattern:
**"''After pressing {{button|gba|A}} '''5''' times, press {{button|gba|Padleft}}!''"
**"''After pressing {{button|gba|A}} '''5''' times, press {{button|Padleft}}!''"
**"''Press {{button|gba|A}} '''3''' times, then {{button|gba|Padleft}} '''twice'''!''"
**"''Press {{button|gba|A}} '''3''' times, then {{button|Padleft}} '''twice'''!''"
**"''Press '''up''', '''down''', '''left''' and '''right''' in the proper order!''"
**"''Press '''up''', '''down''', '''left''' and '''right''' in the proper order!''"
*'''3rd level difficulty:''' The codes require more presses than the previous level:
*'''3rd level difficulty:''' The codes require more presses than the previous level:
**"''After pressing {{button|gba|Padright}} '''8''' times, press {{button|gba|A}}!''"
**"''After pressing {{button|Padright}} '''8''' times, press {{button|gba|A}}!''"
**"''Press {{button|gba|A}} '''2''' times, press {{button|gba|Padleft}}, press {{button|gba|Padright}} '''3''' times!''"
**"''Press {{button|gba|A}} '''2''' times, press {{button|Padleft}}, press {{button|Padright}} '''3''' times!''"
**"''Press {{button|gba|Padup}}, {{button|gba|Padup}}, {{button|gba|Paddown}}, {{button|gba|Paddown}}, {{button|gba|Padleft}}, {{button|gba|Padright}}, {{button|gba|Padleft}}, {{button|gba|Padright}}!''"
**"''Press {{button|Padup}}, {{button|Padup}}, {{button|Paddown}}, {{button|Paddown}}, {{button|Padleft}}, {{button|Padright}}, {{button|Padleft}}, {{button|Padright}}!''"


