Editing Coaster Hills

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{{world infobox
{{worldbox
|title=World 1
|title= World 1
|image=[[File:MvsDKCoasterHills.png|256px]]
|image=[[File:MvsDKCoasterHills.png|256px]]
|game=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]''
|app=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]''
|before=<<
|before=<<
|after=[[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|>>]]
|after=[[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|>>]]
}}
}}
'''Coaster Hills''' is the first attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. It starts off as [[Mario]] and his [[Mini Mario (toy)|Mini Mario]]s begin their adventure to save [[Pauline]]. The only enemies found here are [[Shy Guy]]s and [[Circus Kong]]s. A roller coaster can be seen in the background. Besides Mini Marios, another mini can be found here, [[Mini Toad]]. The levels consist of Ground Tiles for the floor, girders, and [[Spike Trap|Spike]]s as obstacles.
'''Coaster Hills''' is the first attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. It starts off as [[Mario]] and his [[Mini Mario (toy)|Mini Mario]]s begin their adventure to save [[Pauline]]. The only enemies found here are [[Shy Guy (toy)|Shy Guy]]s and [[Circus Kong]]s. A roller coaster can be seen in the background. Besides Mini Marios, another mini can be found here, [[Mini Toad]]. The levels consist of Ground Tiles for the floor, girders, and [[Spike Trap|Spikes]] as obstacles.


