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{{ | {{more images|Remaining K-O-N-G Letters and Puzzle Pieces.}} | ||
{{Levelbox | |||
|title=Clifftop Climb | |title=Clifftop Climb | ||
|image=[[File:ClifftopClimb.png|250px]] | |image=[[File:ClifftopClimb.png|250px]] | ||
|code=6-8 | |code=6-8 | ||
|world=[[ | |world=[[Cliff]] | ||
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D | |game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'') | ||
|before=[[Tippy Shippy|<<]] | |before=[[Tippy Shippy|<<]] | ||
|after=[[Thugly's Highrise|>>]] | |after=[[Thugly's Highrise|>>]] | ||
| | |song=Sticky Situation | ||
}} | }} | ||
'''Clifftop Climb''' is the forty-fifth level in the game ''[[Donkey Kong Country Returns]]'' and | '''Clifftop Climb''' is the forty-fifth level in the game ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. It is the eighth level in the [[Cliff]] world. | ||
This level involves [[Donkey Kong|Donkey Kong]] and [[Diddy Kong]] climbing to a high clifftop by using [[Barrel Cannon]]s, most of which explode when shot out of, springs, and fragile platforms that can crumble and fall. The [[Kong]]s also encounter many swinging platforms with spikes on the sides of them, which can be used as platforms. While most Barrel Cannons in this level are stationary, several at the end move from left to right. Overall, the obstacles in this level force the primates to move quickly and to not turn back. Enemies in this level include [[Skellirex]]es, [[Tiki Zing]]s, and [[Tiki Buzz]]es. Throughout the level, [[Thugly]]'s lair can also be seen in the background; finishing the level grants access to [[Thugly's Highrise]], the Cliff's boss stage. | This level involves [[Donkey Kong|Donkey Kong]] and [[Diddy Kong]] climbing to a high clifftop by using [[Barrel Cannon]]s, most of which explode when shot out of, springs, and fragile platforms that can crumble and fall. The [[Kong]]s also encounter many swinging platforms with spikes on the sides of them, which can be used as platforms. While most Barrel Cannons in this level are stationary, several at the end move from left to right. Overall, the obstacles in this level force the primates to move quickly and to not turn back. Enemies in this level include [[Skellirex]]es, [[Tiki Zing]]s, and [[Tiki Buzz]]es. Throughout the level, [[Thugly]]'s lair can also be seen in the background; finishing the level grants access to [[Thugly's Highrise]], the Cliff's boss stage. | ||
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==Overview== | ==Overview== | ||
The level begins with a flat bridge that leads to a tar pit with a large switch in it. If the switch is hit three times, three dinosaur skeletons emerge from the tar. The skull of the middle skeleton holds a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]], while the two around it have [[Banana Coin]]s. Ahead of the switch is a solid area of ground with Skellirexes and the first [[DK Barrel]] on it. Blue flowers and a cactus that hold items also grow here. On the other side of the ground area is a Barrel Cannon that shoots the Kongs to a spring. The spring is placed on a rock platform that crumbles every time they bounce on it. Eventually, the spring can fall. The spring is able to bounce the Kongs to three higher platforms that can only hold the heroes' weight for a few seconds. After the three platforms is a Barrel Cannon that shoots the Kongs to some rock platforms. They crumble more and more as they stand on them, eventually breaking. A Skellirex and some [[banana]]s are on the platforms, and a Tiki Buzz is after it next to a spring. The spring can help the Kongs bounce to a high Barrel Cannon, which is located right next to a fragile platform with the letter K of the [[K-O-N-G Letters]] on it. The Barrel Cannon shoots them to an Auto Fire Barrel higher up that then sends them into a group of fragile platforms and springs. There is a small fork-in-the-road here, with the left path having smaller platforms and more collectibles than the path to the right. The springs in this area are placed on crumbling rock platforms and a few Tiki Zings fly around here as well. Eventually, the Kongs can reach a Barrel Cannon that shoots them to another cannon and then to two Auto Fire Barrels. The last of these barrels then blasts them onto a rather solid platform made of wooden boards that does not fall. The [[Tutorial Pig]] and the checkpoint are here. | |||