===''WarioWare Gold''===
===''WarioWare Gold''===
The game has the player reading the code on a lock or out of a spell book. The context varies with each stage. Pressing {{button|3ds|B}} has no effect.
The game has the player reading the code on a lock or out of a spell book. The context varies with each stage.
*'''1st level difficulty:''' The goal is to unlock a door. The codes require the player to press a button while holding another:
*'''1st level difficulty:''' The goal is to unlock a door. The codes require the player to press a button while holding another:
**"''While holding {{button|3ds|Padleft}}, press {{button|3ds|a}}!''"
**"''While holding {{button|padleft}}, press {{button|3ds|a}}!''"
**"''While holding {{button|3ds|Padright}}, press {{button|3ds|a}}!''"
**"''While holding {{button|padright}}, press {{button|3ds|a}}!''"
**"''While holding {{button|3ds|Padup}}, press {{button|3ds|a}}!''"
**"''While holding {{button|padup}}, press {{button|3ds|a}}!''"
**"''While holding {{button|3ds|Paddown}}, press {{button|3ds|a}}!''"
**"''While holding {{button|paddown}}, press {{button|3ds|a}}!''"
**"''While holding {{button|3ds|a}}, press {{button|3ds|Padleft}}!''"
**"''While holding {{button|3ds|a}}, press {{button|padleft}}!''"
**"''While holding {{button|3ds|a}}, press {{button|3ds|Padright}}!''"
**"''While holding {{button|3ds|a}}, press {{button|padright}}!''"
**"''While holding {{button|3ds|a}}, press {{button|3ds|Paddown}}!''"
**"''While holding {{button|3ds|a}}, press {{button|paddown}}!''"
*'''2nd level difficulty:''' The goal is to defeat a dragon. If it fails, the dragon will breathe fire. The codes require more presses than the first level:
*'''2nd level difficulty:''' The goal is to defeat a dragon. If it fails, the dragon will breathe fire. The codes require more presses than the first level:
**"''Press {{button|3ds|Padleft}}, {{button|3ds|Padright}}, {{button|3ds|Padup}}, {{button|3ds|Paddown}}!''"
**"''Press {{button|padleft}}, {{button|padright}}, {{button|padup}}, {{button|paddown}}!''"
**"''Press {{button|3ds|Padleft}}, {{button|3ds|Padup}}, {{button|3ds|Padright}}, {{button|3ds|Paddown}}!''"
**"''Press {{button|padleft}}, {{button|padup}}, {{button|padright}}, {{button|paddown}}!''"
**"''Press {{button|3ds|Padup}}, {{button|3ds|Padleft}}, {{button|3ds|Paddown}}, {{button|3ds|Padright}}!''"
**"''Press {{button|padup}}, {{button|padleft}}, {{button|paddown}}, {{button|padright}}!''"
**"''After pressing {{button|3ds|a}} '''5''' times, press {{button|3ds|Padleft}}!''"
**"''After pressing {{button|3ds|a}} '''5''' times, press {{button|padleft}}!''"
**"''After pressing {{button|3ds|a}} '''5''' times, press {{button|3ds|Padright}}!''"
**"''After pressing {{button|3ds|a}} '''5''' times, press {{button|padright}}!''"
**"''Press {{button|3ds|a}} '''3''' times; press {{button|3ds|Padright}} '''2''' times!''"
**"''Press {{button|3ds|a}} '''3''' times; press {{button|padright}} '''2''' times!''"
*'''3rd level difficulty:''' The goal is to destroy a gate. If it fails, snakes will appear. The codes require more presses than the second level:
*'''3rd level difficulty:''' The goal is to destroy a gate. If it fails, snakes will appear. The codes require more presses than the second level:
**"''Press {{button|3ds|a}} '''2''' times; press {{button|3ds|Padleft}} '''3''' times; press {{button|3ds|a}}!''"
**"''Press {{button|3ds|a}} '''2''' times; press {{button|padleft}} '''3''' times; press {{button|3ds|a}}!''"
**"''Press {{button|3ds|Padup}} '''3''' times; press {{button|3ds|a}} '''2''' times; press {{button|3ds|Paddown}} '''3''' times!''"
**"''Press {{button|padup}} '''3''' times; press {{button|3ds|a}} '''2''' times; press {{button|paddown}} '''3''' times!''"
**"''Press {{button|3ds|Padright}} '''3''' times; press {{button|3ds|Padleft}} '''2''' times; press {{button|3ds|a}} '''3''' times!''"
**"''Press {{button|padright}} '''3''' times; press {{button|padleft}} '''2''' times; press {{button|3ds|a}} '''3''' times!''"
**"''After pressing {{button|3ds|a}} '''7''' times, press {{button|3ds|Padright}}!''"
**"''After pressing {{button|3ds|a}} '''7''' times, press {{button|padright}}!''"
**"''After pressing {{button|3ds|Padright}} '''7''' times, press {{button|3ds|a}}!''"
**"''After pressing {{button|padright}} '''7''' times, press {{button|3ds|a}}!''"
**"''Press {{button|3ds|Padup}}, {{button|3ds|Padup}}, {{button|3ds|Paddown}}, {{button|3ds|Paddown}}, {{button|3ds|Padleft}}, {{button|3ds|Padright}}, {{button|3ds|Padleft}}, {{button|3ds|Padright}}!''"
**"''Press {{button|Padup}}, {{button|Padup}}, {{button|Paddown}}, {{button|Paddown}}, {{button|Padleft}}, {{button|Padright}}, {{button|Padleft}}, {{button|Padright}}!''"
**"''Press {{button|3ds|Padup}}, {{button|3ds|Paddown}}, {{button|3ds|Padup}}, {{button|3ds|Paddown}}, {{button|3ds|Padleft}}, {{button|3ds|Padleft}}, {{button|3ds|Padright}}, {{button|3ds|Padright}}!''"
**"''Press {{button|Padup}}, {{button|Paddown}}, {{button|Padup}}, {{button|Paddown}}, {{button|Padleft}}, {{button|Padleft}}, {{button|Padright}}, {{button|Padright}}!''"
{{br}}
{{br}}


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|Fre=Language codé
|Fre=Language codé
|FreM=Coded Language
|FreM=Coded Language
|Ger=IQ-Test
|Ita=Leggi attentamente
|Ita=Leggi attentamente
|ItaM=Read carefully
|ItaM=Read carefully
|Spa=Códigos lucha (''Mega Microgame$!'')
|SpaA=Al pie de la letra
|SpaAM=To the letter
|Spa=Códigos lucha
|SpaM=Fight codes
|SpaM=Fight codes
|Spa2=Al pie de la letra (''Gold'')
|Spa2M=To the letter
}}
}}


==Trivia==
==Trivia==
*On level 3, one of the codes is a reference to the {{wp|Konami Code}}.
*On level 3, one of the codes is a reference to the [[Wikipedia:Konami Code|Konami Code]].
*This is the only microgame in ''WarioWare, Inc.: Mega Microgame$!'' where {{button|gba|B}} is used, though it is used in a way that makes the player always fail the microgame.
{{Dribble & Spitz's microgames}}
{{Dribble & Spitz's microgames}}
{{Orbulon's microgames}}
{{Orbulon's microgames}}

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