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{{DKC level infobox
{{DKClevelbox
|image=[[File:Clam City.png]]
|image=[[File:Clam City.png]]
|code=3 - 6 (SNES & GBC)<br>3 - 5 (GBA)
|code=3 - 6 (SNES & GBC)<br>3 - 5 (GBA)
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|before3=[[Orang-utan Gang|<<]]
|before3=[[Orang-utan Gang|<<]]
|after3=[[Temple Tempest|>>]]
|after3=[[Temple Tempest|>>]]
|track=Aquatic Ambiance
|song=Aquatic Ambiance
}}
}}
'''Clam City''' is the sixteenth level of ''[[Donkey Kong Country]]'' as well as the sixth and final level of the [[Vine Valley (world)|Vine Valley]], though in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]], it is instead the fifteenth level of the game and the fifth level of Vine Valley, due to [[Temple Tempest]] becoming the final level. Clam City is the second underwater level, but unlike [[Coral Capers]], it takes place in a sea rather than a lakebed. [[Clambo]]s are the main enemy, and they spit out pearls at [[Donkey Kong]] and [[Diddy Kong]]. [[Enguarde]] can be freed from his [[animal crate]] in the level, by passing through a coral wall west of the first DK Barrel. Like other underwater levels, Clam City does not have any [[Bonus Level]]s, and is the third level to not have any.
'''Clam City''' is the sixteenth level of ''[[Donkey Kong Country]]'', and the sixth and final level of the [[Vine Valley (world)|Vine Valley]] area in the [[Super Nintendo Entertainment System]] version. In the [[Game Boy Advance]] version, it is instead the fifteenth level of the game and the fifth level of Vine Valley, due to [[Temple Tempest]] becoming the final level.
 
Clam City is the second underwater level, but unlike [[Coral Capers]], it takes place in a sea rather than a lakebed. [[Clambo]]s are the main enemy, and they spit out pearls at [[Donkey Kong]] and [[Diddy Kong]]. Some other enemies include [[Chomps]], [[Chomps Jr.|Chomps Jrs.]], [[Bitesize]]s, and [[Croctopus]]es are other enemies in the level. Clambos appear between all of these enemies. [[Enguarde]] can be freed from his [[animal crate]] in the level, by passing through a coral wall west of the first DK Barrel. Enguarde can help defeat many aquatic enemies along the way except for Croctopuses or Clambos. Like other underwater levels, Clam City does not have any [[Bonus Level]]s, and is the third level to not have any.


==Layout==
==Layout==
{{multiframe|[[File:ClamCity-GBC.png]] [[File:ClamCity-GBA.png|180px]]|Clam City's appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom|align=left|size=200}}
[[File:Clam City 5.png|thumb|left|The Kongs approach the level's Continue Barrel]]
At the beginning of the level, the Kongs swim into an area that progressively becomes wider as they move forward. They can find a Clambo at the bottom corner of the area under a thin passage leading upwards. This passage takes them into another wide area, where the first [[DK Barrel]] in the level is located. Another passage leading to the south branches off of this area. As the heroes swim through it, they come past a Bitesize and a Clambo shooting pearls at them. A small channel under a coral wall is at the bottom of this passage. An area full of Bitesizes is on the other side of the passage, containing a small alcove with the [[KONG Letters|letter O]] in it. After traveling into a slightly smaller area at the end of here, the Kongs come up to a Clambo, who shoots two pearls at once. Another passage is to the north of it. The passage becomes wider after the primates swim slightly higher, giving them more space to avoid the pearls of the many Clambos found throughout it. At the top of the wide passage, they can find a DK Barrel in a small alcove and another thin channel with a large area full of Chomps Jr. enemies after it. A passage at the other side of this area includes an alcove with the level's [[Star Barrel|Continue Barrel]] in it. A group of bananas forming into an arrow shape stand below the barrel.
At the beginning of the level, the Kongs swim into an area that progressively becomes wider as they move forward. They can find a Clambo at the bottom corner of the area under a thin passage leading upwards. This passage takes them into another wide area, where the first [[DK Barrel]] in the level is located. Another passage leading to the south branches off of this area. As the heroes swim through it, they come past a Bitesize and a Clambo shooting pearls at them. A small channel under a coral wall is at the bottom of this passage. An area full of Bitesizes is on the other side of the passage, containing a small alcove with the [[KONG Letters|letter O]] in it. After traveling into a slightly smaller area at the end of here, the Kongs come up to a Clambo, who shoots two pearls at once. Another passage is to the north of it. The passage becomes wider after the primates swim slightly higher, giving them more space to avoid the pearls of the many Clambos found throughout it. At the top of the wide passage, they can find a DK Barrel in a small alcove and another thin channel with a large area full of Chomps Jr. enemies after it. A passage at the other side of this area includes an alcove with the level's [[Star Barrel|Continue Barrel]] in it. A group of bananas forming into an arrow shape stand below the barrel.


