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{{course infobox
{{FA}}
|image=[[File:Clockwork Ruins Galaxy.png|250px]]
{{galaxybox
|image=[[Image:Clockwork Ruins Galaxy.png|250px]]
|area=[[World 6 (Super Mario Galaxy 2)|World 6]]
|area=[[World 6 (Super Mario Galaxy 2)|World 6]]
|boss=None
|boss=None
|comets=[[Prankster Comet#Purple Comet|Purple Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|comet=[[Purple Comet]]<br>[[Green Comet]]
|missions=[[Time for Adventure]]<br>[[The Adventure of the Purple Coins]]<br>[[The Ledge Hammer Trap]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|level=[[#Time for Adventure|Time for Adventure]]<br>[[#The Adventure of the Purple Coins|The Adventure of the Purple Coins]]<br>[[#The Ledge Hammer Trap|The Ledge Hammer Trap]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|unlock=Get a [[Power Star]] from [[Melty Monster Galaxy]]
|unlock=Get any star from [[Melty Monster Galaxy]]
|icon=A off-scale version of the [[#Giant Rotation Planet|Giant Rotation Planet]]
|icon=A small section of the [[#Starting Planet|Starting Planet]]
|more=[[Melty Monster Galaxy|<<]] [[Throwback Galaxy|>>]]
}}
}}
The '''Clockwork Ruins Galaxy''' is a [[galaxy]] located in [[World 6 (Super Mario Galaxy 2)|World 6]] appearing in the game ''[[Super Mario Galaxy 2]]''. It is an ancient ruins-themed location featuring several stone structures as planets, oftentimes decorated with face carvings, grass and trees. The galaxy includes new gimmicks such as rolling [[millstone]]s and walls that push the player out of the gravitational force. [[Wire|Bar]]s are also introduced in this level. Only Goomba enemies are found here, and they include [[Jack O'Goomba]]s and [[Octoomba]]s.
The '''Clockwork Ruins Galaxy''' is a [[galaxy]] located in World 6 appearing in the game ''[[Super Mario Galaxy 2]]''. The galaxy takes place in a temple-like area with statues of many creatures. The galaxy includes new gimmicks such as rolling [[millstone]]s and walls that push the player out of the gravitational force. Pegs are also introduced in this level and are used to reach the [[Power Star]]. The main obstacles here are spikes and millstones that can crush Mario. Only Goomba enemies are found here, and they include [[Jack O' Goomba]]s and [[Octoomba]]s.


The music in this galaxy is the same as the music in the [[Slipsand Galaxy]]. They also share the towers in the background.
==Planets==
==Planets==
===Giant Rotation Planet===
==={{conjecturaltext|Starting Planet|planet}}===
[[File:Clockwork Ruins Galaxy SMG2 starting planet.png|thumb|left|Mario approaching the Giant Rotation Planet]]
[[Image:Clockworkruins.jpg|thumb|left|200px|Mario arriving on the Starting Planet]]
[[File:SMG2 Clockwork Ruins Starting Planet.png|thumb|Mario on the Giant Rotation Planet.]]
The Starting Planet is where the player first lands. Two [[Jack O' Goomba]]s are encountered at the beginning. The planet consists of four odd shaped millstones that the player must use to get to the [[Launch Star]] at the end. Many [[Octoomba]]s are found on the millstones. At the bottom of the second and fourth millstones are areas of land which protects the player if he or she falls off. Under the fourth millstone is a [[Hungry Luma]] which requires the player to feed it 30 [[coin]]s. If the player does so, the Luma can open the passage to the [[#Ledge Hammer Planet|Ledge Hammer Planet]]. If not, the player can take the Launch Star to the [[#Pushing Wall Planet|Pushing Wall Planet]].
The Giant Rotation Planet<ref name=Noclip>Texture file names associated with each planet, retrieved from [https://noclip.website/#smg2/AncientExcavationGalaxy;ShareData=AL:zWUty=iT$ noclip.website].</ref> is where the player first lands. Two [[Jack O'Goomba]]s are encountered at the beginning. The planet consists of four odd-shaped millstones that the player must use to get to the [[Launch Star]] at the end. Many [[Octoomba]]s are found on the millstones. At the bottom of the second and fourth millstones are areas of land which protects the player if they fall off. Under the fourth millstone is a [[Hungry Luma]] which requires the player to feed it 30 [[coin]]s. If the player does so, the Luma can open the passage to the [[#Huge Hammer Planet|Huge Hammer Planet]]. If not, the player can take the Launch Star to the [[#Pusher Wall Planet|Pusher Wall Planet]].
<br clear=all>
{{br|left}}


