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'''Clockout Blow''' is one of the five [[Bros. Attack]]s available to [[Mario]] in ''[[Mario & Luigi: Brothership]]''. It is one of [[Technikki]]'s inventions, given to the brothers, alongside [[Yoo Who Cannon]], before the two embarks on an undercover investigation on [[Offandon Island]]. According to Technikki, the item was built upon the work of her fellow genius inventor and rival, [[Adaphne]]. Its name contains a pun on "knockout" and "clock." This attack is somewhat similar to [[Magic Window]], as both involve the player reacting to which Mario Bro. is about to strike the enemy.
'''Clockout Blow''' is one of the five [[Bros. Attack]]s available to [[Mario]] in ''[[Mario & Luigi: Brothership]]''. It is one of [[Technikki]]'s inventions, given to the brothers, alongside [[Yoo Who Cannon]], before the two embarks on an undercover investigation on [[Offandon Island]]. According to Technikki, the item was built upon the work of her fellow genius inventor and rival, [[Adaphne]]. Its name contains a pun on "knockout" and "clock." This attack is somewhat similar to Magic Window, as both involve the player reacting to which Mario Bro. is about to strike the enemy.


Costing 12 BP to activate, the clockwork rapidly speeds up Mario and [[Luigi]]'s movement, additionally causing their perception of everything else to slow to a crawl and become monochromatic. Dashing quickly around the battlefield, the Bros. would then randomly close in on a grounded enemy, entering a short bullet-time during which the player must input {{button|switch|A}} or {{button|switch|B}} depending on which brother is attacking, as failing to do so would make the bro slip and do less damage. This repeats eight times regardless of any mis-inputs, but successfully performing every action command would allow one of the brothers to launch an enemy upward at the eighth strike, allowing the other bro to hit that enemy four times in midair, before the two appear together and hit the enemy into the ground with {{button|switch|X}}. If the only enemies on the field are flying enemies (including bosses), the attacking bro will miss and cause the attack to end early.
Costing 12 BP to activate, the clockwork rapidly speeds up Mario and [[Luigi]]'s movement, additionally causing their perception of everything else to slow to a crawl and become monochromatic. Dashing quickly around the battlefield, the Bros. would then randomly close in on a grounded enemy, entering a short bullet-time during which the player must input {{button|switch|A}} or {{button|switch|B}} depending on which brother is attacking, as failing to do so would make the bro slip and do less damage. This repeats eight times regardless of any mis-inputs, but successfully performing every action command would allow one of the brothers to launch an enemy upward at the eighth strike, allowing the other bro to hit that enemy four times in midair, before the two appear together and hit the enemy into the ground with {{button|switch|X}}. If the only enemies on the field are flying enemies (including bosses), the attacking bro will miss and cause the attack to end early.  
 
Despite it appearing that a random brother attacks for each hit, there are only two sequences of inputs the game can choose. The first brother to appear can be used to tell what sequence of inputs must be done.
* Input sequence one: {{button|switch|A}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|B}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|B}} {{button|switch|B}} {{button|switch|B}} {{button|switch|B}} {{button|switch|X}}.
* Input sequence two: {{button|switch|B}} {{button|switch|A}} {{button|switch|B}} {{button|switch|B}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|A}} {{button|switch|A}} {{button|switch|X}}.


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