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==Enemies==
==Enemies==
The following enemies appear, in the following quantities:
{|class="dktable-brown" width=25%
 
|-
<gallery>
!Sprite
Bitesize.png|[[Bitesize]] (7)
!Name
Clambo DKC.png|[[Clambo]] (8)
!Amount
Chomps.png|[[Chomps]] (6)
|-
Chomps Jr DKC sprite.png|[[Chomps Jr.]] (6)
|align="center"|[[File:Bitesize.png]]
Croctopus-purple-DKC.png|[[Croctopus]]{{footnote|main|a}}
|align="center"|[[Bitesize]]
</gallery>
|7
{{footnote|note|a|Only two Croctopuses appear in the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]].}}
|-
|align="center"|[[File:Clambo DKC.png]]
|align="center"|[[Clambo]]
|8
|-
|align="center"|[[File:Chomps.png]]
|align="center"|[[Chomps]]
|6
|-
|align="center"|[[File:Chomps Jr DKC sprite.png]]
|align="center"|[[Chomps Jr.]]
|6
|-
|align="center"|[[File:Croctopus-purple-DKC.png]]
|align="center"|[[Croctopus]]
|3 (2 in the [[Game Boy Color]] version)
|}


==Items and objects==
==Items and objects==
[[File:Clam City 2.png|thumb|The Winky Token is guarded by a Clambo, shortly after the letter N]]
[[File:Clam City 2.png|thumb|The Kongs approach a Clambo, which guards a Winky Token]]
<gallery>
{|class="dktable-brown" width=40%
Banana DKC SNES.png|[[Banana]] (54)
|-
DK Barrel DKC.png|[[DK Barrel]] (3)
!Sprite
Winky Token Sprite SNES.png|[[Winky]] [[animal token|Token]]
!Name
</gallery>
!Amount
{{br}}
|-
|align="center"|[[File:Banana DKC SNES.png]]
|align="center"|[[Banana]]
|54
|-
|align="center"|[[File:DK Barrel DKC.png]]
|align="center"|[[DK Barrel]]
|3
|-
|align="center"|[[File:Winky Token Sprite SNES.png]]
|align="center"|[[Winky]] [[animal token|Token]]
|After the letter N, guarded by a Clambo which shoots four pearls at a time
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
[[File:ClamCityLetterO.png|thumb|The location of the letter O]]
{|class="dktable-brown" width=70%
*'''K:''' Left of the first DK Barrel, the Kongs can swim through the coral reefs to go in a hidden area with both the Enguarde Box and letter K.
|-
*'''O:''' Shortly after the first DK Barrel, the Kongs must swim through a wide area with some Bitesizes. The letter O is in a small alcove at the top of the area.
!Image
*'''N:''' From the second DK Barrel, the Kongs must swim up a path with many Chomps. The letter N is at the top-left corner after the Chomps.
!Location
*'''G:''' Right before the exit is a Clambo atop some coral reefs. The letter G is under the structure in a narrow passage.
|-
{{br}}
|align="center"|[[File:ClamCityLetterK.png]]
===Key items===
|Left of the first DK Barrel, the Kongs can swim through the coral reefs to go in a hidden area with both the Enguarde Box and letter K.
*'''[[Photograph]]''' (Game Boy Advance version): Shortly after the letter O, the Kongs must go up and approach a Clambo in an alcove to the left. They must swim behind it to enter a hidden area with a [[photograph]]. The photograph depicts a Clambo on the second page of the [[Scrapbook (Donkey Kong Country series)|scrapbook]].
|-
|align="center"|[[File:ClamCityLetterO.png]]
|Shortly after the first DK Barrel, the Kongs must swim through a wide area with some Bitesizes. The letter O is in a small alcove at the top of the area.
|-
|align="center"|[[File:ClamCityLetterN.png]]
|From the second DK Barrel, the Kongs must swim up a path with many Chomps. The letter N is at the top-left corner after the Chomps.
|-
|align="center"|[[File:ClamCityLetterG.png]]
|Right before the exit is a Clambo atop some coral reefs. The letter G is under the structure in a narrow passage.
|}
===Photograph===
{|class="dktable-brown" width=70%
|-
!Image
!Name
!Location
|-
|align="center"|[[File:ClamCity-GBA-1.png]]
|align="center"|[[Photograph]] (Game Boy Advance version)
|Shortly after the letter O, the Kongs must go up and approach a Clambo in an alcove to the left. They must swim behind it to enter a hidden area with a [[photograph]]. The photograph depicts a Clambo on the second page of the [[scrapbook]].
|}