===Pusher Wall Planet===
==={{conjecturaltext|Pushing Wall Planet|planet}}===
[[File:SMG2 Clockwork Ruins Pushing Wall Planet.png|thumb|left|Mario flying towards the Pusher Wall Planet.]]
[[Image:CRG2.png|thumb|200px|Mario flying towards the Pushing Wall Planet]]
[[File:SMG2 Clockwork Ruins Wall Before and After.png|thumb|Mario on the Pusher Wall Planet, before and after flipping the switch]]
The Pushing Wall Planet is filled with [[Jack O' Goomba]]s. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force to a [[Black Hole]], similar to that of a [[Tsukidashi-kun]]. The objective is to free the [[Luma]] that is trapped in a cage. The player needs to climb to the top left where a switch similar to those found in [[Gusty Garden Galaxy]] from the [[Super Mario Galaxy|first game]] is located. After the player hits the switch, the walls fall apart and the gravity changes. The player needs to make the way to the ground pound switch on the bottom, freeing the Luma. The Luma transforms into a Launch Star and take the player to the [[#Millstone Planet|Millstone Planet]].
The Pusher Wall Planet<ref name=Noclip></ref> is filled with [[Jack O'Goomba]]s. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force to a [[black hole]], similar to that of a [[Bomp]]. The objective is to free the [[Luma]] that is trapped in a cage. The player needs to climb to the top left where a switch similar to those found in [[Gusty Garden Galaxy]] from the [[Super Mario Galaxy|first game]] is located. After the player hits the switch, the walls fall apart and the gravity changes. The player needs to make the way to the ground pound switch on the bottom, freeing the Luma. The Luma transforms into a Launch Star and takes the player to the [[#Rolling Drum Planet|Rolling Drum Planet]].
<br clear=all>
{{br|left}}


===Huge Hammer Planet===
==={{conjecturaltext|Ledge Hammer Planet|planet}}===
[[File:SMG2 Clockwork Ruins Ledge Hammer Planet.png|thumb|left|200px|Mario heading to the Huge Hammer Planet.]]
[[Image:CRG3.png|thumb|left|200px|Mario heading to the Ledge Hammer Planet]]
The Huge Hammer Planet<ref name=Noclip></ref> is accessed by feeding the [[Hungry Luma]] thirty [[coin]]s on the [[#Giant Rotation Planet|Giant Rotation Planet]]. The planet is only visited during [[The Ledge Hammer Trap]] mission. It is a planet that has six [[Ledge Hammer]]s on it. Getting flattened by a Ledge Hammer makes the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two [[Blue switch (Super Mario Galaxy)|blue switch]]es found here that slows down time temporarily, and they are helpful when trying to get to the other side. There is also a [[1-Up Mushroom]] that can be acquired by jumping onto the head of a Ledge Hammer after slowing down time. After the player passes the first Ledge Hammers, there is a green [[Warp Pipe]] that leads to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall show where the Ledge Hammers are hitting. There are no blue switches up here to slow down time. Another 1-Up Mushroom can be found above one of these Ledge Hammers. At the end of the upper area is the [[Power Star]].  
The [[Ledge Hammer]] Planet is accessed by feeding the [[Hungry Luma]] thirty [[coin]]s on the [[#Starting Planet|Starting Planet]]. The planet is only visited during [[#The Ledge Hammer Trap|The Ledge Hammer Trap]] mission. It is a planet that has six [[Ledge Hammer]]s on it. Getting flattened by a Ledge Hammer makes the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two [[Time Switch]]es found here that will slow down time temporarily, and they are helpful when trying to get to the other side. There is also a [[1-Up Mushroom]] that can be acquired by jumping onto the head of a Ledge Hammer after slowing down time. After the player passes the first Ledge Hammers, there is a green [[Warp Pipe]] that leads to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall show where the ledge hammers are hitting. There are no Time Switches up here to slow down time. Another 1-Up Mushroom can be found above one of these Ledge Hammers. At the end of the upper area is the [[Power Star]].  
{{br|left}}
<br clear=all>