The level begins with a flat bridge that leads to a tar pit with a large switch in it. If the switch is hit three times, three dinosaur skeletons emerge from the tar. The skull of the middle skeleton holds a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]], while the two around it have [[Banana Coin]]s. Ahead of the switch is a solid area of ground with Skellirexes and the first [[DK Barrel]] on it. Blue flowers and a cactus that hold items also grow here. On the other side of the ground area is a Barrel Cannon that shoots the Kongs to a spring. The spring is placed on a rock platform that crumbles every time they bounce on it. Eventually, the spring can fall. The spring is able to bounce the Kongs to three higher platforms that can only hold the heroes' weight for a few seconds. After the three platforms is a Barrel Cannon that shoots the Kongs to some rock platforms. They crumble more and more as they stand on them, eventually breaking. A Skellirex and some [[banana]]s are on the platforms, and a Tiki Buzz is after it next to a spring. The spring can help the Kongs bounce to a high Barrel Cannon, which is located right next to a fragile platform with the letter K of the [[K-O-N-G Letters]] on it. The Barrel Cannon shoots them to an Auto Fire Barrel higher up that then sends them into a group of fragile platforms and springs. There is a small fork-in-the-road here, with the left path having smaller platforms and more collectibles than the path to the right. The springs in this area are placed on crumbling rock platforms and a few Tiki Zings fly around here as well. Eventually, the Kongs can reach a Barrel Cannon that shoots them to another cannon and then to two Auto Fire Barrels. The last of these barrels then blasts them onto a rather solid platform made of wooden boards that does not fall. The [[ | |||
[[File:DKCR Clifftop Climb 2.png|thumb|left|250px|The Kongs climb the mountain]] | [[File:DKCR Clifftop Climb 2.png|thumb|left|250px|The Kongs climb the mountain]] | ||
To the left of the checkpoint is a platform with the second DK Barrel, while to the right is a fragile platform that breaks with the slightest amount of weight from the Kongs. Next to it is a Barrel Cannon that fires the primates high up to another Auto Fire Barrel. This barrel then shoots them onto a platform that crumbles and then falls when landed on. Next to it is a large gap with some rectangular platforms with spikes on the sides of them swinging above it. On the platforms are [[Banana|Banana Bunch]]es, and between them is the letter O. There is a Barrel Cannon at the end of this area that shoots the Kongs to an Auto Fire Barrel and then onto a wooden platform that breaks when landed on, which is followed by a similar platform right above it. Above this platform is a Barrel Cannon that can shoot them up into the air, where they can shift to the side to land on a fragile platform. | To the left of the checkpoint is a platform with the second DK Barrel, while to the right is a fragile platform that breaks with the slightest amount of weight from the Kongs. Next to it is a Barrel Cannon that fires the primates high up to another Auto Fire Barrel. This barrel then shoots them onto a platform that crumbles and then falls when landed on. Next to it is a large gap with some rectangular platforms with spikes on the sides of them swinging above it. On the platforms are [[Banana|Banana Bunch]]es, and between them is the letter O. There is a Barrel Cannon at the end of this area that shoots the Kongs to an Auto Fire Barrel and then onto a wooden platform that breaks when landed on, which is followed by a similar platform right above it. Above this platform is a Barrel Cannon that can shoot them up into the air, where they can shift to the side to land on a fragile platform. | ||
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==Enemies== | ==Enemies== | ||
{|class=" | {| class="dktable-brown" | ||
!Image | !Image | ||
!Name | !Name | ||
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==Items== | ==Items== | ||
{|class=" | {|class="dktable-brown" width=15% | ||
|- | |- | ||
!Image | !Image | ||
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|} | |} | ||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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!Location | !Location | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|K | |align="center"|K | ||
|Just before the third Barrel Cannon is the letter K on a fragile platform that can be reached with a spring board. | |Just before the third Barrel Cannon is the letter K on a fragile platform that can be reached with a spring board. | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|O | |align="center"|O | ||
|Between two swinging platforms shortly after the first checkpoint is the letter O. | |Between two swinging platforms shortly after the first checkpoint is the letter O. | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|N | |align="center"|N | ||
|After the fourth Puzzle Piece is the letter N under a swinging object covered in spikes. The Kongs must avoid falling through the crumbling rock platforms below and perform a small jump to grab it without hitting the spikes. | |After the fourth Puzzle Piece is the letter N under a swinging object covered in spikes. The Kongs must avoid falling through the crumbling rock platforms below and perform a small jump to grab it without hitting the spikes. | ||