==Gallery==
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
<gallery>
Clam City 4.png|The Kongs meet the first Clambo in the level
Clam City 4.png|The Kongs meet the first Clambo in the level
ClamCityLetterK.png|The location of the letter K
Clam City 5.png|The Kongs approach the level's Continue Barrel]]
ClamCityLetterN.png|The location of the letter N
ClamCityLetterG.png|The location of the letter G
Clam City 6.png|The characters swim around several Bitesizes
Clam City 6.png|The characters swim around several Bitesizes
Clam City 3.png|The Kongs swim in an area full of Chomps Jrs
Clam City 3.png|The Kongs swim in an area full of Chomps Jrs
ClamCity-GBC-K.png|The location of the letter K in the Game Boy Color version
</gallery>
ClamCity-GBA-2.png|The characters are surrounded by several Chomps Jrs. in the Game Boy Advance version
 
ClamCity-GBA-1.png|The location of the photograph in the Game Boy Advance version
===Game Boy Color===
<gallery>
ClamCity-GBC-K.png
ClamCity-GBC.png|Enguarde facing a Clambo
</gallery>
 
===Game Boy Advance===
<gallery>
ClamCity-GBA.png
ClamCity-GBA-2.png|The characters are surrounded by several Chomps Jrs.
</gallery>
</gallery>


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|Spa=Ciudad Almeja
|Spa=Ciudad Almeja
|SpaM=Clam City
|SpaM=Clam City
|Fre=Cité des Clams (SNES)<br>Cité Clap (GBC)
|Fra=Cité des Clams (SNES)<br>Cité Clap (GBC)
|FreM=Clam City<br>Clap City
|FraM=Clam City<br>Clap City
|Ger=Markt Austern (SNES)<br>Muschel-Mania (GBC/GBA)
|Ger=Markt Austern (SNES)<br />Muschel-Mania (GBC/GBA)
|GerM=Market (Town) Oysters (SNES)<br>Clam Mania (GBC/GBA)
|GerM=Market (Town) Oysters (SNES)<br />Clam Mania (GBC/GBA)
|Ita=Squali affamati
|Ita=Squali affamati
|ItaM=Hungry sharks
|ItaM=Hungry sharks
}}
}}
 
{{DKC Levels}}
{{DKC levels}}
[[Category:Bodies of Water]]
[[Category:Aquatic areas]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Country levels]]
[[Category:Donkey Kong Country Levels]]

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