===Rolling Drum Planet===
==={{conjecturaltext|Millstone Planet|planet}}===
[[File:SMG2 Clockwork Ruins Millstone Planet.png|thumb|left|Mario near the Rolling Drum Planet]]
[[Image:CRG4.png|thumb|200px|Mario near the Millstone Planet]]
[[File:SMG2 Clockwork Ruins Millstone Screenshot.png|thumb|Mario on the Rolling Drum Planet]]
The Millstone Planet is the final planet in the galaxy. It is made up of three distinct areas. In the first area, there are millstones that fall from the sky and roll downhill. The player should use the indents in the stones to avoid being crushed. This specific area is where the [[Comet Medal]] is located. The second area consists of spiked ground and walls which the player must avoid. Pegs are also found here. The player can wall jump off the two millstones in the area to reach the final area. In this area, the player should take the elevator and hit the switch to make millstones fall from the sky. The player needs to use the millstones to reach the pegs and finally the [[Power Star]].
The Rolling Drum Planet<ref name=Noclip></ref> is the final planet in the galaxy. It is made up of three distinct areas. In the first area, there are [[millstone]]s that fall from the sky and roll downhill. The player should use the indents in the stones to avoid being crushed. This specific area is where the [[Comet Medal]] is located. The second area consists of spiked ground and walls which the player must avoid. [[Wire|Bar]]s are also found here. The player can wall jump off the two millstones in the area to reach the final area. In this area, the player should take the elevator and hit the switch to make millstones fall from the sky. The player needs to use the millstones to reach the bars and finally the [[Power Star]].
<br=clear all>
{{multiple image
|align=center
|width=200
|direction=horizontal
|image1=SMG2 Spike Wall.png
|caption1=Mario wall jumping across the spiked walls
|image2=SMG2 Ground Pound Platform.png
|caption2=Mario ground pounds a platform
|image3=SMG2 Rolling Wheel.png
|caption3=The area with rolling wheels
|image4=SMG2 Stone Lift.png
|caption4=The elevator that takes Mario to the top
|footer=
}}
{{br}}


==Enemies==
==Enemies==
*[[Jack O'Goomba]]s
*[[Jack O' Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
*[[Elite Octoomba]]s
*[[Elite Octoomba]]s
*[[Goomba]]s


==Missions==
==Missions==
{{SMG missions table|sortable=yes
===Time for Adventure===
|mission1=[[Time for Adventure]]
[[Image:Time for Adventure.png|200px|thumb|Mario near the [[Power Star]].]]
|image1=[[File:Time for Adventure.png|200px]]
The player first lands on the [[#Starting Planet|Starting Planet]]. He or she must avoid or defeat the two [[Jack O' Goomba]]s and hop onto the millstones. The player needs to avoid falling off or being hit by an [[Octoomba]]'s attack. If he or she wants to complete [[#The Ledge Hammer Trap|The Ledge Hammer Trap]] mission, the player should first collect 30 [[coin]]s and talk to the [[Hungry Luma]] below the fourth millstone. If he or she wants to continue the mission, taking the [[Launch Star]] to the [[#Pushing Wall Planet|Pushing Wall Planet]] is a requirement. In this planet, the player should avoid the Jack O' Goombas and pushing walls while trying to reach the top left area. The switch should be used to help the player reach the [[Ground Pound]] switch located to the south, freeing the caged [[Luma]]. The Luma transforms into a Launch Star and sends the player to the [[#Millstone Planet|Millstone Planet]]. The player needs to avoid being crushed by the millstones and hurt by spikes. At the end, the player needs to activate a switch to make millstones fall from the sky, The player should climb the millstones and use the peg to reach the [[Power Star]].
|summary1=This mission's objective is to navigate the galaxy and find the [[Power Star]].
 
|mission2={{sort|Adventure of the Purple Coins, The|[[The Adventure of the Purple Coins]]}}
;Enemies
|image2=[[File:Purple Coin Adventure.png|200px]]
*[[Jack O' Goomba]]s
|summary2=This mission's objective is to collect all 100 [[Purple Coin]]s within five minutes.
*[[Octoomba]]s
|mission3={{sort|Ledge Hammer Trap, The|[[The Ledge Hammer Trap]]}}
*[[Elite Octoomba]]s
|image3=[[File:Ledge Hammer Trap.png|200px]]
*[[Goomba]]s
|summary3=This mission's objective is to feed a [[Hungry Luma]] thirty [[coin]]s and avoid the [[Ledge Hammer]]s and reach the Power Star.
*[[Ledge Hammer]]s
}}
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Pushing Wall Planet|Pushing Wall Planet]]
*[[#Millstone Planet|Millstone Planet]]
<br clear=all>
 
===The Adventure of the Purple Coins===
[[Image:Purple Coin Adventure.png|200px|thumb|[[Mario]] collecting [[Purple Coin]]s.]]
The player has to collect 100 [[Purple Coin]]s scattered across the [[#Starting Planet|Starting Planet]]. The player has five minutes to collect all 100 coins. Unlike in the regular level, no enemies are present. This level can be time-consuming because the coins are on all sides of the millstones, and a few rotations may be needed before each one is done. After the player collects all the coins, the star appears on top of the fourth millstone.
 