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|As the Kongs shoot through the Barrel Cannons near the end of the level that move from left to right and back, they can find the letter G. They must shoot to it and then quickly move to the fragile platform to the left to avoid falling, as the Barrel Cannon they shoot out of breaks after use. | |As the Kongs shoot through the Barrel Cannons near the end of the level that move from left to right and back, they can find the letter G. They must shoot to it and then quickly move to the fragile platform to the left to avoid falling, as the Barrel Cannon they shoot out of breaks after use. | ||
|} | |} | ||
===Puzzle Pieces=== | ===Puzzle Pieces=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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!Location | !Location | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|1 | |align="center"|1 | ||
|At the beginning of the level, the Kongs should pound on a strange switch above a tar pit to release three dinosaur skeletons from the tar. The first Puzzle Piece is in the mouth of the skeleton that is between the two others. It can be reached by jumping from these two skeletons. | |At the beginning of the level, the Kongs should pound on a strange switch above a tar pit to release three dinosaur skeletons from the tar. The first Puzzle Piece is in the mouth of the skeleton that is between the two others. It can be reached by jumping from these two skeletons. | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|2 | |align="center"|2 | ||
|Under the first Barrel Cannon is a hidden Banana Bunch that the Kongs should follow to land in an Auto Fire Barrel that shoots them into a [[bonus room]]. There, they must shoot between two Barrel Cannons to collect eighty bananas and two Banana Coins, while trying to avoid the Auto Fire Barrel between them that can shoot them out of the bonus. Once all of the items are collected within thirty seconds, a Puzzle Piece appears. | |Under the first Barrel Cannon is a hidden Banana Bunch that the Kongs should follow to land in an Auto Fire Barrel that shoots them into a [[bonus room]]. There, they must shoot between two Barrel Cannons to collect eighty bananas and two Banana Coins, while trying to avoid the Auto Fire Barrel between them that can shoot them out of the bonus. Once all of the items are collected within thirty seconds, a Puzzle Piece appears. | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|3 | |align="center"|3 | ||
| | |When the Kongs reach the second Barrel Cannon after the letter K, they should bounce on a nearby spring just below it to reach a hidden ledge with a cactus growing on it. Inside of it is a Puzzle Piece. | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|4 | |align="center"|4 | ||
|When the Kongs reach the second set of swinging platforms in the level, they should roll-jump to the left from the first of these platforms to reach a hidden opening on a ledge leading into a bonus room. There, the Kongs must bounce on a moving trampoline to grab four Banana Coins and forty bananas flying around. If they are all collected within thirty seconds, a Puzzle Piece is earned. | |When the Kongs reach the second set of swinging platforms in the level, they should roll-jump to the left from the first of these platforms to reach a hidden opening on a ledge leading into a bonus room. There, the Kongs must bounce on a moving trampoline to grab four Banana Coins and forty bananas flying around. If they are all collected within thirty seconds, a Puzzle Piece is earned. | ||
|- | |- | ||
|align="center"| | |align="center"| | ||
|align="center"|5 | |align="center"|5 | ||
|Before the Kongs land into the level's final Barrel Cannon, they should shift over to the left to land on a ledge with a cactus on it. Inside the object is the fifth and final Puzzle Piece. | |Before the Kongs land into the level's final Barrel Cannon, they should shift over to the left to land on a ledge with a cactus on it. Inside the object is the fifth and final Puzzle Piece. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names| | ||
| | |Jap=めざせてっぺん!ジャンピング | ||
| | |JapR=Mezase Teppen! Janpingu | ||
| | |JapM=Aim for the Top! Jumping | ||
| | |Spa=Escalando el Acantilado | ||
|SpaM=Climbing the Cliff | |||
|FraA=Ascension à Sensations | |||
|FraAM=Ascension with Sensations | |||
| | |||
| | |||
| | |||
|Ger=Klippenkletterei | |Ger=Klippenkletterei | ||
|GerM=Cliff Climb | |GerM=Cliff Climb | ||
|Ita=Vetta suincima | |Ita=Vetta suincima | ||
|ItaM=Up on Top Peak | |ItaM=Up on Top Peak}} | ||
}} | |||
{{DKCR}} | {{DKCR}} | ||
[[Category:Mountains]] | [[Category:Mountains]] | ||
[[Category:Donkey Kong Country Returns | [[Category:Donkey Kong Country Returns Levels]] |