In their first encounter with [[Donkey Kong]], the Mini Marios must avoid the barrels thrown by the ape, use ladders and girders to reach a switch near DK and press it to damage him. The player has to repeat this technique three times to defeat Donkey Kong, who takes Pauline and flees to the [[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|second attraction]].
In their first encounter with [[Donkey Kong]], the Mini Marios must avoid the barrels thrown by the ape, use ladders and girders to reach a switch near DK and press it to damage him. The player has to repeat this technique three times to defeat Donkey Kong, who takes Pauline and flees to the [[Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!)|second attraction]].
==Levels==
==Levels==
{|style="text-align:center" class=wikitable
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="5%"|Level
!width="1%"|Preview
!width="1%"|Preview
!width="3%"|Mini count
!width="10%"|Description
!width="6%"|Inventory
!width="10%"|Enemies and obstacles encountered
!width="30%"|Description
!width="10%"|Enemies and obstacles
|-
|-
|[[Area 1-1]]
|[[Area 1-1]]
|[[File:MvsDK1-1.png]]
|[[File:MvsDK1-1.png|150px]]
|2
|[[Red Girder]]s
|The level where [[Red Girder]]s are first used in the game.
|The level where [[Red Girder]]s are first used in the game.
|[[Spike Trap|Spikes]]
|[[Spike Trap|Spikes]]
|-
|-
|[[Area 1-2]]
|[[Area 1-2]]
|[[File:MvsDK1-2.png]]
|[[File:MvsDK1-2.png|150px]]
|2
|Red Girders
|This level introduces [[Girder Pickup]]s.
|This level introduces [[Girder Pickup]]s.
|Spikes
|Spikes
|-
|-
|[[Area 1-3]]
|[[Area 1-3]]
|[[File:MvsDK1-3.png]]
|[[File:MvsDK1-3.png|150px]]
|2
|Red Girders
|This level introduces [[Warp Pipe]]s to the player.
|This level introduces [[Warp Pipe]]s to the player.
|Spikes
|Spikes
|-
|-
|[[Area 1-4]]
|[[Area 1-4]]
|[[File:MvsDK1-4.png]]
|[[File:MvsDK1-4.png|150px]]
|2
|Red Girders
|This level introduces [[Goal Door (Mario vs. Donkey Kong series)|doors]] for each respective [[Mini]].
|This level introduces [[Goal Door (Mario vs. Donkey Kong series)|doors]] for each respective [[Mini]].
|Spikes
|Spikes
|-
|-
|[[Area 1-5]]
|[[Area 1-5]]
|[[File:MvsDK1-5.png]]
|[[File:MvsDK1-5.png|150px]]
|2
|Red Girders
|This level introduces [[Hammer]]s and the first enemies in the game.
|This level introduces [[Hammer]]s and the first enemies in the game.
|Spikes, [[Shy Guy]]s
|Spikes, [[Shy Guy (toy)|Shy Guys]]
|-
|-
|[[Area 1-6]]
|[[Area 1-6]]
|[[File:MvsDK1-6.png]]
|[[File:MvsDK1-6.png|150px]]
|3
|Red Girders
|This level introduces [[Ladder]]s and camera panning.
|This level introduces [[Ladder]]s and camera panning.
|Spikes
|Spikes
|-
|-
|[[Area 1-7]]
|[[Area 1-7]]
|[[File:MvsDK1-7.png]]
|[[File:MvsDK1-7.png|150px]]
|2
|Red Girders
|This level introduces the Circus Kongs.
|This level introduces the Circus Kongs.
|Spikes, [[Circus Kong]]s
|Spikes, [[Circus Kong]]s
|-
|-
|[[Area 1-8]]
|[[Area 1-8]]
|[[File:MvsDK1-8.png]]
|[[File:MvsDK1-8.png|150px]]
|2
|Red Girders
|This level introduces [[Key]]s which can be used by the Minis to unlock doors.
|This level introduces [[Key]]s which can be used by the Minis to unlock doors.
|Spikes
|Spikes
|-
|-
|[[Area 1-DK]]
|[[Area 1-DK]]
|[[File:MvsDK1-DK.png]]
|[[File:MvsDK1-DK.png|150px]]
|6
|Red Girders
|The first boss fight against Donkey Kong.
|The first boss fight against Donkey Kong.
|[[Donkey Kong]], [[Barrel]]s
|[[Donkey Kong]], [[Barrel]]s
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==Media==
==Media==
{{media table
{{media table
|file1=MvDKMLM CoasterHillsA.oga
|type1=audio
|title1=First music
|name1=MvDKMLM CoasterHills
|file2=MvDKMLM CoasterHillsB.oga
|pipe1=Music theme
|title2=Second music
|type2=audio
|file3=MvDKMLM CoasterHillsC.oga
|name2=MvDKMLM CoasterHillsIntro
|title3=Third music
|pipe2=Introductive cutscene music
|file4=MvDKMLM CoasterHillsPreview.oga
|type3=audio
|title4=Preview
|name3=MvDKMLM CoasterHillsMenu
|file5=MvDKMLM CoasterHillsLose.oga
|pipe3=Stage select music
|title5=Losing
|type4=audio
|file6=MvDKMLM CoasterHillsWin.oga
|name4=MvDKMLM CoasterHillsBoss
|title6=Winning
|pipe4=Boss music
|file7=MvDKMLM CoasterHillsIntro.oga
|type5=audio
|title7=Introductory cutscene music
|name5=MvDKMLM CoasterHillsBossVictory
|file8=MvDKMLM CoasterHillsMenu.oga
|pipe5=Defeated boss
|title8=Stage select music
|file9=MvDKMLM CoasterHillsBossHereWeGo.oga
|title9=HERE WE GO!
|file10=MvDKMLM CoasterHillsBossIntro.oga
|title10=Countdown before boss
|file11=MvDKMLM CoasterHillsBoss.oga
|title11=Boss music
|file12=MvDKMLM CoasterHillsBossLose.oga
|title12=Lost against boss
|file13=MvDKMLM CoasterHillsBossVictory.oga
|title13=Defeated boss
}}
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names|
|Jap=コースターヒルズ
|JapR=Kōsutā Hiruzu
|JapM=Coaster Hills
|SpaA=Lomas onduladas
|SpaAM=Rolling hills
|SpaE=Montaña Rusa
|SpaE=Montaña Rusa
|SpaEM=Roller Coaster
|SpaEM=Roller Coaster
|Ita=Colline saliscendi
|Ita=Colline saliscendi
|ItaM=Down-hills
|ItaM=Down-hills
|Fre=Poutrelles pentues
|Fra=Poutrelles pentues
|FreM=Steep girders
|FraM=Steep girders
|Ger=Achterbahn-Hügel
|Ger=Achterbahn-Hügel
|GerM=Rollercoaster hills
|GerM=Rollercoaster hills}}
}}


==Trivia==
==Trivia==
*The music played in this attraction is rearranged music from ''[[Super Mario Bros. 2]]''. The theme played in the levels is a based on the "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]", the music played in the DK level is based on the boss theme, the music played after completing a level is based on the theme played after defeating a world boss, and the music played when losing all Mini Mario toys is based on the theme played when losing a life.
*The music played in this attraction is remixed music from ''[[Super Mario Bros. 2]]''. The theme played in the levels is a remix of the overworld theme, the music played in the DK level is a remix of the boss theme, and the music played after completing a level is a remix of the theme played after defeating a world boss.
{{MVDKMLM}}
{{MVDKMLM}}
[[Category:Amusement parks]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! Worlds]]
[[Category:Grasslands]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! worlds]]
[[de:Achterbahn-Hügel]]
[[de:Achterbahn-Hügel]]

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