;Planets Visited
*[[#Starting Planet|Starting Planet]]
<br=clear all>
 
===The Ledge Hammer Trap===
[[Image:Ledge Hammer Trap.png|200px|thumb|Mario avoiding Ledge Hammers.]]
The player needs to first collect 30 [[coin]]s on the [[#Starting Planet|Starting Planet]]. After the player has the amount, he or she should feed the [[Hungry Luma]] that is located beneath the fourth millstone. The Luma then transforms into the [[#Ledge Hammer Planet|Ledge Hammer Planet]], which the player should travel to. When he or she lands, there are [[Ledge Hammer]]s hitting the ground below and the wall above. The player needs to carefully navigate through the first part and take the Warp Pipe to the second area. There are [[Time Switch]]es throughout the area, so the player can slow the Hammers down. The player needs to dodge the hammers and reach the [[Power Star]] at the end.
 
;Enemies
*[[Jack O' Goomba]]s
*[[Octoomba]]s
*[[Ledge Hammer]]s
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Ledge Hammer Planet|Ledge Hammer Planet]]
<br clear=all>
 
===Green Star 1===
[[Image:CRG GS1.png|thumb|200px|[[Luigi]] near the first [[Green Star]].]]
The player has to redo the [[#Time for Adventure|Time for Adventure]] mission. However, when he or she gets to the third millstone on the [[#Starting Planet|Starting Planet]], the [[Green Star]] is above it. The player can easily jump and [[Star Spin]] to get it.


===Green Stars===
====Green Star 1====
[[File:SMG2 Clockwork Ruins Green Star 1.png|thumb|200px|[[Luigi]] near the first [[Green Star]]]]
The player has to redo the [[Time for Adventure]] mission. However, when they get to the third millstone on the [[#Giant Rotation Planet|Starting Planet]], the [[Green Star]] is above it. The player can easily jump and [[spin]] to get it.
;Enemies
;Enemies
*[[Jack O'Goomba]]s
*[[Jack O' Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
;Planets visited
;Planets Visited
*[[#Starting Planet|Giant Rotation Planet]]
*[[#Starting Planet|Starting Planet]]
{{br|left}}
<br clear=all>


====Green Star 2====
===Green Star 2===
[[File:SMG2 Clockwork Ruins Green Star 2.png|thumb|200px|[[Luigi]] about to snag the second Green Star.]]
[[Image:CRG GS2.png|thumb|200px|[[Luigi]] about to snag the second [[Green Star]].]]
The player should replay the [[Time for Adventure]] mission. The second Green Star is located on the [[#Pusher Wall Planet|Pusher Wall Planet]]. The player needs to first change the gravitational force of the planet so they walking on the wall. The player can then do one of two things: they can either do a backwards somersault followed by a [[spin]] to get on the borders of the level or just have a pushing wall push him or her towards the border. The Green Star is on the top right corner.
The player should replay the [[#Time for Adventure|Time for Adventure]] mission. The second [[Green Star]] is located on the [[#Pushing Wall Planet|Pushing Wall Planet]]. The player needs to first change the gravitational force of the planet so he or she is walking on the wall. The player can then do one of two things: he or she can either do a backwards somersault followed by a [[Star Spin]] to get on the borders of the level or just have a pushing wall push him or her towards the border. The Green Star is on the top right corner.


The early location of Green Star 2 was after the first set of millstones on the [[#Starting Planet|Starting Planet]].
;Enemies
;Enemies
*[[Jack O'Goomba]]s
*[[Jack O' Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
;Planets visited
;Planets Visited
*[[#Giant Rotation Planet|Giant Rotation Planet]]
*[[#Starting Planet|Starting Planet]]
*[[#Pusher Wall Planet|Pusher Wall Planet]]
*[[#Pushing Wall Planet|Pushing Wall Planet]]
{{br|left}}
<br clear=all>
 
===Green Star 3===
[[Image:CRG GS3.png|thumb|200px|[[Luigi]] jumping to the third [[Green Star]].]]
The player should replay the [[#Time for Adventue|Time for Adventure]] mission. This time, the final [[Green Star]] is located on the [[#Millstone Planet|Millstone Planet]]. The player needs travel through the millstone planet until he or she reaches the part where the [[Power Star]] is. The player should see the Green Star off to the distance. The player must climb onto a millstone to head towards the star. Once he or she are close enough, he or she should perform a somersault followed by a [[Star Spin]] to reach the Star.


====Green Star 3====
[[File:SMG2 Clockwork Ruins Green Star 3.png|thumb|200px|[[Luigi]] jumping to the third Green Star.]]
The player should replay the [[Time for Adventure]] mission. This time, the final Green Star is located on the [[#Rolling Drum Planet|Rolling Drum Planet]]. The player needs to travel through the millstone planet until they reach the part where the [[Power Star]] is. The player should see the Green Star off to the distance. The player must climb onto a millstone to head towards the star. Once the player is close enough, they should perform a somersault followed by a [[spin]] to reach the Star.
;Enemies
;Enemies
*[[Jack O'Goomba]]s
*[[Jack O' Goomba]]s
*[[Octoomba]]s
*[[Octoomba]]s
*[[Elite Octoomba]]s
*[[Elite Octoomba]]s
*[[Goomba]]s
*[[Goomba]]s
;Planets visited
;Planets Visited
*[[#Giant Rotation Planet|Giant Rotation Planet]]
*[[#Starting Planet|Starting Planet]]
*[[#Pusher Wall Planet|Pusher Wall Planet]]
*[[#Pushing Wall Planet|Pushing Wall Planet]]
*[[#Rolling Drum Planet|Rolling Drum Planet]]
*[[#Millstone Planet|Millstone Planet]]
 
==Media==
{{media table
|file1=Slipsand Galaxy Super Mario Galaxy 2.oga
|title1=Clockwork Ruins Galaxy
|description1=Clockwork Ruins Galaxy soundtrack (full version). [[Slipsand Galaxy]] also shares this theme.
|length=3:08
}}


==Prima Official Game Guide description==
==Names in Other Languages==
*"''Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect [[coin]]s as you explore because there's a little [[Luma]] in this galaxy that would gladly accept your spare change in exchange for revealing the hidden [[Power Star]].''"
{{Foreignname
 
==Names in other languages==
{{foreign names
|Jap=こだいの遺跡ギャラクシー
|Jap=こだいの遺跡ギャラクシー
|JapR=Kodai no Iseki Gyarakushī
|JapR=kodai no iseki gyarakushī
|JapM=Ancient Ruins Galaxy
|JapM=Ancient Ruins Galaxy
|Spa=Galaxia Ruinas Mecánicas
|Spa=Galaxia Ruinas Mecánicas
|SpaM=Mechanical Ruins Galaxy
|SpaM=Mechanical Ruins Galaxy
|FreA=Galaxie des Ruines perpétuelles
|FraE=Ruines perpétuelles
|FreAM=Perpetual Ruins Galaxy
|FraEM=Perpetual ruins
|FreE=Ruines perpétuelles
|FreEM=Perpetual Ruins
|Ita=Galassia Vecchio Ingranaggio
|Ita=Galassia Vecchio Ingranaggio
|ItaM=Old Gear Galaxy
|ItaM=Old Gear Galaxy}}
|Ger=Uhrwerkruinen-Galaxie
|GerM=Clockwork Ruins Galaxy
|Chi=古代遺跡銀河
|ChiR=Gǔdài Yíjì Yínhé
|ChiM=Ancient Ruins Galaxy
|Kor=고대 유적 갤럭시
|KorR=Godae Yujeok Gaelleoksi
|KorM=Ancient Ruin Galaxy
}}
 
==References==
<references/>


{{SMG2 missions}}
==Trivia==
[[de:Uhrwerkruinen-Galaxie]]
*The music in this galaxy is the same as the music in the [[Slipsand Galaxy]].
*The original location of Green Star 2 was after the first set of millstones on the [[#Starting Planet|Starting Planet]]. However, its final location was later changed to the [[#Pushing Wall Planet|Pushing Wall Planet]].
<br clear=all>
{{SMG2}}
{{Galaxy2}}
[[Category:Places]]
[[Category:Outer Space Locations]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Temples]]
[[Category:Super Mario Galaxy 2 locations]]

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